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-rw-r--r--db/pre-re/item_db.conf2
-rw-r--r--db/re/item_db.conf130
-rw-r--r--doc/script_commands.txt36
-rw-r--r--npc/custom/quests/thq/THQS_TTShop.txt4
-rw-r--r--npc/dev/test.txt13
-rw-r--r--npc/other/Global_Functions.txt8
-rw-r--r--src/map/script.c8
-rw-r--r--src/map/script.h1
8 files changed, 117 insertions, 85 deletions
diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf
index b17e57252..82168a1ca 100644
--- a/db/pre-re/item_db.conf
+++ b/db/pre-re/item_db.conf
@@ -78970,7 +78970,7 @@ item_db: (
bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(getrefine()-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((getrefine()-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 514337801..f10e29289 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -6419,7 +6419,7 @@ item_db: (
bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(), 14)-3,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(), 14)-3) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
@@ -9130,7 +9130,7 @@ item_db: (
bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
@@ -9165,7 +9165,7 @@ item_db: (
bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2));
bonus2 bCriticalAddRace,RC_DemiPlayer,5;
}
if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
@@ -9847,7 +9847,7 @@ item_db: (
bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
bonus bAspdRate,5;
}
@@ -11018,7 +11018,7 @@ item_db: (
bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-3,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-3) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50;
}
@@ -11558,7 +11558,7 @@ item_db: (
EquipLv: 160
View: 4
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
">
},
{
@@ -12177,7 +12177,7 @@ item_db: (
bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
bonus bAspdRate,10;
}
@@ -12580,7 +12580,7 @@ item_db: (
EquipLv: 70
View: 4
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
">
},
@@ -12606,7 +12606,7 @@ item_db: (
EquipLv: 160
View: 5
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
">
},
{
@@ -13434,7 +13434,7 @@ item_db: (
bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
@@ -13759,7 +13759,7 @@ item_db: (
EquipLv: 70
View: 5
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
">
},
@@ -15011,7 +15011,7 @@ item_db: (
bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
bonus bAspdRate,5;
}
@@ -15770,7 +15770,7 @@ item_db: (
bonus2 bIgnoreDefRate,RC_DemiPlayer,25;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";
@@ -16314,7 +16314,7 @@ item_db: (
View: 10
Script: <"
bonus bInt,5;
- bonus bMatk,pow(min(getrefine(),15),2);
+ bonus bMatk,((min(getrefine(),15)) ** (2));
bonus bUnbreakableWeapon,0;
">
},
@@ -18462,7 +18462,7 @@ item_db: (
View: 10
Script: <"
bonus bInt,5;
- bonus bMatk,pow(min(getrefine(),15),2);
+ bonus bMatk,((min(getrefine(),15)) ** (2));
if(BaseLevel>70) { bonus bMatk,(((BaseLevel-70)/10)*5); }
">
},
@@ -19838,7 +19838,7 @@ item_db: (
bonus bCritAtkRate,getrefine() * 2;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) bonus2 bSkillAtk,AC_DOUBLE,20;
@@ -20580,7 +20580,7 @@ item_db: (
EquipLv: 160
View: 12
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
">
},
{
@@ -21161,7 +21161,7 @@ item_db: (
bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
@@ -21200,7 +21200,7 @@ item_db: (
bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
@@ -21476,7 +21476,7 @@ item_db: (
EquipLv: 70
View: 12
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
">
},
@@ -21502,8 +21502,8 @@ item_db: (
EquipLv: 160
View: 13
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
- bonus bMatk,pow(min(getrefine(),15),2)/2;
+ bonus bAtk,((min(getrefine(),15)) ** (2));
+ bonus bMatk,((min(getrefine(),15)) ** (2))/2;
">
},
{
@@ -22108,7 +22108,7 @@ item_db: (
bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100;
@@ -22436,7 +22436,7 @@ item_db: (
EquipLv: 70
View: 13
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
">
},
@@ -23150,7 +23150,7 @@ item_db: (
bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100;
@@ -23482,7 +23482,7 @@ item_db: (
EquipLv: 70
View: 14
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
">
},
@@ -23505,8 +23505,8 @@ item_db: (
EquipLv: 160
View: 14
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
- bonus bMatk,pow(min(getrefine(),15),2)/2;
+ bonus bAtk,((min(getrefine(),15)) ** (2));
+ bonus bMatk,((min(getrefine(),15)) ** (2))/2;
">
},
@@ -24270,7 +24270,7 @@ item_db: (
Script: <"
bonus bUnbreakableWeapon,0;
bonus bInt,5;
- bonus bMatk,pow(min(getrefine(),15),2);
