diff options
-rw-r--r-- | db/pre-re/item_db.txt | 30 | ||||
-rw-r--r-- | db/re/item_db.txt | 512 | ||||
-rw-r--r-- | sql-files/item_db.sql | 386 | ||||
-rw-r--r-- | sql-files/item_db_re.sql | 600 |
4 files changed, 764 insertions, 764 deletions
diff --git a/db/pre-re/item_db.txt b/db/pre-re/item_db.txt index 2006bb198..7061f3a76 100644 --- a/db/pre-re/item_db.txt +++ b/db/pre-re/item_db.txt @@ -876,7 +876,7 @@ 1628,Survival_Rod_C,Refined Survivor's Rod,4,1,,0,71,,1,0,0x00818314,7,2,2,3,0,0,10,{ bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500; },{},{} 1629,Walking_Stick,Gentleman's Staff,4,20,,500,40,,1,1,0x00818314,7,2,2,4,50,1,10,{ bonus bMatkRate,15; bonus bDex,1; },{},{} 1630,Release_Of_Wish,Release of Wish,4,20,,500,30,,1,0,0x00810204,7,2,2,3,50,1,10,{ bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }"; },{},{} -1631,Holy_Stick,Holy Stick,4,20,,500,50,,1,1,0x00008100,7,2,2,4,70,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,156,-25; bonus2 bCastrate,77,-25; bonus2 bCastrate,79,-25; },{},{} +1631,Holy_Stick,Holy Stick,4,20,,500,50,,1,1,0x00008100,7,2,2,4,70,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bVariableCastrate,156,-25; bonus2 bVariableCastrate,77,-25; bonus2 bVariableCastrate,79,-25; },{},{} 1632,BF_Staff1,Warlock's Magic Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{} 1633,BF_Staff2,Warlock's Battle Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{} 1634,BF_Staff3,Strong Recovery Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0; },{},{} @@ -891,7 +891,7 @@ 1643,Dead_Tree_Cane,Dead Tree Cane,4,20,,100,100,,1,0,0x00818314,7,2,2,4,70,1,10,{ bonus bIntMatk,15; bonus bInt,4; if(getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; } },{},{} 1644,Piercing_Staff_M,Staff of Piercing,4,20,,500,80,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine(); },{},{} 1645,Lich_Bone_Wand_M,Lich's Bone Wand,4,20,,800,60,,1,2,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } },{},{} -1646,La'cryma_Stick,La'cryma Stick,4,20,,500,30,,1,2,0x00010204,2,2,2,3,50,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus bMdef,1; bonus2 bSkillAtk,"WZ_STORMGUST",getrefine(); if(getrefine()>9) bonus2 bCastRate,"WZ_STORMGUST",-8; },{},{} +1646,La'cryma_Stick,La'cryma Stick,4,20,,500,30,,1,2,0x00010204,2,2,2,3,50,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus bMdef,1; bonus2 bSkillAtk,"WZ_STORMGUST",getrefine(); if(getrefine()>9) bonus2 bVariableCastrate,"WZ_STORMGUST",-8; },{},{} 1647,Croce_Staff,Croce Staff,4,20,,500,30,,1,1,0x00008110,2,2,2,3,50,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bInt,4; bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",getskilllv("AL_BLESSING")>1?getskilllv("AL_BLESSING"):1,20; },{},{} 1648,Staff_Of_Bordeaux,Staff Of Bordeaux,4,20,,500,30,,1,0,0x00010204,2,2,2,4,50,1,10,{ bonus bMatkRate,15; bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY")==5) { bonus bUseSPrate,-15; bonus bInt,3; } },{},{} // Bows @@ -987,10 +987,10 @@ 1821,Seismic_Fist,Seismic Fist,4,20,,650,80,,1,3,0x00008100,7,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10; },{},{} 1822,Combo_Battle_Glove,Combo Battle Glove,4,20,,500,30,,1,4,0x00008100,7,2,2,3,60,1,12,{ bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; bonus2 bSkillAtk,"MO_CHAINCOMBO",15; bonus2 bSkillAtk,"MO_COMBOFINISH",20; },{},{} 1823,BF_Knuckle1,Valorous Battle Fist,4,20,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,0; },{},{} -1824,BF_Knuckle2,Brave Battle Fist,4,20,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bCastrate,271,-25; autobonus "{ bonus2 bCastrate,271,-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon,0; },{},{} +1824,BF_Knuckle2,Brave Battle Fist,4,20,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bVariableCastrate,271,-25; autobonus "{ bonus2 bVariableCastrate,271,-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon,0; },{},{} 1825,Horn_Of_Hilthrion,Horn of Hillslion,4,20,,600,95,,1,3,0x00008000,2,2,2,3,60,1,12,{ bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; bonus3 bAutoSpell,"MO_CALLSPIRITS",5,100; },{},{} 1826,Krieger_Knuckle1,Glorious Claw,4,20,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(getrefine()*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50); } },{},{} -1827,Krieger_Knuckle2,Glorious Fist,4,20,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; } },{},{} +1827,Krieger_Knuckle2,Glorious Fist,4,20,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; } },{},{} 1828,Monk_Knuckle,Monk Knuckle,4,20,,0,150,,1,0,0x00008100,7,2,2,4,0,0,12,{ bonus bInt,2; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25; },{},{} 1829,Fist_C,Fist,4,0,,0,150,,1,0,0x00008100,7,2,2,3,1,0,12,{ bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40; },{},{} // Instruments @@ -1059,10 +1059,10 @@ 1982,Phenomena_Whip,Phenomena Whip,4,20,,0,160,,2,0,0x00080000,7,0,2,4,0,0,14,{ bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25; },{},{} 1983,Rante_C,Rante Whip,4,0,,0,170,,2,0,0x00080000,7,0,2,3,1,0,14,{ bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40; },{},{} // Additional 2-Handed Staffs -2000,Destruction_Rod,Staff of Destruction,4,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,366,-50; },{},{} +2000,Destruction_Rod,Staff of Destruction,4,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bVariableCastrate,366,-50; },{},{} 2001,Divine_Cross,Divine Cross,4,20,,1500,120,,1,0,0x00008100,7,2,34,4,70,1,23,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; },{},{} 2002,Krieger_Twohand_Staff1,Glorious Destruction Staff,4,20,,0,70,,1,0,0x00018314,7,2,34,4,80,1,23,{ bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bIgnoreMdefRate,RC_DemiHuman,5+(getrefine()-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; } },{},{} -2003,Destruction_Rod_M,Staff of Destruction,4,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,366,-50; },{},{} +2003,Destruction_Rod_M,Staff of Destruction,4,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bVariableCastrate,366,-50; },{},{} 2004,Kronos,Kronos,4,20,,1000,30,,1,0,0x00010204,2,2,34,4,50,1,23,{ bonus bMatkRate,20; bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }"; },{},{} 2005,Dea_Staff,Dea Staff,4,20,,1000,30,,1,1,0x00008110,2,2,34,3,50,1,23,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15+getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }"; },{},{} 2006,G_Staff_Of_Light,Staff Of Light,4,20,,1900,80,,1,0,0x00810204,7,2,34,4,60,1,23,{ /* bonus bIntMatk,150; */ bonus bAtkEle,Ele_Holy; bonus bInt,6; },{},{} @@ -2041,7 +2041,7 @@ 4413,Hodremlin_Card,Hodremlin Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubSize,0,15; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; autobonus2 "{ bonus bFlee2,30; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_WIND; }"; },{},{} 4414,Seeker_Card,Seeker Card,6,20,,10,,,,,,,,32,,,,,{ skill "MG_STONECURSE",1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10; },{},{} 4415,Snowier_Card,Snowier Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,536,2000; bonus2 bAddItemHealRate,536,100; },{},{} -4416,Siroma_Card,Siroma Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bSkillAtk,14,25; bonus2 bCastrate,14,-25; },{},{} +4416,Siroma_Card,Siroma Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bSkillAtk,14,25; bonus2 bVariableCastrate,14,-25; },{},{} 4417,Ice_Titan_Card,Ice Titan Card,6,20,,10,,,,,,,,64,,,,,{ bonus bVit,2; autobonus2 "{ bonus bDef,10; }",3,10000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_FREEZED; }"; },{},{} 4418,Gazeti_Card,Gazeti Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"MG_COLDBOLT",2,100; },{},{} 4419,Ktullanux_Card,Ktullanux Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",10,20,BF_WEAPON|BF_MAGIC,0; },{},{} @@ -2058,7 +2058,7 @@ 4430,Ifrit_Card,Ifrit Card,6,20,,10,,,,,,,,136,,,,,{ bonus bBaseAtk,(JobLevel/10); bonus bCritical,(JobLevel/10); bonus bHit,(JobLevel/10); bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",2,10; },{},{} 4431,Kasa_Card,Kasa Card,6,20,,10,,,,,,,,4,,,,,{ bonus3 bAutoSpell,"MG_FIREBALL",5,20; bonus3 bAutoSpell,"MG_FIREBOLT",5,20; },{},{} 4432,Magmaring_Card,Magmaring Card,6,20,,10,,,,,,,,4,,,,,{ bonus bBaseAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15; },{},{} -4433,Imp_Card,Imp Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bSkillAtk,"MG_FIREBOLT",25; bonus2 bCastrate,"MG_FIREBOLT",-25; },{},{} +4433,Imp_Card,Imp Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bSkillAtk,"MG_FIREBOLT",25; bonus2 bVariableCastrate,"MG_FIREBOLT",-25; },{},{} 4434,Knocker_Card,Knocker Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,10; bonus3 bAddMonsterDropItem,757,RC_Formless,10; },{},{} 4435,Zombie_Slaughter_Card,Zombie Slaughter Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus bHPGainValue,50; },{},{} 4436,Ragged_Zombie_Card,Ragged Zombie Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bAddEff2,Eff_Bleeding,10; },{},{} @@ -2714,7 +2714,7 @@ 5544,Time_Keeper_Hat,Time Keeper Hat,5,30000,,0,,6,,0,0xFFFFFFFF,7,2,256,,1,1,240,{ bonus bInt,2; bonus bMaxSP,50; },{},{} 5545,Aries_Diadem,Aries Diadem,5,20,,400,,3,,0,0xFFFFFFFF,7,2,256,,70,1,531,{ bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; } },{},{} 5546,Aries_Crown,Aries Crown,5,20,,400,,3,,0,0xFFFFFFFF,7,2,256,,70,1,532,{ bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; } },{},{} -5547,RJC_Katusa,RJC Katusa Flower,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,0,1,533,{ bonus2 bSkillAtk, "WZ_HEAVENDRIVE", getequiprefinerycnt(EQI_HAND_R) + 15; bonus2 bSkillAtk, "WZ_HEAVENDRIVE", getequiprefinerycnt(EQI_HAND_R) + 15; bonus2 bCastrate, "WZ_HEAVENDRIVE", -25; bonus2 bCastrate, "WZ_HEAVENDRIVE", -25; },{},{} +5547,RJC_Katusa,RJC Katusa Flower,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,0,1,533,{ bonus2 bSkillAtk, "WZ_HEAVENDRIVE", 15 + getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk, "WZ_EARTHSPIKE", 15 + getequiprefinerycnt(EQI_HAND_R); bonus2 bVariableCastrate, "WZ_HEAVENDRIVE", -25; bonus2 bVariableCastrate, "WZ_EARTHSPIKE", -25; ; },{},{} 5548,Scarlet_Rose,Scarlet Rose,5,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,50,1,534,{ bonus bLuk, 1; },{},{} 5549,Taurus_Diadem,Taurus Diadem,5,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,70,1,535,{ bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; } },{},{} 5550,Taurus_Crown,Taurus Crown,5,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,70,1,536,{ bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; } },{},{} @@ -5392,12 +5392,12 @@ 13168,Thunder_P,Thunder P,4,76000,,700,80,,9,1,0x01000000,7,2,34,3,70,1,20,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{} 13169,Thunder_P_,Thunder P,4,76000,,700,80,,9,2,0x01000000,7,2,34,3,70,1,20,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{} 13170,Lever_Action_Rifle,Lever Action Rifle,4,20,,770,138,,9,2,0x01000000,7,2,34,3,70,1,18,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; },{},{} -13171,BF_Rifle1,Soldier Rifle,4,0,,0,50,,9,0,0x01000000,7,2,34,3,80,1,18,{ bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bCastRate,512,-25; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} +13171,BF_Rifle1,Soldier Rifle,4,0,,0,50,,9,0,0x01000000,7,2,34,3,80,1,18,{ bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bVariableCastrate,512,-25; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} 13172,BF_Gatling_Gun1,Soldier Gatling Gun,4,0,,0,80,,9,0,0x01000000,7,2,34,3,80,1,19,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; },{},{} 13173,BF_Shotgun1,Soldier Shotgun,4,0,,0,100,,9,0,0x01000000,7,2,34,3,80,1,20,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; },{},{} 13174,BF_Launcher1,Soldier Grenade Launcher,4,0,,0,300,,9,0,0x01000000,7,2,34,3,80,1,21,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; },{},{} 13175,Lever_Action_Rifle_C,Lever Action Rifle,4,20,,0,170,,9,0,0x01000000,7,2,34,3,0,0,18,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; },{},{} -13176,Krieger_Rifle1,Glorious Rifle,4,0,,0,90,,9,0,0x01000000,7,2,34,4,80,1,18,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; } },{},{} +13176,Krieger_Rifle1,Glorious Rifle,4,0,,0,90,,9,0,0x01000000,7,2,34,4,80,1,18,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bVariableCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; } },{},{} 13177,Krieger_Gatling1,Glorious Gatling Gun,4,0,,0,90,,9,0,0x01000000,7,2,34,4,80,1,19,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) {bonus2 bAddRace,RC_Boss,getrefine(); bonus2 bAddRace,RC_NonBoss,getrefine(); } },{},{} 13178,Krieger_Shotgun1,Glorious Shotgun,4,0,,0,110,,9,0,0x01000000,7,2,34,4,80,1,20,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; } },{},{} 13179,Krieger_Launcher1,Glorious Grenade Launcher,4,0,,0,330,,9,0,0x01000000,7,2,34,4,80,1,21,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{} @@ -5680,10 +5680,10 @@ 13688,Spanner_Box1,Refined Wrench Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1534,604800; },{},{} 13689,Bok_Choy_Box,Bok Choy Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7766,100; },{},{} 13690,Chung_E_Cake_Box,Green Maiden Cake Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7767,100; },{},{} -//13691,Freyja_Overcoat_Box,Freya's Clothes Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2369,1,604800; },{},{} -//13692,Freyja_Boots_Box,Freya's Boots Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2428,1,604800; },{},{} -//13693,Freyja_Cape_Box,Freya's Manteau Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2533,1,604800; },{},{} -//13694,Freyja_Crown_Box,Freya's Crown Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5306,1,604800; },{},{} +13691,Freyja_Overcoat_Box,Freya's Clothes Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2369,604800; },{},{} +13692,Freyja_Boots_Box,Freya's Boots Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2428,604800; },{},{} +13693,Freyja_Cape_Box,Freya's Manteau Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2533,604800; },{},{} +13694,Freyja_Crown_Box,Freya's Crown Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5306,1,604800; },{},{} 13695,Battle_Manual25_Box,Field Manual 25% Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14532,10; },{},{} 13696,Battle_Manual100_Box,Field Manual 100% Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14533,10; },{},{} 13697,J_Blessing10_Box,Blessing Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12215,10; },{},{} diff --git a/db/re/item_db.txt b/db/re/item_db.txt index 087a3fb7e..6a53748a6 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -647,7 +647,7 @@ 1288,Bloody_Fear_C,Bloody Fear,4,1,,0,145,,1,0,0x00001000,7,2,34,4,1,0,16,{},{},{} 1289,P_Katar1,Eden Katar I,4,0,,0,155,,1,0,0x00001000,7,2,34,3,60,0,16,{},{},{} 1290,Agent_Katar,Agent Katar,4,41000,,1200,170,,1,1,0x00001000,7,2,34,3,100,1,16,{ bonus bHit,readparam(bLuk)/2; },{},{} -1291,Guillotine_Katar,Guillotine Katar,4,56000,,1500,200,,1,0,0x00001000,7,2,34,4,140,1,16,{ bonus bDex,2; bonus bFlee,-30; bonus2 bAddRace,RC_DemiHuman,50; /* bonus2 bSkillAtk,"GC_CROSSIMPACT",30; */ },{},{} +1291,Guillotine_Katar,Guillotine Katar,4,56000,,1500,200,,1,0,0x00001000,7,2,34,4,140,1,16,{ bonus bDex,2; bonus bFlee,-30; bonus2 bAddRace,RC_DemiHuman,50; bonus2 bSkillAtk,"GC_CROSSIMPACT",30; },{},{} //1292, 1293,Bellum_Jahmadar,Bellum Jahmadar,4,20,,1200,170,,1,0,0x00001000,7,2,34,4,95,1,16,{ bonus bAspdRate,getrefine(); },{},{} 1294,Bellum_Scale,Bellum Scale,4,20,,1200,50,,1,0,0x00001000,7,2,34,4,95,1,16,{ bonus2 bSPVanishRate,10000,10; },{},{} @@ -713,7 +713,7 @@ 1393,End_Sectora,End Sectora,4,56000,,1900,250,,1,1,0x000444A2,7,2,34,4,95,1,7,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,0; },{},{} //1394, 1395,Bellum_Buster,Bellum Buster,4,20,,2500,50,,1,0,0x000444A2,7,2,34,4,95,1,7,{ bonus bUnbreakableWeapon,0; bonus2 bSPVanishRate,10000,10; },{},{} -1396,Bellum_Guillotine,Bellum Guillotine,4,20,,5500,300,,1,0,0x000444A2,7,2,34,4,95,1,7,{ bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bIgnoreDefRate,RC_DemiHuman,30; /* if(getrefine()>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } */ if(getrefine()>=9) { bonus2 bAddRace,RC_DemiHuman,60; } },{},{} +1396,Bellum_Guillotine,Bellum Guillotine,4,20,,5500,300,,1,0,0x000444A2,7,2,34,4,95,1,7,{ bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bIgnoreDefRate,RC_DemiHuman,30; if(getrefine()>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } if(getrefine()>=9) { bonus2 bAddRace,RC_DemiHuman,60; } },{},{} // 1-Handed Spears 1401,Javelin,Javelin,4,150,,700,28,,3,3,0x00004082,7,2,2,1,4,1,4,{},{},{} 1402,Javelin_,Javelin,4,150,,700,28,,3,4,0x00004082,7,2,2,1,4,1,4,{},{},{} @@ -749,8 +749,8 @@ 1432,E_Pole_Axe_C,Pole Axe,4,1,,4800,195,,3,0,0x00004082,7,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} 1433,Imperial_Spear,Imperial Spear,4,20,,1800,180:50,,3,1,0x00004082,7,2,2,3,102,1,4,{ bonus2 bSkillAtk,"LG_CANNONSPEAR",20+getrefine()/2; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20+getrefine()/2; },{},{} 1434,P_Spear1,Eden Spear I,4,0,,0,165,,3,0,0x00004082,7,2,2,3,60,0,4,{},{},{} -1435,Cannon_Spear,Cannon Spear,4,56000,,1600,180,,3,1,0x00004000,7,2,2,4,100,1,4,{ bonus bMaxSP,-100; /* bonus2 bSkillAtk,"LG_CANNONSPEAR",10; */ bonus bBaseAtk,(getrefine()/3); },{},{} -1436,Bellum_Spear,Bellum Spear,4,20,,850,150,,3,0,0x00004082,7,2,2,4,95,1,4,{ bonus2 bAddRace,RC_DemiHuman,60; /* if(getrefine()>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } */ if(getrefine()>=9) { bonus2 bAddRace,RC_DemiHuman,30; } },{},{} +1435,Cannon_Spear,Cannon Spear,4,56000,,1600,180,,3,1,0x00004000,7,2,2,4,100,1,4,{ bonus bMaxSP,-100; bonus2 bSkillAtk,"LG_CANNONSPEAR",10; bonus bBaseAtk,(getrefine()/3); },{},{} +1436,Bellum_Spear,Bellum Spear,4,20,,850,150,,3,0,0x00004082,7,2,2,4,95,1,4,{ bonus2 bAddRace,RC_DemiHuman,60; if(getrefine()>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if(getrefine()>=9) { bonus2 bAddRace,RC_DemiHuman,30; } },{},{} // 2-Handed Spears 1451,Guisarme,Guisarme,4,13000,,1000,84,,3,2,0x00004082,7,2,34,2,18,1,5,{},{},{} 1452,Guisarme_,Guisarme,4,13000,,1000,84,,3,3,0x00004082,7,2,34,2,18,1,5,{},{},{} @@ -792,7 +792,7 @@ 1486,Krieger_Twohand_Spear1,Glorious Lance,4,20,,0,220,,3,0,0x00004082,7,2,34,4,80,1,5,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; } },{},{} 1487,Lance_C,Lance,4,0,,0,220,,3,0,0x00004082,7,2,34,3,1,0,5,{ bonus2 bAddSize,0,50; bonus2 bAddSize,1,50; bonus2 bAddSize,2,50; },{},{} 1488,Ahlspiess_C,Ahlspiess,4,20,,0,135,,3,0,0x00004080,7,2,34,4,1,1,5,{ bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,"KN_PIERCE",5,30; },{},{} -1489,Marlin,Marlin,4,0,,0,220,,3,0,0x00004082,2,2,34,1,50,0,5,{ bonus bUnbreakableWeapon,0; bonus3 bAddEffOnSkill,"KN_PIERCE",Eff_Bleeding,1000; bonus3 bAddEffOnSkill,"LK_SPIRALPIERCE",Eff_Bleeding,1000; bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; /* bonus2 bSkillAtk,"LG_INSPIRATION",50; */ if(BaseLevel>99) { bonus bBaseAtk,30; } },{},{} +1489,Marlin,Marlin,4,0,,0,220,,3,0,0x00004082,2,2,34,1,50,0,5,{ bonus bUnbreakableWeapon,0; bonus3 bAddEffOnSkill,"KN_PIERCE",Eff_Bleeding,1000; bonus3 bAddEffOnSkill,"LK_SPIRALPIERCE",Eff_Bleeding,1000; bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"LG_INSPIRATION",50; if(BaseLevel>99) { bonus bBaseAtk,30; } },{},{} 1490,Gigantic_Lance,Gigantic Lance,4,20,,20000,20,,3,0,0x00000080,7,2,34,4,140,1,5,{ bonus bAspd,-10; if(readparam(bStr)>=120){ bonus bBaseAtk,300; } },{},{ heal 0,-600; } //1491, 1492,Bellum_Glave,Bellum Glave,4,20,,4500,250,,3,0,0x00004082,7,2,34,4,95,1,5,{ bonus2 bAddRace,RC_DemiHuman,80; if(getrefine()>=6) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"KN_SPEARBOOMERANG",50; } if(getrefine()>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",100,2000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_REFLECTSHIELD; }"; } },{},{} @@ -881,7 +881,7 @@ 1581,F_Diary_Of_Great_Sage_C,Diary Of Great Sage,4,1,,0,135,,1,2,0x00410100,7,2,2,3,1,0,15,{},{},{} 1582,E_Diary_Of_Great_Sage_C,Diary Of Great Sage,4,1,,0,135,,1,2,0x00410100,7,2,2,3,1,0,15,{},{},{} 1583,P_Book1,Eden Book I,4,0,,0,135:110,,1,0,0x00410100,7,2,2,3,60,0,15,{},{},{} -1584,Cold_Magic_Book,Cold Magic Book,4,56000,,1000,100:160,,1,2,0x00010000,7,2,2,4,100,1,15,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,0; bonus bDex,1; bonus2 bSkillAtk,"MG_COLDBOLT",(getrefine()/3); /* bonus2 bSkillAtk,"SO_DIAMONDDUST",(getrefine()/3); */ bonus bUseSPrate,getrefine(); },{},{} +1584,Cold_Magic_Book,Cold Magic Book,4,56000,,1000,100:160,,1,2,0x00010000,7,2,2,4,100,1,15,{ bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,0; bonus bDex,1; bonus2 bSkillAtk,"MG_COLDBOLT",(getrefine()/3); bonus2 bSkillAtk,"SO_DIAMONDDUST",(getrefine()/3); bonus bUseSPrate,getrefine(); },{},{} //1585, 1586,Bellum_Bible,Bellum Bible,4,20,,600,110:125,,1,0,0x00410100,7,2,2,4,95,1,15,{ if(BaseLevel>104) { bonus bHealPower,(BaseLevel/5)-20; } },{},{} 1587,Bellum_Great_Encyclopedia,Bellum Great Encyclopedia,4,20,,1000,130,,1,0,0x00410100,7,2,2,4,95,1,15,{ bonus2 bAddRace,RC_DemiHuman,80+getrefine(); bonus2 bIgnoreDefRate,RC_DemiHuman,30; autobonus "{ bonus bBaseAtk,200; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} @@ -936,7 +936,7 @@ 1646,La'cryma_Stick,La'cryma Stick,4,20,,500,30:180,,1,2,0x00010204,2,2,2,3,50,1,10,{ bonus bInt,4; bonus bMdef,1; bonus2 bSkillAtk,"WZ_STORMGUST",getrefine(); if (getrefine() > 9) bonus2 bVariableCastrate,"WZ_STORMGUST",-8; },{},{} 1647,Croce_Staff,Croce Staff,4,20,,500,30:175,,1,1,0x00008110,2,2,2,3,50,1,10,{ bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",getskilllv("AL_BLESSING")>1?getskilllv("AL_BLESSING"):1,20; },{},{} 1648,Staff_Of_Bordeaux,Staff Of Bordeaux,4,20,,500,30:180,,1,0,0x00010200,2,2,2,4,50,1,10,{ bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY") == 5) { bonus bUseSPrate,-15; bonus bInt,3; } },{},{} -1649,Rafini_Staff,Laphine Staff,4,20,,500,30:180,,1,0,0x00818315,7,2,2,3,100,1,10,{ /* bonus bFixedCastRate,-getrefine(); */ },{},{} +1649,Rafini_Staff,Laphine Staff,4,20,,500,30:180,,1,0,0x00818315,7,2,2,3,100,1,10,{ bonus bFixedCastRate,-getrefine(); },{},{} 1650,P_Staff1,Eden Staff I,4,0,,0,60:125,,1,0,0x00818314,7,2,2,2,26,0,10,{ bonus bInt,2; },{},{} 1651,P_Staff2,Eden Staff II,4,0,,0,60:150,,1,0,0x00818314,7,2,2,2,40,0,10,{ bonus bInt,3; },{},{} 1652,Tourist_Staff,Tourist Staff,4,0,,500,35:0,,1,0,0x00818315,7,2,2,1,1,0,10,{ bonus bInt,2; bonus bAgi,1; },{},{} @@ -947,7 +947,7 @@ 1657,Mercy_Staff1,Mercy Staff I,4,20,,500,30:160,,1,2,0x00000100,7,2,2,3,100,1,10,{ bonus bInt,2; bonus bAtkEle,Ele_Holy; bonus bHealPower,10; if(isequipped(2471,2569,15029)){ bonus bHealPower,25; }; },{},{} 1658,P_Staff3,Eden Staff III,4,0,,0,60:170,,1,0,0x00818314,7,2,2,3,60,0,10,{ bonus bInt,4; },{},{} 1659,Light_of_Recovery,Light of Recovery,4,56000,,400,30:160,,1,1,0x00000100,7,2,2,4,110,1,10,{ bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon,0; bonus bHealPower,(getrefine()*3/2); bonus bUseSPrate,(getrefine()*3); },{},{} -1660,Mercy_Staff2,Mercy Staff II,4,20,,500,30:180,,1,1,0x00000100,7,2,2,3,130,1,10,{ bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20; if(isequipped(2471,2569,15029)){ bonus bHealPower,45; /* bonus3 bAutoSpellWhenHit,"AB_SILENTIUM",1,10; */ }; },{},{} +1660,Mercy_Staff2,Mercy Staff II,4,20,,500,30:180,,1,1,0x00000100,7,2,2,3,130,1,10,{ bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20; if(isequipped(2471,2569,15029)){ bonus bHealPower,45; bonus3 bAutoSpellWhenHit,"AB_SILENTIUM",1,10; }; },{},{} 1661,Mental_Destroyer,Mental Destroyer,4,20,,1400,100:50,,1,0,0x00000200,7,2,2,4,95,1,10,{ bonus bInt,10; bonus bMdef,20; bonus bUnbreakableWeapon,0; bonus2 bSPVanishRate,10000,5; if(getrefine()>5) { bonus2 bSPVanishRate,10000,5; } },{},{} // Bows 1701,Bow,Bow,4,1000,,500,15,,5,3,0x000A0848,7,2,34,1,4,1,11,{},{},{} @@ -1056,7 +1056,7 @@ 1827,Krieger_Knuckle2,Glorious Fist,4,20,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; bonus bFixedCastrate,-100; } },{},{} 1828,Monk_Knuckle,Monk Knuckle,4,20,,0,150,,1,0,0x00008100,7,2,2,4,0,0,12,{ bonus bInt,2; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25; },{},{} 1829,Fist_C,Fist,4,0,,0,150,,1,0,0x00008100,7,2,2,3,1,0,12,{ bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40; },{},{} -1830,Sura_Rampage,Sura Rampage,4,20,,500,142,,1,1,0x00008100,7,2,2,3,102,1,12,{ /* bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; */ bonus bUseSPrate,5; if(getrefine()>6) { bonus bUseSPrate,-1*(getrefine()-6); } },{},{} +1830,Sura_Rampage,Sura Rampage,4,20,,500,142,,1,1,0x00008100,7,2,2,3,102,1,12,{ bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; bonus bUseSPrate,5; if(getrefine()>6) { bonus bUseSPrate,-1*(getrefine()-6); } },{},{} 1831,P_Knuckle1,Eden Knuckle I,4,0,,0,120,,1,0,0x00008100,7,2,2,3,60,0,12,{},{},{} 1832,Bellum_Claw,Bellum Claw,4,20,,650,160,,1,0,0x00008100,7,2,2,4,95,1,12,{ bonus2 bAddRace,RC_DemiHuman,100; if(getrefine()>7) { bonus2 bAddRace,RC_DemiHuman,20; } if(getrefine()>9) { bonus2 bVariableCastrate,271,-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; } },{},{} // Instruments @@ -1127,7 +1127,7 @@ 1982,Phenomena_Whip,Phenomena Whip,4,20,,0,160,,2,0,0x00080000,7,0,2,4,0,0,14,{ bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25; },{},{} 1983,Rante_C,Rante Whip,4,0,,0,170,,2,0,0x00080000,7,0,2,3,1,0,14,{ bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40; },{},{} 1984,Stem_Whip,Stem Whip,4,20,,800,170:50,,1,1,0x00080000,7,0,2,3,102,1,14,{},{},{} -1985,Rosebine,Rosebine,4,20,,1000,100:130,,1,0,0x00080000,7,0,2,4,110,1,14,{ bonus bInt,2; bonus bAgi,-2; /* bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20; */ },{},{} +1985,Rosebine,Rosebine,4,20,,1000,100:130,,1,0,0x00080000,7,0,2,4,110,1,14,{ bonus bInt,2; bonus bAgi,-2; bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20; },{},{} 1986,P_Tail1,Eden Tail I,4,0,,0,125,,2,0,0x00080000,7,0,2,3,60,0,14,{},{},{} // Additional 2-Handed Staffs 2000,Destruction_Rod,Staff of Destruction,4,20,,2500,130:280,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bVariableCastrate,366,-50; },{},{} @@ -1189,10 +1189,10 @@ 2138,Bradium_Shield,Bradium Shield,5,20,,1800,,98,,1,0x00CFFF80,2,2,32,,65,1,3,{ bonus2 bSkillAtk,CR_SHIELDBOOMERANG,60; bonus bAgi,-1; bonus bMaxHP,500; },{},{} 2139,Flame_Thrower,Flame Thrower,5,20000,,2000,,60,,0,0xFFFFFFFF,7,2,32,,99,0,1,{},{},{} 2140,Energy_Rune_Guard,Energy Rune Guard,5,20,,0,,70,,1,0x00000080,7,2,32,,99,1,4,{ bonus bMaxSPrate,2; },{},{} -//2141,Freyja_SShield7,Freyja Spirit Shield,5,0,,300,,5,,0,0xFFFFFFFF,7,2,32,,20,0,1,{ bonus2 bSubSize,1,25; },{},{} -//2142,Freyja_SShield30,Freyja Spirit Shield,5,0,,300,,5,,0,0xFFFFFFFF,7,2,32,,20,0,1,{ bonus2 bSubSize,1,25; },{},{} -//2143,Freyja_SShield60,Freyja Spirit Shield,5,0,,300,,5,,0,0xFFFFFFFF,7,2,32,,20,0,1,{ bonus2 bSubSize,1,25; },{},{} -//2144,Freyja_SShield90,Freyja Spirit Shield,5,0,,300,,5,,0,0xFFFFFFFF,7,2,32,,20,0,1,{ bonus2 bSubSize,1,25; },{},{} +2141,Freyja_SShield7,Freyja Spirit Shield,5,0,,300,,5,,0,0xFFFFFFFF,7,2,32,,20,0,1,{ bonus2 bSubSize,1,25; },{},{} +2142,Freyja_SShield30,Freyja Spirit Shield,5,0,,300,,5,,0,0xFFFFFFFF,7,2,32,,20,0,1,{ bonus2 bSubSize,1,25; },{},{} +2143,Freyja_SShield60,Freyja Spirit Shield,5,0,,300,,5,,0,0xFFFFFFFF,7,2,32,,20,0,1,{ bonus2 bSubSize,1,25; },{},{} +2144,Freyja_SShield90,Freyja Spirit Shield,5,0,,300,,5,,0,0xFFFFFFFF,7,2,32,,20,0,1,{ bonus2 bSubSize,1,25; },{},{} 2145,Time_Keepr_Shield,Time Keeper Shield,5,30000,,0,,20,,0,0xFFFFFFFF,7,2,32,,1,1,3,{ bonus bMdef,1; bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubSize,1,25; },{},{} 2146,Siver_Guard,Silver Guard,5,12500,,300,,60,,1,0xFFFFFFFF,7,2,32,,22,1,1,{},{},{} 2147,Round_Buckler,Round Buckleer,5,24000,,600,,90,,1,0xFFFFFFFE,2,2,32,,22,1,2,{},{},{} @@ -1201,16 +1201,16 @@ 2150,Upg_Buckler,Upg Buckler,5,20,,300,,45,,1,0x000ED5F2,7,2,32,,1,1,2,{ bonus bMaxHPrate,3; },{},{} 2151,Upg_Shield,Upg Shield,5,20,,650,,65,,1,0x00004082,7,2,32,,1,1,3,{ bonus bMaxHPrate,3; },{},{} 2152,Anti_Demon_Shield_C,Anti-Demon Shield,5,0,,0,,120,,0,0xFFFFFFFF,7,2,32,,1,0,3,{ bonus2 bSubRace,RC_DemiHuman,25; bonus2 bSubRace,RC_Demon,25; bonus bMaxHP,400; },{},{} -2153,Imperial_Guard,Imperial Guard,5,20,,2500,,120,,1,0x00004000,7,2,32,,102,1,4,{ bonus bMdef,5; /* if(getrefine()>=6){ bonus2 bSkillAtk,"LG_SHIELDPRESS",20+((getrefine()-5)*2); } else { bonus2 bSkillAtk,"LG_SHIELDPRESS",20; } */ },{},{} +2153,Imperial_Guard,Imperial Guard,5,20,,2500,,120,,1,0x00004000,7,2,32,,102,1,4,{ bonus bMdef,5; if(getrefine()>=6){ bonus2 bSkillAtk,"LG_SHIELDPRESS",20+((getrefine()-5)*2); } else { bonus2 bSkillAtk,"LG_SHIELDPRESS",20; } },{},{} 2154,Toy_Shield,Toy Shield,5,0,,500,,1,,1,0xFFFFFFFF,7,2,32,,10,1,1,{},{},{} //2155, -2156,Bible_Of_Promise1,Bible Of Promise Vol1,5,20,,500,,10,,1,0x00000100,7,2,32,,110,1,5,{ /* skill "ALL_ODINS_POWER",1; */ },{},{} +2156,Bible_Of_Promise1,Bible Of Promise Vol1,5,20,,500,,10,,1,0x00000100,7,2,32,,110,1,5,{ skill "ALL_ODINS_POWER",1; },{},{} //2157, //2158, //2159, 2160,Giant_Shield,Giant Shield,5,56000,,2800,,130,,1,0x00004082,7,2,32,,100,1,4,{ bonus2 bSubSize,2,5; if(getrefine()>=9){ bonus2 bSubSize,2,5; } },{},{} -2161,Geffenia_Tomb_of_Water,Geffenia Tomb of Water,5,56000,,1000,,30,,0,0x00000200,7,2,32,,100,1,5,{ bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ /* bonus bEquipmentMatk,10; */ bonus bMaxHP,800; } },{},{} -2162,Bible_Of_Promise2,Bible Of Promise Vol2,5,20,,500,,20,,1,0x00000100,7,2,32,,140,1,5,{ bonus bMdef,5; bonus bHealPower,5; /* skill "ALL_ODINS_POWER",2; */ },{},{} +2161,Geffenia_Tomb_of_Water,Geffenia Tomb of Water,5,56000,,1000,,30,,0,0x00000200,7,2,32,,100,1,5,{ bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bEquipmentMatk,10; bonus bMaxHP,800; } },{},{} +2162,Bible_Of_Promise2,Bible Of Promise Vol2,5,20,,500,,20,,1,0x00000100,7,2,32,,140,1,5,{ bonus bMdef,5; bonus bHealPower,5; skill "ALL_ODINS_POWER",2; },{},{} //2163, //2164, //2165, @@ -1455,7 +1455,7 @@ 2425,Black_Leather_Boots,Black Leather Boots,5,20,,500,,16,,0,0xFFFFFFFE,2,2,64,,55,1,0,{ bonus bAgi,1; if(getrefine()>=9) bonus bAgi,2; },{},{} 2426,Shadow_Walk,Shadow Walk,5,20,,2000,,0,,0,0xFFFFFFFE,2,2,64,,75,1,0,{ bonus bMdef,10; if(getskilllv("AS_CLOAKING")<2){ bonus5 bAutoSpellWhenHit,"AS_CLOAKING",2,100,BF_MAGIC,0; } else bonus5 bAutoSpellWhenHit,"AS_CLOAKING",getskilllv("AS_CLOAKING"),100,BF_MAGIC,0; },{},{} 2427,Golden_Shoes,Golden Shoes,5,20,,300,,4,,0,0xFFFFFFFF,7,2,64,,0,0,0,{ bonus bMdef,4; },{},{} -//2428,Freyja_Boots,Freyja Boots,5,0,,300,,10,,0,0xFFFFFFFE,7,2,64,,0,0,0,{ bonus2 bSubRace,RC_DemiHuman,5; },{},{} +2428,Freyja_Boots,Freyja Boots,5,0,,300,,10,,0,0xFFFFFFFE,7,2,64,,0,0,0,{ bonus2 bSubRace,RC_DemiHuman,5; },{},{} 2429,Iron_Boots01,Iron Boots,5,0,,1500,,5,,0,0x03146350,7,2,64,,0,1,0,{},{},{} 2430,Iron_Boots02,Iron Boots,5,0,,800,,5,,0,0x01418315,7,2,64,,0,1,0,{},{},{} 2431,Valley_Shoes,Valley Shoes,5,20,,0,,10,,0,0xFFFFFFFF,7,2,64,,0,0,0,{ bonus bMaxHPRate,7; bonus bMaxSPRate,7; },{},{} @@ -1478,10 +1478,10 @@ 2448,Air_Boss,Air Boss,5,0,,500,,2,,0,0xFFFFFFFF,7,2,64,,0,1,0,{ bonus bAgi,1; },{},{} 2449,Variant_Shoes_M,Variant Shoes,5,20,,500,,3,,0,0xFFFFFFFE,2,2,64,,85,1,0,{ bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2; },{},{} 2450,Vital_Tree_Shoes,Vital Tree Shoes,5,20,,500,,16,,0,0xFFFFFFFE,2,2,64,,60,1,0,{ bonus bMaxHPrate,10; bonus2 bHPRegenRate,30,10000; bonus bHealpower2,5; bonus bAddItemHealRate,5; bonus bMdef,3; bonus bVit,2; },{},{} -//2451,Freyja_SSandal7,Freyja Sprit Sandals,5,20,,400,,5,,0,0xFFFFFFFF,7,2,64,,20,0,0,{ bonus bMaxHPRate,8; bonus bMaxSPRate,8; },{},{} -//2452,Freyja_SSandal30,Freyja Sprit Sandals,5,20,,400,,5,,0,0xFFFFFFFF,7,2,64,,20,0,0,{ bonus bMaxHPRate,8; bonus bMaxSPRate,8; },{},{} -//2453,Freyja_SSandal60,Freyja Sprit Sandals,5,20,,400,,5,,0,0xFFFFFFFF,7,2,64,,20,0,0,{ bonus bMaxHPRate,8; bonus bMaxSPRate,8; },{},{} -//2454,Freyja_SSandal90,Freyja Sprit Sandals,5,20,,400,,5,,0,0xFFFFFFFF,7,2,64,,20,0,0,{ bonus bMaxHPRate,8; bonus bMaxSPRate,8; },{},{} +2451,Freyja_SSandal7,Freyja Sprit Sandals,5,20,,400,,5,,0,0xFFFFFFFF,7,2,64,,20,0,0,{ bonus bMaxHPRate,8; bonus bMaxSPRate,8; },{},{} +2452,Freyja_SSandal30,Freyja Sprit Sandals,5,20,,400,,5,,0,0xFFFFFFFF,7,2,64,,20,0,0,{ bonus bMaxHPRate,8; bonus bMaxSPRate,8; },{},{} +2453,Freyja_SSandal60,Freyja Sprit Sandals,5,20,,400,,5,,0,0xFFFFFFFF,7,2,64,,20,0,0,{ bonus bMaxHPRate,8; bonus bMaxSPRate,8; },{},{} +2454,Freyja_SSandal90,Freyja Sprit Sandals,5,20,,400,,5,,0,0xFFFFFFFF,7,2,64,,20,0,0,{ bonus bMaxHPRate,8; bonus bMaxSPRate,8; },{},{} 2455,Time_Keepr_Boots,Time Keeper's Boots,5,30000,,0,,17,,0,0xFFFFFFFF,7,2,64,,1,1,0,{ bonus bMdef,1; bonus bMaxHP,100; bonus bHPrecovRate,10; bonus bSPrecovRate,10; },{},{} 2456,Para_Team_Boots1,Eden Team Boots I,5,0,,0,,14,,0,0xFFFFFFFF,7,2,64,,12,0,0,{ bonus bHPrecovRate,10; bonus bSPrecovRate,2; },{},{} 2457,Para_Team_Boots2,Eden Team Boots II,5,0,,0,,16,,0,0xFFFFFFFF,7,2,64,,26,0,0,{ bonus bHPrecovRate,12; bonus bSPrecovRate,4; },{},{} @@ -1499,7 +1499,7 @@ 2469,Crimson_Shoes,Crismons Shoes,5,20,,500,,12,,1,0x00000200,7,2,64,,100,1,0,{ bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Fire,15; },{},{} 2470,Forest_Shoes,Forest Shoes,5,20,,500,,12,,1,0x00000200,7,2,64,,100,1,0,{ bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Earth,15; },{},{} 2471,Mercy_Shoes,Mercy Shoes,5,20,,300,,12,,0,0x00000100,7,2,64,,100,1,0,{ bonus bMaxHP,500; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Formless,-10; bonus2 bSubRace,RC_Undead,-10; bonus2 bSubRace,RC_Brute,-10; bonus2 bSubRace,RC_Plant,-10; bonus2 bSubRace,RC_Insect,-10; bonus2 bSubRace,RC_Fish,-10; bonus2 bSubRace,RC_Demon,-10; bonus2 bSubRace,RC_Angel,-10; bonus2 bSubRace,RC_Dragon,-10; },{},{} -2472,Judgement_Shoes,Judgement Shoes,5,20,,300,,12,,0,0x00000100,7,2,64,,100,1,0,{ bonus bMaxSP,150; /* bonus2 bSkillAtk,"AB_JUDEX",30; */ },{},{} +2472,Judgement_Shoes,Judgement Shoes,5,20,,300,,12,,0,0x00000100,7,2,64,,100,1,0,{ bonus bMaxSP,150; bonus2 bSkillAtk,"AB_JUDEX",30; },{},{} 2473,Para_Team_Boots4,Eden Team Boots IV,5,0,,0,,20,,0,0xFFFFFFFF,7,2,64,,60,0,0,{ bonus bAgi,1; bonus bVit,1; bonus bHPrecovRate,28; bonus bSPrecovRate,12; },{},{} //2474, 2475,Urj_Greaves,Urj Greaves,5,20,,900,,32,,1,0x00000080,8,2,64,,100,1,0,{ bonus bMaxSP,40; if(getequiprefinerycnt(EQI_SHOES)>7) bonus bMaxHPRate,getequiprefinerycnt(EQI_SHOES)-7; },{},{} @@ -1554,7 +1554,7 @@ 2530,Rider_Insignia_,Rider Insignia,5,20,,500,,13,,1,0xFFFFFFFE,2,2,4,,55,1,0,{ bonus bAgi,2; },{},{} 2531,Ulfhedinn,Ulfhedinn,5,20,,700,,13,,1,0x000654E2,2,2,4,,70,1,0,{ bonus3 bAutoSpellWhenHit,NPC_STONESKIN,1,20; },{},{} 2532,Mithril_Magic_Cape,Mithril Magic Cape,5,20,,400,,8,,1,0x00098B1C,2,2,4,,70,1,0,{ bonus bMdef,3; bonus5 bAutoSpellWhenHit,NPC_ANTIMAGIC,1,200,BF_MAGIC,0; },{},{} -//2533,Freyja_Cape,Freyja Cape,5,0,,200,,10,,0,0xFFFFFFFE,7,2,4,,0,0,0,{ bonus2 bSubRace,RC_DemiHuman,15; },{},{} +2533,Freyja_Cape,Freyja Cape,5,0,,200,,10,,0,0xFFFFFFFE,7,2,4,,0,0,0,{ bonus2 bSubRace,RC_DemiHuman,15; },{},{} 2534,Ruffler,Ruffler,5,20,,0,,10,,0,0xFFFFFFFF,7,2,4,,0,0,0,{ bonus2 bSubEle,Ele_Neutral,17; bonus bFlee,17; },{},{} 2535,Cloak_Of_Survival_C,Cloak Of Survival,5,1,,0,,5,,0,0x00810204,7,2,4,,0,0,0,{ bonus bVit,10; bonus bMdef,10; },{},{} 2536,Skin_Of_Ventus,Skin of Ventus,5,20,,250,,7,,1,0xFFFFFFFE,7,2,4,,60,1,0,{ bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10; },{},{} @@ -1576,10 +1576,10 @@ 2552,Mithril_Magic_Cape_M,Mithril Magic Manteau,5,20,,400,,3,,1,0x00098B1C,2,2,4,,70,1,0,{ bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",1,200,BF_MAGIC,0; },{},{} 2553,Dragon_Manteau,Dragon Manteau,5,20,,1000,,14,,1,0xFFFFFFFE,2,2,4,,0,1,0,{ bonus bAgi,1; bonus bMdef,5; },{},{} 2554,Piece_Of_Angent_Skin,Nydhorgg's Shadow Garb,5,20,,400,,25,,1,0xFFFFFFFE,2,2,4,,90,1,0,{ bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus3 bSPDrainRate,10,1,0; bonus bMdef,3; },{},{} -//2555,Freyja_SScarf7,Freyja Soul Scarf,5,20,,400,,4,,0,0xFFFFFFFF,7,2,4,,20,0,0,{ bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15; },{},{} -//2556,Freyja_SScarf30,Freyja Soul Scarf,5,20,,400,,4,,0,0xFFFFFFFF,7,2,4,,20,0,0,{ bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15; },{},{} -//2557,Freyja_SScarf60,Freyja Soul Scarf,5,20,,400,,4,,0,0xFFFFFFFF,7,2,4,,20,0,0,{ bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15; },{},{} -//2558,Freyja_SScarf90,Freyja Soul Scarf,5,20,,400,,4,,0,0xFFFFFFFF,7,2,4,,20,0,0,{ bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15; },{},{} +2555,Freyja_SScarf7,Freyja Soul Scarf,5,20,,400,,4,,0,0xFFFFFFFF,7,2,4,,20,0,0,{ bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15; },{},{} +2556,Freyja_SScarf30,Freyja Soul Scarf,5,20,,400,,4,,0,0xFFFFFFFF,7,2,4,,20,0,0,{ bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15; },{},{} +2557,Freyja_SScarf60,Freyja Soul Scarf,5,20,,400,,4,,0,0xFFFFFFFF,7,2,4,,20,0,0,{ bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15; },{},{} +2558,Freyja_SScarf90,Freyja Soul Scarf,5,20,,400,,4,,0,0xFFFFFFFF,7,2,4,,20,0,0,{ bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15; },{},{} 2559,Time_Keepr_Manteau,Time Keeper's Manteau,5,30000,,0,,9,,0,0xFFFFFFFF,7,2,4,,1,1,0,{ bonus bMdef,1; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; },{},{} 2560,Para_Team_Manteau1,Eden Team Manteau I,5,0,,0,,14,,0,0xFFFFFFFF,7,2,4,,12,0,0,{ bonus2 bSubEle,Ele_Neutral,10; },{},{} 2561,Upg_Hood,Upg Hood,5,0,,100,,9,,1,0xFFFFFFFF,7,2,4,,1,1,0,{ bonus bMaxHPRate,3; },{},{} @@ -1589,15 +1589,15 @@ 2565,Beach_Towel,Beach Towel,5,20,,100,,2,,1,0xFFFFFFFF,7,2,4,,1,1,0,{ bonus bMdef,3; bonus bFlee,7; },{},{} 2566,Half_Asprika,Half Asprika,5,20,,0,,20,,0,0xFFFFFFFF,7,2,4,,47,0,0,{ bonus bMdef,2; bonus3 bSubEle,Ele_Neutral,15,BF_SHORT; bonus3 bSubEle,Ele_Water,15,BF_SHORT; bonus3 bSubEle,Ele_Earth,15,BF_SHORT; bonus3 bSubEle,Ele_Fire,15,BF_SHORT; bonus3 bSubEle,Ele_Wind,15,BF_SHORT; bonus3 bSubEle,Ele_Poison,15,BF_SHORT; bonus3 bSubEle,Ele_Holy,15,BF_SHORT; bonus3 bSubEle,Ele_Dark,15,BF_SHORT; bonus3 bSubEle,Ele_Ghost,15,BF_SHORT; bonus3 bSubEle,Ele_Undead,15,BF_SHORT; bonus bFlee,15; skill "AL_TELEPORT",1; bonus bUnbreakableGarment,0; },{},{} //2567, -2568,Muffler_Of_Roki,Loki's Muffler,5,20,,400,,10,,0,0xFFFFFFFF,7,2,4,,100,0,0,{ bonus bAgi,1; /* bonus2 bSkillAtk,"GC_CROSSIMPACT",5; */ },{},{} -2569,Mercy_Shawl,Mercy Shawl,5,20,,400,,12,,0,0x00000100,7,2,4,,100,1,0,{ bonus bFlee2,5; /* bonus3 bAutoSpellWhenHit,"AB_RENOVATIO",1,10; */ },{},{} -2570,Judgement_Shawl,Judgement Shawl,5,20,,400,,12,,0,0x00000100,7,2,4,,100,1,0,{ bonus bFlee,5; /* bonus3 bAutoSpellWhenHit,"AB_ORATIO",getskilllv("AB_ORATIO") ? getskilllv("AB_ORATIO") : 2,10; */ },{},{} +2568,Muffler_Of_Roki,Loki's Muffler,5,20,,400,,10,,0,0xFFFFFFFF,7,2,4,,100,0,0,{ bonus bAgi,1; bonus2 bSkillAtk,"GC_CROSSIMPACT",5; },{},{} +2569,Mercy_Shawl,Mercy Shawl,5,20,,400,,12,,0,0x00000100,7,2,4,,100,1,0,{ bonus bFlee2,5; bonus3 bAutoSpellWhenHit,"AB_RENOVATIO",1,10; },{},{} +2570,Judgement_Shawl,Judgement Shawl,5,20,,400,,12,,0,0x00000100,7,2,4,,100,1,0,{ bonus bFlee,5; bonus3 bAutoSpellWhenHit,"AB_ORATIO",getskilllv("AB_ORATIO") ? getskilllv("AB_ORATIO") : 2,10; },{},{} 2571,Para_Team_Manteau2,Eden Team Manteau II,5,0,,0,,18,,0,0xFFFFFFFF,7,2,4,,60,0,0,{ bonus bFlee,12; bonus2 bSubEle,Ele_Neutral,10; },{},{} //2572, 2573,Archangel_Wings,Archangel Wings,5,0,,200,,18,,1,0xFFFFFFFF,7,2,4,,0,1,1,{},{},{} 2574,Urj_Manteau,Urj Manteau,5,20,,600,,20,,0,0x00000080,8,2,4,,100,1,0,{ bonus bMaxHPRate,2; bonus2 bSubEle,Ele_Neutral,10; },{},{} 2575,Pertz_Manteau,Pertz Manteau,5,20,,600,,16,,0,0x00000080,8,2,4,,100,1,0,{ bonus bFlee,10; bonus bCritical,10; },{},{} -2576,Adventurer's_Backpack,Adventurer's Backpack,5,0,,200,,20,,1,0xFFFFFFFF,7,2,4,,0,1,2,{ skill "BS_GREED",1; if(getrefine()>6) { if(readparam(bStr)>=90){ bonus bBaseAtk,20; } if(readparam(bInt)>=90){ /* bonus bEquipmentMatk,30; */ } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,10; } if(readparam(bAgi)>=90){ bonus bAspdRate,8; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,10; } } if(getrefine()>8) { if(readparam(bStr)>=90){ bonus bBaseAtk,10; } if(readparam(bInt)>=90){ /* bonus bEquipmentMatk,20; */ } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,5; } if(readparam(bAgi)>=90){ bonus bAspd,1; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,5; } } },{},{} +2576,Adventurer's_Backpack,Adventurer's Backpack,5,0,,200,,20,,1,0xFFFFFFFF,7,2,4,,0,1,2,{ skill "BS_GREED",1; if(getrefine()>6) { if(readparam(bStr)>=90){ bonus bBaseAtk,20; } if(readparam(bInt)>=90){ bonus bEquipmentMatk,30; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,10; } if(readparam(bAgi)>=90){ bonus bAspdRate,8; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,10; } } if(getrefine()>8) { if(readparam(bStr)>=90){ bonus bBaseAtk,10; } if(readparam(bInt)>=90){ bonus bEquipmentMatk,20; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,5; } if(readparam(bAgi)>=90){ bonus bAspd,1; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,5; } } },{},{} 2577,Sabath_Hood,Sabath Hood,5,20,,100,,13,,0,0x00001000,7,2,4,,100,1,0,{ bonus bFlee,12; bonus bCritical,getrefine(); },{},{} 2578,Nabeu's_Hood,Nabeu's Hood,5,20,,100,,13,,0,0x00001000,7,2,4,,100,1,0,{ bonus bFlee,getrefine()*2; bonus bBaseAtk,getrefine()*2; },{},{} //2579, @@ -1755,7 +1755,7 @@ 2739,Ordinary_Coin,Ordinary Coin,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; },{},{} 2740,Rusty_Coin,Rusty Coin,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; },{},{} 2741,All_In_One_Ring,All In One Ring,5,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{} -//2742,Lucky_Clip,Lucky Clip,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} +2742,Lucky_Clip,Lucky Clip,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} 2743,Angelic_Ring,Angelic Ring,5,20,,100,,0,,0,0x00CFFF80,2,2,136,,70,0,0,{ bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{ bonus bHealPower,20; }",50,3000,"AL_HEAL"; autobonus3 "{ bonus bHealPower,20; }",50,3000,"AM_POTIONPITCHER"; autobonus3 "{ bonus bHealPower,20; }",50,3000,"PR_SANCTUARY"; },{},{} 2744,Sprint_Ring,Sprint Ring,5,20,,100,,0,,0,0x00CFFF80,2,2,136,,70,0,0,{ bonus bCastrate,-10; bonus bDelayRate,5; },{},{} 2745,Pinguicula_Corsage,Pinguicula Corsage,5,20,,200,,0,,1,0x00CFFF80,2,2,136,,70,0,0,{ bonus bMdef,2; bonus bMaxSP,25; },{},{} @@ -1763,7 +1763,7 @@ 2747,Black_Cat,Black Cat,5,20,,100,,1,,0,0x00020000,2,2,136,,80,0,0,{ bonus bDex,3; },{},{} 2748,Cursed_Star,Cursed Star,5,20,,200,,0,,0,0x00080808,2,2,136,,84,0,0,{ bonus bMdef,3; bonus bDex,2; bonus bLuk,-1; bonus2 bHPLossRate,50,10000; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; },{},{ heal -300,0; } 2749,Linen_Glove,Linen Glove,5,20,,120,,1,,1,0x00CFFF80,2,2,136,,90,0,0,{ bonus bMdef,2; bonus bAgi,2; bonus bDex,1; },{},{} -//2750,Summer_Night_Dream,Summer Night Dream,5,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} +2750,Summer_Night_Dream,Summer Night Dream,5,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} 2751,Academy_Badge,Academy Of Badge,5,0,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ if(BaseLevel<80) { bonus bMaxHP,400; bonus bMaxSP,200; } },{},{} 2752,Praxinus_C,Praccsinos,5,2,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkrate,5; },{},{} 2753,Beholder_Ring,Beholder Ring,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Formless,15; },{},{} @@ -1805,8 +1805,8 @@ 2789,Bradium_Ring,Bradium Ring,5,20,,200,,0,,1,0xFFFFFFFF,2,2,136,,0,0,0,{ bonus bStr,1; bonus bVit,1; bonus bAtk,5; },{},{} 2790,Bradium_Brooch,Bradium Brooch,5,20,,200,,0,,1,0xFFFFFFFF,2,2,136,,0,0,0,{ bonus bAgi,1; bonus bFlee,4; if(readparam(bAgi)==120) bonus bCritical,4; },{},{} 2791,Just_Got_Fish,Fresh Fish,5,20,,500,,0,,1,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bHit,3; },{},{} -//2792,Ring_Of_Flame_Lord_I,Ring of Flame Lord,5,0,,0,,0,,0,0x00CFFF80,2,2,136,,0,0,0,{ bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20; },{},{} -//2793,Ring_Of_Resonance_I,Ring of Resonance,5,0,,0,,2,,0,0x00CFFF80,2,2,136,,0,0,0,{ bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20; },{},{} +2792,Ring_Of_Flame_Lord_I,Ring of Flame Lord,5,0,,0,,0,,0,0x00CFFF80,2,2,136,,0,0,0,{ bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20; },{},{} +2793,Ring_Of_Resonance_I,Ring of Resonance,5,0,,0,,2,,0,0x00CFFF80,2,2,136,,0,0,0,{ bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20; },{},{} 2794,Magic_Stone_Ring,Magic Stone Ring,5,0,,0,,0,,1,0x00000080,7,2,136,,99,0,0,{ bonus bStr,2; },{},{} 2795,Green_Apple_Ring,Green Apple Ring,5,0,,0,,0,,0,0xFFFFFFFE,7,2,136,,99,0,0,{ if(JobLevel<30) { bonus bAllStats,6-(JobLevel/5); } },{},{} 2796,Magical_Stone,Rocks,5,0,,200,,0,,0,0x00810204,7,2,136,,99,0,0,{ bonus2 bAddDamageClass,2047,10; bonus2 bAddDefClass,2048,-10; bonus3 bAddClassDropItem,6152,2047,70; },{},{} @@ -1824,10 +1824,10 @@ 2808,Camouflage_Generator,Camouflague Generator,5,250000,,1000,,0,,1,0x00000400,8,2,136,,99,0,0,{ bonus bAgi,3; },{},{} 2809,High_Quality_Cooler,High Quality Cooler,5,100000,,2500,,0,,1,0x00000400,8,2,136,,99,0,0,{ bonus bDex,1; },{},{} 2810,Special_Cooler,Special Cooler,5,100000,,2500,,0,,1,0x00000400,8,2,136,,99,0,0,{ bonus bDex,1; },{},{} -//2811,Freyja_SBracelet7,Freyja's Spirit Bracelet,5,20,,200,,1,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bAllStats,1; },{},{} -//2812,Freyja_SBracelet30,Freyja's Spirit Bracelet,5,20,,200,,1,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bAllStats,1; },{},{} -//2813,Freyja_SBracelet60,Freyja's Spirit Bracelet,5,20,,200,,1,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bAllStats,1; },{},{} -//2814,Freyja_SBracelet90,Freyja's Spirit Bracelet,5,20,,200,,1,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bAllStats,1; },{},{} +2811,Freyja_SBracelet7,Freyja's Spirit Bracelet,5,20,,200,,1,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bAllStats,1; },{},{} +2812,Freyja_SBracelet30,Freyja's Spirit Bracelet,5,20,,200,,1,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bAllStats,1; },{},{} +2813,Freyja_SBracelet60,Freyja's Spirit Bracelet,5,20,,200,,1,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bAllStats,1; },{},{} +2814,Freyja_SBracelet90,Freyja's Spirit Bracelet,5,20,,200,,1,,0,0xFFFFFFFF,7,2,136,,20,0,0,{ bonus bAllStats,1; },{},{} 2815,Th_Ring_Of_Water,Ring Of Water,5,20,,10,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,1; bonus bMdef,2; },{},{} 2816,Radar_Ring1,Radar Ring,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} 2817,Radar_Ring2,Radar Ring,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} @@ -1866,7 +1866,7 @@ 2850,E_Ring_C,Ring,5,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bVit,4; },{},{} 2851,E_Necklace_C,Necklace,5,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bStr,4; },{},{} 2852,E_Rosary_C,Rosary,5,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bLuk,4; bonus bMdef,5; },{},{} -2853,Telekinetic_Orb,Telekinetic Orb,5,20,,200,,2,,0,0xFFFFFFFE,7,2,136,,110,0,0,{ bonus bMdef,1; bonus bInt,3; bonus bMaxSP,30; /* bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; */ },{},{} +2853,Telekinetic_Orb,Telekinetic Orb,5,20,,200,,2,,0,0xFFFFFFFE,7,2,136,,110,0,0,{ bonus bMdef,1; bonus bInt,3; bonus bMaxSP,30; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; },{},{} 2854,Alchemy_Glove,Alchemy Glove,5,20,,100,,1,,1,0xFFFFFFFE,7,2,136,,125,0,0,{ bonus bMdef,2; bonus bInt,1; bonus3 bAutoSpell,"MG_FIREBALL",5,10; bonus5 bAutoSpell,"MG_FIREBOLT",5,10,BF_MAGIC,1; bonus2 bSubEle,Ele_Water,-30; },{},{} 2855,Whike_Black_Tail,Whike Black Tail,5,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,45,0,0,{},{},{} 2856,Half_Megin,Half Megingjard,5,20,,0,,1,,0,0xFFFFFFFF,7,2,136,,47,0,0,{ bonus bMdef,3; bonus bStr,20; },{},{} @@ -1885,7 +1885,7 @@ 2884,Pertz_Seal,Pertz Seal,5,20,,200,,3,,1,0x00000080,8,2,136,,100,0,0,{ bonus bBaseAtk,20; bonus bMaxSP,20; },{},{} //2885, 2886,Sabath_Seal,Sabath Seal,5,20,,100,,0,,0,0x00001000,7,2,136,,100,0,0,{ bonus bCritical,3; },{},{} -2887,Nabeu's_Seal,Nabeu's Seal,5,20,,100,,0,,0,0x00001000,7,2,136,,100,0,0,{ bonus bBaseAtk,10; /* bonus bEquipmentMatk,20; */ },{},{} +2887,Nabeu's_Seal,Nabeu's Seal,5,20,,100,,0,,0,0x00001000,7,2,136,,100,0,0,{ bonus bBaseAtk,10; bonus bEquipmentMatk,20; },{},{} //2888, //2889, 2890,White_Wing_Brooch,White Wing Brooch,5,20,,100,,0,,0,0x00000800,7,2,136,,100,0,0,{ bonus bDex,2; bonus bLongAtkRate,3; },{},{} @@ -1897,9 +1897,9 @@ //2896, //2897, 2898,Dark_Rosary,Dark Rosary,5,20,,100,,0,,1,0xFFFFFFFF,7,2,136,,90,0,0,{ bonus bMdef,15; },{},{} -2899,Sound_Amplification_Device,Sound Amplification Device,5,20,,100,,0,,1,0x00080800,7,2,136,,90,0,0,{ /* bonus2 bSkillAtk,"WM_METALICSOUND",25; */ bonus bCastrate,-50; },{},{} +2899,Sound_Amplification_Device,Sound Amplification Device,5,20,,100,,0,,1,0x00080800,7,2,136,,90,0,0,{ bonus2 bSkillAtk,"WM_METALICSOUND",25; bonus bCastrate,-50; },{},{} // -2907,Bawaya_Symbol_Tattoo,Bawaya Symbol Tattoo,5,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bMatkRate,7; /* bonus bFixedCastrate,-7; */ },{},{} +2907,Bawaya_Symbol_Tattoo,Bawaya Symbol Tattoo,5,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bMatkRate,7; bonus bFixedCastrate,-7; },{},{} //2908, //2909, 2910,Bakunawa_Symbol_Tattoo,Bakunawa Symbol Tattoo,5,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bAddRace,RC_NonBoss,7; bonus2 bAddRace,RC_Boss,7; bonus bAspdRate,10; },{},{} @@ -2360,10 +2360,10 @@ 4453,Hilsrion_Card,Hillsrion Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAtk,25; },{},{} 4454,Light_Up_Card1,Light Up Card,6,20,,10,,,,,,,,2,,,,,{},{},{} 4455,Light_Up_Card2,Light Up Card,6,20,,10,,,,,,,,2,,,,,{},{},{} -4456,Nidhoggur_Shadow_Card,Nidhoggur Shadow Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,5; /* if(BaseClass==Job_High_Wizard) bonus bFixedCastrate,-50; */ },{},{} -4457,Naght_Sieger_Card,Naght Sieger Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSkillAtk,"MG_NAPALMBEAT",30; bonus2 bSkillAtk,"MG_SOULSTRIKE",30; bonus2 bSkillAtk,"HW_NAPALMVULCAN",30; bonus2 bSkillAtk,"GS_MAGICALBULLET",30; /* bonus2 bSkillAtk,"WL_SOULEXPANSION",30; */ },{},{} +4456,Nidhoggur_Shadow_Card,Nidhoggur Shadow Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,5; if(BaseClass==Job_High_Wizard) bonus bFixedCastrate,-50; },{},{} +4457,Naght_Sieger_Card,Naght Sieger Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSkillAtk,"MG_NAPALMBEAT",30; bonus2 bSkillAtk,"MG_SOULSTRIKE",30; bonus2 bSkillAtk,"HW_NAPALMVULCAN",30; bonus2 bSkillAtk,"GS_MAGICALBULLET",30; bonus2 bSkillAtk,"WL_SOULEXPANSION",30; },{},{} 4458,Duneyrr_Card,Duneyrr Card,6,20,,10,,,,,,,,769,,,,,{ bonus bBaseAtk,10; autobonus "{ bonus bFlee2,10; }",10,4000,0,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -4459,Rata_Card,Rata Card,6,20,,10,,,,,,,,769,,,,,{ /* bonus bEquipmentMatk,10; autobonus "{ bonus bFixedCastrate,-50; }",10,4000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; */ },{},{} +4459,Rata_Card,Rata Card,6,20,,10,,,,,,,,769,,,,,{ bonus bEquipmentMatk,10; autobonus "{ bonus bFixedCastrate,-50; }",10,4000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} 4460,Rhyncho_Card,Rhyncho Card,6,20,,10,,,,,,,,769,,,,,{ bonus bHealPower,4; bonus bUseSPrate,5; },{},{} 4461,Phylla_Card,Phylla Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDex,1; bonus bAgi,1; autobonus "{ bonus bCritical,20; }",4,4000,0,"{ specialeffect2 EF_ENHANCE; }"; },{},{} 4462,Hardrock_Mammoth_Card,Hardrock Mammoth Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,5; if(getrefine()>=12) { bonus bDef,20; bonus bMaxHPrate,10; } if(getrefine()>=14) { bonus bMaxHPrate,3; } },{},{} @@ -2388,7 +2388,7 @@ 4507,Queen_Scaraba_Card,Queen Scaraba Card,6,20,,10,,,,,,,,2,,,,,{},{},{} 4508,Gold_Scaraba_Card,Gold Scaraba Card,6,20,,10,,,,,,,,136,,,,,{ bonus bBaseAtk,20; bonus bMaxHPrate,-1; },{},{} 4509,Gold_Queen_Scaraba_Card,Gold Queen Scaraba Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,3; bonus2 bSubRace,RC_Insect,10; if(getrefine()>=9) { bonus2 bSubRace,RC_Insect,5; } },{},{} -4510,Miming_Card,Miming Card,6,20,,10,,,,,,,,2,,,,,{ /* bonus3 bAutoSpell,"WM_LULLABY_DEEPSLEEP",1,30; */ },{},{} +4510,Miming_Card,Miming Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"WM_LULLABY_DEEPSLEEP",1,30; },{},{} 4511,Little_Fatum_Card,Little Fatum Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAddEff,Eff_Silence,500,ATF_SKILL; },{},{} 4512,Parus_Card,Parus Card,6,20,,10,,,,,,,,769,,,,,{ bonus bHealPower,3; if(BaseClass==Job_Acolyte){ bonus bHealPower,getrefine()/2; } },{},{} 4513,Angra_Mantis_Card,Angra Mantis Card,6,20,,10,,,,,,,,769,,,,,{ bonus bCritAtkRate,2; if(BaseClass==Job_Thief){ bonus bCritAtkRate,getrefine()/2; } },{},{} @@ -2400,7 +2400,7 @@ 4519,Butoijo_Card,Butoijo Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Angel,20; },{},{} 4520,Leak_Card,Leak Card,6,20,,10,,,,,,,,4,,,,,{ bonus bStr,3; bonus2 bAddEff,Eff_Confusion,5000; bonus3 bAddEff,Eff_Confusion,5000,ATF_SKILL; },{},{} 4521,Sedora_Card,Sedora Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,15; },{},{} -4522,Sropho_Card,Sropho Card,6,20,,10,,,,,,,,2,,,,,{ /* bonus3 bAutoSpell,"WL_FROSTMISTY",1,30; */ },{},{} +4522,Sropho_Card,Sropho Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"WL_FROSTMISTY",1,30; },{},{} 4523,Pot_Dofle_Card,Pot Dofle Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Water; bonus2 bSubRace,RC_Fish,10; },{},{} 4524,King_Dramoh_Card,King Dramoh Card,6,20,,10,,,,,,,,769,,,,,{ bonus bStr,2; if(BaseClass==Job_Swordman){ bonus bStr,getrefine()/3; } },{},{} 4525,Kraken_Card,Kraken Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,10; skill "TF_HIDING",1; skill "RG_RAID",1; bonus3 bAddEffOnSkill,"RG_RAID",Eff_Bleeding,1000; },{},{ sc_end SC_HIDING; } @@ -2475,8 +2475,8 @@ 4757,Luck8,LUK+8,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,8; },{},{} 4758,Luck9,LUK+9,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,9; },{},{} 4759,Luck10,LUK+10,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,10; },{},{} -4760,Magic_Attack1,MATK+1%,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,1; /* bonus bFixedCastrate,-1; */ },{},{} -4761,Magic_Attack2,MATK+2%,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,2; /* bonus bFixedCastrate,-1; */ },{},{} +4760,Magic_Attack1,MATK+1%,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,1; bonus bFixedCastrate,-1; },{},{} +4761,Magic_Attack2,MATK+2%,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,2; bonus bFixedCastrate,-1; },{},{} 4762,Evasion6,FLEE+6,6,20,,10,,,,,,,,16,,,,,{ bonus bFlee,6; },{},{} 4763,Evasion12,FLEE+12,6,20,,10,,,,,,,,16,,,,,{ bonus bFlee,12; },{},{} 4764,Critical5,CRI+5,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,5; },{},{} @@ -2521,16 +2521,16 @@ 4803,Recovery_Lv1,Recovery Lv1,6,20,,10,,,,,,,,16,,,,,{},{},{} 4804,Cathedral_Lv1,Cathedral Lv1,6,20,,10,,,,,,,,16,,,,,{},{},{} 4805,Archbishop_Lv1,Archbishop Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bHealPower,3; },{},{} -4806,MagicalAttack3%,MATK+3%,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,3; /* bonus bFixedCastrate,-1; */ },{},{} +4806,MagicalAttack3%,MATK+3%,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,3; bonus bFixedCastrate,-1; },{},{} 4807,AttackSpeed+1,ASPD+1,6,20,,10,,,,,,,,16,,,,,{ bonus bAspd,1; },{},{} 4808,Fighting_Lv4,Fighting Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,15; bonus bHit,5; },{},{} 4809,Fighting_Lv3,Fighting Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,12; bonus bHit,4; },{},{} 4810,Fighting_Lv2,Fighting Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,9; bonus bHit,3; },{},{} 4811,Fighting_Lv1,Fighting Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,6; bonus bHit,2; },{},{} -4812,Force_Lv4,Force Lv4,6,20,,10,,,,,,,,16,,,,,{ /* bonus bEquipmentMatk,15; */ bonus bCastrate,-10; },{},{} -4813,Force_Lv3,Force Lv3,6,20,,10,,,,,,,,16,,,,,{ /* bonus bEquipmentMatk,12; */ bonus bCastrate,-8; },{},{} -4814,Force_Lv2,Force Lv2,6,20,,10,,,,,,,,16,,,,,{ /* bonus bEquipmentMatk,9; */ bonus bCastrate,-6; },{},{} -4815,Force_Lv1,Force Lv1,6,20,,10,,,,,,,,16,,,,,{ /* bonus bEquipmentMatk,6; */ bonus bCastrate,-4; },{},{} +4812,Force_Lv4,Force Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,15; bonus bCastrate,-10; },{},{} +4813,Force_Lv3,Force Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,12; bonus bCastrate,-8; },{},{} +4814,Force_Lv2,Force Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,9; bonus bCastrate,-6; },{},{} +4815,Force_Lv1,Force Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,6; bonus bCastrate,-4; },{},{} 4816,Sharp_Lv3,Sharp Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,12; bonus bHit,4; },{},{} 4817,Sharp_Lv2,Sharp Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,9; bonus bHit,3; },{},{} 4818,Sharp_Lv1,Sharp Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,6; bonus bHit,2; },{},{} @@ -2541,12 +2541,12 @@ 4823,Fighting_Lv8,Fighting Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,27; bonus bHit,5; },{},{} 4824,Fighting_Lv9,Fighting Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,30; bonus bHit,5; },{},{} 4825,Fighting_Lv10,Fighting Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,50; bonus bHit,15; },{},{} -4826,Force_Lv5,Force Lv5,6,20,,10,,,,,,,,16,,,,,{ /* bonus bEquipmentMatk,18; */ bonus bCastrate,-10; },{},{} -4827,Force_Lv6,Force Lv6,6,20,,10,,,,,,,,16,,,,,{ /* bonus bEquipmentMatk,21; */ bonus bCastrate,-10; },{},{} -4828,Force_Lv7,Force Lv7,6,20,,10,,,,,,,,16,,,,,{ /* bonus bEquipmentMatk,24; */ bonus bCastrate,-10; },{},{} -4829,Force_Lv8,Force Lv8,6,20,,10,,,,,,,,16,,,,,{ /* bonus bEquipmentMatk,27; */ bonus bCastrate,-10; },{},{} -4830,Force_Lv9,Force Lv9,6,20,,10,,,,,,,,16,,,,,{ /* bonus bEquipmentMatk,30; */ bonus bCastrate,-10; },{},{} -4831,Force_Lv10,Force Lv10,6,20,,10,,,,,,,,16,,,,,{ /* bonus bEquipmentMatk,50; */ bonus bCastrate,-20; },{},{} +4826,Force_Lv5,Force Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,18; bonus bCastrate,-10; },{},{} +4827,Force_Lv6,Force Lv6,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,21; bonus bCastrate,-10; },{},{} +4828,Force_Lv7,Force Lv7,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,24; bonus bCastrate,-10; },{},{} +4829,Force_Lv8,Force Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,27; bonus bCastrate,-10; },{},{} +4830,Force_Lv9,Force Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,30; bonus bCastrate,-10; },{},{} +4831,Force_Lv10,Force Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,50; bonus bCastrate,-20; },{},{} 4832,Archer_Lv1,Archer Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,2; },{},{} 4833,Archer_Lv2,Archer Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,4; },{},{} 4834,Archer_Lv3,Archer Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,6; },{},{} @@ -2566,12 +2566,12 @@ 4850,Archbishop_Lv2,Archbishop Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bHealPower,6; bonus bSPrecovRate,5; },{},{} 4851,Archbishop_Lv3,Archbishop Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bHealPower,12; bonus bSPrecovRate,10; },{},{} 4852,Archbishop_Lv4,Archbishop Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bHealPower,20; bonus bSPrecovRate,15; },{},{} -4853,Special_STR,Special STR,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,1; if(getrefine()>7) { bonus bStr,3; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; } if(getrefine()>11) { bonus bAspd,1; /* bonus bFixedCastrate,-7; */ } },{},{} -4854,Special_AGI,Special AGI,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,1; if(getrefine()>7) { bonus bAgi,3; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; } if(getrefine()>11) { bonus bAspd,1; /* bonus bFixedCastrate,-7; */ } },{},{} -4855,Special_VIT,Special VIT,2,20,,10,,,,,,,,16,,,,,{ bonus bVit,1; if(getrefine()>7) { bonus bVit,3; } if(getrefine()>8) { bonus bMaxSPrate,1; } if(getrefine()>11) { bonus bAspd,1; /* bonus bFixedCastrate,-7; */ } },{},{} -4856,Special_INT,Special INT,2,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; if(getrefine()>7) { bonus bInt,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; /* bonus bFixedCastrate,-7; */ } },{},{} -4857,Special_DEX,Special DEX,2,20,,10,,,,,,,,16,,,,,{ bonus bDex,1; if(getrefine()>7) { bonus bDex,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; /* bonus bFixedCastrate,-7; */ } },{},{} -4858,Special_LUK,Special LUK,2,20,,10,,,,,,,,16,,,,,{ bonus bLuk,1; if(getrefine()>7) { bonus bLuk,3; } if(getrefine()>8) { bonus bMaxHPrate,1; } if(getrefine()>11) { bonus bAspd,1; /* bonus bFixedCastrate,-7; */ } },{},{} +4853,Special_STR,Special STR,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,1; if(getrefine()>7) { bonus bStr,3; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} +4854,Special_AGI,Special AGI,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,1; if(getrefine()>7) { bonus bAgi,3; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} +4855,Special_VIT,Special VIT,2,20,,10,,,,,,,,16,,,,,{ bonus bVit,1; if(getrefine()>7) { bonus bVit,3; } if(getrefine()>8) { bonus bMaxSPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} +4856,Special_INT,Special INT,2,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; if(getrefine()>7) { bonus bInt,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} +4857,Special_DEX,Special DEX,2,20,,10,,,,,,,,16,,,,,{ bonus bDex,1; if(getrefine()>7) { bonus bDex,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} +4858,Special_LUK,Special LUK,2,20,,10,,,,,,,,16,,,,,{ bonus bLuk,1; if(getrefine()>7) { bonus bLuk,3; } if(getrefine()>8) { bonus bMaxHPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{} 4859,FLEE+1,Flee+1,6,20,,10,,,,,,,,16,,,,,{ bonus bFlee,1; },{},{} 4860,FLEE+3,Flee+3,6,20,,10,,,,,,,,16,,,,,{ bonus bFlee,3; },{},{} 4861,MHP+1%,MaxHP+1%,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,1; },{},{} @@ -2672,7 +2672,7 @@ 5092,Blue_Coif,Coif,5,150000,,300,,5,,0,0x00001100,7,2,768,,65,1,176,{},{},{} 5093,Blue_Coif_,Coif,5,150000,,300,,5,,1,0x00001100,7,2,768,,65,1,177,{ bonus bMaxSP,100; },{},{} 5094,Orc_Hero_Helm,Helmet of Orc Hero,5,500000,,900,,5,,0,0xFFFFFFFE,7,2,768,,55,1,178,{ bonus bStr,2; bonus bVit,1; },{},{} -//5095,Orc_Hero_Helm_,Helmet of Orc Hero,5,800000,,1000,,5,,1,0xFFFFFFFE,7,2,768,,55,1,179,{ bonus bStr,2; bonus bVit,1; },{},{} +5095,Orc_Hero_Helm_,Helmet of Orc Hero,5,800000,,1000,,5,,1,0xFFFFFFFE,7,2,768,,55,1,179,{ bonus bStr,2; bonus bVit,1; },{},{} 5096,Assassin_Mask_,Assassin Mask,5,20,,100,,0,,0,0x00001100,7,2,1,,70,0,180,{},{},{} 5097,Cone_Hat_,Holiday Hat,5,0,,400,,0,,0,0xFFFFFFFF,7,2,256,,0,1,144,{},{},{} 5098,Tiger_Mask,Tiger Mask,5,20,,400,,2,,0,0xFFFFFFFF,7,2,768,,50,0,181,{ bonus bStr,3; bonus bMaxHP,100; },{},{} @@ -3011,7 +3011,7 @@ 5431,Chicken_Hat,Chicken Hat,5,20,,1000,,0,,1,0xFFFFFFFF,7,2,256,,30,1,432,{ bonus3 bAutoSpell,"MC_LOUD",1,30; bonus bAspdRate,5; },{},{} 5432,Brazil_Baseball_Cap,bRO 4th Anniversary Hat,5,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,433,{ if(gettime(6)==9&&gettime(5)>=10&&gettime(5)<=24) bonus bAllStats, 4; },{},{} 5433,Golden_Wreath,Golden Laurel,5,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,434,{},{},{} -//5434,Cola_Can,Cola Can,5,20,,100,,2,,1,0xFFFFFFFF,7,2,256,,0,1,435,{},{},{} +5434,Cola_Can,Cola Can,5,20,,100,,2,,1,0xFFFFFFFF,7,2,256,,0,1,435,{},{},{} 5435,Coke_Hat,Red Minstrel Hat,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,40,1,436,{ bonus bInt,1; bonus bMaxSP,80; bonus bMdef,3; if(getrefine()>5) { bonus bMdef,getrefine()-5; bonus bMaxSP,(getrefine()-5)*10; } },{},{} 5436,Bride's_Corolla,Bride's Corolla,5,20,,200,,1,,0,0xFFFFFFFF,7,2,256,,0,1,437,{ bonus bLuk,3; bonus bMdef,2; },{},{} 5437,Flower_Of_Fairy,Fairy Flower,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,0,1,438,{ bonus bInt,1; bonus bMdef,1; bonus2 bSubRace,RC_Insect,5; },{},{} @@ -3042,17 +3042,17 @@ 5462,Spiked_Scarf,Spiked Scarf,5,20,,100,,1,,0,0xFFFFFFFF,7,2,1,,90,0,459,{ bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bSubRace,RC_DemiHuman,1; },{},{} 5463,Rainbow_Scarf,Rainbow Scarf,5,20,,100,,1,,0,0xFFFFFFFF,7,2,1,,90,0,460,{ bonus bInt,1; bonus bMdef,2; bonus bMatkRate,1; },{},{} 5464,Zaha_Doll_Hat,Zaha Doll Hat,5,20,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,0,461,{ bonus bInt, 2; skill "PR_MAGNIFICAT", 3; },{},{} -//5465,Celestial_Hat,Hat Of Fortune,5,20,,500,,3,,1,0xFFFFFFFF,7,2,256,,40,1,462,{ bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4; },{},{} -//5466,Wind_Milestone,Wind Milestone,5,20,,100,,2,,1,0xFFFFFFFF,7,2,256,,30,1,463,{ bonus bAgi,2; skill "AL_TELEPORT",1; },{},{} -//5467,Helm_Of_Dragoon,Helm Of Dragon,5,20,,2000,,5,,0,0xFFFFFFFF,7,2,256,,50,1,464,{ bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; },{},{} -//5468,Parade_Cap,Parade Hat,5,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,0,1,465,{ bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bCastrate,-(getrefine()-5); },{},{} -//5469,Noble_Hat,Musketeer Hat,5,20,,300,,2,,0,0xFFFFFFFF,7,2,256,,30,1,466,{ bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_ADRENALINE",1,7; },{},{} -//5470,Eyes_Of_Darkness,Eye Of Darkness,5,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,50,0,467,{ bonus bDex,1; bonus2 bResEff,Eff_Blind,10000; },{},{} -//5471,Hairband_Of_Reginleif,Hairband Of Reginleif,5,20,,800,,1,,0,0xFFFFFFFF,7,2,512,,50,0,468,{ bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3; },{},{} -//5472,Red_White_Hat,Red Hat,5,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,469,{ bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3; },{},{} -//5473,Forceps_Hairpin,Nipper Crab Hairpin,5,20,,500,,4,,0,0xFFFFFFFF,7,2,256,,30,1,470,{ bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,100; bonus3 bAddMonsterDropItem,991,RC_Fish,3; },{},{} -//5474,Notice_Board,AFK Hat,5,20,,700,,2,,0,0xFFFFFFFF,7,2,256,,10,0,471,{},{},{} -//5475,Cube_Mask,Mask Cube,5,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,0,0,472,{},{},{} +5465,Celestial_Hat,Hat Of Fortune,5,20,,500,,3,,1,0xFFFFFFFF,7,2,256,,40,1,462,{ bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4; },{},{} +5466,Wind_Milestone,Wind Milestone,5,20,,100,,2,,1,0xFFFFFFFF,7,2,256,,30,1,463,{ bonus bAgi,2; skill "AL_TELEPORT",1; },{},{} +5467,Helm_Of_Dragoon,Helm Of Dragon,5,20,,2000,,5,,0,0xFFFFFFFF,7,2,256,,50,1,464,{ bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; },{},{} +5468,Parade_Cap,Parade Hat,5,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,0,1,465,{ bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bCastrate,-(getrefine()-5); },{},{} +5469,Noble_Hat,Musketeer Hat,5,20,,300,,2,,0,0xFFFFFFFF,7,2,256,,30,1,466,{ bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_ADRENALINE",1,7; },{},{} +5470,Eyes_Of_Darkness,Eye Of Darkness,5,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,50,0,467,{ bonus bDex,1; bonus2 bResEff,Eff_Blind,10000; },{},{} +5471,Hairband_Of_Reginleif,Hairband Of Reginleif,5,20,,800,,1,,0,0xFFFFFFFF,7,2,512,,50,0,468,{ bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3; },{},{} +5472,Red_White_Hat,Red Hat,5,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,469,{ bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3; },{},{} +5473,Forceps_Hairpin,Nipper Crab Hairpin,5,20,,500,,4,,0,0xFFFFFFFF,7,2,256,,30,1,470,{ bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,100; bonus3 bAddMonsterDropItem,991,RC_Fish,3; },{},{} +5474,Notice_Board,AFK Hat,5,20,,700,,2,,0,0xFFFFFFFF,7,2,256,,10,0,471,{},{},{} +5475,Cube_Mask,Mask Cube,5,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,0,0,472,{},{},{} 5476,Hairband_Of_Grandpeco,Grand Peco Hairband,5,20,,800,,2,,0,0xFFFFFFFF,7,2,768,,30,1,473,{ bonus bStr,2; bonus bMaxHPrate,-10; bonus2 bAddRace2,3,15; },{},{} 5477,Bro_Flag,Brazilian Flag Hat,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,30,1,474,{ skill "SM_BASH", 1; },{},{} 5478,Classic_Hat,Classic Hat,5,20,,500,,3,,0,0xFFFFFFFF,7,2,256,,0,1,475,{ bonus bStr, 2; bonus bMaxHP, 300; },{},{} @@ -3108,7 +3108,7 @@ 5528,King_Frog_Hat,Frog King Hat,5,20,,500,,4,,1,0xFFFFFFFE,7,2,256,,30,0,522,{ bonus bAgi, 1; },{},{} 5529,Evil's_Bone_Hat,Satanic Bone Helm,5,20,,600,,6,,1,0xFFFFFFFF,7,2,768,,70,1,523,{ bonus bDex,3; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1; },{},{} 5530,Raven_Cap,Raven Cap,5,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,30,1,524,{},{},{} -//5531,B_Dragon_Hat,Baby Dragon Hat,5,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,0,1,525,{},{},{} +5531,B_Dragon_Hat,Baby Dragon Hat,5,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,0,1,525,{},{},{} 5532,Pirate_Dagger_J,Pirate Dagger,5,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,1,327,{ bonus bShortWeaponDamageReturn,1; },{},{} 5533,Emperor_Wreath_J,Emperor Wreath,5,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,80,1,261,{ bonus bAllStats,1; },{},{} //5534,Fox_Hat_J,Fox Hat,5,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,70,0,403,{ bonus bAgi,1; bonus bFlee2,2; },{},{} @@ -3124,7 +3124,7 @@ 5544,Time_Keeper_Hat,Time Keeper Hat,5,30000,,0,,6,,0,0xFFFFFFFF,7,2,256,,1,1,240,{ bonus bInt,2; bonus bMaxSP,50; },{},{} 5545,Aries_Diadem,Aries Diadem,5,20,,400,,3,,0,0xFFFFFFFF,7,2,256,,70,1,531,{ bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; } },{},{} 5546,Aries_Crown,Aries Crown,5,20,,400,,3,,0,0xFFFFFFFF,7,2,256,,70,1,532,{ bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; } },{},{} -5547,RJC_Katusa,RJC Katusa Flower,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,0,1,533,{ bonus2 bSkillAtk, "WZ_HEAVENDRIVE", getequiprefinerycnt(EQI_HAND_R) + 15; bonus2 bSkillAtk, "WZ_HEAVENDRIVE", getequiprefinerycnt(EQI_HAND_R) + 15; bonus2 bVariableCastrate, "WZ_HEAVENDRIVE", -25; bonus2 bVariableCastrate, "WZ_HEAVENDRIVE", -25; },{},{} +5547,RJC_Katusa,RJC Katusa Flower,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,0,1,533,{ bonus2 bSkillAtk, "WZ_HEAVENDRIVE", 15 + getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk, "WZ_EARTHSPIKE", 15 + getequiprefinerycnt(EQI_HAND_R); bonus2 bVariableCastrate, "WZ_HEAVENDRIVE", -25; bonus2 bVariableCastrate, "WZ_EARTHSPIKE", -25; },{},{} 5548,Scarlet_Rose,Scarlet Rose,5,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,50,1,534,{ bonus bLuk, 1; },{},{} 5549,Taurus_Diadem,Taurus Diadem,5,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,70,1,535,{ bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; } },{},{} 5550,Taurus_Crown,Taurus Crown,5,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,70,1,536,{ bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; } },{},{} @@ -3140,7 +3140,7 @@ 5560,Bullock_Helm_J,Bullock Helm,5,20,,3000,,3,,0,0xFFFFFFFF,7,2,256,,75,1,322,{ bonus bMaxHP,100; bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{} 5561,Rabbit_Magic_Hat_J,Magic Rabbit Hat,5,0,,800,,1,,0,0xFFFFFFFF,7,2,256,,0,1,497,{ bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10; },{},{} 5562,Good_Wedding_Veil_J,Luxurious Wedding Veil,5,0,,500,,0,,1,0xFFFFFFFF,7,2,768,,45,0,489,{ bonus bMdef, 10; bonus bCastRate, -3; bonus bUseSPrate,-5; },{},{} -//5563,Dolor_Hat,Dolor Hat,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,0,547,{},{},{} +5563,Dolor_Hat,Dolor Hat,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,0,547,{},{},{} 5564,Crown_Of_Deceit,Crown of Deceit,5,20,,300,,3,,1,0xFFFFFFFF,7,2,768,,85,1,544,{ bonus bInt, 4; bonus bCastRate, -10; },{},{} 5565,Dragon_Arhat_Mask,Dragon Arhat Mask,5,0,,0,,5,,0,0xFFFFFFFF,7,2,513,,1,0,545,{ bonus2 bAddRace, RC_DemiHuman, 10; },{},{} 5566,Tiger_Arhat_Mask,Tiger Arhat Mask,5,0,,0,,1,,0,0xFFFFFFFF,7,2,513,,1,0,546,{ bonus2 bAddRace, RC_DemiHuman, 2; },{},{} @@ -3186,55 +3186,55 @@ //5606,Campume_Hat,Champune Hat,5,500,,1200,,4,,1,0xFFFFFFFF,7,2,256,,3,1,580,{ bonus bAllStats,1; },{},{} //5607,Lyria_Doll_Hat,Lyria Doll Hat,5,0,,500,,0,,1,0xFFFFFFFF,7,2,256,,60,0,581,{},{},{} //5608,Dorothy_Doll_Hat,Dorothy Doll Hat,5,0,,500,,0,,1,0xFFFFFFFF,7,2,256,,60,0,582,{},{},{} -//5609,Chung_Hairband,Chung Hairband,5,0,,500,,5,,1,0xFFFFFFFF,7,2,256,,60,0,583,{ bonus bLuk,3; bonus bMdef,4; },{},{} +5609,Chung_Hairband,Chung Hairband,5,0,,500,,5,,1,0xFFFFFFFF,7,2,256,,60,0,583,{ bonus bLuk,3; bonus bMdef,4; },{},{} //5610,Ice_Wing_Ear,Ice Wing Ear,5,0,,100,,0,,0,0xFFFFFFFF,7,2,512,,10,0,584,{ bonus bLuk,1; },{},{} //5611,Turtle_Hat,Turtle_Hat,5,0,,300,,0,,0,0xFFFFFFFF,7,2,256,,10,1,585,{ bonus bAgi,1; },{},{} -//5612,F_Blue_Drooping_Kitty,F Blue Drooping Kitty,5,250000,,500,,1,,0,0xFFFFFFFE,7,2,256,,0,1,277,{ bonus bMdef,15; },{},{} -//5613,F_Flying_Angel,F Flying Angel,5,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,10,1,264,{ bonus bInt,1; bonus bAgi,1; },{},{} -//5614,F_Smoking_Pipe_,F Smoking Pipe,5,20,,100,,0,,0,0xFFFFFFFE,7,2,1,,0,0,55,{ bonus bVit,1; },{},{} -//5615,F_Pair_Of_Red_Ribbon_,F Pair Of Red Ribbon,5,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,45,0,169,{},{},{} -//5616,F_Fish_On_Head_,F Fish On Head,5,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,50,1,149,{ bonus bDex,1; bonus bAgi,1; },{},{} -//5617,F_Hibiscus,F Hibiscus,5,20,,200,,0,,0,0xFFFFFFFF,7,2,256,,10,0,210,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{} -//5618,F_Cat_Hat,F Cat Hat,5,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,0,1,182,{ bonus bLuk,2; bonus bMdef,10; },{},{} -//5619,F_Bunny_Band_,F Bunny Band,5,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,15,{ bonus bInt,2; },{},{} -//5620,F_Magestic_Goat_TW,F Magestic Goat