diff options
-rw-r--r-- | src/map/battle.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index db50d4db4..49fcd1d2e 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1168,11 +1168,11 @@ static struct Damage battle_calc_weapon_attack( break; case LK_SPIRALPIERCE: if (sd) { - short index = sd->equip_index[9]; + short index = sd->equip_index[EQI_HAND_R]; if (index >= 0 && sd->inventory_data[index] && - sd->inventory_data[index]->type == 4) + sd->inventory_data[index]->type == IT_WEAPON) wd.damage = sd->inventory_data[index]->weight*8/100; //80% of weight ATK_ADDRATE(50*skill_lv); //Skill modifier applies to weight only. @@ -1194,13 +1194,13 @@ static struct Damage battle_calc_weapon_attack( case CR_SHIELDBOOMERANG: case PA_SHIELDCHAIN: if (sd) { - short index = sd->equip_index[8]; + short index = sd->equip_index[EQI_HAND_L]; wd.damage = sstatus->batk; if (index >= 0 && sd->inventory_data[index] && - sd->inventory_data[index]->type == 5) + sd->inventory_data[index]->type == IT_ARMOR) ATK_ADD(sd->inventory_data[index]->weight/10); break; } @@ -1896,10 +1896,10 @@ static struct Damage battle_calc_weapon_attack( } if (skill_num == CR_SHIELDBOOMERANG || skill_num == PA_SHIELDCHAIN) { //Refine bonus applies after cards and elements. - short index= sd->equip_index[8]; + short index= sd->equip_index[EQI_HAND_L]; if (index >= 0 && sd->inventory_data[index] && - sd->inventory_data[index]->type == 5) + sd->inventory_data[index]->type == IT_ARMOR) ATK_ADD(10*sd->status.inventory[index].refine); } } //if (sd) |