+ bonus bMatk,((min(getrefine(),15)) ** (2));
if(BaseLevel>70) { bonus bMatk,(((BaseLevel-70)/10)*5); }
">
},
@@ -24297,7 +24297,7 @@ item_db: (
View: 23
Script: <"
bonus bInt,6;
- bonus bMatk,pow(min(getrefine(),15),2);
+ bonus bMatk,((min(getrefine(),15)) ** (2));
bonus bUnbreakableWeapon,0;
">
},
@@ -98898,7 +98898,7 @@ item_db: (
bonus3 bAutoSpell,PR_LEXDIVINA,1,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) bonus4 bAutoSpellOnSkill,RG_RAID,NPC_WIDEBLEEDING,1,250;
@@ -100558,7 +100558,7 @@ item_db: (
bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
@@ -100833,7 +100833,7 @@ item_db: (
EquipLv: 70
View: 17
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
">
},
@@ -100854,7 +100854,7 @@ item_db: (
WeaponLv: 4
EquipLv: 160
View: 17
- Script: <" bonus bAtk,pow(min(getrefine(),15),2); ">
+ Script: <" bonus bAtk,((min(getrefine(),15)) ** (2)); ">
},
//== Guns ==================================================
@@ -101516,7 +101516,7 @@ item_db: (
bonus2 bSkillAtk,GS_TRIPLEACTION,30;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
@@ -101556,7 +101556,7 @@ item_db: (
bonus2 bSkillAtk,GS_TRIPLEACTION,30;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),10)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if (getrefine() > 8) {
@@ -101596,7 +101596,7 @@ item_db: (
bonus2 bSkillAtk,GS_TRIPLEACTION,30;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),10)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
@@ -101636,7 +101636,7 @@ item_db: (
bonus2 bSkillAtk,GS_TRIPLEACTION,30;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),10)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
@@ -103482,7 +103482,7 @@ item_db: (
autobonus "{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }",50,10000;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-3,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-3) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>8) {
@@ -103780,8 +103780,8 @@ item_db: (
View: 22
Script: <"
bonus bUnbreakableWeapon,0;
- bonus bAtk,pow(min(getrefine(),15),2);
- bonus bMatk,pow(min(getrefine(),15),2)/2;
+ bonus bAtk,((min(getrefine(),15)) ** (2));
+ bonus bMatk,((min(getrefine(),15)) ** (2))/2;
if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
">
},
@@ -103805,8 +103805,8 @@ item_db: (
EquipLv: 160
View: 22
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
- bonus bMatk,pow(min(getrefine(),15),2)/2;
+ bonus bAtk,((min(getrefine(),15)) ** (2));
+ bonus bMatk,((min(getrefine(),15)) ** (2))/2;
bonus bUnbreakableWeapon,0;
">
},
@@ -104421,7 +104421,7 @@ item_db: (
bonus2 bIgnoreDefRate,RC_DemiPlayer,20;
bonus bUnbreakableWeapon,0;
if(getrefine()>5) {
- bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),14)-4,2);
+ bonus2 bAddRace,RC_DemiPlayer,((min(getrefine(),14)-4) ** (2));
bonus2 bIgnoreDefRate,RC_DemiPlayer,5;
}
if(getrefine()>6) {
@@ -105160,7 +105160,7 @@ item_db: (
EquipLv: 70
View: 2
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
">
},
@@ -105190,7 +105190,7 @@ item_db: (
WeaponLv: 4
EquipLv: 160
View: 2
- Script: <" bonus bAtk,pow(min(getrefine(),15),2); ">
+ Script: <" bonus bAtk,((min(getrefine(),15)) ** (2)); ">
},
//== More Cash Shop Items ==================================
@@ -125681,7 +125681,7 @@ item_db: (
View: 8
Script: <"
bonus bUnbreakableWeapon,0;
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
">
},
@@ -125712,7 +125712,7 @@ item_db: (
EquipLv: 160
View: 8
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
bonus bUnbreakableWeapon,0;
">
},
@@ -130705,7 +130705,7 @@ item_db: (
WeaponLv: 4
EquipLv: 160
View: 11
- Script: <" bonus bAtk,pow(min(getrefine(),15),2); ">
+ Script: <" bonus bAtk,((min(getrefine(),15)) ** (2)); ">
},
{
Id: 18122
@@ -130855,7 +130855,7 @@ item_db: (
EquipLv: 7
View: 11
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
">
},
@@ -145978,8 +145978,8 @@ item_db: (
EquipLv: 70
View: 3
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
- bonus bMatk,pow(min(getrefine(),15),2)/2;
+ bonus bAtk,((min(getrefine(),15)) ** (2));
+ bonus bMatk,((min(getrefine(),15)) ** (2))/2;
if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
">
},
@@ -146002,7 +146002,7 @@ item_db: (
WeaponLv: 4
EquipLv: 160
View: 3
- Script: <" bonus bAtk,pow(min(getrefine(),15),2); ">
+ Script: <" bonus bAtk,((min(getrefine(),15)) ** (2)); ">
},
{
Id: 21018
@@ -150177,7 +150177,7 @@ item_db: (
EquipLv: 70
View: 16
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
if(BaseLevel>70) { bonus bAtk,5*((BaseLevel-70)/10); }
">
},
@@ -150199,7 +150199,7 @@ item_db: (
EquipLv: 160
View: 16
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