TW,5,20,,800,,5,,0,0x006444A2,7,2,256,,0,1,41,{ bonus bStr,2; },{},{} -//5621,F_Sheep_Hat,F Sheep Hat,5,20,,150,,1,,0,0x00008110,7,2,256,,0,0,205,{},{},{} -//5622,F_Mini_Propeller_,F Mini Propeller,5,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,270,{ bonus bDex,1; bonus bAgi,2; },{},{} -//5623,F_Alice_Doll,F Alice Doll,5,20,,500,,0,,1,0xFFFFFFFE,7,2,256,,30,0,208,{ bonus bStr,1; },{},{} -//5624,F_Red_Glasses,F Red Glasses,5,20,,0,,1,,0,0xFFFFFFFF,7,2,512,,0,0,316,{ bonus bInt,1; },{},{} -//5625,F_Chick_Hat,F Chick Hat,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,10,0,311,{ bonus bLuk,2; },{},{} -//5626,F_White_Deviruchi_Cap,F White Deviruchi Cap,5,20,,800,,2,,0,0xFFFFFFFE,7,2,256,,64,1,272,{ bonus bStr,1; bonus bInt,1; },{},{} -//5627,F_Vane_Hairpin,F Vane Hairpin,5,20,,300,,2,,1,0xFFFFFFFF,7,2,256,,30,0,313,{ bonus bAgi,2; },{},{} -//5628,F_Pecopeco_Hairband,F Pecopeco Hairband,5,20,,0,,3,,0,0xFFFFFFFF,7,2,256,,0,0,314,{},{},{} -//5629,F_Vacation_Hat,F Vacation Hat,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,30,0,315,{ bonus bVit,1; },{},{} -//5630,F_Charming_Ribbon,F Charming Ribbon,5,20,,400,,1,,1,0xFFFFFFFF,7,2,256,,10,1,211,{},{},{} -//5631,F_Water_Lily_Crown,F Water Lily Crown,5,20,,200,,0,,1,0xFFFFFFFF,7,2,256,,30,0,312,{ bonus bDex,1; bonus bAgi,1; bonus bMdef,3; },{},{} -//5632,F_Vanilmirth_Hat,F Vanilmirth Hat,5,20,,1000,,0,,0,0xFFFFFFFF,7,2,256,,30,0,317,{ bonus bMdef,5; },{},{} -//5633,F_Drooping_Bunny_,F Drooping Bunny,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,249,{ bonus bDex,1; },{},{} -//5634,F_Kettle_Hat,F Kettle Hat,5,20,,600,,4,,0,0xFFFFFFFF,7,2,256,,30,1,318,{},{},{} -//5635,F_Dragon_Skull,F Dragon Skull,5,20,,800,,5,,0,0xFFFFFFFF,7,2,256,,50,1,319,{},{},{} -//5636,F_Ramen_Hat,F Ramen Hat,5,20,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,0,320,{ bonus bDex,4; },{},{} -//5637,F_Pink_Fur_Hat,F Pink Fur Hat,5,20,,350,,2,,0,0xFFFFFFFF,7,2,256,,0,1,281,{ bonus bLuk,1; },{},{} -//5638,F_Puppy_Hat,F Puppy Hat,5,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,30,0,234,{ bonus bAgi,1; },{},{} -//5639,F_Magic_Eyes,F Magic Eyes,5,20,,300,,1,,0,0x00810204,7,2,256,,30,1,209,{ bonus bMdef,5; },{},{} -//5640,F_Jumping_Poring,F Jumping Poring,5,0,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,0,349,{ bonus bLuk,1; },{},{} -//5641,F_Robo_Eye,F Robo Eye,5,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,10,0,345,{ bonus bDex,1; },{},{} -//5642,F_Yellow_Wizardry_Hat,F Yellow Wizardry Hat,5,20,,300,,1,,0,0x00810204,7,2,256,,0,1,286,{ bonus bInt,2; },{},{} -//5643,F_Crescent_Helm,F Crescent Helm,5,20,,3000,,8,,0,0x000444A2,7,2,768,,50,1,213,{ bonus bVit,1; },{},{} -//5644,F_Tiger_Mask,F Tiger Mask,5,20,,400,,2,,0,0xFFFFFFFF,7,2,768,,50,0,181,{ bonus bStr,3; },{},{} -//5645,F_Fantastic_Wig,F Fantastic Wig,5,20,,100,,1,,0,0xFFFFFFFF,7,2,768,,0,1,308,{},{},{} -//5646,F_Whisper_Mask,F Whisper Mask,5,20,,0,,0,,0,0xFFFFFFFF,7,2,769,,0,0,321,{ bonus bAgi,3; },{},{} -//5647,F_Bunny_Band_C,F Bunny Band C,5,1,,0,,9,,0,0xFFFFFFFF,7,2,256,,1,0,15,{ bonus bMdef,5; },{},{} -//5648,F_Centimental_Flower_C,F Centimental Flower C,5,1,,0,,1,,0,0xFFFFFFFE,7,2,1,,1,0,56,{},{},{} -//5649,F_Apple_Of_Archer_C,F Apple Of Archer C,5,1,,0,,7,,0,0xFFFFFFFE,7,2,256,,1,0,72,{ bonus bDex,4; },{},{} -//5650,F_Elven_Ears_C,F Elven Ears C,5,1,,0,,2,,0,0xFFFFFFFE,7,2,512,,1,0,73,{ bonus bInt,1; },{},{} -//5651,F_Brooch_C,F Brooch C,5,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bAgi,4; },{},{} -//5652,F_Magestic_Goat_C,F Magestic Goat C,5,2,,0,,5,,0,0xFFFFFFFE,7,2,256,,0,0,41,{ bonus bStr,1; },{},{} +5612,F_Blue_Drooping_Kitty,F Blue Drooping Kitty,5,250000,,500,,1,,0,0xFFFFFFFE,7,2,256,,0,1,277,{ bonus bMdef,15; },{},{} +5613,F_Flying_Angel,F Flying Angel,5,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,10,1,264,{ bonus bInt,1; bonus bAgi,1; },{},{} +5614,F_Smoking_Pipe_,F Smoking Pipe,5,20,,100,,0,,0,0xFFFFFFFE,7,2,1,,0,0,55,{ bonus bVit,1; },{},{} +5615,F_Pair_Of_Red_Ribbon_,F Pair Of Red Ribbon,5,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,45,0,169,{},{},{} +5616,F_Fish_On_Head_,F Fish On Head,5,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,50,1,149,{ bonus bDex,1; bonus bAgi,1; },{},{} +5617,F_Hibiscus,F Hibiscus,5,20,,200,,0,,0,0xFFFFFFFF,7,2,256,,10,0,210,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{} +5618,F_Cat_Hat,F Cat Hat,5,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,0,1,182,{ bonus bLuk,2; bonus bMdef,10; },{},{} +5619,F_Bunny_Band_,F Bunny Band,5,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,15,{ bonus bInt,2; },{},{} +5620,F_Magestic_Goat_TW,F Magestic Goat TW,5,20,,800,,5,,0,0x006444A2,7,2,256,,0,1,41,{ bonus bStr,2; },{},{} +5621,F_Sheep_Hat,F Sheep Hat,5,20,,150,,1,,0,0x00008110,7,2,256,,0,0,205,{},{},{} +5622,F_Mini_Propeller_,F Mini Propeller,5,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,270,{ bonus bDex,1; bonus bAgi,2; },{},{} +5623,F_Alice_Doll,F Alice Doll,5,20,,500,,0,,1,0xFFFFFFFE,7,2,256,,30,0,208,{ bonus bStr,1; },{},{} +5624,F_Red_Glasses,F Red Glasses,5,20,,0,,1,,0,0xFFFFFFFF,7,2,512,,0,0,316,{ bonus bInt,1; },{},{} +5625,F_Chick_Hat,F Chick Hat,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,10,0,311,{ bonus bLuk,2; },{},{} +5626,F_White_Deviruchi_Cap,F White Deviruchi Cap,5,20,,800,,2,,0,0xFFFFFFFE,7,2,256,,64,1,272,{ bonus bStr,1; bonus bInt,1; },{},{} +5627,F_Vane_Hairpin,F Vane Hairpin,5,20,,300,,2,,1,0xFFFFFFFF,7,2,256,,30,0,313,{ bonus bAgi,2; },{},{} +5628,F_Pecopeco_Hairband,F Pecopeco Hairband,5,20,,0,,3,,0,0xFFFFFFFF,7,2,256,,0,0,314,{},{},{} +5629,F_Vacation_Hat,F Vacation Hat,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,30,0,315,{ bonus bVit,1; },{},{} +5630,F_Charming_Ribbon,F Charming Ribbon,5,20,,400,,1,,1,0xFFFFFFFF,7,2,256,,10,1,211,{},{},{} +5631,F_Water_Lily_Crown,F Water Lily Crown,5,20,,200,,0,,1,0xFFFFFFFF,7,2,256,,30,0,312,{ bonus bDex,1; bonus bAgi,1; bonus bMdef,3; },{},{} +5632,F_Vanilmirth_Hat,F Vanilmirth Hat,5,20,,1000,,0,,0,0xFFFFFFFF,7,2,256,,30,0,317,{ bonus bMdef,5; },{},{} +5633,F_Drooping_Bunny_,F Drooping Bunny,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,249,{ bonus bDex,1; },{},{} +5634,F_Kettle_Hat,F Kettle Hat,5,20,,600,,4,,0,0xFFFFFFFF,7,2,256,,30,1,318,{},{},{} +5635,F_Dragon_Skull,F Dragon Skull,5,20,,800,,5,,0,0xFFFFFFFF,7,2,256,,50,1,319,{},{},{} +5636,F_Ramen_Hat,F Ramen Hat,5,20,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,0,320,{ bonus bDex,4; },{},{} +5637,F_Pink_Fur_Hat,F Pink Fur Hat,5,20,,350,,2,,0,0xFFFFFFFF,7,2,256,,0,1,281,{ bonus bLuk,1; },{},{} +5638,F_Puppy_Hat,F Puppy Hat,5,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,30,0,234,{ bonus bAgi,1; },{},{} +5639,F_Magic_Eyes,F Magic Eyes,5,20,,300,,1,,0,0x00810204,7,2,256,,30,1,209,{ bonus bMdef,5; },{},{} +5640,F_Jumping_Poring,F Jumping Poring,5,0,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,0,349,{ bonus bLuk,1; },{},{} +5641,F_Robo_Eye,F Robo Eye,5,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,10,0,345,{ bonus bDex,1; },{},{} +5642,F_Yellow_Wizardry_Hat,F Yellow Wizardry Hat,5,20,,300,,1,,0,0x00810204,7,2,256,,0,1,286,{ bonus bInt,2; },{},{} +5643,F_Crescent_Helm,F Crescent Helm,5,20,,3000,,8,,0,0x000444A2,7,2,768,,50,1,213,{ bonus bVit,1; },{},{} +5644,F_Tiger_Mask,F Tiger Mask,5,20,,400,,2,,0,0xFFFFFFFF,7,2,768,,50,0,181,{ bonus bStr,3; },{},{} +5645,F_Fantastic_Wig,F Fantastic Wig,5,20,,100,,1,,0,0xFFFFFFFF,7,2,768,,0,1,308,{},{},{} +5646,F_Whisper_Mask,F Whisper Mask,5,20,,0,,0,,0,0xFFFFFFFF,7,2,769,,0,0,321,{ bonus bAgi,3; },{},{} +5647,F_Bunny_Band_C,F Bunny Band C,5,1,,0,,9,,0,0xFFFFFFFF,7,2,256,,1,0,15,{ bonus bMdef,5; },{},{} +5648,F_Centimental_Flower_C,F Centimental Flower C,5,1,,0,,1,,0,0xFFFFFFFE,7,2,1,,1,0,56,{},{},{} +5649,F_Apple_Of_Archer_C,F Apple Of Archer C,5,1,,0,,7,,0,0xFFFFFFFE,7,2,256,,1,0,72,{ bonus bDex,4; },{},{} +5650,F_Elven_Ears_C,F Elven Ears C,5,1,,0,,2,,0,0xFFFFFFFE,7,2,512,,1,0,73,{ bonus bInt,1; },{},{} +5651,F_Brooch_C,F Brooch C,5,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bAgi,4; },{},{} +5652,F_Magestic_Goat_C,F Magestic Goat C,5,2,,0,,5,,0,0xFFFFFFFE,7,2,256,,0,0,41,{ bonus bStr,1; },{},{} 5653,Darkness_Helm_J,Darkness Helm,5,20,,500,,3,,1,0xFFFFFFFF,7,2,256,,70,1,586,{},{},{} 5654,Holy_Marching_Hat_J,Holy Marching Hat,5,20,,200,,2,,1,0xFFFFFFFF,7,2,256,,10,1,587,{ bonus bStr,2; bonus3 bAutoSpell,"PR_ASPERSIO",2,30; },{},{} -//5655,Dark_Snake_Lord_Hat_J,Evil Snake Lord Hat,5,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,60,1,372,{ bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} +5655,Dark_Snake_Lord_Hat_J,Evil Snake Lord Hat,5,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,60,1,372,{ bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} //5656,Scooter_Hat_J,Scooter Helmet,5,20,,1000,,7,,1,0xFFFFFFFF,7,2,256,,50,1,588,{ bonus bUnbreakableHelm,0; },{},{} -//5657,Antique_Pipe_J,Captain's Pipe,5,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,30,0,383,{},{},{} +5657,Antique_Pipe_J,Captain's Pipe,5,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,30,0,383,{},{},{} 5658,Imp_Hat,Imp Hat,5,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,1,1,589,{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,10; },{},{} 5659,Sleeper_Hat,Sleeper Hat,5,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,1,1,590,{bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,10; },{},{} 5660,Gryphon_Hat,Gryphon Hat,5,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,1,1,591,{ bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,10; },{},{} @@ -3246,7 +3246,7 @@ 5666,Golden_Crown,Golden Crown,5,20,,500,,8,,1,0xFFFFFFFF,7,2,256,,1,1,597,{ bonus bInt,1; bonus bDex,1; bonus bLuk,1; },{},{} 5667,Skull_Hood,Skull Hood,5,20,,100,,1,,1,0xFFFFFFFF,7,2,768,,30,1,598,{},{},{} 5668,Weird_Pumpkin_Hat,Weird Pumpkin Hat,5,20,,0,,5,,0,0xFFFFFFFF,7,2,256,,1,1,206,{ bonus bMdef,5; },{},{} -//5669,Poring_Party_Hat_J,Poring Party Hat J,5,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,1,1,340,{},{},{} +5669,Poring_Party_Hat_J,Poring Party Hat J,5,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,1,1,340,{},{},{} //5670,Aniv_Star_Hat,Aniv Star Hat,5,20,,300,,0,,0,0xFFFFFFFF,7,2,256,,1,1,599,{},{},{} 5671,Drooping_Morocc_Minion,Drooping Morocc Minion,5,20,,300,,0,,1,0xFFFFFFFF,7,2,256,,70,0,600,{},{},{} //5672,Southern_Cross,Southern Cross,5,20,,600,,3,,1,0xFFFFFFFF,7,2,256,,50,1,601,{ bonus bInt,1; },{},{} @@ -3265,62 +3265,62 @@ 5685,Prontera_Army_Cap_Repl,Army Cap,5,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,1,1,48,{},{},{} 5686,Feather_Bonnet_Repl,Nice Hat Feather,5,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,1,1,104,{},{},{} 5687,Viking_Helm_Repl,Orc Helm,5,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,1,1,86,{},{},{} -//5688,2009_Love_Dad,2009 Love Dad,5,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,1,1,611,{ bonus bVit,2; },{},{} +5688,2009_Love_Dad,2009 Love Dad,5,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,1,1,611,{ bonus bVit,2; },{},{} //5689,Queen_Ant_Diadem,Queen Ant Diadem,5,20,,300,,1,,1,0xFFFFFFFF,7,2,256,,75,1,612,{},{},{} 5690,Red_Wing_Hat,Red Wing Hat,5,20,,600,,2,,1,0xFFFFFFFF,7,2,256,,50,1,613,{ if(getrefine()>6) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; } },{},{} 5691,Catain_Bandanna,Sailor's Bandana,5,20,,10,,1,,0,0xFFFFFFFF,7,2,256,,1,1,542,{ bonus bDex, 1; bonus2 bSubEle, Ele_Poison, 20; },{},{} 5692,Sea_Cat_Hat,Sea Cat Hat,5,20,,10,,1,,0,0xFFFFFFFF,7,2,256,,1,1,539,{ bonus bDex,1; },{},{} //5693,No_Fear_Underware,No Fear Underwear,5,0,,0,,10,,0,0xFFFFFFFF,7,2,256,,20,0,30,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} //5694,No_Fear_P_Headgear,No Fear P Headgear,5,0,,0,,1,,1,0xFFFFFFFE,7,2,256,,20,0,614,{ bonus bVit,1; },{},{} -//5695,E_Blue_Drooping_Kitty,E Blue Drooping Kitty,5,250000,,500,,1,,0,0,7,2,256,,0,1,277,{ bonus bMdef,15; },{},{} -//5696,E_Flying_Angel,E Flying Angel,5,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,10,1,264,{ bonus bInt,1; bonus bAgi,1; },{},{} -//5697,E_Smoking_Pipe_,E Smoking Pipe,5,20,,100,,0,,0,0,7,2,1,,0,0,55,{ bonus bVit,1; },{},{} -//5698,E_Pair_OE_Red_Ribbon_,E Pair OE Red Ribbon,5,20,,100,,1,,0,0,7,2,512,,45,0,169,{},{},{} -//5699,E_Fish_On_Head_,E Fish On Head,5,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,50,1,149,{ bonus bDex,1; bonus bAgi,1; },{},{} -//5700,E_Hibiscus,E Hibiscus,5,20,,200,,0,,0,0xFFFFFFFF,7,2,256,,10,0,210,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{} -//5701,E_Cat_Hat,E Cat Hat,5,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,0,1,182,{ bonus bLuk,2; bonus bMdef,10; },{},{} -//5702,E_Bunny_Band_,E Bunny Band,5,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,15,{ bonus bInt,2; },{},{} -//5703,E_Magestic_Goat_TW,E Magestic Goat TW,5,20,,800,,5,,0,0x006444A2,7,2,256,,0,1,41,{ bonus bStr,2; },{},{} -//5704,E_Sheep_Hat,E Sheep Hat,5,20,,150,,1,,0,0x00008110,7,2,256,,0,0,205,{},{},{} -//5705,E_Mini_Propeller_,E Mini Propeller,5,20,,200,,2,,0,0,7,2,256,,0,1,270,{ bonus bDex,1; bonus bAgi,2; },{},{} -//5706,E_Alice_Doll,E Alice Doll,5,20,,500,,0,,1,0xFFFFFFFE,7,2,256,,30,0,208,{ bonus bStr,1; },{},{} -//5707,E_Red_Glasses,E Red Glasses,5,20,,0,,1,,0,0xFFFFFFFF,7,2,512,,0,0,316,{ bonus bInt,1; },{},{} -//5708,E_Chick_Hat,E Chick Hat,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,10,0,311,{ bonus bLuk,2; },{},{} -//5709,E_White_Deviruchi_Cap,E White Deviruchi Cap,5,20,,800,,2,,0,0xFFFFFFFE,7,2,256,,64,1,272,{ bonus bStr,1; bonus bInt,1; },{},{} -//5710,E_Vane_Hairpin,E Vane Hairpin,5,20,,300,,2,,1,0xFFFFFFFF,7,2,256,,30,0,313,{ bonus bAgi,2; },{},{} -//5711,E_Pecopeco_Hairband,E Pecopeco Hairband,5,20,,0,,3,,0,0xFFFFFFFF,7,2,256,,0,0,314,{},{},{} -//5712,E_Vacation_Hat,E Vacation Hat,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,30,0,315,{ bonus bVit,1; },{},{} -//5713,E_Charming_Ribbon,E Charming Ribbon,5,20,,400,,1,,1,0xFFFFFFFF,7,2,256,,10,1,211,{},{},{} -//5714,E_Water_Lily_Crown,E Water Lily Crown,5,20,,200,,0,,1,0,7,2,256,,30,0,312,{ bonus bDex,1; bonus bAgi,1; bonus bMdef,3; },{},{} -//5715,E_Vanilmirth_Hat,E Vanilmirth Hat,5,20,,1000,,0,,0,0xFFFFFFFF,7,2,256,,30,0,317,{ bonus bMdef,5; },{},{} -//5716,E_Drooping_Bunny_,E Drooping Bunny,5,20,,100,,1,,0,0,7,2,256,,0,1,249,{ bonus bDex,1; },{},{} -//5717,E_Kettle_Hat,E Kettle Hat,5,20,,600,,4,,0,0xFFFFFFFF,7,2,256,,30,1,318,{},{},{} -//5718,E_Dragon_Skull,E Dragon Skull,5,20,,800,,5,,0,0xFFFFFFFF,7,2,256,,50,1,319,{},{},{} -//5719,E_Ramen_Hat,E Ramen Hat,5,20,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,0,320,{ bonus bDex,4; },{},{} -//5720,E_Pink_Fur_Hat,E Pink Fur Hat,5,20,,350,,2,,0,0xFFFFFFFF,7,2,256,,0,1,281,{ bonus bLuk,1; },{},{} -//5721,E_Puppy_Hat,E Puppy Hat,5,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,30,0,234,{ bonus bAgi,1; },{},{} -//5722,E_Magic_Eyes,E Magic Eyes,5,20,,300,,1,,0,0x00810204,7,2,256,,30,1,209,{ bonus bMdef,5; },{},{} -//5723,E_Jumping_Poring,E Jumping Poring,5,0,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,0,349,{ bonus bLuk,1; },{},{} -//5724,E_Robo_Eye,E Robo Eye,5,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,10,0,345,{ bonus bDex,1; },{},{} -//5725,E_Yellow_Wizardry_Hat,E Yellow Wizardry Hat,5,20,,300,,1,,0,0x00810204,7,2,256,,0,1,286,{ bonus bInt,2; },{},{} -//5726,E_Crescent_Helm,E Crescent Helm,5,20,,3000,,8,,0,0x000444A2,7,2,768,,50,1,213,{ bonus bVit,1; },{},{} -//5727,E_Tiger_Mask,E Tiger Mask,5,20,,400,,2,,0,0xFFFFFFFF,7,2,768,,50,0,181,{ bonus bStr,3; },{},{} -//5728,E_Fantastic_Wig,E Fantastic Wig,5,20,,100,,1,,0,0xFFFFFFFF,7,2,768,,0,1,308,{},{},{} -//5729,E_Bunny_Band_C,E Bunny Band C,5,1,,0,,9,,0,0xFFFFFFFF,7,2,256,,1,0,15,{ bonus bMdef,5; },{},{} -//5730,E_Centimental_Flower_C,E Centimental Flower C,5,1,,0,,1,,0,0xFFFFFFFE,7,2,1,,1,0,56,{},{},{} -//5731,E_Apple_OE_Archer_C,E Apple OE Archer C,5,1,,0,,7,,0,0xFFFFFFFE,7,2,256,,1,0,72,{ bonus bDex,4; },{},{} -//5732,E_Elven_Ears_C,E Elven Ears C,5,1,,0,,2,,0,0xFFFFFFFE,7,2,512,,1,0,73,{ bonus bInt,1; },{},{} -//5733,E_Brooch_C,E Brooch C,5,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bAgi,4; },{},{} -//5734,E_Magestic_Goat_C,E Magestic Goat C,5,2,,0,,5,,0,0xFFFFFFFE,7,2,256,,0,0,41,{ bonus bStr,1; },{},{} -//5735,E_Ribbon_Green,Green Ribbon,5,800,,100,,1,,0,0xFFFFFFFF,7,0,256,,0,1,244,{ bonus bMdef,3; },{},{} -//5736,EF_Whisper_Mask,Whisper Mask,5,20,,0,,0,,0,0xFFFFFFFF,7,2,769,,0,0,321,{ bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10; },{},{} -//5737,Cactus_Hat,Cactus Hat,5,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,1,0,615,{},{},{} +5695,E_Blue_Drooping_Kitty,E Blue Drooping Kitty,5,250000,,500,,1,,0,0,7,2,256,,0,1,277,{ bonus bMdef,15; },{},{} +5696,E_Flying_Angel,E Flying Angel,5,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,10,1,264,{ bonus bInt,1; bonus bAgi,1; },{},{} +5697,E_Smoking_Pipe_,E Smoking Pipe,5,20,,100,,0,,0,0,7,2,1,,0,0,55,{ bonus bVit,1; },{},{} +5698,E_Pair_OE_Red_Ribbon_,E Pair OE Red Ribbon,5,20,,100,,1,,0,0,7,2,512,,45,0,169,{},{},{} +5699,E_Fish_On_Head_,E Fish On Head,5,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,50,1,149,{ bonus bDex,1; bonus bAgi,1; },{},{} +5700,E_Hibiscus,E Hibiscus,5,20,,200,,0,,0,0xFFFFFFFF,7,2,256,,10,0,210,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; },{},{} +5701,E_Cat_Hat,E Cat Hat,5,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,0,1,182,{ bonus bLuk,2; bonus bMdef,10; },{},{} +5702,E_Bunny_Band_,E Bunny Band,5,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,15,{ bonus bInt,2; },{},{} +5703,E_Magestic_Goat_TW,E Magestic Goat TW,5,20,,800,,5,,0,0x006444A2,7,2,256,,0,1,41,{ bonus bStr,2; },{},{} +5704,E_Sheep_Hat,E Sheep Hat,5,20,,150,,1,,0,0x00008110,7,2,256,,0,0,205,{},{},{} +5705,E_Mini_Propeller_,E Mini Propeller,5,20,,200,,2,,0,0,7,2,256,,0,1,270,{ bonus bDex,1; bonus bAgi,2; },{},{} +5706,E_Alice_Doll,E Alice Doll,5,20,,500,,0,,1,0xFFFFFFFE,7,2,256,,30,0,208,{ bonus bStr,1; },{},{} +5707,E_Red_Glasses,E Red Glasses,5,20,,0,,1,,0,0xFFFFFFFF,7,2,512,,0,0,316,{ bonus bInt,1; },{},{} +5708,E_Chick_Hat,E Chick Hat,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,10,0,311,{ bonus bLuk,2; },{},{} +5709,E_White_Deviruchi_Cap,E White Deviruchi Cap,5,20,,800,,2,,0,0xFFFFFFFE,7,2,256,,64,1,272,{ bonus bStr,1; bonus bInt,1; },{},{} +5710,E_Vane_Hairpin,E Vane Hairpin,5,20,,300,,2,,1,0xFFFFFFFF,7,2,256,,30,0,313,{ bonus bAgi,2; },{},{} +5711,E_Pecopeco_Hairband,E Pecopeco Hairband,5,20,,0,,3,,0,0xFFFFFFFF,7,2,256,,0,0,314,{},{},{} +5712,E_Vacation_Hat,E Vacation Hat,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,30,0,315,{ bonus bVit,1; },{},{} +5713,E_Charming_Ribbon,E Charming Ribbon,5,20,,400,,1,,1,0xFFFFFFFF,7,2,256,,10,1,211,{},{},{} +5714,E_Water_Lily_Crown,E Water Lily Crown,5,20,,200,,0,,1,0,7,2,256,,30,0,312,{ bonus bDex,1; bonus bAgi,1; bonus bMdef,3; },{},{} +5715,E_Vanilmirth_Hat,E Vanilmirth Hat,5,20,,1000,,0,,0,0xFFFFFFFF,7,2,256,,30,0,317,{ bonus bMdef,5; },{},{} +5716,E_Drooping_Bunny_,E Drooping Bunny,5,20,,100,,1,,0,0,7,2,256,,0,1,249,{ bonus bDex,1; },{},{} +5717,E_Kettle_Hat,E Kettle Hat,5,20,,600,,4,,0,0xFFFFFFFF,7,2,256,,30,1,318,{},{},{} +5718,E_Dragon_Skull,E Dragon Skull,5,20,,800,,5,,0,0xFFFFFFFF,7,2,256,,50,1,319,{},{},{} +5719,E_Ramen_Hat,E Ramen Hat,5,20,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,0,320,{ bonus bDex,4; },{},{} +5720,E_Pink_Fur_Hat,E Pink Fur Hat,5,20,,350,,2,,0,0xFFFFFFFF,7,2,256,,0,1,281,{ bonus bLuk,1; },{},{} +5721,E_Puppy_Hat,E Puppy Hat,5,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,30,0,234,{ bonus bAgi,1; },{},{} +5722,E_Magic_Eyes,E Magic Eyes,5,20,,300,,1,,0,0x00810204,7,2,256,,30,1,209,{ bonus bMdef,5; },{},{} +5723,E_Jumping_Poring,E Jumping Poring,5,0,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,0,349,{ bonus bLuk,1; },{},{} +5724,E_Robo_Eye,E Robo Eye,5,20,,200,,1,,0,0xFFFFFFFF,7,2,512,,10,0,345,{ bonus bDex,1; },{},{} +5725,E_Yellow_Wizardry_Hat,E Yellow Wizardry Hat,5,20,,300,,1,,0,0x00810204,7,2,256,,0,1,286,{ bonus bInt,2; },{},{} +5726,E_Crescent_Helm,E Crescent Helm,5,20,,3000,,8,,0,0x000444A2,7,2,768,,50,1,213,{ bonus bVit,1; },{},{} +5727,E_Tiger_Mask,E Tiger Mask,5,20,,400,,2,,0,0xFFFFFFFF,7,2,768,,50,0,181,{ bonus bStr,3; },{},{} +5728,E_Fantastic_Wig,E Fantastic Wig,5,20,,100,,1,,0,0xFFFFFFFF,7,2,768,,0,1,308,{},{},{} +5729,E_Bunny_Band_C,E Bunny Band C,5,1,,0,,9,,0,0xFFFFFFFF,7,2,256,,1,0,15,{ bonus bMdef,5; },{},{} +5730,E_Centimental_Flower_C,E Centimental Flower C,5,1,,0,,1,,0,0xFFFFFFFE,7,2,1,,1,0,56,{},{},{} +5731,E_Apple_OE_Archer_C,E Apple OE Archer C,5,1,,0,,7,,0,0xFFFFFFFE,7,2,256,,1,0,72,{ bonus bDex,4; },{},{} +5732,E_Elven_Ears_C,E Elven Ears C,5,1,,0,,2,,0,0xFFFFFFFE,7,2,512,,1,0,73,{ bonus bInt,1; },{},{} +5733,E_Brooch_C,E Brooch C,5,1,,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bAgi,4; },{},{} +5734,E_Magestic_Goat_C,E Magestic Goat C,5,2,,0,,5,,0,0xFFFFFFFE,7,2,256,,0,0,41,{ bonus bStr,1; },{},{} +5735,E_Ribbon_Green,Green Ribbon,5,800,,100,,1,,0,0xFFFFFFFF,7,0,256,,0,1,244,{ bonus bMdef,3; },{},{} +5736,EF_Whisper_Mask,Whisper Mask,5,20,,0,,0,,0,0xFFFFFFFF,7,2,769,,0,0,321,{ bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10; },{},{} +5737,Cactus_Hat,Cactus Hat,5,20,,300,,1,,0,0xFFFFFFFF,7,2,256,,1,0,615,{},{},{} 5738,Snowman_Hat,Snowman Hat,5,20,,300,,4,,1,0xFFFFFFFF,7,2,256,,1,1,616,{ bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,530,100; bonus2 bAddMonsterDropItem,12354,300; if(getrefine()>7) { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",5,20,BF_WEAPON|BF_MAGIC,0; } else { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",1,20,BF_WEAPON|BF_MAGIC,0; } },{},{} //5739,Sagittarius_Crown,Sagittarius Crown,5,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,617,{ bonus bDex,2; },{},{} //5740,Sagittarius_Diadem,Sagittarius Diadem,5,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,618,{ bonus bDex,2; bonus bMdef,3; },{},{} 5741,Im_Egg_Shell_Hat,Eternal Egg Shell,5,20,,0,,1,,0,0xFFFFFFFF,7,2,256,,10,1,101,{},{},{} 5742,Rudolf_Santa_Hat,Rudolph Santa Hat,5,20,,400,,5,,0,0xFFFFFFFF,7,2,256,,10,1,619,{ bonus bLuk,1; },{},{} -//5743,Orange_Stem_Hat,Orange Stem Hat,5,20,,100,,0,,0,0x00000000,7,2,256,,1,0,620,{ bonus bLuk,3; },{},{} +5743,Orange_Stem_Hat,Orange Stem Hat,5,20,,100,,0,,0,0x00000000,7,2,256,,1,0,620,{ bonus bLuk,3; },{},{} //5744,Capricon_Crown,Capricon Crown,5,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,1,1,621,{ bonus bVit,2; bonus bDex,2; },{},{} //5745,Capricon_Diadem,Capricon Diadem,5,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,622,{ bonus bDex,2; bonus bMdef,5; },{},{} 5746,Rune_Circlet,Rune Circlet,5,20,,100,,12,,1,0x00000080,8,2,256,,100,1,623,{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bIntMatk,5; } },{},{} @@ -3336,23 +3336,23 @@ 5756,Wind_Whisper,Wispers of Wind,5,20,,100,,12,,1,0x00010000,8,2,256,,100,1,633,{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bFlee,3; } },{},{} 5757,Schmidt_Helm,Reissue Schmitz Helm,5,20,,100,,12,,1,0x00004000,8,2,768,,100,1,634,{ bonus bVit,2; bonus bInt,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bDef,5; } },{},{} 5758,Dying_Swan,Resting Swan,5,20,,100,,17,,1,0x00080000,8,0,256,,100,1,635,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,5; bonus bUseSPrate,-10; },{},{} -//5759,Noah_Hat,Noah Hat,5,20,,500,,1,,1,0xFFFFFFFF,7,2,256,,1,1,636,{ bonus bMdef,3; },{},{} +5759,Noah_Hat,Noah Hat,5,20,,500,,1,,1,0xFFFFFFFF,7,2,256,,1,1,636,{ bonus bMdef,3; },{},{} 5760,Driver_Band_,Driver Band,5,20,,100,,12,,1,0x00000400,8,0,256,,100,1,637,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bCritical,3; } },{},{} //5761,Sloth_Hat,Sloth Hat,5,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,1,1,638,{ bonus bAgi,2; },{},{} //5762,Duneyrr_Helm,Duneyrr Helm,5,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,1,1,639,{ bonus bAllStats,1; bonus bMdef,5; },{},{} -//5763,Red_Bunny_Band,Red Bunny Band,5,0,,200,,4,,0,0xFFFFFFFF,7,2,256,,1,1,640,{ bonus bAgi,2; bonus bMdef,3; },{},{} -//5765,Black_Tail_Ribbon,Black Tail Ribbon,5,20,,100,,0,,1,0xFFFFFFFF,7,2,256,,10,1,642,{ bonus bMdef,5; },{},{} -//5766,Amistr_Cap,Amistr Cap,5,20,,500,,4,,0,0xFFFFFFFF,7,2,256,,50,1,643,{ bonus bVit,5; },{},{} -//5767,Samurai_Mask,Samurai Mask,5,20,,300,,1,,0,0xFFFFFFFF,7,2,1,,50,0,644,{},{},{} -//5768,Sakura_Coronet,Sakura Coronet,5,20,,800,,1,,1,0xFFFFFFFF,7,2,256,,1,1,645,{ bonus bMdef,3; },{},{} -//5769,Gold_Angel_Sculpture,Gold Angel Sculpture,5,100,,0,,2,,0,0xFFFFFFFF,7,2,256,,70,0,646,{},{},{} +5763,Red_Bunny_Band,Red Bunny Band,5,0,,200,,4,,0,0xFFFFFFFF,7,2,256,,1,1,640,{ bonus bAgi,2; bonus bMdef,3; },{},{} +5765,Black_Tail_Ribbon,Black Tail Ribbon,5,20,,100,,0,,1,0xFFFFFFFF,7,2,256,,10,1,642,{ bonus bMdef,5; },{},{} +5766,Amistr_Cap,Amistr Cap,5,20,,500,,4,,0,0xFFFFFFFF,7,2,256,,50,1,643,{ bonus bVit,5; },{},{} +5767,Samurai_Mask,Samurai Mask,5,20,,300,,1,,0,0xFFFFFFFF,7,2,1,,50,0,644,{},{},{} +5768,Sakura_Coronet,Sakura Coronet,5,20,,800,,1,,1,0xFFFFFFFF,7,2,256,,1,1,645,{ bonus bMdef,3; },{},{} +5769,Gold_Angel_Sculpture,Gold Angel Sculpture,5,100,,0,,2,,0,0xFFFFFFFF,7,2,256,,70,0,646,{},{},{} 5770,Splash_Hat,Splash Hat,5,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,1,1,349,{ autobonus "{ sc_start SC_WINDWEAPON, 180000, 1; }", 3, 180000, BF_WEAPON, "{ specialeffect2 EF_ENHANCE; }"; },{},{} 5771,Family_Hat,Family Hat,5,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,1,1,109,{ bonus bDex,1; bonus bMdef,1; },{},{} //5772,Red_Navy_Hat,Red Navy Hat,5,3000,,500,,1,,0,0xFFFFFFFF,7,2,256,,95,1,651,{},{},{} //5773,Navy_Beret,Navy Beret,5,3000,,500,,1,,0,0xFFFFFFFF,7,2,256,,95,1,652,{},{},{} //5774,Red_Pirate_Hat,Red Pirate Hat,5,3000,,500,,1,,0,0xFFFFFFFF,7,2,256,,95,1,496,{},{},{} 5775,Choco_Donut_In_Mouth,Choco Donut In Mouth,5,20,,50,,1,,0,0xFFFFFFFF,7,2,1,,1,0,653,{},{},{} -//5776,Blazing_Sun,Blazing Sun,5,0,,500,,0,,0,0xFFFFFFFF,7,2,256,,1,1,654,{},{},{} +5776,Blazing_Sun,Blazing Sun,5,0,,500,,0,,0,0xFFFFFFFF,7,2,256,,1,1,654,{},{},{} //5777,Remover_Hat,Remover Hat,5,20,,800,,2,,0,0xFFFFFFFF,7,2,256,,30,0,655,{ bonus bMdef,1; },{},{} //5778,Blue_Arara_Hat,Blue Arara Hat,5,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,1,1,656,{ bonus bStr,2; },{},{} //5779,Drooping_Boto,Drooping Boto,5,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,1,1,657,{ bonus bInt,2; },{},{} @@ -3363,10 +3363,10 @@ //5784,PinkBunny_Hairband,PinkBunny Hairband,5,20,,200,,0,,1,0xFFFFFFFF,7,2,256,,1,1,663,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} //5785,Green_Bunny_Hairband,Green Bunny Hairband,5,20,,200,,0,,1,0xFFFFFFFF,7,2,256,,1,1,664,{ bonus bStr,2; bonus bInt,1; bonus bDex,1; },{},{} 5786,Ancient_Elven_Ear,Ancient Elven Ear,5,10,,200,,1,,0,0xFFFFFFFF,7,2,512,,1,0,665,{ bonus bLuk,1; },{},{} -//5787,Tha_Maero_Mask,Tha Maero Mask,5,20,,100,,0,,0,0xFFFFFFFF,7,2,513,,30,0,666,{ bonus bMdef,2; },{},{} +5787,Tha_Maero_Mask,Tha Maero Mask,5,20,,100,,0,,0,0xFFFFFFFF,7,2,513,,30,0,666,{ bonus bMdef,2; },{},{} 5788,3D_Glasses,3D Glasses,5,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,1,0,661,{},{},{} //5789,Thanatos_Mal_Mask,Thanatos Mal Mask,5,20,,100,,3,,0,0xFFFFFFFF,7,2,513,,30,0,667,{ bonus bVit,1; },{},{} -//5790,Holy_Mom_Love,TM,5,20,,500,,0,,1,0xFFFFFFFF,7,2,768,,45,1,610,{},{},{} +5790,Holy_Mom_Love,TM,5,20,,500,,0,,1,0xFFFFFFFF,7,2,768,,45,1,610,{},{},{} //5791,Tenkaippin_Ramen,Tenkaippin Ramen,5,20,,500,,1,,0,0xFFFFFFFF,7,2,256,,30,0,668,{ bonus bInt,-1; bonus bDex,4; },{},{} 5792,Fish_Pin,Fish Pin,5,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,1,1,669,{},{},{} 5793,Ribbon_Of_Life,Ribbon Of Life,5,20,,0,,2,,0,0xFFFFFFFF,7,2,512,,1,0,575,{ bonus bInt,1; bonus bMdef,2; },{},{} @@ -3396,32 +3396,32 @@ 5817,Valentine_Pledge,Valentine Pledge,5,20,,0,,3,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,2; bonus bMdef,3; },{},{} 5818,Carnival_Hat,Carnival Hat,5,0,,0,,6,,0,0xFFFFFFFF,7,2,256,,0,1,505,{ bonus bAllStats, 3; },{},{} 5819,Carnival_Circlet,Carnival Circlet,5,0,,0,,6,,0,0xFFFFFFFF,7,2,256,,0,1,506,{ bonus bAllStats, 3; },{},{} -//5820,Black_Elven_Ears,Black Elven Ears,5,10,,100,,2,,0,0xFFFFFFFF,7,2,512,,0,0,498,{},{},{} +5820,Black_Elven_Ears,Black Elven Ears,5,10,,100,,2,,0,0xFFFFFFFF,7,2,512,,0,0,498,{},{},{} 5821,Gold_Tulip_Hairpin,Gold Tulip Hairpin,5,10,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,499,{ bonus2 bExpAddRace, RC_Boss, 5; bonus2 bExpAddRace, RC_NonBoss, 5; },{},{} 5822,Love_Chick_Hat,Love Chick Hat,5,10000,,100,,4,,0,0xFFFFFFFF,7,2,256,,0,1,500,{ bonus bLuk, 4; bonus bMaxHP, 100; bonus bMaxSP, 100; bonus2 bSubRace, RC_DemiHuman, 7; bonus2 bSubRace, RC_Undead, 7; },{},{} -//5823,Love_Arrow,Love Arrow,5,5000,,100,,1,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bDex,5; bonus bAgi,5; },{},{} +5823,Love_Arrow,Love Arrow,5,5000,,100,,1,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bDex,5; bonus bAgi,5; },{},{} 5824,Fools_Day_Hat,Fools Day Hat,5,20,,300,,6,,1,0xFFFFFFFF,7,2,256,,30,1,265,{},{},{} -//5825,Badge_Of_Order_Grace,Badge Of Order Grace,5,0,,0,,1,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMdef,1; },{},{} +5825,Badge_Of_Order_Grace,Badge Of Order Grace,5,0,,0,,1,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bMdef,1; },{},{} 5826,Valkyrie_Helmet,Valkyrie Helmet,5,0,,0,,10,,0,0xFFFFFFFF,7,2,256,,0,0,225,{ bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bMdef,5; },{},{} 5827,Book_File_Hat,Book File Hat,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,1,1,423,{},{},{} 5828,Honor_Gold_Ring,Honor Gold Ring,5,0,,50,,0,,0,0xFFFFFFFF,7,2,136,,1,1,0,{ bonus bAllStats,1; bonus bMdef,5; },{},{} -//5829,Ordinary_Armor,Ordinary Armor,5,0,,0,,0,,0,0xFFFFFFFF,7,2,16,,30,1,0,{},{},{} -//5830,Woe_Sahkkat,Woe Sahkkat,5,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,67,{},{},{} -//5831,Woe_Big_Sis_Ribbon,Woe Big Sis Ribbon,5,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,28,{},{},{} -//5832,Woe_Vane_Hairpin,Woe Vane Hairpin,5,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,313,{},{},{} -//5833,Woe_Picnic_Hat,Woe Picnic Hat,5,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,117,{},{},{} -//5834,Woe_Crown,Woe Crown,5,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,45,{},{},{} -//5835,Woe_Tiara,Woe Tiara,5,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,19,{},{},{} -//5836,Woe_Boys_Cap,Woe Boys Cap,5,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,102,{},{},{} -//5837,Woe_Sunglass,Woe Sunglass,5,20,,10,,0,,0,0xFFFFFFFF,7,2,512,,70,0,12,{},{},{} -//5838,Woe_Fin_Helm,Woe Fin Helm,5,20,,10,,0,,0,0xFFFFFFFF,7,2,512,,70,0,100,{},{},{} -//5839,Woe_Blush,Woe Blush,5,20,,10,,0,,0,0xFFFFFFFF,7,2,512,,70,0,125,{},{},{} -//5840,Woe_Elven_Ears,Woe Elven Ears,5,20,,10,,0,,0,0xFFFFFFFF,7,2,512,,70,0,73,{},{},{} -//5841,Shaman_Hat_,Shaman_Hat,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,30,1,596,{ bonus bLuk,2; },{},{} -//5842,Loyal_Ring1,Loyal Ring1,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,1,0,{},{},{} -//5843,Loyal_Ring2,Loyal Ring2,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,1,0,{ bonus bAllStats,2; },{},{} +5829,Ordinary_Armor,Ordinary Armor,5,0,,0,,0,,0,0xFFFFFFFF,7,2,16,,30,1,0,{},{},{} +5830,Woe_Sahkkat,Woe Sahkkat,5,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,67,{},{},{} +5831,Woe_Big_Sis_Ribbon,Woe Big Sis Ribbon,5,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,28,{},{},{} +5832,Woe_Vane_Hairpin,Woe Vane Hairpin,5,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,313,{},{},{} +5833,Woe_Picnic_Hat,Woe Picnic Hat,5,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,117,{},{},{} +5834,Woe_Crown,Woe Crown,5,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,45,{},{},{} +5835,Woe_Tiara,Woe Tiara,5,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,19,{},{},{} +5836,Woe_Boys_Cap,Woe Boys Cap,5,20,,10,,0,,0,0xFFFFFFFF,7,2,256,,60,1,102,{},{},{} +5837,Woe_Sunglass,Woe Sunglass,5,20,,10,,0,,0,0xFFFFFFFF,7,2,512,,70,0,12,{},{},{} +5838,Woe_Fin_Helm,Woe Fin Helm,5,20,,10,,0,,0,0xFFFFFFFF,7,2,512,,70,0,100,{},{},{} +5839,Woe_Blush,Woe Blush,5,20,,10,,0,,0,0xFFFFFFFF,7,2,512,,70,0,125,{},{},{} +5840,Woe_Elven_Ears,Woe Elven Ears,5,20,,10,,0,,0,0xFFFFFFFF,7,2,512,,70,0,73,{},{},{} +5841,Shaman_Hat_,Shaman_Hat,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,30,1,596,{ bonus bLuk,2; },{},{} +5842,Loyal_Ring1,Loyal Ring1,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,1,0,{},{},{} +5843,Loyal_Ring2,Loyal Ring2,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,1,0,{ bonus bAllStats,2; },{},{} 5844,Loyal_Ring3,Loyal Ring3,5,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,1,0,{ bonus bAllStats,3; },{},{} -//5845,Buzzy_Ball_Board,Buzzy Ball Board,5,50,,400,,0,,0,0xFFFFFFFF,7,2,256,,1,1,641,{},{},{} +5845,Buzzy_Ball_Board,Buzzy Ball Board,5,50,,400,,0,,0,0xFFFFFFFF,7,2,256,,1,1,641,{},{},{} 5846,Buzzy_Ball_Gum,Buzzy Ball Gum,5,50,,100,,1,,0,0xFFFFFFFF,7,2,1,,1,0,572,{ bonus bMdef,5; },{},{} //5847,Fools_Day_Helmet,Fools Day Helmet,5,0,,0,,0,,0,0xFFFFFFFF,7,2,256,,1,0,647,{ bonus bInt,5; bonus bVit,-3; },{},{} //5848,Robin_Eyepatch,Robin Eyepatch,5,20,,0,,0,,0,0xFFFFFFFF,7,2,512,,1,0,50,{},{},{} @@ -5435,9 +5435,9 @@ 12389,Runstone_Storm,Pertz Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(strcharinfo(3)=="job3_rune02") { itemskill "RK_STORMBLAST",1; } },{},{} 12390,Runstone_Millennium,Verkana Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(strcharinfo(3)=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; } },{},{} 12391,Lucky_Egg_C,Lucky Egg,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -12392,Repair_A,Repair A,0,220,,70,,,,,0x00000400,8,2,,,,,,{/* madoheal rand(200,300),0; */},{},{} -12393,Repair_B,Repair B,0,500,,70,,,,,0x00000400,8,2,,,,,,{/* madoheal rand(300,400),0; */},{},{} -12394,Repair_C,Repair C,0,1100,,70,,,,,0x00000400,8,2,,,,,,{/* madoheal rand(400,500),0; */},{},{} +12392,Repair_A,Repair A,0,220,,70,,,,,0x00000400,8,2,,,,,,{/*madoheal rand(200,300),0; */},{},{} +12393,Repair_B,Repair B,0,500,,70,,,,,0x00000400,8,2,,,,,,{/*madoheal rand(300,400),0; */},{},{} +12394,Repair_C,Repair C,0,1100,,70,,,,,0x00000400,8,2,,,,,,{/*madoheal rand(400,500),0; */},{},{} 12395,Tantanmen,Tantan Noodle,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1519; },{},{} 12396,Fools_Day_Box,Gift Box?,11,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(1,10)==1) itemskill "AL_TELEPORT",1; else if(rand(1,10)==2) itemskill "AL_TELEPORT",3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill "ALL_REVERSEORCISH",1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10; },{},{} 12397,Fools_Day_Box2,Gift Box?,11,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(1,10)==1) itemskill "TF_DETOXIFY",1; else if(rand(1,10)==2) itemskill "TF_PICKSTONE",1; else if(rand(1,10)==3) itemskill "BA_FROSTJOKER",1; else if(rand(1,10)==4) itemskill "DC_SCREAM",1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill "AL_RUWACH",1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196; },{},{} @@ -5648,7 +5648,7 @@ 12646,Fried_Octopus_Legs,Fried Octopus Legs,2,20,,30,,,,,,,,,,,,,{},{},{} 12647,Sea_Ink,Sea Ink,2,20,,30,,,,,,,,,,,,,{},{},{} // -12699,Tikbalang_Belt,Tikbalang Belt,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ /* pet 2313; */ },{},{} +12699,Tikbalang_Belt,Tikbalang Belt,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 2313; },{},{} 12700,Upside_Down_Shirt,Upside Down Shirt,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ warp "malaya",242,211; },{},{} 12701,Old_Blue_Box_F,Old Blue Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 12702,Old_Bleu_Box,Old Navy Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem groupranditem(IG_BleuBox),1; getitem groupranditem(IG_BleuBox),1; },{},{} @@ -5897,14 +5897,14 @@ 13058,E_Combat_Knife_C,Combad Knife,4,1,,0,129,,1,0,0x028F5EEE,7,2,2,4,1,0,1,{},{},{} 13059,E_Asura_C,Asura,4,1,,0,120,,1,0,0x02000000,7,2,2,1,1,0,1,{},{},{} 13060,E_Counter_Dagger_C,Counter Dagger,4,1,,0,209,,1,0,0x00810204,7,2,2,4,1,0,1,{},{},{} -13061,Black_Wing,Black Wing,4,20,,600,142,,1,1,0x00020000,7,2,2,3,102,1,1,{ /* bonus2 bSkillAtk,"SC_FATALMENACE",30+(getrefine()*2); */ bonus bMatkRate,(getrefine()*3); },{},{} -13062,Ancient_Dagger,Ancient Dagger,4,20,,600,107,,0,0,0x028F5EEE,2,2,2,4,120,1,1,{ /* bonus bEquipmentMatk,120; */ bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,50; },{},{} +13061,Black_Wing,Black Wing,4,20,,600,142,,1,1,0x00020000,7,2,2,3,102,1,1,{ bonus2 bSkillAtk,"SC_FATALMENACE",30+(getrefine()*2); bonus bMatkRate,(getrefine()*3); },{},{} +13062,Ancient_Dagger,Ancient Dagger,4,20,,600,107,,0,0,0x028F5EEE,2,2,2,4,120,1,1,{ bonus