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-rw-r--r--Changelog-Trunk.txt3
-rw-r--r--src/map/skill.c2
2 files changed, 4 insertions, 1 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 64127e3fb..b12d3353f 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/08
+ * Fixed skill_nocast_db reading so that when the same skill is specified
+ multiple times, the blocked effects add up instead of replacing each other.
+ [Skotlex]
* Fixed @movenpc [Skotlex]
* Cleaned up and improved the lootsearch routine to pick nearest item.
[Skotlex]
diff --git a/src/map/skill.c b/src/map/skill.c
index b94916433..34605d016 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -10991,7 +10991,7 @@ int skill_readdb(void)
i = GD_SKILLRANGEMIN + i - GD_SKILLBASE;
if(i<=0 || i>MAX_SKILL_DB)
continue;
- skill_db[i].nocast=atoi(split[1]);
+ skill_db[i].nocast|=atoi(split[1]);
k++;
}
fclose(fp);