">
},
{
@@ -150346,7 +150346,7 @@ item_db: (
View: 7
Script: <"
bonus bUnbreakableWeapon,0;
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
">
},
@@ -150373,7 +150373,7 @@ item_db: (
EquipLv: 160
View: 7
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
bonus bUnbreakableWeapon,0;
">
},
@@ -151053,8 +151053,8 @@ item_db: (
View: 15
Script: <"
bonus bUnbreakableWeapon,0;
- bonus bAtk,pow(min(getrefine(),15),2);
- bonus bMatk,pow(min(getrefine(),15),2)/2;
+ bonus bAtk,((min(getrefine(),15)) ** (2));
+ bonus bMatk,((min(getrefine(),15)) ** (2))/2;
if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
">
},
@@ -151078,8 +151078,8 @@ item_db: (
EquipLv: 160
View: 15
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
- bonus bMatk,pow(min(getrefine(),15),2);
+ bonus bAtk,((min(getrefine(),15)) ** (2));
+ bonus bMatk,((min(getrefine(),15)) ** (2));
bonus bUnbreakableWeapon,0;
">
},
@@ -151185,8 +151185,8 @@ item_db: (
EquipLv: 70
View: 1
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
- bonus bMatk,pow(min(getrefine(),15),2)/2;
+ bonus bAtk,((min(getrefine(),15)) ** (2));
+ bonus bMatk,((min(getrefine(),15)) ** (2))/2;
if(BaseLevel>70) { bonus bAtk,(((BaseLevel-70)/10)*5); }
">
},
@@ -151227,8 +151227,8 @@ item_db: (
EquipLv: 160
View: 1
Script: <"
- bonus bAtk,pow(min(getrefine(),15),2);
- bonus bMatk,pow(min(getrefine(),15),2)/2;
+ bonus bAtk,((min(getrefine(),15)) ** (2));
+ bonus bMatk,((min(getrefine(),15)) ** (2))/2;
">
},
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 0ba350ad1..70306ba96 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -730,6 +730,7 @@ the common mathematical operations or conditional operators:
strings.
- - will subtract two numbers.
* - will multiply two numbers.
+** - will raise the first number to the power of the second number.
/ - will divide two numbers. Note that this is an integer division, i.e.
7/2 is not equal 3.5, it's equal 3.
% - will give you the remainder of the division. 7%2 is equal to 1.
@@ -930,42 +931,45 @@ Precedence | Description | Associativity
| ! Logical NOT |
| ~ Bitwise NOT (One's Complement) |
---------------------------------------------------------------------------
-3 | * Multiplication | Left to right
+3 | ** Exponentiation | Left to right
+---------------------------------------------------------------------------
+4 | * Multiplication | Left to right
| / Division |
| % Modulo (remainder) |
---------------------------------------------------------------------------
-4 | + Addition | Left to right
+5 | + Addition | Left to right
| - Subtraction |
---------------------------------------------------------------------------
-5 | << Bitwise left shift | Left to right
+6 | << Bitwise left shift | Left to right
| >> Bitwise right shift |
---------------------------------------------------------------------------
-6 | < Less than | Left to right
+7 | < Less than | Left to right
| <= Less than or equal to |
| > Greater than |
| >= Greater than or equal to |
---------------------------------------------------------------------------
-7 | == Equal to | Left to right
+8 | == Equal to | Left to right
| != Not equal to |
| ~= Regexp match |
| ~! Regexp non-match |
---------------------------------------------------------------------------
-8 | & Bitwise AND | Left to right
+9 | & Bitwise AND | Left to right
---------------------------------------------------------------------------
-9 | ^ Bitwise XOR (exclusive or) | Left to right
+10 | ^ Bitwise XOR (exclusive or) | Left to right
---------------------------------------------------------------------------
-10 | | Bitwise OR (inclusive or) | Left to right
+11 | | Bitwise OR (inclusive or) | Left to right
---------------------------------------------------------------------------
-11 | && Logical AND | Left to right
+12 | && Logical AND | Left to right
---------------------------------------------------------------------------
-12 | || Logical OR | Left to right
+13 | || Logical OR | Left to right
---------------------------------------------------------------------------
-13 | ?: Ternary conditional | Right to left
+14 | ?: Ternary conditional | Right to left
---------------------------------------------------------------------------
-14 | = Direct assignment | Right to left
+15 | = Direct assignment | Right to left
(lowest) | += Assignment by sum |
| -= Assignment by difference |
| *= Assignment by product |
+ | **= Assignment by power |
| /= Assignment by quotient |
| %= Assignment by remainder |
| <<= Assignment by bitwise left shift |
@@ -8028,11 +8032,19 @@ instead if they want it so much.