bEquipmentMatk,120; bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,50; },{},{} //13063, //13064, //13065, 13066,P_Dagger3,Eden Dagger III,4,0,,0,165:80,,1,0,0xFE9F7EEF,7,2,2,3,60,0,1,{},{},{} 13067,Kris,Kris,4,20,,700,107:70,,1,1,0xFE9F7EEF,2,2,2,3,30,1,1,{ bonus2 bHpDrainRate,50,10; },{},{} -13068,Pompano,Pompano,4,0,,0,160:100,,3,0,0xFE9F7EEF,7,2,2,1,50,0,1,{ bonus bUnbreakableWeapon,0; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; /* autobonus "{ bonus bEquipmentMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; */ if(BaseLevel>99) { bonus bBaseAtk,10; /* bonus bEquipmentMatk,10; */ } },{},{} +13068,Pompano,Pompano,4,0,,0,160:100,,3,0,0xFE9F7EEF,7,2,2,1,50,0,1,{ bonus bUnbreakableWeapon,0; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bEquipmentMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bEquipmentMatk,10; } },{},{} 13069,As-nail,As-nail,4,56000,,500,160:80,,1,0,0x000654E2,7,2,2,4,110,1,1,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50); },{},{} 13070,Scarlet-nail,Scarlet-nail,4,56000,,500,160:80,,1,0,0x000654E2,7,2,2,4,110,1,1,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50); },{},{} //13071, @@ -6027,13 +6027,13 @@ 13307,Krieger_Huuma_Shuriken1,Glorious Shuriken,4,20,,0,55:90,,1,0,0x02000000,7,2,34,4,80,1,22,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; } },{},{} 13308,Huuma_Blaze_I,Huuma Blaze Shuriken,4,0,,0,230,,1,0,0x02000000,7,2,34,4,0,0,22,{ bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2; },{},{} 13309,Huuma_Giant_Wheel_C,Huuma Giant Wheel Shuriken,4,0,,0,99,,1,0,0x02000000,7,2,34,4,1,0,22,{},{},{} -13310,P_Huuma_Suriken1,P.Huuma Suriken I,4,0,,0,170,,1,0,0x02000000,7,2,34,3,60,0,22,{ /* bonus bEquipmentMatk,50; */ },{},{} +13310,P_Huuma_Suriken1,P.Huuma Suriken I,4,0,,0,170,,1,0,0x02000000,7,2,34,3,60,0,22,{ bonus bEquipmentMatk,50; },{},{} 13311,Sword_Huuma_Shuriken,Sword Huuma Shuriken,4,5000,,1500,170,,1,0,0x02000000,8,2,34,3,99,1,22,{ bonus bStr,3; },{},{} 13312,Prototype_Huuma_Shuriken,Prototype Huuma Shuriken,4,0,,3000,0,,1,0,0x02000000,8,2,34,4,99,1,22,{},{},{} -13313,Flower_Huuma_Shuriken,Flower Huuma Shuriken,4,100000,,1500,150,,1,2,0x02000000,8,2,34,3,110,1,22,{ /* bonus bEquipmentMatk,50; */ bonus bAtkEle,Ele_Fire; },{},{} -13314,Wave_Huuma_Shuriken,Wave Huuma Shuriken,4,100000,,1500,200,,1,0,0x02000000,8,2,34,4,110,1,22,{ /* bonus bEquipmentMatk,50; */ bonus bAtkEle,Ele_Water; },{},{} -13315,Thunderstorm_Huuma_Shuriken,Thunderstorm Huuma Shuriken,4,100000,,1500,200,,1,0,0x02000000,8,2,34,4,110,1,22,{ /* bonus bEquipmentMatk,50; */ bonus bAtkEle,Ele_Wind; },{},{} -13316,Enhance_Huuma_Shuriken,Enhance Huuma Shuriken,4,20,,1500,55,,1,1,0x02000000,7,2,34,3,1,1,22,{ bonus bUnbreakableWeapon,0; bonus bBaseAtk,10*getrefine(); /* bonus bEquipmentMatk,5*getrefine(); */ bonus bLongAtkRate,getrefine(); if(BaseLevel>=70) { bonus bBaseAtk,5*((BaseLevel-60)/10); } },{},{} +13313,Flower_Huuma_Shuriken,Flower Huuma Shuriken,4,100000,,1500,150,,1,2,0x02000000,8,2,34,3,110,1,22,{ bonus bEquipmentMatk,50; bonus bAtkEle,Ele_Fire; },{},{} +13314,Wave_Huuma_Shuriken,Wave Huuma Shuriken,4,100000,,1500,200,,1,0,0x02000000,8,2,34,4,110,1,22,{ bonus bEquipmentMatk,50; bonus bAtkEle,Ele_Water; },{},{} +13315,Thunderstorm_Huuma_Shuriken,Thunderstorm Huuma Shuriken,4,100000,,1500,200,,1,0,0x02000000,8,2,34,4,110,1,22,{ bonus bEquipmentMatk,50; bonus bAtkEle,Ele_Wind; },{},{} +13316,Enhance_Huuma_Shuriken,Enhance Huuma Shuriken,4,20,,1500,55,,1,1,0x02000000,7,2,34,3,1,1,22,{ bonus bUnbreakableWeapon,0; bonus bBaseAtk,10*getrefine(); bonus bEquipmentMatk,5*getrefine(); bonus bLongAtkRate,getrefine(); if(BaseLevel>=70) { bonus bBaseAtk,5*((BaseLevel-60)/10); } },{},{} // More 1-Handed Swords 13400,Cutlas_,Cutlus,4,20,,900,150,,1,1,0x000654E2,7,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} 13401,Excalibur_C,Excalibur,4,1,,0,199,,1,0,0x000654E2,7,2,2,4,1,0,2,{ bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy; },{},{} @@ -6262,10 +6262,10 @@ 13688,Spanner_Box1,Refined Wrench Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1534,604800; },{},{} 13689,Bok_Choy_Box,Bok Choy Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7766,100; },{},{} 13690,Chung_E_Cake_Box,Green Maiden Cake Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7767,100; },{},{} -//13691,Freyja_Overcoat_Box,Freya's Clothes Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2369,1,604800; },{},{} -//13692,Freyja_Boots_Box,Freya's Boots Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2428,1,604800; },{},{} -//13693,Freyja_Cape_Box,Freya's Manteau Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2533,1,604800; },{},{} -//13694,Freyja_Crown_Box,Freya's Crown Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5306,1,604800; },{},{} +13691,Freyja_Overcoat_Box,Freya's Clothes Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2369,604800; },{},{} +13692,Freyja_Boots_Box,Freya's Boots Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2428,604800; },{},{} +13693,Freyja_Cape_Box,Freya's Manteau Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2533,604800; },{},{} +13694,Freyja_Crown_Box,Freya's Crown Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5306,1,604800; },{},{} 13695,Battle_Manual25_Box,Field Manual 25% Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14532,10; },{},{} 13696,Battle_Manual100_Box,Field Manual 100% Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14533,10; },{},{} 13697,J_Blessing10_Box,Blessing Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12215,10; },{},{} @@ -6435,8 +6435,8 @@ 13861,Mini_Battle_Manual_Box,Small Field Manual Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12208,4; },{},{} 13862,Trial_Box,Trial Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12208,2; getitem 12215,15; getitem 12216,15; },{},{} 13863,Repair_Scroll_Box10,Repair Weapon Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10; },{},{} -//13864,Hockey_Mask_Box,Hockey Mask Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5314,604800; },{},{} -//13865,Observer_Box,Observer Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5315,604800; },{},{} +13864,Hockey_Mask_Box,Hockey Mask Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5314,604800; },{},{} +13865,Observer_Box,Observer Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5315,604800; },{},{} 13866,Flying_Angel_Box,Flying Angel Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5210,1; },{},{} 13867,Neko_Mimi_Box,Neko Mimi Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5099,1; },{},{} 13868,MFH_Box,Moonlight Flower Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5214,1; },{},{} @@ -6490,13 +6490,13 @@ 13916,Squirrel_Box,Squirrel Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12288,604800; },{},{} 13917,Gogo_Box,Gogo Magic Powder Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 12289,604800; },{},{} //13918,?Drooping_W_Kitty_Box?,Koneko Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5372,1; },{},{} -//13919,?L_Magestic_Goat_Box?,Baphomet Horns Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5374,1; },{},{} -//13920,?Satanic_Chain_P_Box?,Flying Evil Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5376,1; },{},{} -//13921,?Antique_Pipe_Box?,Gentleman's Pipe Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5377,1; },{},{} -//13922,?Rabbit_Ear_Hat_Box?,Bunny Top Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5378,1; },{},{} -//13923,?Darkness_Helm_Box?,Dark Randgris Helm Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5373,1; },{},{} -//13924,?L_Orc_Hero_Helm_Box?,Orc Hero Headdress Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5375,1; },{},{} -//13925,Year_Of_Mouse_Scroll,... GoodLuck Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +13919,?L_Magestic_Goat_Box?,Baphomet Horns Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5374,1; },{},{} +13920,?Satanic_Chain_P_Box?,Flying Evil Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5376,1; },{},{} +13921,?Antique_Pipe_Box?,Gentleman's Pipe Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5377,1; },{},{} +13922,?Rabbit_Ear_Hat_Box?,Bunny Top Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5378,1; },{},{} +13923,?Darkness_Helm_Box?,Dark Randgris Helm Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5373,1; },{},{} +13924,?L_Orc_Hero_Helm_Box?,Orc Hero Headdress Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5375,1; },{},{} +13925,Year_Of_Mouse_Scroll,... GoodLuck Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 13926,Crusader_Card_Box,Crusader Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4371,1; getitem 4311,1; getitem 4319,1; getitem 4331,1; },{},{} 13927,Alchemist_Card_Box,Alchemist Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4281,1; getitem 4233,1; getitem 4343,1; getitem 4186,1; getitem 4036,1; },{},{} 13928,Rogue_Card_Box,Rogue Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4039,1; getitem 4210,1; getitem 4257,1; getitem 4230,1; getitem 4348,1; },{},{} @@ -6539,8 +6539,8 @@ 13965,Tayelin_Doll_Hat_Box,Tailring Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5343,1; },{},{} 13966,Binit_Doll_Hat_Box,Vinit Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5344,1; },{},{} 13967,Debril_Doll_Hat_Box,W Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5345,1; },{},{} -//13968,Bubblegum_Lower_Box,Bubble Gum Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5394,86400;},{},{} -//13969,Lucky_Clip_Box,Lucky Clip Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2742,86400; },{},{} +13968,Bubblegum_Lower_Box,Bubble Gum Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5394,86400;},{},{} +13969,Lucky_Clip_Box,Lucky Clip Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2742,86400; },{},{} 13970,Iron_10_Box,Iron Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 998,10; },{},{} 13971,Steel_10_Box,Steel Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 999,10; },{},{} 13972,Coal_10_Box,Coal Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1003,10; },{},{} @@ -6610,8 +6610,8 @@ 14036,F_New_Style_Coupon_Box,New Style Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7622,1; },{},{} 14037,F_Repair_Scroll_Box,Repair Weapon Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14521,5; getitem 1002,5; getitem 998,5; getitem 756,5; getitem 999,5; },{},{} 14038,F_Repair_Scroll_Box10,Repair Weapon Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10; },{},{} -//14039,F_Hockey_Mask_Box,Hockey Mask Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5314,604800; },{},{} -//14040,F_Observer_Box,Observer Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5315,604800; },{},{} +14039,F_Hockey_Mask_Box,Hockey Mask Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5314,604800; },{},{} +14040,F_Observer_Box,Observer Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5315,604800; },{},{} 14041,F_WOB_Rune_Box5,Yellow Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14582,5; },{},{} 14042,F_WOB_Rune_Box10,Yellow Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14582,10; },{},{} 14043,F_WOB_Schwaltz_Box5,Green Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14583,5; },{},{} @@ -6799,10 +6799,10 @@ 14225,Quagmire_Scroll_Box30,Quagmire Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14594,30; },{},{} 14226,Quagmire_Scroll_Box50,Quagmire Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14594,50; },{},{} 14227,Healing_Staff_Box,Healing Staff Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1638,604800; },{},{} -//14228,Praxinus_Box,Praccsinos Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2752,604800; },{},{} -//14229,Cherry_Blossom_Scroll,Cherry Blossom Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -//14230,Note_Headphones_Box,Note Headphones Box,18,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5151,1; },{},{} -//14231,Novice_Breastplate_Boxes,Novice Breastplate Boxes,18,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14228,Praxinus_Box,Praccsinos Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2752,604800; },{},{} +14229,Cherry_Blossom_Scroll,Cherry Blossom Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +14230,Note_Headphones_Box,Note Headphones Box,18,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5151,1; },{},{} +14231,Novice_Breastplate_Boxes,Novice Breastplate Boxes,18,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 14232,Yggdrasilberry_Box_,Yggdrasil Berry 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 607,10; },{},{} 14233,Dead_Tree_Branch_Box1,Dead Branch 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 604,10; },{},{} 14234,Dead_Tree_Branch_Box2,Dead Branch 25 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 604,25; },{},{} @@ -6852,21 +6852,21 @@ 14278,Quagmire_30_Scroll_Box2,Quagmire Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14594,30; },{},{} 14279,Quagmire_50_Scroll_Box2,Quagmire Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14594,50; },{},{} 14280,Healing_Staff_Box2,Healing Staff Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1638,1; },{},{} -//14281,Praccsinos_Box,Praccsinos_Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2752,1; },{},{} +14281,Praccsinos_Box,Praccsinos_Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2752,1; },{},{} 14282,Emperium_Box,Emperium Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 714,1; },{},{} 14283,Marriage_Certificate_Box,Written Oath Of Marriage Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6026,1; },{},{} -//14284,Muffler_Box,Muffler Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2548,1; },{},{} -//14285,Balkiriah_Shield_Box,Balkiriah Shield Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2137,1; },{},{} -//14286,Skull_Ring_Box,Skull Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2763,1; },{},{} +14284,Muffler_Box,Muffler Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2548,1; },{},{} +14285,Balkiriah_Shield_Box,Balkiriah Shield Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2137,1; },{},{} +14286,Skull_Ring_Box,Skull Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2763,1; },{},{} 14287,Baricade_Repair_Kit,Barricade Repair Kit,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1019,30; getitem 999,10; getitem 1011,10; getitem 984,5; },{},{} 14288,Guardian_Stone_Repair_Kit,Guardian Stone Repair Kit,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 984,1; getitem 985,1; getitem 7049,30; getitem 717,5; getitem 716,5; getitem 715,5; },{},{} 14289,Cloth_Dye_Coupon_Box,New Clothing Dye Coupon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6046,1; },{},{} 14290,Cloth_Dye_Coupon2_Box,Original Clothing Dye Coupon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6047,1; },{},{} 14291,Cloth_Dye_Coupon3_Box,Clothing Dye Coupon Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6046,1; },{},{} 14292,Cloth_Dye_Coupon4_Box,Clothing Dye Coupon Box II,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6047,1; },{},{} -//14293,Mercenary_Contract_Box,Mercenary Contract Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,1; },{},{} -//14294,Mercenary_Contract_Box5,Mercenary Contract Box 5ea,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,5; },{},{} -//14295,Mercenary_Contract_Box10,Mercenary Contract Box 10ea,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,10; },{},{} +14293,Mercenary_Contract_Box,Mercenary Contract Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,1; },{},{} +14294,Mercenary_Contract_Box5,Mercenary Contract Box 5ea,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,5; },{},{} +14295,Mercenary_Contract_Box10,Mercenary Contract Box 10ea,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,10; },{},{} 14296,Angel_Scroll,Angel Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 14297,Devil_Scroll,Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 14300,Mask_Of_Ifrit_Box,Mask Of Ifrit Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5420,1; },{},{} @@ -7006,16 +7006,16 @@ 15000,Bone_Plate,Bone Plate,5,20,,1000,,60,,1,0x000654E2,2,2,16,,85,1,0,{ bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRate,RC_DemiHuman,10; bonus2 bIgnoreDefRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10; },{},{} 15001,Odin's_Blessing_I,Odin's Blessing,5,0,,0,,10,,0,0xFFFFFFFE,7,2,16,,0,0,0,{},{},{} 15002,Rune_Plate,Rune Plate,5,0,,0,,95,,1,0x00000080,7,2,16,,99,1,0,{},{},{} -//15003,Freyja_SRobe7,Freyja SRobe7,5,0,,300,,7,,0,0xFFFFFFFF,7,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{} -//15004,Freyja_SRobe30,Freyja SRobe30,5,0,,300,,7,,0,0xFFFFFFFF,7,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{} -//15005,Freyja_SRobe60,Freyja SRobe60,5,0,,300,,7,,0,0xFFFFFFFF,7,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{} -//15006,Freyja_SRobe90,Freyja SRobe90,5,0,,300,,7,,0,0xFFFFFFFF,7,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{} +15003,Freyja_SRobe7,Freyja SRobe7,5,0,,300,,7,,0,0xFFFFFFFF,7,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{} +15004,Freyja_SRobe30,Freyja SRobe30,5,0,,300,,7,,0,0xFFFFFFFF,7,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{} +15005,Freyja_SRobe60,Freyja SRobe60,5,0,,300,,7,,0,0xFFFFFFFF,7,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{} +15006,Freyja_SRobe90,Freyja SRobe90,5,0,,300,,7,,0,0xFFFFFFFF,7,2,16,,20,0,0,{ bonus bMaxHP,700; },{},{} 15007,Time_Keepr_Robe,Time Keeper Robe,5,30000,,0,,62,,0,0xFFFFFFFF,7,2,16,,1,1,0,{ bonus bMdef,1; bonus bStr,2; bonus bMaxHP,200; },{},{} 15008,Flame_Sprits_Armor__,Flame Sprits Armor,5,20,,1000,,25,,0,0xFFFFFFFF,7,2,16,,1,1,0,{ bonus bMdef,1; bonus2 bSubEle,Ele_Fire,5; },{},{} 15009,Para_Team_Uniform1,Eden Team Uniform I,5,0,,0,,35,,0,0xFFFFFFFF,7,2,16,,12,0,0,{ bonus bMaxHP,100; bonus bMaxSP,10; },{},{} 15010,Para_Team_Uniform2,Eden Team Uniform II,5,0,,0,,46,,0,0xFFFFFFFF,7,2,16,,26,0,0,{ bonus bMaxHP,200; bonus bMaxSP,20; },{},{} 15011,Para_Team_Uniform3,Eden Team Uniform III,5,0,,0,,58,,0,0xFFFFFFFF,7,2,16,,40,0,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMdef,5; },{},{} -15012,Puente_Robe,Puente Robe,5,12000,,400,,42,,1,0xFFFFFFFF,7,2,16,,22,1,0,{ /* bonus bFixedCastrate,-3; */ bonus bHealPower,5; },{},{} +15012,Puente_Robe,Puente Robe,5,12000,,400,,42,,1,0xFFFFFFFF,7,2,16,,22,1,0,{ bonus bFixedCastrate,-3; bonus bHealPower,5; },{},{} 15013,Claire_Suits,Claire Suits,5,28000,,2800,,58,,1,0xFFFFFFFE,2,2,16,,22,1,0,{},{},{} 15014,Ebone_Armor,Ebon Armor,5,40000,,4500,,93,,1,0x00004080,8,2,16,,100,1,0,{},{},{} 15015,Upg_Adv_Suit,Upg Adv Suit,5,20,,150,,25,,1,0xFFFFFFFF,7,2,16,,1,1,0,{ bonus bMaxHPRate,3; },{},{} @@ -7071,14 +7071,14 @@ 16007,Mjolnir_C,Mjolnir,4,20,,0,250,,1,0,0x000444A2,7,2,2,4,95,0,8,{ bonus bAtkEle,Ele_Wind; bonus bStr,15; bonus bDex,40; },{},{} 16008,F_Spanner_C,Spanner,4,2,,0,150,,1,0,0x00008110,7,2,2,3,0,0,8,{},{},{} 16009,E_Spanner_C,Spanner,4,2,,0,150,,1,0,0x00008110,7,2,2,3,0,0,8,{},{},{} -16010,Red_Ether_Bag,Red Ether Bag,4,20,,0,15:100,,1,1,0x0004C5B2,7,2,2,3,102,1,8,{ /* if(getrefine()>=6){ bonus2 bSkillAtk,"GN_CRAZYWEED",20+((getrefine()-5)*2); bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20+((getrefine()-5)*2); } else { bonus2 bSkillAtk,"GN_CRAZYWEED",20; bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20; } */ },{},{} +16010,Red_Ether_Bag,Red Ether Bag,4,20,,0,15:100,,1,1,0x0004C5B2,7,2,2,3,102,1,8,{ if(getrefine()>=6){ bonus2 bSkillAtk,"GN_CRAZYWEED",20+((getrefine()-5)*2); bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20+((getrefine()-5)*2); } else { bonus2 bSkillAtk,"GN_CRAZYWEED",20; bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20; } },{},{} //16011, //16012, 16013,Judgement_Mace1,Judgement Mace I,4,20,,1200,140:180,,1,2,0x00000100,2,2,2,3,100,1,8,{ bonus bStr,1; bonus bInt,1; autobonus "{ bonus2 bAddRace,RC_Demon,20; }",10,7000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_BLOODDRAIN; }"; },{},{} 16014,P_Mace3,Eden Mace III,4,0,,0,172,,1,0,0x0004C5B3,7,2,2,3,60,0,8,{},{},{} //16015, 16016,Tuna,Tuna,4,0,,0,180,,1,0,0x0004C5B3,7,2,2,1,50,0,8,{ bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Stun,100; bonus3 bAutoSpell,"SM_BASH",5+5*(getskilllv("SM_BASH")==10),10; if(BaseLevel>99) { bonus bBaseAtk,20; } },{},{} -16017,Bloody_Cross,Bloody Cross,4,20,,1500,170,,1,0,0x00008110,7,2,2,4,100,1,8,{ bonus bAtkEle,Ele_Dark; /* bonus3 bAutoSpell,"WL_HELLINFERNO",1,10+(getrefine()*5); */ },{},{} +16017,Bloody_Cross,Bloody Cross,4,20,,1500,170,,1,0,0x00008110,7,2,2,4,100,1,8,{ bonus bAtkEle,Ele_Dark; bonus3 bAutoSpell,"WL_HELLINFERNO",1,10+(getrefine()*5); },{},{} 16018,Judgement_Mace2,Judgement Mace II,4,20,,1200,170:180,,1,1,0x00000100,2,2,2,3,130,1,8,{ bonus bStr,2; bonus bInt,2; autobonus "{ bonus2 bAddRace,RC_Demon,40; }",10,7000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_BLOODDRAIN; }"; },{},{} //16019, 16020,Bellum_Stunner,Bellum Stunner,4,20,,1500,170,,1,0,0x0004C5B3,7,2,2,4,95,1,8,{ bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Stun,1000+getrefine(); bonus bAspdRate,getrefine(); },{},{} @@ -7202,14 +7202,14 @@ 18100,Shooting_Star,Shooting Star,4,20,,0,190,,5,0,0x00080800,7,2,34,4,1,1,11,{ bonus bLongAtkRate,20; },{},{} 18101,F_Bow_Of_Rudra_C,Rudra Bow,4,2,,0,185,,5,0,0x000A0848,7,2,34,4,0,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{} 18102,E_Bow_Of_Rudra_C,Rudra Bow,4,2,,0,185,,5,0,0x000A0848,7,2,34,4,0,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{} -18103,Mystic_Bow,Mystic Bow,4,0,,1700,75,,5,0,0x00000400,8,2,34,3,105,1,11,{ /* bonus bEquipmentMatk,100; */ bonus bInt,4; },{},{} +18103,Mystic_Bow,Mystic Bow,4,0,,1700,75,,5,0,0x00000400,8,2,34,3,105,1,11,{ bonus bEquipmentMatk,100; bonus bInt,4; },{},{} //18104, //18105, 18106,P_Bow3,Eden Bow III,4,0,,0,140,,5,0,0x000A0848,7,2,34,3,60,0,11,{},{},{} 18107,Malangdo_Crab,Malangdo Crab,4,0,,0,120,,5,0,0x000A0848,7,2,34,1,50,0,11,{ bonus bUnbreakableWeapon,0; bonus bLuk,3; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bLongAtkRate,10; } },{},{} 18108,Zebra_Eel,Zebra Eel,4,0,,0,180,,5,0,0x00080800,7,2,34,1,50,0,11,{ bonus bUnbreakableWeapon,0; bonus bAgi,3; autobonus "{ bonus bAspd,2; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(BaseLevel>99) { bonus bLongAtkRate,10; } },{},{} -18109,Thief_Crossbow,Thief Crossbow,4,56000,,1100,150,,5,2,0x00020000,7,2,34,4,100,1,11,{ /* bonus2 bSkillAtk,"SC_TRIANGLESHOT",(getrefine()/2); */ },{},{} -18110,Giant_Crossbow,Giant Crossbow,4,56000,,900,160,,5,2,0x00000800,7,2,34,4,110,1,11,{ /* bonus2 bSkillAtk,"RA_ARROWSTORM",(getrefine()/5); */ if(readparam(bAgi)>=120){ bonus bAspd,1; } },{},{} +18109,Thief_Crossbow,Thief Crossbow,4,56000,,1100,150,,5,2,0x00020000,7,2,34,4,100,1,11,{ bonus2 bSkillAtk,"SC_TRIANGLESHOT",(getrefine()/2); },{},{} +18110,Giant_Crossbow,Giant Crossbow,4,56000,,900,160,,5,2,0x00000800,7,2,34,4,110,1,11,{ bonus2 bSkillAtk,"RA_ARROWSTORM",(getrefine()/5); if(readparam(bAgi)>=120){ bonus bAspd,1; } },{},{} 18111,Creeper_Bow,Creeper Bow,4,56000,,1500,150,,5,2,0x00080800,7,2,34,3,120,1,11,{ bonus bDex,1; bonus3 bAutoSpell,"PF_SPIDERWEB",1,10; },{},{} //18112, 18113,Bellum_Balista,Bellum Balista,4,20,,1100,50,,5,0,0x000A0848,7,2,34,4,95,1,11,{ bonus2 bSPVanishRate,10000,4; bonus bAspd,-5; },{},{} @@ -7223,7 +7223,7 @@ 18506,Hattah_Black,Hattah Black,5,12000,,4000,,2,,1,0xFFFFFFFF,7,2,769,,1,1,676,{},{},{} 18507,Elven_Ears_,Elven Ears,5,20,,100,,0,,1,0xFFFFFFFE,7,2,512,,70,0,73,{},{},{} // -18514,Para_Team_Hat2,Eden Team Hat II,5,0,,0,,5,,1,0xFFFFFFFF,7,2,256,,60,1,682,{ autobonus "{ bonus bBaseAtk,10; }",50,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; /* autobonus "{ bonus bEquipmentMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }"; */ },{},{} +18514,Para_Team_Hat2,Eden Team Hat II,5,0,,0,,5,,1,0xFFFFFFFF,7,2,256,,60,1,682,{ autobonus "{ bonus bBaseAtk,10; }",50,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bEquipmentMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }"; },{},{} 18515,RTC_Winner_Hat,RTC Winner Hat,5,20,,100,,2,,0,0xFFFFFFFF,7,2,512,,1,0,683,{},{},{} 18516,RTC_2nd_Winner_Hat,RTC 2nd Winner Hat,5,20,,100,,2,,0,0xFFFFFFFF,7,2,512,,1,0,684,{},{},{} 18517,RTC_3rd_Winner_Hat,RTC 3rd Winner Hat,5,20,,100,,2,,0,0xFFFFFFFF,7,2,512,,1,0,685,{},{},{} @@ -7238,7 +7238,7 @@ 18527,Dark_Pumpkin_Hat,Dark Pumpkin-head,5,20,,500,,5,,0,0xFFFFFFFF,7,2,256,,45,1,691,{ bonus2 bAddMonsterDropItem,12192,20; bonus bMdef,5; bonus bAllStats,2; },{},{} 18539,Skull_Cap,Skull Cap,5,40,,200,,5,,1,0xFFFFFFFF,7,2,256,,10,1,713,{ bonus bMatkRate,2; if(getrefine() >= 5) { bonus bMatkRate,3; } if(getrefine() >= 7) { bonus bMatkRate,3; } },{},{} // -18570,Ancient_Gold_Ornament,Ancient Gold Ornament,5,20,,400,,7,,1,0xFFFFFFFE,7,2,256,,100,1,739,{ if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddRace,RC_Boss,8; bonus2 bAddRace,RC_NonBoss,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ /* bonus bEquipmentMatk,8; */ } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; } },{},{} +18570,Ancient_Gold_Ornament,Ancient Gold Ornament,5,20,,400,,7,,1,0xFFFFFFFE,7,2,256,,100,1,739,{ if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddRace,RC_Boss,8; bonus2 bAddRace,RC_NonBoss,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ bonus bEquipmentMatk,8; } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; } },{},{} // 18580,Yggdrasil_Crown,Yggdrasil Crown,5,20,,200,,3,,0,0xFFFFFFFF,7,2,256,,1,1,724,{ bonus bMdef,3; bonus bHealPower,2; bonus bHealpower2,10; if(getrefine() >= 7){ bonus bHealPower,5; } if(getrefine() >= 9){ bonus bHealPower,3; } },{},{} // diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index 65c1704a8..d1a9601f8 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -12,7 +12,7 @@ CREATE TABLE `item_db` ( `price_sell` mediumint(10) unsigned default NULL, `weight` smallint(5) unsigned NOT NULL default '0', `attack` smallint(3) unsigned default NULL, - `defence` tinyint(3) unsigned default NULL, + `defence` smallint(5) NULL default NULL, `range` tinyint(2) unsigned default NULL, `slots` tinyint(2) unsigned default NULL, `equip_jobs` int(12) unsigned default NULL, @@ -907,7 +907,7 @@ REPLACE INTO `item_db` VALUES (1627,'Staffy','Staffy',4,20,NULL,0,40,NULL,1,NULL REPLACE INTO `item_db` VALUES (1628,'Survival_Rod_C','Refined Survivor\'s Rod',4,1,NULL,0,71,NULL,1,NULL,0x00818314,7,2,2,3,NULL,NULL,10,'bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500;',NULL,NULL); REPLACE INTO `item_db` VALUES (1629,'Walking_Stick','Gentleman\'s Staff',4,20,NULL,500,40,NULL,1,1,0x00818314,7,2,2,4,50,1,10,'bonus bMatkRate,15; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (1630,'Release_Of_Wish','Release of Wish',4,20,NULL,500,30,NULL,1,NULL,0x00810204,7,2,2,3,50,1,10,'bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; autobonus "{bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000;}",10,10000,BF_MAGIC,"{specialeffect2 EF_HEAL;}";',NULL,NULL); -REPLACE INTO `item_db` VALUES (1631,'Holy_Stick','Holy Stick',4,20,NULL,500,50,NULL,1,1,0x00008100,7,2,2,4,70,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,156,-25; bonus2 bCastrate,77,-25; bonus2 bCastrate,79,-25;',NULL,NULL); +REPLACE INTO `item_db` VALUES (1631,'Holy_Stick','Holy Stick',4,20,NULL,500,50,NULL,1,1,0x00008100,7,2,2,4,70,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bVariableCastrate,156,-25; bonus2 bVariableCastrate,77,-25; bonus2 bVariableCastrate,79,-25;',NULL,NULL); REPLACE INTO `item_db` VALUES (1632,'BF_Staff1','Warlock\'s Magic Wand',4,20,NULL,0,70,NULL,1,NULL,0x00818314,7,2,2,3,80,1,10,'bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (1633,'BF_Staff2','Warlock\'s Battle Wand',4,20,NULL,0,70,NULL,1,NULL,0x00818314,7,2,2,3,80,1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (1634,'BF_Staff3','Strong Recovery Wand',4,20,NULL,0,70,NULL,1,NULL,0x00818314,7,2,2,3,80,1,10,'bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;',NULL,NULL); @@ -922,7 +922,7 @@ REPLACE INTO `item_db` VALUES (1642,'Staff_Of_Darkness','Staff Of Darkness',4,20 REPLACE INTO `item_db` VALUES (1643,'Dead_Tree_Cane','Dead Tree Cane',4,20,NULL,100,100,NULL,1,NULL,0x00818314,7,2,2,4,70,1,10,'bonus bIntMatk,15; bonus bInt,4; if(getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; }',NULL,NULL); REPLACE INTO `item_db` VALUES (1644,'Piercing_Staff_M','Staff of Piercing',4,20,NULL,500,80,NULL,1,NULL,0x00018314,2,2,2,3,70,1,10,'bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine();',NULL,NULL); REPLACE INTO `item_db` VALUES (1645,'Lich_Bone_Wand_M','Lich\'s Bone Wand',4,20,NULL,800,60,NULL,1,2,0x00018314,2,2,2,3,70,1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1646,'La\'cryma_Stick','La\'cryma Stick',4,20,NULL,500,30,NULL,1,2,0x00010204,2,2,2,3,50,1,10,'bonus bInt,4; bonus bMatkRate,15; bonus bMdef,1; bonus2 bSkillAtk,"WZ_STORMGUST",getrefine(); if(getrefine()>9) bonus2 bCastRate,"WZ_STORMGUST",-8;',NULL,NULL); +REPLACE INTO `item_db` VALUES (1646,'La\'cryma_Stick','La\'cryma Stick',4,20,NULL,500,30,NULL,1,2,0x00010204,2,2,2,3,50,1,10,'bonus bInt,4; bonus bMatkRate,15; bonus bMdef,1; bonus2 bSkillAtk,"WZ_STORMGUST",getrefine(); if(getrefine()>9) bonus2 bVariableCastrate,"WZ_STORMGUST",-8;',NULL,NULL); REPLACE INTO `item_db` VALUES (1647,'Croce_Staff','Croce Staff',4,20,NULL,500,30,NULL,1,1,0x00008110,2,2,2,3,50,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bInt,4; bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",getskilllv("AL_BLESSING")>1?getskilllv("AL_BLESSING"):1,20;',NULL,NULL); REPLACE INTO `item_db` VALUES (1648,'Staff_Of_Bordeaux','Staff Of Bordeaux',4,20,NULL,500,30,NULL,1,NULL,0x00010204,2,2,2,4,50,1,10,'bonus bMatkRate,15; bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY")==5) { bonus bUseSPrate,-15; bonus bInt,3; }',NULL,NULL); # Bows @@ -1018,10 +1018,10 @@ REPLACE INTO `item_db` VALUES (1820,'Electric_Fist','Electric Fist',4,20,NULL,65 REPLACE INTO `item_db` VALUES (1821,'Seismic_Fist','Seismic Fist',4,20,NULL,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (1822,'Combo_Battle_Glove','Combo Battle Glove',4,20,NULL,500,30,NULL,1,4,0x00008100,7,2,2,3,60,1,12,'bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; bonus2 bSkillAtk,"MO_CHAINCOMBO",15; bonus2 bSkillAtk,"MO_COMBOFINISH",20;',NULL,NULL); REPLACE INTO `item_db` VALUES (1823,'BF_Knuckle1','Valorous Battle Fist',4,20,NULL,0,30,NULL,1,NULL,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (1824,'BF_Knuckle2','Brave Battle Fist',4,20,NULL,0,30,NULL,1,NULL,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bCastrate,271,-25; autobonus "{bonus2 bCastrate,271,-100;}",50,6000,BF_WEAPON,"{specialeffect2 EF_SUFFRAGIUM;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db` VALUES (1824,'BF_Knuckle2','Brave Battle Fist',4,20,NULL,0,30,NULL,1,NULL,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bVariableCastrate,271,-25; autobonus "{bonus2 bVariableCastrate,271,-100;}",50,6000,BF_WEAPON,"{specialeffect2 EF_SUFFRAGIUM;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (1825,'Horn_Of_Hilthrion','Horn of Hillslion',4,20,NULL,600,95,NULL,1,3,0x00008000,2,2,2,3,60,1,12,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; bonus3 bAutoSpell,"MO_CALLSPIRITS",5,100;',NULL,NULL); REPLACE INTO `item_db` VALUES (1826,'Krieger_Knuckle1','Glorious Claw',4,20,NULL,0,30,NULL,1,NULL,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(getrefine()*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50); }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1827,'Krieger_Knuckle2','Glorious Fist',4,20,NULL,0,30,NULL,1,NULL,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; }',NULL,NULL); +REPLACE INTO `item_db` VALUES (1827,'Krieger_Knuckle2','Glorious Fist',4,20,NULL,0,30,NULL,1,NULL,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; }',NULL,NULL); REPLACE INTO `item_db` VALUES (1828,'Monk_Knuckle','Monk Knuckle',4,20,NULL,0,150,NULL,1,NULL,0x00008100,7,2,2,4,NULL,NULL,12,'bonus bInt,2; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25;',NULL,NULL); REPLACE INTO `item_db` VALUES (1829,'Fist_C','Fist',4,NULL,NULL,0,150,NULL,1,NULL,0x00008100,7,2,2,3,1,NULL,12,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); # Instruments @@ -1090,13 +1090,13 @@ REPLACE INTO `item_db` VALUES (1981,'Krieger_Whip1','Glorious Lariat',4,20,NULL, REPLACE INTO `item_db` VALUES (1982,'Phenomena_Whip','Phenomena Whip',4,20,NULL,0,160,NULL,2,NULL,0x00080000,7,NULL,2,4,NULL,NULL,14,'bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25;',NULL,NULL); REPLACE INTO `item_db` VALUES (1983,'Rante_C','Rante Whip',4,NULL,NULL,0,170,NULL,2,NULL,0x00080000,7,NULL,2,3,1,NULL,14,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); # Additional 2-Handed Staffs -REPLACE INTO `item_db` VALUES (2000,'Destruction_Rod','Staff of Destruction',4,20,NULL,2500,130,NULL,1,1,0x00000200,2,2,34,4,80,1,23,'bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,366,-50;',NULL,NULL); +REPLACE INTO `item_db` VALUES (2000,'Destruction_Rod','Staff of Destruction',4,20,NULL,2500,130,NULL,1,1,0x00000200,2,2,34,4,80,1,23,'bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bVariableCastrate,366,-50;',NULL,NULL); REPLACE INTO `item_db` VALUES (2001,'Divine_Cross','Divine Cross',4,20,NULL,1500,120,NULL,1,NULL,0x00008100,7,2,34,4,70,1,23,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15;',NULL,NULL); REPLACE INTO `item_db` VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff',4,20,NULL,0,70,NULL,1,NULL,0x00018314,7,2,34,4,80,1,23,'bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bIgnoreMdefRate,RC_DemiHuman,5+(getrefine()-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (2003,'Destruction_Rod_M','Staff of Destruction',4,20,NULL,2500,130,NULL,1,1,0x00000200,2,2,34,4,80,1,23,'bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,366,-50;',NULL,NULL); +REPLACE INTO `item_db` VALUES (2003,'Destruction_Rod_M','Staff of Destruction',4,20,NULL,2500,130,NULL,1,1,0x00000200,2,2,34,4,80,1,23,'bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bVariableCastrate,366,-50;',NULL,NULL); REPLACE INTO `item_db` VALUES (2004,'Kronos','Kronos',4,20,NULL,1000,30,NULL,1,NULL,0x00010204,2,2,34,4,50,1,23,'bonus bMatkRate,20; bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus "{bonus bMatkRate,12; bonus buseSPRate,20;}",1,5000,BF_MAGIC,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); REPLACE INTO `item_db` VALUES (2005,'Dea_Staff','Dea Staff',4,20,NULL,1000,30,NULL,1,1,0x00008110,2,2,34,3,50,1,23,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15+getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{}",20,1000,"AL_HEAL","{specialeffect2 EF_MAGICALATTHIT; heal 0,200;}";',NULL,NULL); -REPLACE INTO `item_db` VALUES (2006,'G_Staff_Of_Light','Staff Of Light',4,20,NULL,1900,80,NULL,1,NULL,0x00810204,7,2,34,4,60,1,23,'/* bonus bIntMatk,150; */ bonus bAtkEle,Ele_Holy; bonus bInt,6;',NULL,NULL); +REPLACE INTO `item_db` VALUES (2006,'G_Staff_Of_Light','Staff Of Light',4,20,NULL,1900,80,NULL,1,NULL,0x00810204,7,2,34,4,60,1,23,'bonus bIntMatk,150; bonus bAtkEle,Ele_Holy; bonus bInt,6;',NULL,NULL); # Shields # =================================================================== REPLACE INTO `item_db` VALUES (2101,'Guard','Guard',5,500,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,NULL,1,1,NULL,NULL,NULL); @@ -1370,7 +1370,7 @@ REPLACE INTO `item_db` VALUES (2424,'Tidal_Shoes','Tidal Shoes',5,20,NULL,300,NU REPLACE INTO `item_db` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus bAgi,1; if(getrefine()>=9) bonus bAgi,2;',NULL,NULL); REPLACE INTO `item_db` VALUES (2426,'Shadow_Walk','Shadow Walk',5,20,NULL,2000,NULL,NULL,NULL,NULL,0xFFFFFFFE,2,2,64,NULL,75,1,0,'bonus bMdef,10; if(getskilllv("AS_CLOAKING")<2){ bonus5 bAutoSpellWhenHit,"AS_CLOAKING",2,100,BF_MAGIC,0; } else bonus5 bAutoSpellWhenHit,"AS_CLOAKING",getskilllv("AS_CLOAKING"),100,BF_MAGIC,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (2427,'Golden_Shoes','Golden Shoes',5,20,NULL,300,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,NULL,NULL,0,'bonus bMdef,4;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (2428,'Freyja_Boots','Freyja Boots',5,NULL,NULL,300,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,NULL,NULL,0,'bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (2428,'Freyja_Boots','Freyja Boots',5,NULL,NULL,300,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,NULL,NULL,0,'bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); REPLACE INTO `item_db` VALUES (2429,'Iron_Boots01','Iron Boots',5,NULL,NULL,1500,NULL,5,NULL,NULL,0x000E5CEA,7,2,64,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2430,'Iron_Boots02','Iron Boots',5,NULL,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2431,'Valley_Shoes','Valley Shoes',5,20,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,NULL,NULL,0,'bonus bMaxHPRate,7; bonus