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-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--conf-tmpl/Changelog.txt2
-rw-r--r--conf-tmpl/battle/gm.conf3
-rw-r--r--src/map/battle.c1
-rw-r--r--src/map/battle.h1
-rw-r--r--src/map/skill.c8
6 files changed, 10 insertions, 7 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index c88a491b0..8e690091b 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/10/06
+ * Updated Land Protector to block absolutely every land-based skills with
+ the exception of Encores/Dances. [Skotlex]
* Disabling status abnormalities will now reset a mob's target. [Skotlex]
* Mob morphing also resets their target now. [Skotlex]
* Monk combos no longer can ignore skill delay (delay skill for all their
diff --git a/conf-tmpl/Changelog.txt b/conf-tmpl/Changelog.txt
index 2a82f255e..b17b896e6 100644
--- a/conf-tmpl/Changelog.txt
+++ b/conf-tmpl/Changelog.txt
@@ -1,5 +1,7 @@
Date Added
+2006/10/06
+ * Removed gm_all_skill_add_abra which was doing nothing anyway. [Skotlex]
2006/10/03
* Renamed setting delay_dependon_dex to delay_dependon_agi, the delay of
skills is reduced now (when enabled) by AGI instead of DEX, which makes a
diff --git a/conf-tmpl/battle/gm.conf b/conf-tmpl/battle/gm.conf
index 9f627571c..6cc8a3d93 100644
--- a/conf-tmpl/battle/gm.conf
+++ b/conf-tmpl/battle/gm.conf
@@ -41,9 +41,6 @@ partial_name_scan: yes
// [GM] Can use all skills? (No or mimimum GM level)
gm_all_skill: no
-// [GM] Can use all abracadabra skills? (No minimum GM level)
-gm_all_skill_add_abra: no
-
// [GM] Can equip anything? (No or minimum GM level, can cause client errors.)
gm_all_equipment: no
diff --git a/src/map/battle.c b/src/map/battle.c
index 9336adb6c..16187cc46 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3494,7 +3494,6 @@ static const struct battle_data_short {
{ "atcommand_slave_clone_limit", &battle_config.atc_slave_clone_limit},
{ "partial_name_scan", &battle_config.partial_name_scan },
{ "gm_all_skill", &battle_config.gm_allskill },
- { "gm_all_skill_add_abra", &battle_config.gm_allskill_addabra },
{ "gm_all_equipment", &battle_config.gm_allequip },
{ "gm_skill_unconditional", &battle_config.gm_skilluncond },
{ "gm_join_chat", &battle_config.gm_join_chat },
diff --git a/src/map/battle.h b/src/map/battle.h
index fc6b685fb..364553ebd 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -136,7 +136,6 @@ extern struct Battle_Config {
unsigned short atc_slave_clone_limit;
unsigned short partial_name_scan;
unsigned short gm_allskill;
- unsigned short gm_allskill_addabra;
unsigned short gm_allequip;
unsigned short gm_skilluncond;
unsigned short gm_join_chat;
diff --git a/src/map/skill.c b/src/map/skill.c
index 98a4e2dc8..8802a3678 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -9288,7 +9288,9 @@ int skill_landprotector (struct block_list *bl, va_list ap)
}
//Delete the rest of types.
case HW_GANBANTEIN:
- if(skill_get_type(unit->group->skill_id) == BF_MAGIC)
+ //Update: It deletes everything except songs/dances/encores.
+ if(!unit->group->state.song_dance)
+// if(skill_get_type(unit->group->skill_id) == BF_MAGIC)
{ //Delete Magical effects
skill_delunit(unit, 1);
return 1;
@@ -9319,7 +9321,9 @@ int skill_landprotector (struct block_list *bl, va_list ap)
break;
}
if (unit->group->skill_id == SA_LANDPROTECTOR &&
- skill_get_type(skillid) == BF_MAGIC)
+ //Update: It deletes everything except songs/dances/encores.
+ !(skill_get_inf2(skillid)&(UF_DANCE|UF_SONG|UF_ENSEMBLE)))
+// skill_get_type(skillid) == BF_MAGIC)
{ //Magic tile won't be activated
(*alive) = 0;
return 1;