*pow(<number>, <power>)
+ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
+ @ /!\ This command is deprecated @
+ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
+
Returns the result of the calculation.
Example:
.@i = pow(2, 3); // .@i will be 8
+This command is deprecated and it should not be used in new scripts, as it is
+likely to be removed at a later time. Please use the exponentiation operator,
+ie: (2 ** 3) instead of pow(2, 3)
+
---------------------------------------
*log10(<number>)
diff --git a/npc/custom/quests/thq/THQS_TTShop.txt b/npc/custom/quests/thq/THQS_TTShop.txt
index c85a9c9fe..96e7346d3 100644
--- a/npc/custom/quests/thq/THQS_TTShop.txt
+++ b/npc/custom/quests/thq/THQS_TTShop.txt
@@ -67,11 +67,11 @@ function script thqs_trade_token {
// 10^0, 10^1, 10^2
@type -= 1;
- @price = pow(10, @type);
+ @price = (10 ** @type);
// 10^3, 10^4, 10^5
@type += 3; // So we can use pow later to determine the qt of Zeny
- @prize = pow(10, @type);
+ @prize = (10 ** @type);
if( #Treasure_Token < @price ) {
mes "You don't have enough tokens!";
diff --git a/npc/dev/test.txt b/npc/dev/test.txt
index b711a0a28..b35beb8ed 100644
--- a/npc/dev/test.txt
+++ b/npc/dev/test.txt
@@ -268,6 +268,19 @@ function script HerculesSelfTestHelper {
callsub(OnCheck, "Order of + and *", .@x, 7);
+ // Binary ** operator
+ .@x = 2 ** 3; // .@x = 8;
+ callsub(OnCheck, "Binary ** operator", .@x, 8);
+
+ // Associativity of **
+ .@x = 2 ** 3 ** 2; // .@x = (2 ** 3) ** 2;
+ callsub(OnCheck, "Associativity of **", .@x, 64);
+
+ // Order of ** and *
+ .@x = 5 * 2 ** 3 * 2; // .@x = 5 * (2 ** 3) * 2;
+ callsub(OnCheck, "Order of ** and *", .@x, 80);
+
+
// << and >> operators
.@x = 1<<3; // .@x = 1*2*2*2;
callsub(OnCheck, "Left shift << operator", .@x, 8);
diff --git a/npc/other/Global_Functions.txt b/npc/other/Global_Functions.txt
index 544e3a672..bc19ff048 100644
--- a/npc/other/Global_Functions.txt
+++ b/npc/other/Global_Functions.txt
@@ -203,11 +203,11 @@ function script F_SaveQuestSkills {
ADV_QSK = 0; ADV_QSK2 = 0;
//1st classes quest skills
for (.@i = 0; .@i < 14; ++.@i) {
- if(getskilllv(144+.@i)) ADV_QSK |= pow(2,.@i);
+ if(getskilllv(144+.@i)) ADV_QSK |= (2 ** .@i);
}
//2nd classes quest skills
for (.@i = 0; .@i < 19; ++.@i) {
- if(getskilllv(1001+.@i)) ADV_QSK2 |= pow(2,.@i);
+ if(getskilllv(1001+.@i)) ADV_QSK2 |= (2 ** .@i);
}
return;
}
@@ -217,7 +217,7 @@ function script F_SaveQuestSkills {
function script F_Load1Skills {
//1st classes quest skills
for(.@i = 0; .@i < 14; ++.@i) {
- if(ADV_QSK|pow(2,.@i) == ADV_QSK) skill 144+.@i,1,0;
+ if(ADV_QSK|(2 ** .@i) == ADV_QSK) skill 144+.@i,1,0;
}
ADV_QSK = 0; //Clear var
return;
@@ -228,7 +228,7 @@ function script F_Load1Skills {
function script F_Load2Skills {
//2nd classes quest skills
for (.@i = 0; .@i < 19; ++.@i) {