bMaxSPRate,7;',NULL,NULL); @@ -1427,7 +1427,7 @@ REPLACE INTO `item_db` VALUES (2529,'Rider_Insignia','Rider Insignia',5,20,NULL, REPLACE INTO `item_db` VALUES (2530,'Rider_Insignia_','Rider Insignia',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2;',NULL,NULL); REPLACE INTO `item_db` VALUES (2531,'Ulfhedinn','Ulfhedinn',5,20,NULL,700,NULL,3,NULL,1,0x000654E2,2,2,4,NULL,70,1,0,'bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",1,20;',NULL,NULL); REPLACE INTO `item_db` VALUES (2532,'Mithril_Magic_Cape','Mithril Magic Cape',5,20,NULL,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",1,200,BF_MAGIC,0;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (2533,'Freyja_Cape','Freyja Cape',5,NULL,NULL,200,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,NULL,NULL,0,'bonus2 bSubRace,RC_DemiHuman,15;',NULL,NULL); +REPLACE INTO `item_db` VALUES (2533,'Freyja_Cape','Freyja Cape',5,NULL,NULL,200,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,NULL,NULL,0,'bonus2 bSubRace,RC_DemiHuman,15;',NULL,NULL); REPLACE INTO `item_db` VALUES (2534,'Ruffler','Ruffler',5,20,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,NULL,NULL,0,'bonus2 bSubEle,Ele_Neutral,17; bonus bFlee,17;',NULL,NULL); REPLACE INTO `item_db` VALUES (2535,'Cloak_Of_Survival_C','Cloak Of Survival',5,1,NULL,0,NULL,5,NULL,NULL,0x00810204,7,2,4,NULL,NULL,NULL,0,'bonus bVit,10; bonus bMdef,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (2536,'Skin_Of_Ventus','Skin of Ventus',5,20,NULL,250,NULL,2,NULL,1,0xFFFFFFFE,7,2,4,NULL,60,1,0,'bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10;',NULL,NULL); @@ -1591,7 +1591,7 @@ REPLACE INTO `item_db` VALUES (2738,'Shiny_Coin','Shiny Coin',5,NULL,NULL,0,NULL REPLACE INTO `item_db` VALUES (2739,'Ordinary_Coin','Ordinary Coin',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5;',NULL,NULL); REPLACE INTO `item_db` VALUES (2740,'Rusty_Coin','Rusty Coin',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3;',NULL,NULL); REPLACE INTO `item_db` VALUES (2741,'All_In_One_Ring','All In One Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (2742,'Lucky_Clip','Lucky Clip',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (2742,'Lucky_Clip','Lucky Clip',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2743,'Angelic_Ring','Angelic Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,70,NULL,0,'bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{bonus bHealPower,20;}",50,3000,"AL_HEAL"; autobonus3 "{bonus bHealPower,20;}",50,3000,"AM_POTIONPITCHER"; autobonus3 "{bonus bHealPower,20;}",50,3000,"PR_SANCTUARY";',NULL,NULL); REPLACE INTO `item_db` VALUES (2744,'Sprint_Ring','Sprint Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,70,NULL,0,'bonus bCastrate,-10; bonus bDelayRate,-5;',NULL,NULL); REPLACE INTO `item_db` VALUES (2745,'Pinguicula_Corsage','Pinguicula Corsage',5,20,NULL,200,NULL,NULL,NULL,1,0x00CFFF80,2,2,136,NULL,70,NULL,0,'bonus bMdef,2; bonus bMaxSP,25;',NULL,NULL); @@ -1599,7 +1599,7 @@ REPLACE INTO `item_db` VALUES (2746,'Cold_Heart','Cold Heart',5,20,NULL,100,NULL REPLACE INTO `item_db` VALUES (2747,'Black_Cat','Black Cat',5,20,NULL,100,NULL,1,NULL,NULL,0x00020000,2,2,136,NULL,80,NULL,0,'bonus bDex,3;',NULL,NULL); REPLACE INTO `item_db` VALUES (2748,'Cursed_Star','Cursed Star',5,20,NULL,200,NULL,NULL,NULL,NULL,0x00080808,2,2,136,NULL,84,NULL,0,'bonus bMdef,3; bonus bDex,2; bonus bLuk,-1; bonus2 bHPLossRate,50,10000; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET;',NULL,'heal -300,0;'); REPLACE INTO `item_db` VALUES (2749,'Linen_Glove','Linen Glove',5,20,NULL,120,NULL,1,NULL,1,0x00CFFF80,2,2,136,NULL,90,NULL,0,'bonus bMdef,2; bonus bAgi,2; bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (2750,'Summer_Night_Dream','Summer Night Dream',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (2750,'Summer_Night_Dream','Summer Night Dream',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2751,'Academy_Badge','Academy Of Badge',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'if(BaseLevel<80) { bonus bMaxHP,400; bonus bMaxSP,200; }',NULL,NULL); REPLACE INTO `item_db` VALUES (2752,'Praxinus_C','Praccsinos',5,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkrate,5;',NULL,NULL); REPLACE INTO `item_db` VALUES (2753,'Beholder_Ring','Beholder Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus2 bExpAddRace,RC_Formless,15;',NULL,NULL); @@ -1641,8 +1641,8 @@ REPLACE INTO `item_db` VALUES (2788,'Bradium_Earing','Bradium Earring',5,20,NULL REPLACE INTO `item_db` VALUES (2789,'Bradium_Ring','Bradium Ring',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,2,2,136,NULL,60,NULL,0,'bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bStr,1; bonus bVit,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (2790,'Bradium_Brooch','Bradium Brooch',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,2,2,136,NULL,60,NULL,0,'bonus bFlee,4; bonus bAspdRate,2; bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (2791,'Just_Got_Fish','Fresh Fish',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,1,NULL,0,'bonus bHit,3;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (2792,'Ring_Of_Flame_Lord_I','Ring of Flame Lord',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,NULL,NULL,0,'bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (2793,'Ring_Of_Resonance_I','Ring of Resonance',5,NULL,NULL,0,NULL,2,NULL,NULL,0x00CFFF80,2,2,136,NULL,NULL,NULL,0,'bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;',NULL,NULL); +REPLACE INTO `item_db` VALUES (2792,'Ring_Of_Flame_Lord_I','Ring of Flame Lord',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,NULL,NULL,0,'bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20;',NULL,NULL); +REPLACE INTO `item_db` VALUES (2793,'Ring_Of_Resonance_I','Ring of Resonance',5,NULL,NULL,0,NULL,2,NULL,NULL,0x00CFFF80,2,2,136,NULL,NULL,NULL,0,'bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;',NULL,NULL); REPLACE INTO `item_db` VALUES (2794,'Magic_Stone_Ring','Magic Stone Ring',5,NULL,NULL,0,NULL,NULL,NULL,1,0x00004082,7,2,136,NULL,99,NULL,0,'bonus bStr,2;',NULL,NULL); REPLACE INTO `item_db` VALUES (2795,'Green_Apple_Ring','Green Apple Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,99,NULL,0,'bonus bAllStats,6; if(JobLevel <30) { bonus bAllStats,(JobLevel/5); }',NULL,NULL); REPLACE INTO `item_db` VALUES (2796,'Magical_Stone','Rocks',5,NULL,NULL,200,NULL,NULL,NULL,NULL,0x00810204,7,2,136,NULL,99,NULL,0,'bonus2 bAddDamageClass,2047,10; bonus2 bAddDefClass,2048,-10; bonus3 bAddClassDropItem,6152,2047,70;',NULL,NULL); @@ -2072,7 +2072,7 @@ REPLACE INTO `item_db` VALUES (4412,'Isilla_Card','Isilla Card',6,20,NULL,10,NUL REPLACE INTO `item_db` VALUES (4413,'Hodremlin_Card','Hodremlin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,0,15; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; autobonus2 "{bonus bFlee2,30;}",3,10000,BF_WEAPON|BF_MAGIC,"{specialeffect2 EF_WIND;}";',NULL,NULL); REPLACE INTO `item_db` VALUES (4414,'Seeker_Card','Seeker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'skill "MG_STONECURSE",1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (4415,'Snowier_Card','Snowier Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,536,2000; bonus2 bAddItemHealRate,536,100;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4416,'Siroma_Card','Siroma Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,14,25; bonus2 bCastrate,14,-25;',NULL,NULL); +REPLACE INTO `item_db` VALUES (4416,'Siroma_Card','Siroma Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,14,25; bonus2 bVariableCastrate,14,-25;',NULL,NULL); REPLACE INTO `item_db` VALUES (4417,'Ice_Titan_Card','Ice Titan Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bVit,2; autobonus2 "{bonus bDef,10;}",3,10000,BF_WEAPON|BF_MAGIC,"{specialeffect2 EF_FREEZED;}";',NULL,NULL); REPLACE INTO `item_db` VALUES (4418,'Gazeti_Card','Gazeti Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"MG_COLDBOLT",2,100;',NULL,NULL); REPLACE INTO `item_db` VALUES (4419,'Ktullanux_Card','Ktullanux Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,"WZ_FROSTNOVA",10,20,BF_WEAPON|BF_MAGIC,0;',NULL,NULL); @@ -2089,7 +2089,7 @@ REPLACE INTO `item_db` VALUES (4429,'Salamander_Card','Salamander Card',6,20,NUL REPLACE INTO `item_db` VALUES (4430,'Ifrit_Card','Ifrit Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bBaseAtk,(JobLevel/10); bonus bCritical,(JobLevel/10); bonus bHit,(JobLevel/10); bonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",2,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (4431,'Kasa_Card','Kasa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"MG_FIREBALL",5,20; bonus3 bAutoSpell,"MG_FIREBOLT",5,20;',NULL,NULL); REPLACE INTO `item_db` VALUES (4432,'Magmaring_Card','Magmaring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4433,'Imp_Card','Imp Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"MG_FIREBOLT",25; bonus2 bCastrate,"MG_FIREBOLT",-25;',NULL,NULL); +REPLACE INTO `item_db` VALUES (4433,'Imp_Card','Imp Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"MG_FIREBOLT",25; bonus2 bVariableCastrate,"MG_FIREBOLT",-25;',NULL,NULL); REPLACE INTO `item_db` VALUES (4434,'Knocker_Card','Knocker Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,10; bonus3 bAddMonsterDropItem,757,RC_Formless,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (4435,'Zombie_Slaughter_Card','Zombie Slaughter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus bHPGainValue,50;',NULL,NULL); REPLACE INTO `item_db` VALUES (4436,'Ragged_Zombie_Card','Ragged Zombie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bAddEff2,Eff_Bleeding,10;',NULL,NULL); @@ -2105,9 +2105,9 @@ REPLACE INTO `item_db` VALUES (4445,'Luciola_Vespa_Card','Luciola Vespa Card',6, REPLACE INTO `item_db` VALUES (4447,'Centipede_Card','Centipede Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Poison,20; bonus2 bAddEle,Ele_Poison,5;',NULL,NULL); REPLACE INTO `item_db` VALUES (4448,'Cornus_Card','Cornus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Holy,20; bonus2 bAddEle,Ele_Holy,5;',NULL,NULL); REPLACE INTO `item_db` VALUES (4449,'Dark_Shadow_Card','Dark Shadow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Dark,20; bonus2 bAddEle,Ele_Dark,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (4450,'Banshee_Master_Card','Banshee Master Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1; /* bonus bIntMatk,10; */',NULL,NULL); -REPLACE INTO `item_db` VALUES (4451,'Entweihen_Card','Entweihen Crothen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'/* bonus bIntMatk,100; */',NULL,NULL); -REPLACE INTO `item_db` VALUES (4452,'Centipede_Larva_Card','Centipede Larva Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bInt,1; /* bonus bIntMatk,3; */',NULL,NULL); +REPLACE INTO `item_db` VALUES (4450,'Banshee_Master_Card','Banshee Master Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bIntMatk,10;,NULL,NULL); +REPLACE INTO `item_db` VALUES (4451,'Entweihen_Card','Entweihen Crothen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bIntMatk,100;,NULL,NULL); +REPLACE INTO `item_db` VALUES (4452,'Centipede_Larva_Card','Centipede Larva Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bIntMatk,3;,NULL,NULL); REPLACE INTO `item_db` VALUES (4453,'Hilsrion_Card','Hillsrion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,25;',NULL,NULL); # Armor Enchant System # =================================================================== @@ -2293,7 +2293,7 @@ REPLACE INTO `item_db` VALUES (5091,'Big_Golden_Bell','Decorative Golden Bell',5 REPLACE INTO `item_db` VALUES (5092,'Blue_Coif','Coif',5,150000,NULL,300,NULL,5,NULL,NULL,0x00001100,7,2,768,NULL,65,1,176,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5093,'Blue_Coif_','Coif',5,150000,NULL,300,NULL,5,NULL,1,0x00001100,7,2,768,NULL,65,1,177,'bonus bMaxSP,100;',NULL,NULL); REPLACE INTO `item_db` VALUES (5094,'Orc_Hero_Helm','Helmet of Orc Hero',5,500000,NULL,900,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,55,1,178,'bonus bStr,2; bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5095,'Orc_Hero_Helm_','Helmet of Orc Hero',5,800000,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,7,2,768,NULL,55,1,179,'bonus bStr,2; bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5095,'Orc_Hero_Helm_','Helmet of Orc Hero',5,800000,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,7,2,768,NULL,55,1,179,'bonus bStr,2; bonus bVit,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (5096,'Assassin_Mask_','Assassin Mask',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001100,7,2,1,NULL,70,NULL,180,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5097,'Cone_Hat_','Holiday Hat',5,NULL,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,144,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5098,'Tiger_Mask','Tiger Mask',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,50,NULL,181,'bonus bStr,3; bonus bMaxHP,100;',NULL,NULL); @@ -2632,7 +2632,7 @@ REPLACE INTO `item_db` VALUES (5430,'Sacred_Torch_Coronet','Torch Cap',5,20,NULL REPLACE INTO `item_db` VALUES (5431,'Chicken_Hat','Chicken Hat',5,20,NULL,1000,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,432,'bonus3 bAutoSpell,"MC_LOUD",1,30; bonus bAspdRate,5;',NULL,NULL); REPLACE INTO `item_db` VALUES (5432,'Brazil_Baseball_Cap','bRO 4th Anniversary Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,433,'if(gettime(6)==9&&gettime(5)>=10&&gettime(5)<=24) bonus bAllStats,4;',NULL,NULL); REPLACE INTO `item_db` VALUES (5433,'Golden_Wreath','Golden Laurel',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,434,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5434,'Cola_Can','Cola Can',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,435,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5434,'Cola_Can','Cola Can',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,435,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5435,'Coke_Hat','Red Minstrel Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,40,1,436,'bonus bInt,1; bonus bMaxSP,80; bonus bMdef,3; if(getrefine()>5) { bonus bMdef,getrefine()-5; bonus bMaxSP,(getrefine()-5)*10; }',NULL,NULL); REPLACE INTO `item_db` VALUES (5436,'Bride\'s_Corolla','Bride\'s Corolla',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,437,'bonus bLuk,3; bonus bMdef,2;',NULL,NULL); REPLACE INTO `item_db` VALUES (5437,'Flower_Of_Fairy','Fairy Flower',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,438,'bonus bInt,1; bonus bMdef,1; bonus2 bSubRace,RC_Insect,5;',NULL,NULL); @@ -2663,17 +2663,17 @@ REPLACE INTO `item_db` VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask',5, REPLACE INTO `item_db` VALUES (5462,'Spiked_Scarf','Spiked Scarf',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,90,NULL,459,'bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (5463,'Rainbow_Scarf','Rainbow Scarf',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,90,NULL,460,'bonus bInt,1; bonus bMdef,2; bonus bMatkRate,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,461,'bonus bInt,2; skill "PR_MAGNIFICAT",3;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5465,'Celestial_Hat','Hat Of Fortune',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,40,1,462,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5466,'Wind_Milestone','Wind Milestone',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,463,'bonus bAgi,2; skill "AL_TELEPORT",1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',5,20,NULL,2000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,464,'bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5468,'Parade_Cap','Parade Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,465,'bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bCastrate,-(getrefine()-5);',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5469,'Noble_Hat','Musketeer Hat',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,466,'bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_ADRENALINE",1,7;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,50,NULL,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',5,20,NULL,800,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,50,NULL,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5472,'Red_White_Hat','Red Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,469,'bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,470,'bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,100; bonus3 bAddMonsterDropItem,991,RC_Fish,3;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5474,'Notice_Board','AFK Hat',5,20,NULL,700,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,471,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5475,'Cube_Mask','Mask Cube',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,NULL,NULL,472,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5465,'Celestial_Hat','Hat Of Fortune',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,40,1,462,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5466,'Wind_Milestone','Wind Milestone',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,463,'bonus bAgi,2; skill "AL_TELEPORT",1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',5,20,NULL,2000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,464,'bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5468,'Parade_Cap','Parade Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,465,'bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bCastrate,-(getrefine()-5);',NULL,NULL); +REPLACE INTO `item_db` VALUES (5469,'Noble_Hat','Musketeer Hat',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,466,'bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_ADRENALINE",1,7;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,50,NULL,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',5,20,NULL,800,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,50,NULL,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5472,'Red_White_Hat','Red Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,469,'bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,470,'bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,100; bonus3 bAddMonsterDropItem,991,RC_Fish,3;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5474,'Notice_Board','AFK Hat',5,20,NULL,700,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,471,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5475,'Cube_Mask','Mask Cube',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,NULL,NULL,472,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,30,1,473,'bonus bStr,2; bonus bMaxHPrate,-10; bonus2 bAddRace2,3,15;',NULL,NULL); REPLACE INTO `item_db` VALUES (5477,'Bro_Flag','Brazilian Flag Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,474,'skill "SM_BASH",1;',NULL,NULL); REPLACE INTO `item_db` VALUES (5478,'Classic_Hat','Classic Hat',5,20,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,475,'bonus bStr,2; bonus bMaxHP,300;',NULL,NULL); @@ -2729,7 +2729,7 @@ REPLACE INTO `item_db` VALUES (5527,'Lunatic_Hat','Lunatic Hat',5,20,NULL,300,NU REPLACE INTO `item_db` VALUES (5528,'King_Frog_Hat','Frog King Hat',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,NULL,522,'bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (5529,'Evil\'s_Bone_Hat','Satanic Bone Helm',5,20,NULL,600,NULL,6,NULL,1,0xFFFFFFFF,7,2,768,NULL,70,1,523,'bonus bDex,3; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1;',NULL,NULL); REPLACE INTO `item_db` VALUES (5530,'Raven_Cap','Raven Cap',5,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,524,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5531,'B_Dragon_Hat','Baby Dragon Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,525,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5531,'B_Dragon_Hat','Baby Dragon Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,525,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5532,'Pirate_Dagger_J','Pirate Dagger',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,1,327,'bonus bShortWeaponDamageReturn,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (5533,'Emperor_Wreath_J','Emperor Wreath',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,80,1,261,'bonus bAllStats,1;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5534,'Fox_Hat_J','Fox Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,70,NULL,403,'bonus bAgi,1; bonus bFlee2,2;',NULL,NULL); @@ -2745,7 +2745,7 @@ REPLACE INTO `item_db` VALUES (5543,'Freyja_SCirclet90','Freyja SCirclet90',5,20 REPLACE INTO `item_db` VALUES (5544,'Time_Keeper_Hat','Time Keeper Hat',5,30000,NULL,0,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,240,'bonus bInt,2; bonus bMaxSP,50;',NULL,NULL); REPLACE INTO `item_db` VALUES (5545,'Aries_Diadem','Aries Diadem',5,20,NULL,400,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,531,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); REPLACE INTO `item_db` VALUES (5546,'Aries_Crown','Aries Crown',5,20,NULL,400,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,532,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (5547,'RJC_Katusa','RJC Katusa Flower',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,533,'bonus2 bSkillAtk,"WZ_HEAVENDRIVE",getequiprefinerycnt(EQI_HAND_R) + 15; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",getequiprefinerycnt(EQI_HAND_R) + 15; bonus2 bCastrate,"WZ_HEAVENDRIVE",-25; bonus2 bCastrate,"WZ_HEAVENDRIVE",-25;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5547,'RJC_Katusa','RJC Katusa Flower',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,533,' bonus2 bSkillAtk, "WZ_HEAVENDRIVE", 15 + getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk, "WZ_EARTHSPIKE", 15 + getequiprefinerycnt(EQI_HAND_R); bonus2 bVariableCastrate, "WZ_HEAVENDRIVE", -25; bonus2 bVariableCastrate, "WZ_EARTHSPIKE", -25; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5548,'Scarlet_Rose','Scarlet Rose',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,50,1,534,'bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (5549,'Taurus_Diadem','Taurus Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,535,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL); REPLACE INTO `item_db` VALUES (5550,'Taurus_Crown','Taurus Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,1,536,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL); @@ -2761,7 +2761,7 @@ REPLACE INTO `item_db` VALUES (5559,'Piece_Of_White_Cloth_E','Piece Of White Clo REPLACE INTO `item_db` VALUES (5560,'Bullock_Helm_J','Bullock Helm',5,20,NULL,3000,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,75,1,322,'bonus bMaxHP,100; bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;',NULL,NULL); REPLACE INTO `item_db` VALUES (5561,'Rabbit_Magic_Hat_J','Magic Rabbit Hat',5,NULL,NULL,800,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,497,'bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (5562,'Good_Wedding_Veil_J','Luxurious Wedding Veil',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,768,NULL,45,NULL,489,'bonus bMdef,10; bonus bCastRate,-3; bonus bUseSPrate,-5;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5563,'Dolor_Hat','Dolor Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,547,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5563,'Dolor_Hat','Dolor Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,547,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5564,'Crown_Of_Deceit','Crown of Deceit',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,85,1,544,'bonus bInt,4; bonus bCastRate,-10;',NULL,NULL); REPLACE INTO `item_db` VALUES (5565,'Dragon_Arhat_Mask','Dragon Arhat Mask',5,NULL,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,1,NULL,545,'bonus2 bAddRace,RC_DemiHuman,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask',5,NULL,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,1,NULL,546,'bonus2 bAddRace,RC_DemiHuman,2;',NULL,NULL); @@ -2807,71 +2807,71 @@ REPLACE INTO `item_db` VALUES (5605,'RTC_Third_Best','RTC Third Place',5,NULL,NU # REPLACE INTO `item_db` VALUES (5606,'Campume_Hat','Champune Hat',5,500,NULL,1200,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,3,1,580,'bonus bAllStats,1;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5607,'Lyria_Doll_Hat','Lyria Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,NULL,581,NULL,NULL,NULL); # REPLACE INTO `item_db` VALUES (5608,'Dorothy_Doll_Hat','Dorothy Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,NULL,582,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5609,'Chung_Hairband','Chung Hairband',5,NULL,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,NULL,583,'bonus bLuk,3; bonus bMdef,4;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5609,'Chung_Hairband','Chung Hairband',5,NULL,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,NULL,583,'bonus bLuk,3; bonus bMdef,4;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5610,'Ice_Wing_Ear','Ice Wing Ear',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,10,NULL,584,'bonus bLuk,1;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5611,'Turtle_Hat','Turtle_Hat',5,NULL,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,585,'bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5612,'F_Blue_Drooping_Kitty','F Blue Drooping Kitty',5,250000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,277,'bonus bMdef,15;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5613,'F_Flying_Angel','F Flying Angel',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5614,'F_Smoking_Pipe_','F Smoking Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,NULL,NULL,55,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5615,'F_Pair_Of_Red_Ribbon_','F Pair Of Red Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,45,NULL,169,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5616,'F_Fish_On_Head_','F Fish On Head',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5617,'F_Hibiscus','F Hibiscus',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5618,'F_Cat_Hat','F Cat Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,182,'bonus bLuk,2; bonus bMdef,10;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5619,'F_Bunny_Band_','F Bunny Band',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,15,'bonus bInt,2;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5620,'F_Magestic_Goat_TW','F Magestic Goat TW',5,20,NULL,800,NULL,5,NULL,NULL,0x006444A2,7,2,256,NULL,NULL,1,41,'bonus bStr,2;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5621,'F_Sheep_Hat','F Sheep Hat',5,20,NULL,150,NULL,1,NULL,NULL,0x00008110,7,2,256,NULL,NULL,NULL,205,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5622,'F_Mini_Propeller_','F Mini Propeller',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,270,'bonus bDex,1; bonus bAgi,2;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5623,'F_Alice_Doll','F Alice Doll',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,NULL,208,'bonus bStr,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5624,'F_Red_Glasses','F Red Glasses',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,316,'bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5625,'F_Chick_Hat','F Chick Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,311,'bonus bLuk,2;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5626,'F_White_Deviruchi_Cap','F White Deviruchi Cap',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,64,1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5627,'F_Vane_Hairpin','F Vane Hairpin',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,313,'bonus bAgi,2;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5628,'F_Pecopeco_Hairband','F Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,314,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5629,'F_Vacation_Hat','F Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,315,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5630,'F_Charming_Ribbon','F Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,211,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5631,'F_Water_Lily_Crown','F Water Lily Crown',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5632,'F_Vanilmirth_Hat','F Vanilmirth Hat',5,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,317,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5633,'F_Drooping_Bunny_','F Drooping Bunny',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,249,'bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5634,'F_Kettle_Hat','F Kettle Hat',5,20,NULL,600,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,318,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5635,'F_Dragon_Skull','F Dragon Skull',5,20,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,319,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5636,'F_Ramen_Hat','F Ramen Hat',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,320,'bonus bDex,4;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5637,'F_Pink_Fur_Hat','F Pink Fur Hat',5,20,NULL,350,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,281,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5638,'F_Puppy_Hat','F Puppy Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,234,'bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5639,'F_Magic_Eyes','F Magic Eyes',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,30,1,209,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5640,'F_Jumping_Poring','F Jumping Poring',5,NULL,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,349,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5641,'F_Robo_Eye','F Robo Eye',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,10,NULL,345,'bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5642,'F_Yellow_Wizardry_Hat','F Yellow Wizardry Hat',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,NULL,1,286,'bonus bInt,2;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5643,'F_Crescent_Helm','F Crescent Helm',5,20,NULL,3000,NULL,8,NULL,NULL,0x000444A2,7,2,768,NULL,50,1,213,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5644,'F_Tiger_Mask','F Tiger Mask',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,50,NULL,181,'bonus bStr,3;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5645,'F_Fantastic_Wig','F Fantastic Wig',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,1,308,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5646,'F_Whisper_Mask','F Whisper Mask',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,321,'bonus bAgi,3;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5647,'F_Bunny_Band_C','F Bunny Band C',5,1,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,15,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5648,'F_Centimental_Flower_C','F Centimental Flower C',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,1,NULL,56,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5649,'F_Apple_Of_Archer_C','F Apple Of Archer C',5,1,NULL,0,NULL,7,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,1,NULL,72,'bonus bDex,4;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5650,'F_Elven_Ears_C','F Elven Ears C',5,1,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,1,NULL,73,'bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5651,'F_Brooch_C','F Brooch C',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bAgi,4;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5652,'F_Magestic_Goat_C','F Magestic Goat C',5,2,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,41,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5612,'F_Blue_Drooping_Kitty','F Blue Drooping Kitty',5,250000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,277,'bonus bMdef,15;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5613,'F_Flying_Angel','F Flying Angel',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5614,'F_Smoking_Pipe_','F Smoking Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,NULL,NULL,55,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5615,'F_Pair_Of_Red_Ribbon_','F Pair Of Red Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,45,NULL,169,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5616,'F_Fish_On_Head_','F Fish On Head',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5617,'F_Hibiscus','F Hibiscus',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5618,'F_Cat_Hat','F Cat Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,182,'bonus bLuk,2; bonus bMdef,10;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5619,'F_Bunny_Band_','F Bunny Band',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,15,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5620,'F_Magestic_Goat_TW','F Magestic Goat TW',5,20,NULL,800,NULL,5,NULL,NULL,0x006444A2,7,2,256,NULL,NULL,1,41,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5621,'F_Sheep_Hat','F Sheep Hat',5,20,NULL,150,NULL,1,NULL,NULL,0x00008110,7,2,256,NULL,NULL,NULL,205,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5622,'F_Mini_Propeller_','F Mini Propeller',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,270,'bonus bDex,1; bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5623,'F_Alice_Doll','F Alice Doll',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,NULL,208,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5624,'F_Red_Glasses','F Red Glasses',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,316,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5625,'F_Chick_Hat','F Chick Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,311,'bonus bLuk,2;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5626,'F_White_Deviruchi_Cap','F White Deviruchi Cap',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,64,1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5627,'F_Vane_Hairpin','F Vane Hairpin',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,313,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5628,'F_Pecopeco_Hairband','F Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,314,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5629,'F_Vacation_Hat','F Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,315,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5630,'F_Charming_Ribbon','F Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,211,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5631,'F_Water_Lily_Crown','F Water Lily Crown',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5632,'F_Vanilmirth_Hat','F Vanilmirth Hat',5,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,317,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5633,'F_Drooping_Bunny_','F Drooping Bunny',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,249,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5634,'F_Kettle_Hat','F Kettle Hat',5,20,NULL,600,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,318,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5635,'F_Dragon_Skull','F Dragon Skull',5,20,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,319,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5636,'F_Ramen_Hat','F Ramen Hat',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,320,'bonus bDex,4;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5637,'F_Pink_Fur_Hat','F Pink Fur Hat',5,20,NULL,350,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,281,'bonus bLuk,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5638,'F_Puppy_Hat','F Puppy Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,234,'bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5639,'F_Magic_Eyes','F Magic Eyes',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,30,1,209,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5640,'F_Jumping_Poring','F Jumping Poring',5,NULL,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,349,'bonus bLuk,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5641,'F_Robo_Eye','F Robo Eye',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,10,NULL,345,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5642,'F_Yellow_Wizardry_Hat','F Yellow Wizardry Hat',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,NULL,1,286,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5643,'F_Crescent_Helm','F Crescent Helm',5,20,NULL,3000,NULL,8,NULL,NULL,0x000444A2,7,2,768,NULL,50,1,213,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5644,'F_Tiger_Mask','F Tiger Mask',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,50,NULL,181,'bonus bStr,3;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5645,'F_Fantastic_Wig','F Fantastic Wig',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,1,308,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5646,'F_Whisper_Mask','F Whisper Mask',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,321,'bonus bAgi,3;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5647,'F_Bunny_Band_C','F Bunny Band C',5,1,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,15,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5648,'F_Centimental_Flower_C','F Centimental Flower C',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,1,NULL,56,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5649,'F_Apple_Of_Archer_C','F Apple Of Archer C',5,1,NULL,0,NULL,7,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,1,NULL,72,'bonus bDex,4;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5650,'F_Elven_Ears_C','F Elven Ears C',5,1,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,1,NULL,73,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5651,'F_Brooch_C','F Brooch C',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bAgi,4;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5652,'F_Magestic_Goat_C','F Magestic Goat C',5,2,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,41,'bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (5653,'Darkness_Helm_J','Darkness Helm',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,586,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5654,'Holy_Marching_Hat_J','Holy Marching Hat',5,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,587,'bonus bStr,2; bonus3 bAutoSpell,"PR_ASPERSIO",2,30;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5655,'Dark_Snake_Lord_Hat_J','Evil Snake Lord Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{bonus bCastrate,-50; bonus bFlee,30;}",50,5000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}";',NULL,NULL); +REPLACE INTO `item_db` VALUES (5655,'Dark_Snake_Lord_Hat_J','Evil Snake Lord Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{bonus bCastrate,-50; bonus bFlee,30;}",50,5000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}";',NULL,NULL); # REPLACE INTO `item_db` VALUES (5656,'Scooter_Hat_J','Scooter Helmet',5,20,NULL,1000,NULL,7,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,588,'bonus bUnbreakableHelm,0;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,30,NULL,383,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,30,NULL,383,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5658,'Imp_Hat','Imp Hat',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (5659,'Sleeper_Hat','Sleeper Hat',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,590,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (5660,'Gryphon_Hat','Gryphon Hat',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,591,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,10;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Banada',5,NULL,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,592,'bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bCastRate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,30;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5662,'Libra_Crown','Libra Crown',5,10,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,593,'bonus bDex,3;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5663,'Libra_Diadem','Libra Diadem',5,10,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,594,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db` VALUES (5664,'Filir_Wing','Filir\'s Pinions',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,1,595,'bonus bAspdRate,2; bonus bCastRate,-2; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5664,'Filir_Wing','Filir\'s Pinions',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,1,595,'bonus bAspdRate,2; bonus bCastRate,-2;,NULL,NULL); REPLACE INTO `item_db` VALUES (5665,'Shaman_Hat','Shaman Hat',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,596,'bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3;',NULL,NULL); REPLACE INTO `item_db` VALUES (5666,'Golden_Crown','Golden Crown',5,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,597,'bonus bInt,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (5667,'Skull_Hood','Skull Hood',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,30,1,598,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5668,'Weird_Pumpkin_Hat','Weird Pumpkin Hat',5,20,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,206,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5669,'Poring_Party_Hat_J','Poring Party Hat J',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,340,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5669,'Poring_Party_Hat_J','Poring Party Hat J',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,340,NULL,NULL,NULL); # REPLACE INTO `item_db` VALUES (5670,'Aniv_Star_Hat','Aniv Star Hat',5,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,599,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5671,'Drooping_Morocc_Minion','Drooping Morocc Minion',5,20,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,NULL,600,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5672,'Southern_Cross','Southern Cross',5,20,NULL,600,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,601,'bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5673,'Home_Cherry_Blossom','Home Cherry Blossom',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,602,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5672,'Southern_Cross','Southern Cross',5,20,NULL,600,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,601,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5673,'Home_Cherry_Blossom','Home Cherry Blossom',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,602,NULL,NULL,NULL); # REPLACE INTO `item_db` VALUES (5674,'Pig_Moneybox','Pig Moneybox',5,20,NULL,1000,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,603,NULL,NULL,NULL); # REPLACE INTO `item_db` VALUES (5675,'Poring_Letter','Poring Letter',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,10,NULL,604,NULL,NULL,NULL); # REPLACE INTO `item_db` VALUES (5676,'Scorpio_Crown','Scorpio Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,605,NULL,NULL,NULL); @@ -2886,62 +2886,62 @@ REPLACE INTO `item_db` VALUES (5684,'Jewel_Crown_Repl','Ornate Crown',5,20,NULL, REPLACE INTO `item_db` VALUES (5685,'Prontera_Army_Cap_Repl','Army Cap',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,48,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5686,'Feather_Bonnet_Repl','Nice Hat Feather',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,104,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5687,'Viking_Helm_Repl','Orc Helm',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,86,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5688,'2009_Love_Dad','2009 Love Dad',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,611,'bonus bVit,2;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5688,'2009_Love_Dad','2009 Love Dad',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,611,'bonus bVit,2;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5689,'Queen_Ant_Diadem','Queen Ant Diadem',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,75,1,612,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,613,'if(getrefine()>6) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,613,'if(getrefine()>6) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; },NULL,NULL); REPLACE INTO `item_db` VALUES (5691,'Catain_Bandanna','Sailor\'s Bandana',5,20,NULL,10,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,542,'bonus bDex,1; bonus2 bSubEle,Ele_Poison,20;',NULL,NULL); REPLACE INTO `item_db` VALUES (5692,'Sea_Cat_Hat','Sea Cat Hat',5,20,NULL,10,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,539,'bonus bDex,1;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5693,'No_Fear_Underware','No Fear Underwear',5,NULL,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,20,NULL,30,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5694,'No_Fear_P_Headgear','No Fear P Headgear',5,NULL,NULL,0,NULL,1,NULL,1,0xFFFFFFFE,7,2,256,NULL,20,NULL,614,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5695,'E_Blue_Drooping_Kitty','E Blue Drooping Kitty',5,250000,NULL,500,NULL,1,NULL,NULL,NULL,7,2,256,NULL,NULL,1,277,'bonus bMdef,15;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5696,'E_Flying_Angel','E Flying Angel',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5697,'E_Smoking_Pipe_','E Smoking Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,NULL,7,2,1,NULL,NULL,NULL,55,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5698,'E_Pair_OE_Red_Ribbon_','E Pair OE Red Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,NULL,7,2,512,NULL,45,NULL,169,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5699,'E_Fish_On_Head_','E Fish On Head',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5700,'E_Hibiscus','E Hibiscus',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5701,'E_Cat_Hat','E Cat Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,182,'bonus bLuk,2; bonus bMdef,10;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5702,'E_Bunny_Band_','E Bunny Band',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,15,'bonus bInt,2;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5703,'E_Magestic_Goat_TW','E Magestic Goat TW',5,20,NULL,800,NULL,5,NULL,NULL,0x006444A2,7,2,256,NULL,NULL,1,41,'bonus bStr,2;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5704,'E_Sheep_Hat','E Sheep Hat',5,20,NULL,150,NULL,1,NULL,NULL,0x00008110,7,2,256,NULL,NULL,NULL,205,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5705,'E_Mini_Propeller_','E Mini Propeller',5,20,NULL,200,NULL,2,NULL,NULL,NULL,7,2,256,NULL,NULL,1,270,'bonus bDex,1; bonus bAgi,2;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5706,'E_Alice_Doll','E Alice Doll',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,NULL,208,'bonus bStr,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5707,'E_Red_Glasses','E Red Glasses',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,316,'bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5708,'E_Chick_Hat','E Chick Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,311,'bonus bLuk,2;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5709,'E_White_Deviruchi_Cap','E White Deviruchi Cap',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,64,1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5710,'E_Vane_Hairpin','E Vane Hairpin',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,313,'bonus bAgi,2;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5711,'E_Pecopeco_Hairband','E Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,314,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5712,'E_Vacation_Hat','E Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,315,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5713,'E_Charming_Ribbon','E Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,211,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5714,'E_Water_Lily_Crown','E Water Lily Crown',5,20,NULL,200,NULL,NULL,NULL,1,NULL,7,2,256,NULL,30,NULL,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5715,'E_Vanilmirth_Hat','E Vanilmirth Hat',5,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,317,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5716,'E_Drooping_Bunny_','E Drooping Bunny',5,20,NULL,100,NULL,1,NULL,NULL,NULL,7,2,256,NULL,NULL,1,249,'bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5717,'E_Kettle_Hat','E Kettle Hat',5,20,NULL,600,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,318,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5718,'E_Dragon_Skull','E Dragon Skull',5,20,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,319,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5719,'E_Ramen_Hat','E Ramen Hat',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,320,'bonus bDex,4;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5720,'E_Pink_Fur_Hat','E Pink Fur Hat',5,20,NULL,350,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,281,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5721,'E_Puppy_Hat','E Puppy Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,234,'bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5722,'E_Magic_Eyes','E Magic Eyes',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,30,1,209,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5723,'E_Jumping_Poring','E Jumping Poring',5,NULL,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,349,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5724,'E_Robo_Eye','E Robo Eye',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,10,NULL,345,'bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5725,'E_Yellow_Wizardry_Hat','E Yellow Wizardry Hat',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,NULL,1,286,'bonus bInt,2;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5726,'E_Crescent_Helm','E Crescent Helm',5,20,NULL,3000,NULL,8,NULL,NULL,0x000444A2,7,2,768,NULL,50,1,213,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5727,'E_Tiger_Mask','E Tiger Mask',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,50,NULL,181,'bonus bStr,3;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5728,'E_Fantastic_Wig','E Fantastic Wig',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,1,308,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5729,'E_Bunny_Band_C','E Bunny Band C',5,1,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,15,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5730,'E_Centimental_Flower_C','E Centimental Flower C',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,1,NULL,56,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5731,'E_Apple_OE_Archer_C','E Apple OE Archer C',5,1,NULL,0,NULL,7,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,1,NULL,72,'bonus bDex,4;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5732,'E_Elven_Ears_C','E Elven Ears C',5,1,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,1,NULL,73,'bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5733,'E_Brooch_C','E Brooch C',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bAgi,4;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5734,'E_Magestic_Goat_C','E Magestic Goat C',5,2,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,41,'bonus bStr,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5735,'E_Ribbon_Green','Green Ribbon',5,800,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,NULL,256,NULL,NULL,1,244,'bonus bMdef,3;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5736,'EF_Whisper_Mask','Whisper Mask',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,321,'bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5737,'Cactus_Hat','Cactus Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,615,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5695,'E_Blue_Drooping_Kitty','E Blue Drooping Kitty',5,250000,NULL,500,NULL,1,NULL,NULL,NULL,7,2,256,NULL,NULL,1,277,'bonus bMdef,15;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5696,'E_Flying_Angel','E Flying Angel',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5697,'E_Smoking_Pipe_','E Smoking Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,NULL,7,2,1,NULL,NULL,NULL,55,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5698,'E_Pair_OE_Red_Ribbon_','E Pair OE Red Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,NULL,7,2,512,NULL,45,NULL,169,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5699,'E_Fish_On_Head_','E Fish On Head',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5700,'E_Hibiscus','E Hibiscus',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5701,'E_Cat_Hat','E Cat Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,182,'bonus bLuk,2; bonus bMdef,10;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5702,'E_Bunny_Band_','E Bunny Band',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,15,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5703,'E_Magestic_Goat_TW','E Magestic Goat TW',5,20,NULL,800,NULL,5,NULL,NULL,0x006444A2,7,2,256,NULL,NULL,1,41,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5704,'E_Sheep_Hat','E Sheep Hat',5,20,NULL,150,NULL,1,NULL,NULL,0x00008110,7,2,256,NULL,NULL,NULL,205,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5705,'E_Mini_Propeller_','E Mini Propeller',5,20,NULL,200,NULL,2,NULL,NULL,NULL,7,2,256,NULL,NULL,1,270,'bonus bDex,1; bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5706,'E_Alice_Doll','E Alice Doll',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,NULL,208,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5707,'E_Red_Glasses','E Red Glasses',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,316,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5708,'E_Chick_Hat','E Chick Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,NULL,311,'bonus bLuk,2;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5709,'E_White_Deviruchi_Cap','E White Deviruchi Cap',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,64,1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5710,'E_Vane_Hairpin','E Vane Hairpin',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,313,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5711,'E_Pecopeco_Hairband','E Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,314,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5712,'E_Vacation_Hat','E Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,NULL,315,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5713,'E_Charming_Ribbon','E Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,211,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5714,'E_Water_Lily_Crown','E Water Lily Crown',5,20,NULL,200,NULL,NULL,NULL,1,NULL,7,2,256,NULL,30,NULL,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5715,'E_Vanilmirth_Hat','E Vanilmirth Hat',5,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,317,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5716,'E_Drooping_Bunny_','E Drooping Bunny',5,20,NULL,100,NULL,1,NULL,NULL,NULL,7,2,256,NULL,NULL,1,249,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5717,'E_Kettle_Hat','E Kettle Hat',5,20,NULL,600,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,1,318,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5718,'E_Dragon_Skull','E Dragon Skull',5,20,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,319,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5719,'E_Ramen_Hat','E Ramen Hat',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,320,'bonus bDex,4;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5720,'E_Pink_Fur_Hat','E Pink Fur Hat',5,20,NULL,350,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,281,'bonus bLuk,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5721,'E_Puppy_Hat','E Puppy Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,234,'bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5722,'E_Magic_Eyes','E Magic Eyes',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,30,1,209,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5723,'E_Jumping_Poring','E Jumping Poring',5,NULL,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,349,'bonus bLuk,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5724,'E_Robo_Eye','E Robo Eye',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,10,NULL,345,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5725,'E_Yellow_Wizardry_Hat','E Yellow Wizardry Hat',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,NULL,1,286,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5726,'E_Crescent_Helm','E Crescent Helm',5,20,NULL,3000,NULL,8,NULL,NULL,0x000444A2,7,2,768,NULL,50,1,213,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5727,'E_Tiger_Mask','E Tiger Mask',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,50,NULL,181,'bonus bStr,3;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5728,'E_Fantastic_Wig','E Fantastic Wig',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,1,308,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5729,'E_Bunny_Band_C','E Bunny Band C',5,1,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,15,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5730,'E_Centimental_Flower_C','E Centimental Flower C',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,1,NULL,56,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5731,'E_Apple_OE_Archer_C','E Apple OE Archer C',5,1,NULL,0,NULL,7,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,1,NULL,72,'bonus bDex,4;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5732,'E_Elven_Ears_C','E Elven Ears C',5,1,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,1,NULL,73,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5733,'E_Brooch_C','E Brooch C',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,1,NULL,0,'bonus bAgi,4;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5734,'E_Magestic_Goat_C','E Magestic Goat C',5,2,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,41,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5735,'E_Ribbon_Green','Green Ribbon',5,800,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,NULL,256,NULL,NULL,1,244,'bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5736,'EF_Whisper_Mask','Whisper Mask',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,321,'bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5737,'Cactus_Hat','Cactus Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,615,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5738,'Snowman_Hat','Snowman Hat',5,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,616,'bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,530,100; bonus2 bAddMonsterDropItem,12354,300; if(getrefine()>7) { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",5,20,BF_WEAPON|BF_MAGIC,0; } else { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",1,20,BF_WEAPON|BF_MAGIC,0; }',NULL,NULL); # REPLACE INTO `item_db` VALUES (5739,'Sagittarius_Crown','Sagittarius Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,617,'bonus bDex,2;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5740,'Sagittarius_Diadem','Sagittarius Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,618,'bonus bDex,2; bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db` VALUES (5741,'Im_Egg_Shell_Hat','Eternal Egg Shell',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,101,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5742,'Rudolf_Santa_Hat','Rudolph Santa Hat',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,10,1,619,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5743,'Orange_Stem_Hat','Orange Stem Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00000000,7,2,256,NULL,1,NULL,620,'bonus bLuk,3;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5743,'Orange_Stem_Hat','Orange Stem Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00000000,7,2,256,NULL,1,NULL,620,'bonus bLuk,3;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5744,'Capricon_Crown','Capricon Crown',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,621,'bonus bVit,2; bonus bDex,2;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5745,'Capricon_Diadem','Capricon Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,622,'bonus bDex,2; bonus bMdef,5;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5746,'Rune_Circlet','Rune Circlet',5,20,NULL,100,NULL,12,NULL,1,0x00000080,8,2,256,NULL,100,1,623,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bIntMatk,5; }',NULL,NULL); @@ -2961,19 +2961,19 @@ REPLACE INTO `item_db` VALUES (5742,'Rudolf_Santa_Hat','Rudolph Santa Hat',5,20, # REPLACE INTO `item_db` VALUES (5760,'Driver_Band_F','Driver Band',5,20,NULL,100,NULL,12,NULL,1,0x00000400,8,NULL,256,NULL,100,1,637,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bCritical,3; }',NULL,NULL); # REPLACE INTO `item_db` VALUES (5761,'Sloth_Hat','Sloth Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,638,'bonus bAgi,2;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5762,'Duneyrr_Helm','Duneyrr Helm',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,639,'bonus bAllStats,1; bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5763,'Red_Bunny_Band','Red Bunny Band',5,NULL,NULL,200,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,640,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5765,'Black_Tail_Ribbon','Black Tail Ribbon',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,642,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5766,'Amistr_Cap','Amistr Cap',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,643,'bonus bVit,5;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5767,'Samurai_Mask','Samurai Mask',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,50,NULL,644,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5768,'Sakura_Coronet','Sakura Coronet',5,20,NULL,800,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,645,'bonus bMdef,3;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture',5,100,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,NULL,646,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5763,'Red_Bunny_Band','Red Bunny Band',5,NULL,NULL,200,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,640,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5765,'Black_Tail_Ribbon','Black Tail Ribbon',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,642,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5766,'Amistr_Cap','Amistr Cap',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,643,'bonus bVit,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5767,'Samurai_Mask','Samurai Mask',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,50,NULL,644,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5768,'Sakura_Coronet','Sakura Coronet',5,20,NULL,800,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,645,'bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture',5,100,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,70,NULL,646,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5770,'Splash_Hat','Splash Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,349,'autobonus "{sc_start SC_WINDWEAPON,180000,1;}",3,180000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); REPLACE INTO `item_db` VALUES (5771,'Family_Hat','Family Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,109,'bonus bDex,1; bonus bMdef,1;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5772,'Red_Navy_Hat','Red Navy Hat',5,3000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,95,1,651,NULL,NULL,NULL); # REPLACE INTO `item_db` VALUES (5773,'Navy_Beret','Navy Beret',5,3000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,95,1,652,NULL,NULL,NULL); # REPLACE INTO `item_db` VALUES (5774,'Red_Pirate_Hat','Red Pirate Hat',5,3000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,95,1,496,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5775,'Choco_Donut_In_Mouth','Choco Donut In Mouth',5,20,NULL,50,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,1,NULL,653,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5776,'Blazing_Sun','Blazing Sun',5,NULL,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,654,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5776,'Blazing_Sun','Blazing Sun',5,NULL,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,654,NULL,NULL,NULL); # REPLACE INTO `item_db` VALUES (5777,'Remover_Hat','Remover Hat',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,30,NULL,655,'bonus bMdef,1;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5778,'Blue_Arara_Hat','Blue Arara Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,656,'bonus bStr,2;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5779,'Drooping_Boto','Drooping Boto',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,657,'bonus bInt,2;',NULL,NULL); @@ -2984,7 +2984,7 @@ REPLACE INTO `item_db` VALUES (5781,'Persika','Persika',5,20,NULL,100,NULL,NULL, # REPLACE INTO `item_db` VALUES (5784,'PinkBunny_Hairband','PinkBunny Hairband',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,663,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5785,'Green_Bunny_Hairband','Green Bunny Hairband',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,664,'bonus bStr,2; bonus bInt,1; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (5786,'Ancient_Elven_Ear','Ancient Elven Ear',5,10,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,1,NULL,665,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5787,'Tha_Maero_Mask','Tha Maero Mask',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,30,NULL,666,'bonus bMdef,2;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5787,'Tha_Maero_Mask','Tha Maero Mask',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,30,NULL,666,'bonus bMdef,2;',NULL,NULL); REPLACE INTO `item_db` VALUES (5788,'3D_Glasses','3D Glasses',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,1,NULL,661,NULL,NULL,NULL); # REPLACE INTO `item_db` VALUES (5789,'Thanatos_Mal_Mask','Thanatos Mal Mask',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,30,NULL,667,'bonus bVit,1;',NULL,NULL); # REPLACE INTO `item_db` VALUES (5790,'Holy_Mom_Love','TM',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,768,NULL,45,1,610,NULL,NULL,NULL); @@ -3026,28 +3026,28 @@ REPLACE INTO `item_db` VALUES (5824,'Fools_Day_Hat','Fools Day Hat',5,20,NULL,30 REPLACE INTO `item_db` VALUES (5826,'Valkyrie_Helmet','Valkyrie Helmet',5,NULL,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,225,'bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db` VALUES (5827,'Book_File_Hat','Book File Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,423,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5828,'Honor_Gold_Ring','Honor Gold Ring',5,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,1,0,'bonus bAllStats,1; bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5829,'Ordinary_Armor','Ordinary Armor',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,30,1,0,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5830,'Woe_Sahkkat','Woe Sahkkat',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,67,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5831,'Woe_Big_Sis_Ribbon','Woe Big Sis Ribbon',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,28,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5832,'Woe_Vane_Hairpin','Woe Vane Hairpin',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,313,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5833,'Woe_Picnic_Hat','Woe Picnic Hat',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,117,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5834,'Woe_Crown','Woe Crown',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,45,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5835,'Woe_Tiara','Woe Tiara',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,19,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5836,'Woe_Boys_Cap','Woe Boys Cap',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,102,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5837,'Woe_Sunglass','Woe Sunglass',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,12,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5838,'Woe_Fin_Helm','Woe Fin Helm',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,100,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5839,'Woe_Blush','Woe Blush',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,125,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5840,'Woe_Elven_Ears','Woe Elven Ears',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,73,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5841,'Shaman_Hat_','Shaman_Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,596,'bonus bLuk,2;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5842,'Loyal_Ring1','Loyal Ring1',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,1,0,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5843,'Loyal_Ring2','Loyal Ring2',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,1,0,'bonus bAllStats,2;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5829,'Ordinary_Armor','Ordinary Armor',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,30,1,0,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5830,'Woe_Sahkkat','Woe Sahkkat',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,67,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5831,'Woe_Big_Sis_Ribbon','Woe Big Sis Ribbon',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,28,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5832,'Woe_Vane_Hairpin','Woe Vane Hairpin',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,313,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5833,'Woe_Picnic_Hat','Woe Picnic Hat',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,117,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5834,'Woe_Crown','Woe Crown',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,45,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5835,'Woe_Tiara','Woe Tiara',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,19,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5836,'Woe_Boys_Cap','Woe Boys Cap',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,60,1,102,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5837,'Woe_Sunglass','Woe Sunglass',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,12,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5838,'Woe_Fin_Helm','Woe Fin Helm',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,100,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5839,'Woe_Blush','Woe Blush',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,125,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5840,'Woe_Elven_Ears','Woe Elven Ears',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,70,NULL,73,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5841,'Shaman_Hat_','Shaman_Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,596,'bonus bLuk,2;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5842,'Loyal_Ring1','Loyal Ring1',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,1,0,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5843,'Loyal_Ring2','Loyal Ring2',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,1,0,'bonus bAllStats,2;',NULL,NULL); REPLACE INTO `item_db` VALUES (5844,'Loyal_Ring3','Loyal Ring3',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,1,1,0,'bonus bAllStats,3;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5845,'Buzzy_Ball_Board','Buzzy Ball Board',5,50,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,641,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5845,'Buzzy_Ball_Board','Buzzy Ball Board',5,50,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,1,641,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5846,'Buzzy_Ball_Gum','Buzzy Ball Gum',5,50,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,1,NULL,572,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5847,'Fools_Day_Helmet','Fools Day Helmet',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,647,'bonus bInt,5; bonus bVit,-3;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (5848,'Robin_Eyepatch','Robin Eyepatch',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,1,NULL,50,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5849,'Doctor_Hairband','Doctor Hairband',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,60,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (5850,'Golden_Savage_Hat','Golden Savage Hat',5,20,NULL,500,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,648,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5847,'Fools_Day_Helmet','Fools Day Helmet',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,647,'bonus bInt,5; bonus bVit,-3;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5848,'Robin_Eyepatch','Robin Eyepatch',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,1,NULL,50,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5849,'Doctor_Hairband','Doctor Hairband',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,1,NULL,60,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5850,'Golden_Savage_Hat','Golden Savage Hat',5,20,NULL,500,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,50,1,648,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5851,'Summer_Knight','Summer Knight',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,60,NULL,138,NULL,NULL,NULL); # REPLACE INTO `item_db` VALUES (5852,'Resurrect_Egg_Shell','Resurrect Egg Shell',5,20,NULL,500,NULL,-7,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,40,1,537,'bonus bMdef,-7;',NULL,NULL); # @@ -4957,17 +4957,17 @@ REPLACE INTO `item_db` VALUES (12380,'Desert_Wolf_Babe_Scroll','Job Change Flute REPLACE INTO `item_db` VALUES (12381,'ValkyrieA_Scroll','Ancient Languages Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_arch02") { mercenary_create 2037,1800000; }',NULL,NULL); REPLACE INTO `item_db` VALUES (12382,'ValkyrieB_Scroll','Ancient Languages Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_arch02") { mercenary_create 2038,1800000; }',NULL,NULL); REPLACE INTO `item_db` VALUES (12383,'Vulcan_Bullet_Magazine','Vulcan Bullet Magazine',2,11000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12384,'Rainbow_Ruby_Water','Rainbow Ruby',11,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_war02") { itemSkill "WL_FROSTMISTY",5; } */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12385,'Rainbow_Ruby_Fire','Rainbow Ruby',11,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_war02") { itemskill "WL_CRIMSONROCK",5; } */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12386,'Rainbow_Ruby_Wind','Rainbow Ruby',11,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_war02") { itemskill "WL_CHAINLIGHTNING",5; } */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12387,'Rainbow_Ruby_Earth','Rainbow Ruby',11,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_war02") { itemskill "WL_EARTHSTRAIN",5; } */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12388,'Runstone_Crush','Rhydo Runestone For Apprentice',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; } */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12389,'Runstone_Storm','Pertz Runestone For Apprentice',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_rune02") { itemskill "RK_STORMBLAST",1; } */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12390,'Runstone_Millennium','Verkana Runestone For Apprentice',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; } */',NULL,NULL); +REPLACE INTO `item_db` VALUES (12384,'Rainbow_Ruby_Water','Rainbow Ruby',11,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_war02") { itemSkill "WL_FROSTMISTY",5; },NULL,NULL); +REPLACE INTO `item_db` VALUES (12385,'Rainbow_Ruby_Fire','Rainbow Ruby',11,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_war02") { itemskill "WL_CRIMSONROCK",5; },NULL,NULL); +REPLACE INTO `item_db` VALUES (12386,'Rainbow_Ruby_Wind','Rainbow Ruby',11,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_war02") { itemskill "WL_CHAINLIGHTNING",5; },NULL,NULL); +REPLACE INTO `item_db` VALUES (12387,'Rainbow_Ruby_Earth','Rainbow Ruby',11,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_war02") { itemskill "WL_EARTHSTRAIN",5; },NULL,NULL); +REPLACE INTO `item_db` VALUES (12388,'Runstone_Crush','Rhydo Runestone For Apprentice',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; },NULL,NULL); +REPLACE INTO `item_db` VALUES (12389,'Runstone_Storm','Pertz Runestone For Apprentice',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_rune02") { itemskill "RK_STORMBLAST",1; },NULL,NULL); +REPLACE INTO `item_db` VALUES (12390,'Runstone_Millennium','Verkana Runestone For Apprentice',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getmapxy .