- if(ADV_QSK2|pow(2,.@i) == ADV_QSK2) skill 1001+.@i,1,0;
+ if(ADV_QSK2|(2 ** .@i) == ADV_QSK2) skill 1001+.@i,1,0;
}
ADV_QSK2 = 0; //Clear var
return;
diff --git a/src/map/script.c b/src/map/script.c
index 75f747fb6..b2a707bb0 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -136,6 +136,7 @@ const char* script_op2name(int op) {
RETURN_OP_NAME(C_ADD);
RETURN_OP_NAME(C_SUB);
RETURN_OP_NAME(C_MUL);
+ RETURN_OP_NAME(C_POW);
RETURN_OP_NAME(C_DIV);
RETURN_OP_NAME(C_MOD);
RETURN_OP_NAME(C_NEG);
@@ -1035,6 +1036,7 @@ const char* parse_variable(const char* p)
|| ( p[0] == '|' && p[1] == '=' && (type = C_OR, true) ) // |=
|| ( p[0] == '&' && p[1] == '=' && (type = C_AND, true) ) // &=
|| ( p[0] == '*' && p[1] == '=' && (type = C_MUL, true) ) // *=
+ || ( p[0] == '*' && p[1] == '*' && p[2] == '=' && (type = C_POW, true) ) // **=
|| ( p[0] == '/' && p[1] == '=' && (type = C_DIV, true) ) // /=
|| ( p[0] == '%' && p[1] == '=' && (type = C_MOD, true) ) // %=
|| ( p[0] == '+' && p[1] == '+' && (type = C_ADD_POST, true) ) // post ++
@@ -1058,6 +1060,7 @@ const char* parse_variable(const char* p)
case C_L_SHIFT: // <<=
case C_R_SHIFT: // >>=
+ case C_POW: // **=
p = script->skip_space( &p[3] );
break;
@@ -1424,6 +1427,7 @@ const char* script_parse_subexpr(const char* p,int limit)
(op=C_OP3, opl=0, len=1,*p=='?') // ?:
|| (op=C_ADD, opl=9, len=1,*p=='+') // +
|| (op=C_SUB, opl=9, len=1,*p=='-') // -
+ || (op=C_POW, opl=11,len=2,*p=='*' && p[1]=='*') // **
|| (op=C_MUL, opl=10,len=1,*p=='*') // *
|| (op=C_DIV, opl=10,len=1,*p=='/') // /
|| (op=C_MOD, opl=10,len=1,*p=='%') // %
@@ -4146,6 +4150,7 @@ void op_2num(struct script_state* st, int op, int i1, int i2)
case C_ADD: ret = i1 + i2; ret64 = (int64)i1 + i2; break;
case C_SUB: ret = i1 - i2; ret64 = (int64)i1 - i2; break;
case C_MUL: ret = i1 * i2; ret64 = (int64)i1 * i2; break;
+ case C_POW: ret = (int)pow((double)i1, (double)i2); ret64 = (int64)pow((double)i1, (double)i2); break;
default:
ShowError("script:op_2num: unexpected number operator %s i1=%d i2=%d\n", script->op2name(op), i1, i2);
script->reportsrc(st);
@@ -4683,6 +4688,7 @@ void run_script_main(struct script_state *st) {
case C_ADD:
case C_SUB:
case C_MUL:
+ case C_POW:
case C_DIV:
case C_MOD:
case C_EQ:
@@ -23559,7 +23565,7 @@ void script_parse_builtin(void) {
// List of mathematics commands --->
BUILDIN_DEF(log10,"i"),
BUILDIN_DEF(sqrt,"i"), //[zBuffer]
- BUILDIN_DEF(pow,"ii"), //[zBuffer]
+ BUILDIN_DEF_DEPRECATED(pow,"ii"), //[zBuffer]
BUILDIN_DEF(distance,"iiii"), //[zBuffer]
// <--- List of mathematics commands
BUILDIN_DEF(min, "i*"),
diff --git a/src/map/script.h b/src/map/script.h
index 8caec961a..fddcf4908 100644
--- a/src/map/script.h
+++ b/src/map/script.h
@@ -235,6 +235,7 @@ typedef enum c_op {
C_SUB_PRE, // --a
C_RE_EQ, // ~=
C_RE_NE, // ~!
+ C_POW, // **
} c_op;
/// Script queue options