@map$,.@x,.@y,0; if(.@map$=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; },NULL,NULL); REPLACE INTO `item_db` VALUES (12391,'Lucky_Egg_C','Lucky Egg',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12392,'Repair_A','Repair A',0,220,NULL,70,NULL,NULL,NULL,NULL,0x00000400,8,2,NULL,NULL,NULL,NULL,NULL,'/* madoheal rand(200,300),0; */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12393,'Repair_B','Repair B',0,500,NULL,70,NULL,NULL,NULL,NULL,0x00000400,8,2,NULL,NULL,NULL,NULL,NULL,'/* madoheal rand(300,400),0; */',NULL,NULL); -REPLACE INTO `item_db` VALUES (12394,'Repair_C','Repair C',0,1100,NULL,70,NULL,NULL,NULL,NULL,0x00000400,8,2,NULL,NULL,NULL,NULL,NULL,'/* madoheal rand(400,500),0; */',NULL,NULL); +REPLACE INTO `item_db` VALUES (12392,'Repair_A','Repair A',0,220,NULL,70,NULL,NULL,NULL,NULL,0x00000400,8,2,NULL,NULL,NULL,NULL,NULL,/*madoheal rand(200,300),0;*/,NULL,NULL); +REPLACE INTO `item_db` VALUES (12393,'Repair_B','Repair B',0,500,NULL,70,NULL,NULL,NULL,NULL,0x00000400,8,2,NULL,NULL,NULL,NULL,NULL,/*'madoheal rand(300,400),0;*/,NULL,NULL); +REPLACE INTO `item_db` VALUES (12394,'Repair_C','Repair C',0,1100,NULL,70,NULL,NULL,NULL,NULL,0x00000400,8,2,NULL,NULL,NULL,NULL,NULL,/*'madoheal rand(400,500),0;*/,NULL,NULL); REPLACE INTO `item_db` VALUES (12395,'Tantanmen','Tantan Noodle',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1519;',NULL,NULL); REPLACE INTO `item_db` VALUES (12396,'Fools_Day_Box','Gift Box?',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(rand(1,10)==1) itemskill "AL_TELEPORT",1; else if(rand(1,10)==2) itemskill "AL_TELEPORT",3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill "ALL_REVERSEORCISH",1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10;',NULL,NULL); REPLACE INTO `item_db` VALUES (12397,'Fools_Day_Box2','Gift Box?',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(rand(1,10)==1) itemskill "TF_DETOXIFY",1; else if(rand(1,10)==2) itemskill "TF_PICKSTONE",1; else if(rand(1,10)==3) itemskill "BA_FROSTJOKER",1; else if(rand(1,10)==4) itemskill "DC_SCREAM",1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill "AL_RUWACH",1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196;',NULL,NULL); @@ -5423,12 +5423,12 @@ REPLACE INTO `item_db` VALUES (13167,'Gate_KeeperDD','Gate Keeper-DD',4,72000,NU REPLACE INTO `item_db` VALUES (13168,'Thunder_P','Thunder P',4,76000,NULL,700,80,NULL,9,1,0x01000000,7,2,34,3,70,1,20,'bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;',NULL,NULL); REPLACE INTO `item_db` VALUES (13169,'Thunder_P_','Thunder P',4,76000,NULL,700,80,NULL,9,2,0x01000000,7,2,34,3,70,1,20,'bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20;',NULL,NULL); REPLACE INTO `item_db` VALUES (13170,'Lever_Action_Rifle','Lever Action Rifle',4,20,NULL,770,138,NULL,9,2,0x01000000,7,2,34,3,70,1,18,'bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13171,'BF_Rifle1','Soldier Rifle',4,NULL,NULL,0,50,NULL,9,NULL,0x01000000,7,2,34,3,80,1,18,'bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bCastRate,512,-25; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13171,'BF_Rifle1','Soldier Rifle',4,NULL,NULL,0,50,NULL,9,NULL,0x01000000,7,2,34,3,80,1,18,'bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bVariableCastrate,512,-25; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (13172,'BF_Gatling_Gun1','Soldier Gatling Gun',4,NULL,NULL,0,80,NULL,9,NULL,0x01000000,7,2,34,3,80,1,19,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000;}",10,6000,BF_WEAPON,"{specialeffect2 EF_BASH3D;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (13173,'BF_Shotgun1','Soldier Shotgun',4,NULL,NULL,0,100,NULL,9,NULL,0x01000000,7,2,34,3,80,1,20,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000;}",30,6000,BF_WEAPON,"{specialeffect2 EF_BASH3D;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (13174,'BF_Launcher1','Soldier Grenade Launcher',4,NULL,NULL,0,300,NULL,9,NULL,0x01000000,7,2,34,3,80,1,21,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000;}",30,9000,BF_WEAPON,"{specialeffect2 EF_BASH3D;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (13175,'Lever_Action_Rifle_C','Lever Action Rifle',4,20,NULL,0,170,NULL,9,NULL,0x01000000,7,2,34,3,NULL,NULL,18,'bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13176,'Krieger_Rifle1','Glorious Rifle',4,NULL,NULL,0,90,NULL,9,NULL,0x01000000,7,2,34,4,80,1,18,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; }',NULL,NULL); +REPLACE INTO `item_db` VALUES (13176,'Krieger_Rifle1','Glorious Rifle',4,NULL,NULL,0,90,NULL,9,NULL,0x01000000,7,2,34,4,80,1,18,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bVariableCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; }',NULL,NULL); REPLACE INTO `item_db` VALUES (13177,'Krieger_Gatling1','Glorious Gatling Gun',4,NULL,NULL,0,90,NULL,9,NULL,0x01000000,7,2,34,4,80,1,19,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) {bonus2 bAddRace,RC_Boss,getrefine(); bonus2 bAddRace,RC_NonBoss,getrefine(); }',NULL,NULL); REPLACE INTO `item_db` VALUES (13178,'Krieger_Shotgun1','Glorious Shotgun',4,NULL,NULL,0,110,NULL,9,NULL,0x01000000,7,2,34,4,80,1,20,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; }',NULL,NULL); REPLACE INTO `item_db` VALUES (13179,'Krieger_Launcher1','Glorious Grenade Launcher',4,NULL,NULL,0,330,NULL,9,NULL,0x01000000,7,2,34,4,80,1,21,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{bonus bAspdRate,20;}",200,20000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; }',NULL,NULL); @@ -5711,10 +5711,10 @@ REPLACE INTO `item_db` VALUES (13687,'Moonlight_Sword_Box1','Refined Moonlight D REPLACE INTO `item_db` VALUES (13688,'Spanner_Box1','Refined Wrench Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1534,604800;',NULL,NULL); REPLACE INTO `item_db` VALUES (13689,'Bok_Choy_Box','Bok Choy Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7766,100;',NULL,NULL); REPLACE INTO `item_db` VALUES (13690,'Chung_E_Cake_Box','Green Maiden Cake Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7767,100;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (13691,'Freyja_Overcoat_Box','Freya\'s Clothes Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2369,1,604800;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (13692,'Freyja_Boots_Box','Freya\'s Boots Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2428,1,604800;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (13693,'Freyja_Cape_Box','Freya\'s Manteau Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2533,1,604800;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (13694,'Freyja_Crown_Box','Freya\'s Crown Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5306,1,604800;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13691,'Freyja_Overcoat_Box','Freya\'s Clothes Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2369,604800;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13692,'Freyja_Boots_Box','Freya\'s Boots Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2428,604800;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13693,'Freyja_Cape_Box','Freya\'s Manteau Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2533,604800;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13694,'Freyja_Crown_Box','Freya\'s Crown Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5306,1,604800;',NULL,NULL); REPLACE INTO `item_db` VALUES (13695,'Battle_Manual25_Box','Field Manual 25% Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14532,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (13696,'Battle_Manual100_Box','Field Manual 100% Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14533,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (13697,'J_Blessing10_Box','Blessing Scroll 10 Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,10;',NULL,NULL); @@ -5884,8 +5884,8 @@ REPLACE INTO `item_db` VALUES (13860,'Directive_B_Envelope','Directive Envelope REPLACE INTO `item_db` VALUES (13861,'Mini_Battle_Manual_Box','Small Field Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,4;',NULL,NULL); REPLACE INTO `item_db` VALUES (13862,'Trial_Box','Trial Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,2; getitem 12215,15; getitem 12216,15;',NULL,NULL); REPLACE INTO `item_db` VALUES (13863,'Repair_Scroll_Box10','Repair Weapon Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (13864,'Hockey_Mask_Box','Hockey Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5314,604800;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (13865,'Observer_Box','Observer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5315,604800;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13864,'Hockey_Mask_Box','Hockey Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5314,604800;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13865,'Observer_Box','Observer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5315,604800;',NULL,NULL); REPLACE INTO `item_db` VALUES (13866,'Flying_Angel_Box','Flying Angel Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5210,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (13867,'Neko_Mimi_Box','Neko Mimi Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5099,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (13868,'MFH_Box','Moonlight Flower Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5214,1;',NULL,NULL); @@ -5938,14 +5938,14 @@ REPLACE INTO `item_db` VALUES (13914,'Pty_Assumptio_Box','Party Assumptio 5 Scro REPLACE INTO `item_db` VALUES (13915,'Love_Angel_Box','Love Angel Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12287,604800;',NULL,NULL); REPLACE INTO `item_db` VALUES (13916,'Squirrel_Box','Squirrel Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12288,604800;',NULL,NULL); REPLACE INTO `item_db` VALUES (13917,'Gogo_Box','Gogo Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12289,604800;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (13918,'?Drooping_W_Kitty_Box?','Koneko Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5372,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (13919,'?L_Magestic_Goat_Box?','Baphomet Horns Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5374,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (13920,'?Satanic_Chain_P_Box?','Flying Evil Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5376,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (13921,'?Antique_Pipe_Box?','Gentleman\'s Pipe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5377,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (13922,'?Rabbit_Ear_Hat_Box?','Bunny Top Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5378,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (13923,'?Darkness_Helm_Box?','Dark Randgris Helm Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5373,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (13924,'?L_Orc_Hero_Helm_Box?','Orc Hero Headdress Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5375,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (13925,'Year_Of_Mouse_Scroll','... GoodLuck Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (13918,'?Drooping_W_Kitty_Box?','Koneko Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5372,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13919,'?L_Magestic_Goat_Box?','Baphomet Horns Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5374,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13920,'?Satanic_Chain_P_Box?','Flying Evil Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5376,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13921,'?Antique_Pipe_Box?','Gentleman\'s Pipe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5377,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13922,'?Rabbit_Ear_Hat_Box?','Bunny Top Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5378,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13923,'?Darkness_Helm_Box?','Dark Randgris Helm Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5373,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13924,'?L_Orc_Hero_Helm_Box?','Orc Hero Headdress Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5375,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13925,'Year_Of_Mouse_Scroll','... GoodLuck Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (13926,'Crusader_Card_Box','Crusader Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4371,1; getitem 4311,1; getitem 4319,1; getitem 4331,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (13927,'Alchemist_Card_Box','Alchemist Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4281,1; getitem 4233,1; getitem 4343,1; getitem 4186,1; getitem 4036,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (13928,'Rogue_Card_Box','Rogue Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4039,1; getitem 4210,1; getitem 4257,1; getitem 4230,1; getitem 4348,1;',NULL,NULL); @@ -5988,8 +5988,8 @@ REPLACE INTO `item_db` VALUES (13964,'Sorin_Doll_Hat_Box','Sorin Doll Hat Box',1 REPLACE INTO `item_db` VALUES (13965,'Tayelin_Doll_Hat_Box','Tailring Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5343,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (13966,'Binit_Doll_Hat_Box','Vinit Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5344,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (13967,'Debril_Doll_Hat_Box','W Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5345,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (13968,'Bubblegum_Lower_Box','Bubble Gum Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5394,86400;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (13969,'Lucky_Clip_Box','Lucky Clip Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2742,86400;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13968,'Bubblegum_Lower_Box','Bubble Gum Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5394,86400;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13969,'Lucky_Clip_Box','Lucky Clip Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2742,86400;',NULL,NULL); REPLACE INTO `item_db` VALUES (13970,'Iron_10_Box','Iron Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 998,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (13971,'Steel_10_Box','Steel Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 999,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (13972,'Coal_10_Box','Coal Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1003,10;',NULL,NULL); @@ -6248,10 +6248,10 @@ REPLACE INTO `item_db` VALUES (14224,'Quagmire_Scroll_Box','Quagmire Scroll 10 B REPLACE INTO `item_db` VALUES (14225,'Quagmire_Scroll_Box30','Quagmire Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,30;',NULL,NULL); REPLACE INTO `item_db` VALUES (14226,'Quagmire_Scroll_Box50','Quagmire Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,50;',NULL,NULL); REPLACE INTO `item_db` VALUES (14227,'Healing_Staff_Box','Healing Staff Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1638,604800;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (14228,'Praxinus_Box','Praccsinos Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2752,604800;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (14229,'Cherry_Blossom_Scroll','Cherry Blossom Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# REPLACE INTO `item_db` VALUES (14230,'Note_Headphones_Box','Note Headphones Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5151,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (14231,'Novice_Breastplate_Boxes','Novice Breastplate Boxes',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (14228,'Praxinus_Box','Praccsinos Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2752,604800;',NULL,NULL); +REPLACE INTO `item_db` VALUES (14229,'Cherry_Blossom_Scroll','Cherry Blossom Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (14230,'Note_Headphones_Box','Note Headphones Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5151,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (14231,'Novice_Breastplate_Boxes','Novice Breastplate Boxes',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (14232,'Yggdrasilberry_Box_','Yggdrasil Berry 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 607,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (14233,'Dead_Tree_Branch_Box1','Dead Branch 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 604,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (14234,'Dead_Tree_Branch_Box2','Dead Branch 25 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 604,25;',NULL,NULL); @@ -6301,7 +6301,7 @@ REPLACE INTO `item_db` VALUES (14277,'Quagmire_10_Scroll_Box2','Quagmire Scroll REPLACE INTO `item_db` VALUES (14278,'Quagmire_30_Scroll_Box2','Quagmire Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,30;',NULL,NULL); REPLACE INTO `item_db` VALUES (14279,'Quagmire_50_Scroll_Box2','Quagmire Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,50;',NULL,NULL); REPLACE INTO `item_db` VALUES (14280,'Healing_Staff_Box2','Healing Staff Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1638,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (14281,'Praccsinos_Box','Praccsinos_Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2752,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (14281,'Praccsinos_Box','Praccsinos_Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2752,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (14282,'Emperium_Box','Emperium Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 714,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (14283,'Marriage_Certificate_Box','Written Oath Of Marriage Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6026,1;',NULL,NULL); # REPLACE INTO `item_db` VALUES (14284,'Muffler_Box','Muffler Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2548,1;',NULL,NULL); @@ -6313,9 +6313,9 @@ REPLACE INTO `item_db` VALUES (14289,'Cloth_Dye_Coupon_Box','New Clothing Dye Co REPLACE INTO `item_db` VALUES (14290,'Cloth_Dye_Coupon2_Box','Original Clothing Dye Coupon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6047,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (14291,'Cloth_Dye_Coupon3_Box','Clothing Dye Coupon Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6046,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (14292,'Cloth_Dye_Coupon4_Box','Clothing Dye Coupon Box II',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6047,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (14293,'Mercenary_Contract_Box','Mercenary Contract Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,1;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (14294,'Mercenary_Contract_Box5','Mercenary Contract Box 5ea',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,5;',NULL,NULL); -# REPLACE INTO `item_db` VALUES (14295,'Mercenary_Contract_Box10','Mercenary Contract Box 10ea',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,10;',NULL,NULL); +REPLACE INTO `item_db` VALUES (14293,'Mercenary_Contract_Box','Mercenary Contract Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (14294,'Mercenary_Contract_Box5','Mercenary Contract Box 5ea',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (14295,'Mercenary_Contract_Box10','Mercenary Contract Box 10ea',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (14296,'Angel_Scroll','Angel Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (14297,'Devil_Scroll','Devil Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (14300,'Mask_Of_Ifrit_Box','Mask Of Ifrit Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5420,1;',NULL,NULL); diff --git a/sql-files/item_db_re.sql b/sql-files/item_db_re.sql index c8c460c52..e2a84b24c 100644 --- a/sql-files/item_db_re.sql +++ b/sql-files/item_db_re.sql @@ -4,29 +4,29 @@ DROP TABLE IF EXISTS `item_db_re`; CREATE TABLE `item_db_re` ( - `id` smallint(5) unsigned NOT NULL default '0', - `name_english` varchar(50) NOT NULL default '', - `name_japanese` varchar(50) NOT NULL default '', - `type` tinyint(2) unsigned NOT NULL default '0', - `price_buy` mediumint(10) unsigned default NULL, - `price_sell` mediumint(10) unsigned default NULL, - `weight` smallint(5) unsigned NOT NULL default '0', - `atk:matk` varchar(11) default '', - `defence` smallint(5) unsigned default NULL, - `range` tinyint(2) unsigned default NULL, - `slots` tinyint(2) unsigned default NULL, - `equip_jobs` int(12) unsigned default NULL, - `equip_upper` tinyint(8) unsigned default NULL, - `equip_genders` tinyint(2) unsigned default NULL, - `equip_locations` smallint(4) unsigned default NULL, - `weapon_level` tinyint(2) unsigned default NULL, - `equip_level` varchar(10) default '', - `refineable` tinyint(1) unsigned default NULL, - `view` smallint(3) unsigned default NULL, - `script` text, - `equip_script` text, - `unequip_script` text, - PRIMARY KEY (`id`) + `id` smallint(5) unsigned NOT NULL default '0', + `name_english` varchar(50) NOT NULL default '', + `name_japanese` varchar(50) NOT NULL default '', + `type` tinyint(2) unsigned NOT NULL default '0', + `price_buy` mediumint(10) unsigned default NULL, + `price_sell` mediumint(10) unsigned default NULL, + `weight` smallint(5) unsigned NOT NULL default '0', + `atk:matk` varchar(11) default '', + `defence` smallint(5) NULL default NULL, + `range` tinyint(2) unsigned default NULL, + `slots` tinyint(2) unsigned default NULL, + `equip_jobs` int(12) unsigned default NULL, + `equip_upper` tinyint(8) unsigned default NULL, + `equip_genders` tinyint(2) unsigned default NULL, + `equip_locations` smallint(4) unsigned default NULL, + `weapon_level` tinyint(2) unsigned default NULL, + `equip_level` varchar(10) default '', + `refineable` tinyint(1) unsigned default NULL, + `view` smallint(3) unsigned default NULL, + `script` text, + `equip_script` text, + `unequip_script` text, + PRIMARY KEY (`id`) ) ENGINE=MyISAM; # Items Database @@ -78,8 +78,8 @@ REPLACE INTO `item_db_re` VALUES (538,'Well_Baked_Cookie','Well-baked Cookie',0, REPLACE INTO `item_db_re` VALUES (539,'Piece_Of_Cake','Piece of Cake',0,3000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(270,330),0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (540,'Falcon\'s_Feed','Falcon Food',0,2000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(185,225),0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (541,'Pecopeco\'s_Feed','PecoPeco Food',0,3000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (542,'Festive_Cookie','Festival Cookie',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (543,'Festive_Rainbow_Cake','Festival Rainbow Cake',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (542,'Festive_Cookie','Festival Cookie',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (543,'Festive_Rainbow_Cake','Festival Rainbow Cake',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (544,'Fish_Slice','Raw Fish',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(25,60),0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (545,'Red_Slim_Potion','Condensed Red Potion',0,150,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(45,65),0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (546,'Yellow_Slim_Potion','Condensed Yellow Potion',0,600,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(175,235),0;',NULL,NULL); @@ -678,7 +678,7 @@ REPLACE INTO `item_db_re` VALUES (1287,'Durga','Durga',4,20,NULL,1200,'190',NULL REPLACE INTO `item_db_re` VALUES (1288,'Bloody_Fear_C','Bloody Fear',4,1,NULL,0,'145',NULL,1,NULL,0x00001000,7,2,34,4,'1',NULL,16,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1289,'P_Katar1','Eden Katar I',4,NULL,NULL,0,'155',NULL,1,NULL,0x00001000,7,2,34,3,'60',NULL,16,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1290,'Agent_Katar','Agent Katar',4,41000,NULL,1200,'170',NULL,1,1,0x00001000,7,2,34,3,'100',1,16,'bonus bHit,readparam(bLuk)/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1291,'Guillotine_Katar','Guillotine Katar',4,56000,NULL,1500,'200',NULL,1,NULL,0x00001000,7,2,34,4,'140',1,16,'bonus bDex,2; bonus bFlee,-30; bonus2 bAddRace,RC_DemiHuman,50; /* bonus2 bSkillAtk,"GC_CROSSIMPACT",30; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1291,'Guillotine_Katar','Guillotine Katar',4,56000,NULL,1500,'200',NULL,1,NULL,0x00001000,7,2,34,4,'140',1,16,'bonus bDex,2; bonus bFlee,-30; bonus2 bAddRace,RC_DemiHuman,50; bonus2 bSkillAtk,"GC_CROSSIMPACT",30;',NULL,NULL); #1292, REPLACE INTO `item_db_re` VALUES (1293,'Bellum_Jahmadar','Bellum Jahmadar',4,20,NULL,1200,'170',NULL,1,NULL,0x00001000,7,2,34,4,'95',1,16,'bonus bAspdRate,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1294,'Bellum_Scale','Bellum Scale',4,20,NULL,1200,'50',NULL,1,NULL,0x00001000,7,2,34,4,'95',1,16,'bonus2 bSPVanishRate,10000,10;',NULL,NULL); @@ -744,7 +744,7 @@ REPLACE INTO `item_db_re` VALUES (1392,'Ignus_Steel','Ignus Steel',4,56000,NULL, REPLACE INTO `item_db_re` VALUES (1393,'End_Sectora','End Sectora',4,56000,NULL,1900,'250',NULL,1,1,0x000444A2,7,2,34,4,'95',1,7,'bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,0;',NULL,NULL); #1394, REPLACE INTO `item_db_re` VALUES (1395,'Bellum_Buster','Bellum Buster',4,20,NULL,2500,'50',NULL,1,NULL,0x000444A2,7,2,34,4,'95',1,7,'bonus bUnbreakableWeapon,0; bonus2 bSPVanishRate,10000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1396,'Bellum_Guillotine','Bellum Guillotine',4,20,NULL,5500,'300',NULL,1,NULL,0x000444A2,7,2,34,4,'95',1,7,'bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bIgnoreDefRate,RC_DemiHuman,30; /* if(getrefine()>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } */ if(getrefine()>=9) { bonus2 bAddRace,RC_DemiHuman,60; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1396,'Bellum_Guillotine','Bellum Guillotine',4,20,NULL,5500,'300',NULL,1,NULL,0x000444A2,7,2,34,4,'95',1,7,'bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bIgnoreDefRate,RC_DemiHuman,30; if(getrefine()>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } if(getrefine()>=9) { bonus2 bAddRace,RC_DemiHuman,60; }',NULL,NULL); # 1-Handed Spears REPLACE INTO `item_db_re` VALUES (1401,'Javelin','Javelin',4,150,NULL,700,'28',NULL,3,3,0x00004082,7,2,2,1,'4',1,4,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1402,'Javelin_','Javelin',4,150,NULL,700,'28',NULL,3,4,0x00004082,7,2,2,1,'4',1,4,NULL,NULL,NULL); @@ -780,8 +780,8 @@ REPLACE INTO `item_db_re` VALUES (1431,'F_Pole_Axe_C','Pole Axe',4,1,NULL,4800,' REPLACE INTO `item_db_re` VALUES (1432,'E_Pole_Axe_C','Pole Axe',4,1,NULL,4800,'195',NULL,3,NULL,0x00004082,7,2,2,3,'1',NULL,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1433,'Imperial_Spear','Imperial Spear',4,20,NULL,1800,'180:50',NULL,3,1,0x00004082,7,2,2,3,'102',1,4,'bonus2 bSkillAtk,"LG_CANNONSPEAR",20+getrefine()/2; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20+getrefine()/2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1434,'P_Spear1','Eden Spear I',4,NULL,NULL,0,'165',NULL,3,NULL,0x00004082,7,2,2,3,'60',NULL,4,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1435,'Cannon_Spear','Cannon Spear',4,56000,NULL,1600,'180',NULL,3,1,0x00004000,7,2,2,4,'100',1,4,'bonus bMaxSP,-100; /* bonus2 bSkillAtk,"LG_CANNONSPEAR",10; */ bonus bBaseAtk,(getrefine()/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1436,'Bellum_Spear','Bellum Spear',4,20,NULL,850,'150',NULL,3,NULL,0x00004082,7,2,2,4,'95',1,4,'bonus2 bAddRace,RC_DemiHuman,60; /* if(getrefine()>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } */ if(getrefine()>=9) { bonus2 bAddRace,RC_DemiHuman,30; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1435,'Cannon_Spear','Cannon Spear',4,56000,NULL,1600,'180',NULL,3,1,0x00004000,7,2,2,4,'100',1,4,'bonus bMaxSP,-100; bonus2 bSkillAtk,"LG_CANNONSPEAR",10; bonus bBaseAtk,(getrefine()/3);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1436,'Bellum_Spear','Bellum Spear',4,20,NULL,850,'150',NULL,3,NULL,0x00004082,7,2,2,4,'95',1,4,'bonus2 bAddRace,RC_DemiHuman,60; if(getrefine()>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if(getrefine()>=9) { bonus2 bAddRace,RC_DemiHuman,30; }',NULL,NULL); # 2-Handed Spears REPLACE INTO `item_db_re` VALUES (1451,'Guisarme','Guisarme',4,13000,NULL,1000,'84',NULL,3,2,0x00004082,7,2,34,2,'18',1,5,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1452,'Guisarme_','Guisarme',4,13000,NULL,1000,'84',NULL,3,3,0x00004082,7,2,34,2,'18',1,5,NULL,NULL,NULL); @@ -823,7 +823,7 @@ REPLACE INTO `item_db_re` VALUES (1485,'Battle_Fork','Battle Fork',4,20,NULL,700 REPLACE INTO `item_db_re` VALUES (1486,'Krieger_Twohand_Spear1','Glorious Lance',4,20,NULL,0,'220',NULL,3,NULL,0x00004082,7,2,34,4,'80',1,5,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1487,'Lance_C','Lance',4,NULL,NULL,0,'220',NULL,3,NULL,0x00004082,7,2,34,3,'1',NULL,5,'bonus2 bAddSize,0,50; bonus2 bAddSize,1,50; bonus2 bAddSize,2,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1488,'Ahlspiess_C','Ahlspiess',4,20,NULL,0,'135',NULL,3,NULL,0x00004080,7,2,34,4,'1',1,5,'bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,"KN_PIERCE",5,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1489,'Marlin','Marlin',4,NULL,NULL,0,'220',NULL,3,NULL,0x00004082,2,2,34,1,'50',NULL,5,'bonus bUnbreakableWeapon,0; bonus3 bAddEffOnSkill,"KN_PIERCE",Eff_Bleeding,1000; bonus3 bAddEffOnSkill,"LK_SPIRALPIERCE",Eff_Bleeding,1000; bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; /* bonus2 bSkillAtk,"LG_INSPIRATION",50; */ if(BaseLevel>99) { bonus bBaseAtk,30; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1489,'Marlin','Marlin',4,NULL,NULL,0,'220',NULL,3,NULL,0x00004082,2,2,34,1,'50',NULL,5,'bonus bUnbreakableWeapon,0; bonus3 bAddEffOnSkill,"KN_PIERCE",Eff_Bleeding,1000; bonus3 bAddEffOnSkill,"LK_SPIRALPIERCE",Eff_Bleeding,1000; bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"LG_INSPIRATION",50; if(BaseLevel>99) { bonus bBaseAtk,30; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1490,'Gigantic_Lance','Gigantic Lance',4,20,NULL,20000,'20',NULL,3,NULL,0x00000080,7,2,34,4,'140',1,5,'bonus bAspd,-10; if(readparam(bStr)>=120){ bonus bBaseAtk,300; }',NULL,'heal 0,-600;'); #1491, REPLACE INTO `item_db_re` VALUES (1492,'Bellum_Glave','Bellum Glave',4,20,NULL,4500,'250',NULL,3,NULL,0x00004082,7,2,34,4,'95',1,5,'bonus2 bAddRace,RC_DemiHuman,80; if(getrefine()>=6) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"KN_SPEARBOOMERANG",50; } if(getrefine()>=9) { autobonus2 "{bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20;}",100,2000,BF_WEAPON|BF_MAGIC,"{specialeffect2 EF_REFLECTSHIELD;}"; }',NULL,NULL); @@ -912,7 +912,7 @@ REPLACE INTO `item_db_re` VALUES (1580,'Encyclopedia_C','Giant Encyclopedia',4,N REPLACE INTO `item_db_re` VALUES (1581,'F_Diary_Of_Great_Sage_C','Diary Of Great Sage',4,1,NULL,0,'135',NULL,1,2,0x00410100,7,2,2,3,'1',NULL,15,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1582,'E_Diary_Of_Great_Sage_C','Diary Of Great Sage',4,1,NULL,0,'135',NULL,1,2,0x00410100,7,2,2,3,'1',NULL,15,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1583,'P_Book1','Eden Book I',4,NULL,NULL,0,'135:110',NULL,1,NULL,0x00410100,7,2,2,3,'60',NULL,15,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1584,'Cold_Magic_Book','Cold Magic Book',4,56000,NULL,1000,'100:160',NULL,1,2,0x00010000,7,2,2,4,'100',1,15,'bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,0; bonus bDex,1; bonus2 bSkillAtk,"MG_COLDBOLT",(getrefine()/3); /* bonus2 bSkillAtk,"SO_DIAMONDDUST",(getrefine()/3); */ bonus bUseSPrate,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1584,'Cold_Magic_Book','Cold Magic Book',4,56000,NULL,1000,'100:160',NULL,1,2,0x00010000,7,2,2,4,'100',1,15,'bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,0; bonus bDex,1; bonus2 bSkillAtk,"MG_COLDBOLT",(getrefine()/3); bonus2 bSkillAtk,"SO_DIAMONDDUST",(getrefine()/3); bonus bUseSPrate,getrefine();',NULL,NULL); #1585, REPLACE INTO `item_db_re` VALUES (1586,'Bellum_Bible','Bellum Bible',4,20,NULL,600,'110:125',NULL,1,NULL,0x00410100,7,2,2,4,'95',1,15,'if(BaseLevel>104) { bonus bHealPower,(BaseLevel/5)-20; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1587,'Bellum_Great_Encyclopedia','Bellum Great Encyclopedia',4,20,NULL,1000,'130',NULL,1,NULL,0x00410100,7,2,2,4,'95',1,15,'bonus2 bAddRace,RC_DemiHuman,80+getrefine(); bonus2 bIgnoreDefRate,RC_DemiHuman,30; autobonus "{bonus bBaseAtk,200;}",10,3000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); @@ -967,7 +967,7 @@ REPLACE INTO `item_db_re` VALUES (1645,'Lich_Bone_Wand_M','Lich\'s Bone Wand',4, REPLACE INTO `item_db_re` VALUES (1646,'La\'cryma_Stick','La\'cryma Stick',4,20,NULL,500,'30:180',NULL,1,2,0x00010204,2,2,2,3,'50',1,10,'bonus bInt,4; bonus bMdef,1; bonus2 bSkillAtk,"WZ_STORMGUST",getrefine(); if (getrefine() > 9) bonus2 bVariableCastrate,"WZ_STORMGUST",-8;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1647,'Croce_Staff','Croce Staff',4,20,NULL,500,'30:175',NULL,1,1,0x00008110,2,2,2,3,'50',1,10,'bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",getskilllv("AL_BLESSING")>1?getskilllv("AL_BLESSING"):1,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1648,'Staff_Of_Bordeaux','Staff Of Bordeaux',4,20,NULL,500,'30:180',NULL,1,NULL,0x00010200,2,2,2,4,'50',1,10,'bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY") == 5) { bonus bUseSPrate,-15; bonus bInt,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1649,'Rafini_Staff','Laphine Staff',4,20,NULL,500,'30:180',NULL,1,NULL,0x00818315,7,2,2,3,'100',1,10,'/* bonus bFixedCastRate,-getrefine(); */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1649,'Rafini_Staff','Laphine Staff',4,20,NULL,500,'30:180',NULL,1,NULL,0x00818315,7,2,2,3,'100',1,10,' bonus bFixedCastRate,-getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1650,'P_Staff1','Eden Staff I',4,NULL,NULL,0,'60:125',NULL,1,NULL,0x00818314,7,2,2,2,'26',NULL,10,'bonus bInt,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1651,'P_Staff2','Eden Staff II',4,NULL,NULL,0,'60:150',NULL,1,NULL,0x00818314,7,2,2,2,'40',NULL,10,'bonus bInt,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1652,'Tourist_Staff','Tourist Staff',4,NULL,NULL,500,'35:0',NULL,1,NULL,0x00818315,7,2,2,1,'1',NULL,10,'bonus bInt,2; bonus bAgi,1;',NULL,NULL); @@ -978,7 +978,7 @@ REPLACE INTO `item_db_re` VALUES (1654,'Mental_Stick','Mental Stick',4,20,NULL,5 REPLACE INTO `item_db_re` VALUES (1657,'Mercy_Staff1','Mercy Staff I',4,20,NULL,500,'30:160',NULL,1,2,0x00000100,7,2,2,3,'100',1,10,'bonus bInt,2; bonus bAtkEle,Ele_Holy; bonus bHealPower,10; if(isequipped(2471,2569,15029)){ bonus bHealPower,25; };',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1658,'P_Staff3','Eden Staff III',4,NULL,NULL,0,'60:170',NULL,1,NULL,0x00818314,7,2,2,3,'60',NULL,10,'bonus bInt,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1659,'Light_of_Recovery','Light of Recovery',4,56000,NULL,400,'30:160',NULL,1,1,0x00000100,7,2,2,4,'110',1,10,'bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon,0; bonus bHealPower,(getrefine()*3/2); bonus bUseSPrate,(getrefine()*3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1660,'Mercy_Staff2','Mercy Staff II',4,20,NULL,500,'30:180',NULL,1,1,0x00000100,7,2,2,3,'130',1,10,'bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20; if(isequipped(2471,2569,15029)){ bonus bHealPower,45; /* bonus3 bAutoSpellWhenHit,"AB_SILENTIUM",1,10; */ };',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1660,'Mercy_Staff2','Mercy Staff II',4,20,NULL,500,'30:180',NULL,1,1,0x00000100,7,2,2,3,'130',1,10,'bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20; if(isequipped(2471,2569,15029)){ bonus bHealPower,45; bonus3 bAutoSpellWhenHit,"AB_SILENTIUM",1,10; };',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1661,'Mental_Destroyer','Mental Destroyer',4,20,NULL,1400,'100:50',NULL,1,NULL,0x00000200,7,2,2,4,'95',1,10,'bonus bInt,10; bonus bMdef,20; bonus bUnbreakableWeapon,0; bonus2 bSPVanishRate,10000,5; if(getrefine()>5) { bonus2 bSPVanishRate,10000,5; }',NULL,NULL); # Bows REPLACE INTO `item_db_re` VALUES (1701,'Bow','Bow',4,1000,NULL,500,'15',NULL,5,3,0x000A0848,7,2,34,1,'4',1,11,NULL,NULL,NULL); @@ -1087,7 +1087,7 @@ REPLACE INTO `item_db_re` VALUES (1826,'Krieger_Knuckle1','Glorious Claw',4,20,N REPLACE INTO `item_db_re` VALUES (1827,'Krieger_Knuckle2','Glorious Fist',4,20,NULL,0,'30',NULL,1,NULL,0x00008100,7,2,2,4,'80',1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; bonus bFixedCastrate,-100; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1828,'Monk_Knuckle','Monk Knuckle',4,20,NULL,0,'150',NULL,1,NULL,0x00008100,7,2,2,4,NULL,NULL,12,'bonus bInt,2; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1829,'Fist_C','Fist',4,NULL,NULL,0,'150',NULL,1,NULL,0x00008100,7,2,2,3,'1',NULL,12,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1830,'Sura_Rampage','Sura Rampage',4,20,NULL,500,'142',NULL,1,1,0x00008100,7,2,2,3,'102',1,12,'/* bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; */ bonus bUseSPrate,5; if(getrefine()>6) { bonus bUseSPrate,-1*(getrefine()-6); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1830,'Sura_Rampage','Sura Rampage',4,20,NULL,500,'142',NULL,1,1,0x00008100,7,2,2,3,'102',1,12,' bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; bonus bUseSPrate,5; if(getrefine()>6) { bonus bUseSPrate,-1*(getrefine()-6); }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1831,'P_Knuckle1','Eden Knuckle I',4,NULL,NULL,0,'120',NULL,1,NULL,0x00008100,7,2,2,3,'60',NULL,12,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1832,'Bellum_Claw','Bellum Claw',4,20,NULL,650,'160',NULL,1,NULL,0x00008100,7,2,2,4,'95',1,12,'bonus2 bAddRace,RC_DemiHuman,100; if(getrefine()>7) { bonus2 bAddRace,RC_DemiHuman,20; } if(getrefine()>9) { bonus2 bVariableCastrate,271,-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; }',NULL,NULL); # Instruments @@ -1158,7 +1158,7 @@ REPLACE INTO `item_db_re` VALUES (1981,'Krieger_Whip1','Glorious Lariat',4,20,NU REPLACE INTO `item_db_re` VALUES (1982,'Phenomena_Whip','Phenomena Whip',4,20,NULL,0,'160',NULL,2,NULL,0x00080000,7,NULL,2,4,NULL,NULL,14,'bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1983,'Rante_C','Rante Whip',4,NULL,NULL,0,'170',NULL,2,NULL,0x00080000,7,NULL,2,3,'1',NULL,14,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1984,'Stem_Whip','Stem Whip',4,20,NULL,800,'170:50',NULL,1,1,0x00080000,7,NULL,2,3,'102',1,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1985,'Rosebine','Rosebine',4,20,NULL,1000,'100:130',NULL,1,NULL,0x00080000,7,NULL,2,4,'110',1,14,'bonus bInt,2; bonus bAgi,-2; /* bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1985,'Rosebine','Rosebine',4,20,NULL,1000,'100:130',NULL,1,NULL,0x00080000,7,NULL,2,4,'110',1,14,'bonus bInt,2; bonus bAgi,-2; bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1986,'P_Tail1','Eden Tail I',4,NULL,NULL,0,'125',NULL,2,NULL,0x00080000,7,NULL,2,3,'60',NULL,14,NULL,NULL,NULL); # Additional 2-Handed Staffs REPLACE INTO `item_db_re` VALUES (2000,'Destruction_Rod','Staff of Destruction',4,20,NULL,2500,'130:280',NULL,1,1,0x00000200,2,2,34,4,'80',1,23,'bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bVariableCastrate,366,-50;',NULL,NULL); @@ -1166,7 +1166,7 @@ REPLACE INTO `item_db_re` VALUES (2001,'Divine_Cross','Divine Cross',4,20,NULL,1 REPLACE INTO `item_db_re` VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff',4,20,NULL,0,'70:210',NULL,1,NULL,0x00018314,7,2,34,4,'80',1,23,'bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,(((getrefine()>14)?14:getrefine())-5)*2; bonus2 bIgnoreMdefRate,RC_DemiHuman,5+(((getrefine()>14)?14:getrefine())-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2003,'Destruction_Rod_M','Staff of Destruction',4,20,NULL,2500,'130:280',NULL,1,1,0x00000200,2,2,34,4,'80',1,23,'bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bVariableCastrate,366,-50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2004,'Kronos','Kronos',4,20,NULL,1000,'30:240',NULL,1,NULL,0x00010204,2,2,34,4,'50',1,23,'bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus "{bonus bMatkRate,12; bonus buseSPRate,20;}",1,5000,BF_MAGIC,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2005,'Dea_Staff','Dea Staff',4,20,NULL,1000,'30:220',NULL,1,1,0x00008110,2,2,34,3,'50',1,23,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{}",20,1000,"AL_HEAL","{specialeffect2 EF_MAGICALATTHIT; heal 0,200;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2005,'Dea_Staff','Dea Staff',4,20,NULL,1000,'30:220',NULL,1,1,0x00008110,2,2,34,3,'50',1,23,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{}",20,1000,"AL_HEAL","{specialeffect2 EF_MAGICALATTHIT; heal 0,200;}";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2006,'G_Staff_Of_Light','Staff Of Light',4,20,NULL,1900,'80:150',NULL,1,NULL,0x00810204,7,2,34,4,'60',1,23,'bonus bAtkEle,Ele_Holy; bonus bInt,6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2007,'Golden_Rod_Staff1','Golden Rod Staff I',4,20,NULL,900,'30:230',NULL,1,2,0x00000200,7,2,34,4,'100',1,23,'bonus bAtkEle,Ele_Wind; bonus bInt,3; bonus2 bSkillAtk,"WZ_JUPITEL",12;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2008,'Aqua_Staff1','Aqua Staff I',4,20,NULL,900,'30:230',NULL,1,2,0x00000200,7,2,34,4,'100',1,23,'bonus bAtkEle,Ele_Water; bonus bInt,3; bonus2 bSkillAtk,"MG_COLDBOLT",12; bonus2 bSkillAtk,"MG_FROSTDIVER",12;',NULL,NULL); @@ -1220,10 +1220,10 @@ REPLACE INTO `item_db_re` VALUES (2137,'Valkyrja\'s_Shield_C','Neo Valkyrja\'s S REPLACE INTO `item_db_re` VALUES (2138,'Bradium_Shield','Bradium Shield',5,20,NULL,1800,NULL,98,NULL,1,0x00CFFF80,2,2,32,NULL,'65',1,3,'bonus2 bSkillAtk,CR_SHIELDBOOMERANG,60; bonus bAgi,-1; bonus bMaxHP,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2139,'Flame_Thrower','Flame Thrower',5,20000,NULL,2000,NULL,60,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'99',NULL,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2140,'Energy_Rune_Guard','Energy Rune Guard',5,20,NULL,0,NULL,70,NULL,1,0x00000080,7,2,32,NULL,'99',1,4,'bonus bMaxSPrate,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2141,'Freyja_SShield7','Freyja Spirit Shield',5,NULL,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'20',NULL,1,'bonus2 bSubSize,1,25;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2142,'Freyja_SShield30','Freyja Spirit Shield',5,NULL,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'20',NULL,1,'bonus2 bSubSize,1,25;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2143,'Freyja_SShield60','Freyja Spirit Shield',5,NULL,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'20',NULL,1,'bonus2 bSubSize,1,25;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2144,'Freyja_SShield90','Freyja Spirit Shield',5,NULL,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'20',NULL,1,'bonus2 bSubSize,1,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2141,'Freyja_SShield7','Freyja Spirit Shield',5,NULL,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'20',NULL,1,'bonus2 bSubSize,1,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2142,'Freyja_SShield30','Freyja Spirit Shield',5,NULL,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'20',NULL,1,'bonus2 bSubSize,1,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2143,'Freyja_SShield60','Freyja Spirit Shield',5,NULL,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'20',NULL,1,'bonus2 bSubSize,1,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2144,'Freyja_SShield90','Freyja Spirit Shield',5,NULL,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'20',NULL,1,'bonus2 bSubSize,1,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2145,'Time_Keepr_Shield','Time Keeper Shield',5,30000,NULL,0,NULL,20,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'1',1,3,'bonus bMdef,1; bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubSize,1,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2146,'Siver_Guard','Silver Guard',5,12500,NULL,300,NULL,60,NULL,1,0xFFFFFFFF,7,2,32,NULL,'22',1,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2147,'Round_Buckler','Round Buckleer',5,24000,NULL,600,NULL,90,NULL,1,0xFFFFFFFE,2,2,32,NULL,'22',1,2,NULL,NULL,NULL); @@ -1232,16 +1232,16 @@ REPLACE INTO `item_db_re` VALUES (2149,'Upg_Guard','Upg Guard',5,20,NULL,150,NUL REPLACE INTO `item_db_re` VALUES (2150,'Upg_Buckler','Upg Buckler',5,20,NULL,300,NULL,45,NULL,1,0x000ED5F2,7,2,32,NULL,'1',1,2,'bonus bMaxHPrate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2151,'Upg_Shield','Upg Shield',5,20,NULL,650,NULL,65,NULL,1,0x00004082,7,2,32,NULL,'1',1,3,'bonus bMaxHPrate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2152,'Anti_Demon_Shield_C','Anti-Demon Shield',5,NULL,NULL,0,NULL,120,NULL,NULL,0xFFFFFFFF,7,2,32,NULL,'1',NULL,3,'bonus2 bSubRace,RC_DemiHuman,25; bonus2 bSubRace,RC_Demon,25; bonus bMaxHP,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2153,'Imperial_Guard','Imperial Guard',5,20,NULL,2500,NULL,120,NULL,1,0x00004000,7,2,32,NULL,'102',1,4,'bonus bMdef,5; /* if(getrefine()>=6){ bonus2 bSkillAtk,"LG_SHIELDPRESS",20+((getrefine()-5)*2); } else { bonus2 bSkillAtk,"LG_SHIELDPRESS",20; } */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2153,'Imperial_Guard','Imperial Guard',5,20,NULL,2500,NULL,120,NULL,1,0x00004000,7,2,32,NULL,'102',1,4,'bonus bMdef,5; if(getrefine()>=6){ bonus2 bSkillAtk,"LG_SHIELDPRESS",20+((getrefine()-5)*2); } else { bonus2 bSkillAtk,"LG_SHIELDPRESS",20; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2154,'Toy_Shield','Toy Shield',5,NULL,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,32,NULL,'10',1,1,NULL,NULL,NULL); #2155, -REPLACE INTO `item_db_re` VALUES (2156,'Bible_Of_Promise1','Bible Of Promise Vol1',5,20,NULL,500,NULL,10,NULL,1,0x00000100,7,2,32,NULL,'110',1,5,'/* skill "ALL_ODINS_POWER",1; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2156,'Bible_Of_Promise1','Bible Of Promise Vol1',5,20,NULL,500,NULL,10,NULL,1,0x00000100,7,2,32,NULL,'110',1,5,' skill "ALL_ODINS_POWER",1;',NULL,NULL); #2157, #2158, #2159, REPLACE INTO `item_db_re` VALUES (2160,'Giant_Shield','Giant Shield',5,56000,NULL,2800,NULL,130,NULL,1,0x00004082,7,2,32,NULL,'100',1,4,'bonus2 bSubSize,2,5; if(getrefine()>=9){ bonus2 bSubSize,2,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2161,'Geffenia_Tomb_of_Water','Geffenia Tomb of Water',5,56000,NULL,1000,NULL,30,NULL,NULL,0x00000200,7,2,32,NULL,'100',1,5,'bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ /* bonus bEquipmentMatk,10; */ bonus bMaxHP,800; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2162,'Bible_Of_Promise2','Bible Of Promise Vol2',5,20,NULL,500,NULL,20,NULL,1,0x00000100,7,2,32,NULL,'140',1,5,'bonus bMdef,5; bonus bHealPower,5; /* skill "ALL_ODINS_POWER",2; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2161,'Geffenia_Tomb_of_Water','Geffenia Tomb of Water',5,56000,NULL,1000,NULL,30,NULL,NULL,0x00000200,7,2,32,NULL,'100',1,5,'bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bEquipmentMatk,10; bonus bMaxHP,800; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2162,'Bible_Of_Promise2','Bible Of Promise Vol2',5,20,NULL,500,NULL,20,NULL,1,0x00000100,7,2,32,NULL,'140',1,5,'bonus bMdef,5; bonus bHealPower,5; skill "ALL_ODINS_POWER",2;',NULL,NULL); #2163, #2164, #2165, @@ -1294,7 +1294,7 @@ REPLACE INTO `item_db_re` VALUES (2234,'Tiara','Tiara',5,20,NULL,400,NULL,7,NULL REPLACE INTO `item_db_re` VALUES (2235,'Crown','Crown',5,20,NULL,400,NULL,7,NULL,NULL,0xFFFFFFFE,7,1,256,NULL,'45',1,45,'bonus bInt,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2236,'Santa\'s_Hat','Santa Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,20,'bonus bMdef,1; bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2237,'Weird_Goatee','Bandit Beard',5,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,21,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2238,'Weird_Moustache','Moustache',5,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,22,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2238,'Weird_Moustache','Moustache',5,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,22,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2239,'One_Eyed_Glass','Monocle',5,10000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,23,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2240,'Beard','Beard',5,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,24,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2241,'Granpa_Beard','Grampa Beard',5,5000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,25,NULL,NULL,NULL); @@ -1486,7 +1486,7 @@ REPLACE INTO `item_db_re` VALUES (2424,'Tidal_Shoes','Tidal Shoes',5,20,NULL,300 REPLACE INTO `item_db_re` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',5,20,NULL,500,NULL,16,NULL,NULL,0xFFFFFFFE,2,2,64,NULL,'55',1,0,'bonus bAgi,1; if(getrefine()>=9) bonus bAgi,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2426,'Shadow_Walk','Shadow Walk',5,20,NULL,2000,NULL,NULL,NULL,NULL,0xFFFFFFFE,2,2,64,NULL,'75',1,0,'bonus bMdef,10; if(getskilllv("AS_CLOAKING")<2){ bonus5 bAutoSpellWhenHit,"AS_CLOAKING",2,100,BF_MAGIC,0; } else bonus5 bAutoSpellWhenHit,"AS_CLOAKING",getskilllv("AS_CLOAKING"),100,BF_MAGIC,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2427,'Golden_Shoes','Golden Shoes',5,20,NULL,300,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,NULL,NULL,0,'bonus bMdef,4;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2428,'Freyja_Boots','Freyja Boots',5,NULL,NULL,300,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,NULL,NULL,0,'bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2428,'Freyja_Boots','Freyja Boots',5,NULL,NULL,300,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,64,NULL,NULL,NULL,0,'bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2429,'Iron_Boots01','Iron Boots',5,NULL,NULL,1500,NULL,5,NULL,NULL,0x03146350,7,2,64,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2430,'Iron_Boots02','Iron Boots',5,NULL,NULL,800,NULL,5,NULL,NULL,0x01418315,7,2,64,NULL,NULL,1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2431,'Valley_Shoes','Valley Shoes',5,20,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,NULL,NULL,0,'bonus bMaxHPRate,7; bonus bMaxSPRate,7;',NULL,NULL); @@ -1509,16 +1509,16 @@ REPLACE INTO `item_db_re` VALUES (2447,'Military_Boots','Army Boots',5,NULL,NULL REPLACE INTO `item_db_re` VALUES (2448,'Air_Boss','Air Boss',5,NULL,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,NULL,1,0,'bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2449,'Variant_Shoes_M','Variant Shoes',5,20,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFE,2,2,64,NULL,'85',1,0,'bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2450,'Vital_Tree_Shoes','Vital Tree Shoes',5,20,NULL,500,NULL,16,NULL,NULL,0xFFFFFFFE,2,2,64,NULL,'60',1,0,'bonus bMaxHPrate,10; bonus2 bHPRegenRate,30,10000; bonus bHealpower2,5; bonus bAddItemHealRate,5; bonus bMdef,3; bonus bVit,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2451,'Freyja_SSandal7','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'20',NULL,0,'bonus bMaxHPRate,8; bonus bMaxSPRate,8;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2452,'Freyja_SSandal30','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'20',NULL,0,'bonus bMaxHPRate,8; bonus bMaxSPRate,8;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2453,'Freyja_SSandal60','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'20',NULL,0,'bonus bMaxHPRate,8; bonus bMaxSPRate,8;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2454,'Freyja_SSandal90','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'20',NULL,0,'bonus bMaxHPRate,8; bonus bMaxSPRate,8;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2451,'Freyja_SSandal7','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'20',NULL,0,'bonus bMaxHPRate,8; bonus bMaxSPRate,8;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2452,'Freyja_SSandal30','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'20',NULL,0,'bonus bMaxHPRate,8; bonus bMaxSPRate,8;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2453,'Freyja_SSandal60','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'20',NULL,0,'bonus bMaxHPRate,8; bonus bMaxSPRate,8;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2454,'Freyja_SSandal90','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'20',NULL,0,'bonus bMaxHPRate,8; bonus bMaxSPRate,8;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2455,'Time_Keepr_Boots','Time Keeper\'s Boots',5,30000,NULL,0,NULL,17,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'1',1,0,'bonus bMdef,1; bonus bMaxHP,100; bonus bHPrecovRate,10; bonus bSPrecovRate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2456,'Para_Team_Boots1','Eden Team Boots I',5,NULL,NULL,0,NULL,14,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'12',NULL,0,'bonus bHPrecovRate,10; bonus bSPrecovRate,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2457,'Para_Team_Boots2','Eden Team Boots II',5,NULL,NULL,0,NULL,16,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'26',NULL,0,'bonus bHPrecovRate,12; bonus bSPrecovRate,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2458,'Para_Team_Boots3','Eden Team Boots III',5,NULL,NULL,0,NULL,18,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'40',NULL,0,'bonus bHPrecovRate,14; bonus bSPrecovRate,6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2459,'Upg_Shoes','Upg Shoes',5,20,NULL,200,NULL,15,NULL,1,0xFFFFFFFE,7,2,64,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2460,'Upg_Boots','Upg Boots',5,20,NULL,300,NULL,21,NULL,1,0x016E5CEA,7,2,64,NULL,'1',1,0,'bonus bMaxHPRate,3; ',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2460,'Upg_Boots','Upg Boots',5,20,NULL,300,NULL,21,NULL,1,0x016E5CEA,7,2,64,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2461,'Upg_Greave','Upg Greaves',5,20,NULL,400,NULL,32,NULL,1,0x00004080,7,2,64,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2462,'Sleipnir_C','Sleipnir',5,20,NULL,0,NULL,40,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'94',NULL,0,'bonus bMdef,10; bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bSPrecovRate,15; bonus bSpeedRate,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2463,'Feral_Boots','Feral Boots',5,20,NULL,0,NULL,12,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'75',NULL,0,NULL,NULL,NULL); @@ -1530,7 +1530,7 @@ REPLACE INTO `item_db_re` VALUES (2468,'Aqua_Shoes','Aqua Shoes',5,20,NULL,500,N REPLACE INTO `item_db_re` VALUES (2469,'Crimson_Shoes','Crismons Shoes',5,20,NULL,500,NULL,12,NULL,1,0x00000200,7,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Fire,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2470,'Forest_Shoes','Forest Shoes',5,20,NULL,500,NULL,12,NULL,1,0x00000200,7,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Earth,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2471,'Mercy_Shoes','Mercy Shoes',5,20,NULL,300,NULL,12,NULL,NULL,0x00000100,7,2,64,NULL,'100',1,0,'bonus bMaxHP,500; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Formless,-10; bonus2 bSubRace,RC_Undead,-10; bonus2 bSubRace,RC_Brute,-10; bonus2 bSubRace,RC_Plant,-10; bonus2 bSubRace,RC_Insect,-10; bonus2 bSubRace,RC_Fish,-10; bonus2 bSubRace,RC_Demon,-10; bonus2 bSubRace,RC_Angel,-10; bonus2 bSubRace,RC_Dragon,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2472,'Judgement_Shoes','Judgement Shoes',5,20,NULL,300,NULL,12,NULL,NULL,0x00000100,7,2,64,NULL,'100',1,0,'bonus bMaxSP,150; /* bonus2 bSkillAtk,"AB_JUDEX",30; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2472,'Judgement_Shoes','Judgement Shoes',5,20,NULL,300,NULL,12,NULL,NULL,0x00000100,7,2,64,NULL,'100',1,0,'bonus bMaxSP,150; bonus2 bSkillAtk,"AB_JUDEX",30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2473,'Para_Team_Boots4','Eden Team Boots IV',5,NULL,NULL,0,NULL,20,NULL,NULL,0xFFFFFFFF,7,2,64,NULL,'60',NULL,0,'bonus bAgi,1; bonus bVit,1; bonus bHPrecovRate,28; bonus bSPrecovRate,12;',NULL,NULL); #2474, REPLACE INTO `item_db_re` VALUES (2475,'Urj_Greaves','Urj Greaves',5,20,NULL,900,NULL,32,NULL,1,0x00000080,8,2,64,NULL,'100',1,0,'bonus bMaxSP,40; if(getequiprefinerycnt(EQI_SHOES)>7) bonus bMaxHPRate,getequiprefinerycnt(EQI_SHOES)-7;',NULL,NULL); @@ -1585,7 +1585,7 @@ REPLACE INTO `item_db_re` VALUES (2529,'Rider_Insignia','Rider Insignia',5,20,NU REPLACE INTO `item_db_re` VALUES (2530,'Rider_Insignia_','Rider Insignia',5,20,NULL,500,NULL,13,NULL,1,0xFFFFFFFE,2,2,4,NULL,'55',1,0,'bonus bAgi,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2531,'Ulfhedinn','Ulfhedinn',5,20,NULL,700,NULL,13,NULL,1,0x000654E2,2,2,4,NULL,'70',1,0,'bonus3 bAutoSpellWhenHit,NPC_STONESKIN,1,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2532,'Mithril_Magic_Cape','Mithril Magic Cape',5,20,NULL,400,NULL,8,NULL,1,0x00098B1C,2,2,4,NULL,'70',1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,NPC_ANTIMAGIC,1,200,BF_MAGIC,0;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2533,'Freyja_Cape','Freyja Cape',5,NULL,NULL,200,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,NULL,NULL,0,'bonus2 bSubRace,RC_DemiHuman,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2533,'Freyja_Cape','Freyja Cape',5,NULL,NULL,200,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,4,NULL,NULL,NULL,0,'bonus2 bSubRace,RC_DemiHuman,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2534,'Ruffler','Ruffler',5,20,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,NULL,NULL,0,'bonus2 bSubEle,Ele_Neutral,17; bonus bFlee,17;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2535,'Cloak_Of_Survival_C','Cloak Of Survival',5,1,NULL,0,NULL,5,NULL,NULL,0x00810204,7,2,4,NULL,NULL,NULL,0,'bonus bVit,10; bonus bMdef,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2536,'Skin_Of_Ventus','Skin of Ventus',5,20,NULL,250,NULL,7,NULL,1,0xFFFFFFFE,7,2,4,NULL,'60',1,0,'bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10;',NULL,NULL); @@ -1607,28 +1607,28 @@ REPLACE INTO `item_db_re` VALUES (2551,'Rider_Insignia_M','Crest of the Rider',5 REPLACE INTO `item_db_re` VALUES (2552,'Mithril_Magic_Cape_M','Mithril Magic Manteau',5,20,NULL,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,'70',1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",1,200,BF_MAGIC,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2553,'Dragon_Manteau','Dragon Manteau',5,20,NULL,1000,NULL,14,NULL,1,0xFFFFFFFE,2,2,4,NULL,NULL,1,0,'bonus bAgi,1; bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2554,'Piece_Of_Angent_Skin','Nydhorgg\'s Shadow Garb',5,20,NULL,400,NULL,25,NULL,1,0xFFFFFFFE,2,2,4,NULL,'90',1,0,'bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus3 bSPDrainRate,10,1,0; bonus bMdef,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2555,'Freyja_SScarf7','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'20',NULL,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2556,'Freyja_SScarf30','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'20',NULL,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2557,'Freyja_SScarf60','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'20',NULL,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2558,'Freyja_SScarf90','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'20',NULL,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2555,'Freyja_SScarf7','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'20',NULL,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2556,'Freyja_SScarf30','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'20',NULL,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2557,'Freyja_SScarf60','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'20',NULL,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2558,'Freyja_SScarf90','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'20',NULL,0,'bonus bFlee,15; bonus2 bSubEle,Ele_Neutral,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2559,'Time_Keepr_Manteau','Time Keeper\'s Manteau',5,30000,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'1',1,0,'bonus bMdef,1; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2560,'Para_Team_Manteau1','Eden Team Manteau I',5,NULL,NULL,0,NULL,14,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'12',NULL,0,'bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2561,'Upg_Hood','Upg Hood',5,NULL,NULL,100,NULL,9,NULL,1,0xFFFFFFFF,7,2,4,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2562,'Upg_Muffler','Upg Muffler',5,20,NULL,200,NULL,13,NULL,1,0xFFFFFFFE,7,2,4,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2563,'Upg_Manteau','Upg Manteau',5,20,NULL,300,NULL,18,NULL,1,0x006654E2,7,2,4,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2564,'Feral_Tail','Feral Tail',5,20,NULL,0,NULL,16,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'75',NULL,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2565,'Beach_Towel','Beach Towel',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,4,NULL,'1',1,0,'bonus bMdef,3; bonus bFlee,7; ',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2565,'Beach_Towel','Beach Towel',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,4,NULL,'1',1,0,'bonus bMdef,3; bonus bFlee,7;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2566,'Half_Asprika','Half Asprika',5,20,NULL,0,NULL,20,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'47',NULL,0,'bonus bMdef,2; bonus3 bSubEle,Ele_Neutral,15,BF_SHORT; bonus3 bSubEle,Ele_Water,15,BF_SHORT; bonus3 bSubEle,Ele_Earth,15,BF_SHORT; bonus3 bSubEle,Ele_Fire,15,BF_SHORT; bonus3 bSubEle,Ele_Wind,15,BF_SHORT; bonus3 bSubEle,Ele_Poison,15,BF_SHORT; bonus3 bSubEle,Ele_Holy,15,BF_SHORT; bonus3 bSubEle,Ele_Dark,15,BF_SHORT; bonus3 bSubEle,Ele_Ghost,15,BF_SHORT; bonus3 bSubEle,Ele_Undead,15,BF_SHORT; bonus bFlee,15; skill "AL_TELEPORT",1; bonus bUnbreakableGarment,0;',NULL,NULL); #2567, -REPLACE INTO `item_db_re` VALUES (2568,'Muffler_Of_Roki','Loki\'s Muffler',5,20,NULL,400,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'100',NULL,0,'bonus bAgi,1; /* bonus2 bSkillAtk,"GC_CROSSIMPACT",5; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2569,'Mercy_Shawl','Mercy Shawl',5,20,NULL,400,NULL,12,NULL,NULL,0x00000100,7,2,4,NULL,'100',1,0,'bonus bFlee2,5; /* bonus3 bAutoSpellWhenHit,"AB_RENOVATIO",1,10; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2570,'Judgement_Shawl','Judgement Shawl',5,20,NULL,400,NULL,12,NULL,NULL,0x00000100,7,2,4,NULL,'100',1,0,'bonus bFlee,5; /* bonus3 bAutoSpellWhenHit,"AB_ORATIO",getskilllv("AB_ORATIO") ? getskilllv("AB_ORATIO") : 2,10; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2568,'Muffler_Of_Roki','Loki\'s Muffler',5,20,NULL,400,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'100',NULL,0,'bonus bAgi,1; bonus2 bSkillAtk,"GC_CROSSIMPACT",5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2569,'Mercy_Shawl','Mercy Shawl',5,20,NULL,400,NULL,12,NULL,NULL,0x00000100,7,2,4,NULL,'100',1,0,'bonus bFlee2,5; bonus3 bAutoSpellWhenHit,"AB_RENOVATIO",1,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2570,'Judgement_Shawl','Judgement Shawl',5,20,NULL,400,NULL,12,NULL,NULL,0x00000100,7,2,4,NULL,'100',1,0,'bonus bFlee,5; bonus3 bAutoSpellWhenHit,"AB_ORATIO",getskilllv("AB_ORATIO") ? getskilllv("AB_ORATIO") : 2,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2571,'Para_Team_Manteau2','Eden Team Manteau II',5,NULL,NULL,0,NULL,18,NULL,NULL,0xFFFFFFFF,7,2,4,NULL,'60',NULL,0,'bonus bFlee,12; bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); #2572, REPLACE INTO `item_db_re` VALUES (2573,'Archangel_Wings','Archangel Wings',5,NULL,NULL,200,NULL,18,NULL,1,0xFFFFFFFF,7,2,4,NULL,NULL,1,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2574,'Urj_Manteau','Urj Manteau',5,20,NULL,600,NULL,20,NULL,NULL,0x00000080,8,2,4,NULL,'100',1,0,'bonus bMaxHPRate,2; bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2575,'Pertz_Manteau','Pertz Manteau',5,20,NULL,600,NULL,16,NULL,NULL,0x00000080,8,2,4,NULL,'100',1,0,'bonus bFlee,10; bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2576,'Adventurer\'s_Backpack','Adventurer\'s Backpack',5,NULL,NULL,200,NULL,20,NULL,1,0xFFFFFFFF,7,2,4,NULL,NULL,1,2,'skill "BS_GREED",1; if(getrefine()>6) { if(readparam(bStr)>=90){ bonus bBaseAtk,20; } if(readparam(bInt)>=90){ /* bonus bEquipmentMatk,30; */ } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,10; } if(readparam(bAgi)>=90){ bonus bAspdRate,8; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,10; } } if(getrefine()>8) { if(readparam(bStr)>=90){ bonus bBaseAtk,10; } if(readparam(bInt)>=90){ /* bonus bEquipmentMatk,20; */ } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,5; } if(readparam(bAgi)>=90){ bonus bAspd,1; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,5; } }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2576,'Adventurer\'s_Backpack','Adventurer\'s Backpack',5,NULL,NULL,200,NULL,20,NULL,1,0xFFFFFFFF,7,2,4,NULL,NULL,1,2,'skill "BS_GREED",1; if(getrefine()>6) { if(readparam(bStr)>=90){ bonus bBaseAtk,20; } if(readparam(bInt)>=90){ bonus bEquipmentMatk,30; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,10; } if(readparam(bAgi)>=90){ bonus bAspdRate,8; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,10; } } if(getrefine()>8) { if(readparam(bStr)>=90){ bonus bBaseAtk,10; } if(readparam(bInt)>=90){ bonus bEquipmentMatk,20; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,5; } if(readparam(bAgi)>=90){ bonus bAspd,1; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,5; } }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2577,'Sabath_Hood','Sabath Hood',5,20,NULL,100,NULL,13,NULL,NULL,0x00001000,7,2,4,NULL,'100',1,0,'bonus bFlee,12; bonus bCritical,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2578,'Nabeu\'s_Hood','Nabeu\'s Hood',5,20,NULL,100,NULL,13,NULL,NULL,0x00001000,7,2,4,NULL,'100',1,0,'bonus bFlee,getrefine()*2; bonus bBaseAtk,getrefine()*2;',NULL,NULL); #2579, @@ -1786,7 +1786,7 @@ REPLACE INTO `item_db_re` VALUES (2738,'Shiny_Coin','Shiny Coin',5,NULL,NULL,0,N REPLACE INTO `item_db_re` VALUES (2739,'Ordinary_Coin','Ordinary Coin',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2740,'Rusty_Coin','Rusty Coin',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2741,'All_In_One_Ring','All In One Ring',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2742,'Lucky_Clip','Lucky Clip',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2742,'Lucky_Clip','Lucky Clip',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2743,'Angelic_Ring','Angelic Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,'70',NULL,0,'bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{bonus bHealPower,20;}",50,3000,"AL_HEAL"; autobonus3 "{bonus bHealPower,20;}",50,3000,"AM_POTIONPITCHER"; autobonus3 "{bonus bHealPower,20;}",50,3000,"PR_SANCTUARY";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2744,'Sprint_Ring','Sprint Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,'70',NULL,0,'bonus bCastrate,-10; bonus bDelayRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2745,'Pinguicula_Corsage','Pinguicula Corsage',5,20,NULL,200,NULL,NULL,NULL,1,0x00CFFF80,2,2,136,NULL,'70',NULL,0,'bonus bMdef,2; bonus bMaxSP,25;',NULL,NULL); @@ -1794,7 +1794,7 @@ REPLACE INTO `item_db_re` VALUES (2746,'Cold_Heart','Cold Heart',5,20,NULL,100,N REPLACE INTO `item_db_re` VALUES (2747,'Black_Cat','Black Cat',5,20,NULL,100,NULL,1,NULL,NULL,0x00020000,2,2,136,NULL,'80',NULL,0,'bonus bDex,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2748,'Cursed_Star','Cursed Star',5,20,NULL,200,NULL,NULL,NULL,NULL,0x00080808,2,2,136,NULL,'84',NULL,0,'bonus bMdef,3; bonus bDex,2; bonus bLuk,-1; bonus2 bHPLossRate,50,10000; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET;',NULL,'heal -300,0;'); REPLACE INTO `item_db_re` VALUES (2749,'Linen_Glove','Linen Glove',5,20,NULL,120,NULL,1,NULL,1,0x00CFFF80,2,2,136,NULL,'90',NULL,0,'bonus bMdef,2; bonus bAgi,2; bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2750,'Summer_Night_Dream','Summer Night Dream',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2750,'Summer_Night_Dream','Summer Night Dream',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2751,'Academy_Badge','Academy Of Badge',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'if(BaseLevel<80) { bonus bMaxHP,400; bonus bMaxSP,200; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2752,'Praxinus_C','Praccsinos',5,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkrate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2753,'Beholder_Ring','Beholder Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bExpAddRace,RC_Formless,15;',NULL,NULL); @@ -1855,10 +1855,10 @@ REPLACE INTO `item_db_re` VALUES (2807,'Repair_Kit','Repair Kit',5,200000,NULL,4 REPLACE INTO `item_db_re` VALUES (2808,'Camouflage_Generator','Camouflague Generator',5,250000,NULL,1000,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,'99',NULL,0,'bonus bAgi,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2809,'High_Quality_Cooler','High Quality Cooler',5,100000,NULL,2500,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,'99',NULL,0,'bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2810,'Special_Cooler','Special Cooler',5,100000,NULL,2500,NULL,NULL,NULL,1,0x00000400,8,2,136,NULL,'99',NULL,0,'bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2811,'Freyja_SBracelet7','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'20',NULL,0,'bonus bAllStats,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2812,'Freyja_SBracelet30','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'20',NULL,0,'bonus bAllStats,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2813,'Freyja_SBracelet60','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'20',NULL,0,'bonus bAllStats,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (2814,'Freyja_SBracelet90','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'20',NULL,0,'bonus bAllStats,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2811,'Freyja_SBracelet7','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'20',NULL,0,'bonus bAllStats,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2812,'Freyja_SBracelet30','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'20',NULL,0,'bonus bAllStats,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2813,'Freyja_SBracelet60','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'20',NULL,0,'bonus bAllStats,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2814,'Freyja_SBracelet90','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'20',NULL,0,'bonus bAllStats,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2815,'Th_Ring_Of_Water','Ring Of Water',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,1; bonus bMdef,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2816,'Radar_Ring1','Radar Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2817,'Radar_Ring2','Radar Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL); @@ -1897,7 +1897,7 @@ REPLACE INTO `item_db_re` VALUES (2849,'E_Safety_Ring_C','Safety Ring',5,1,NULL, REPLACE INTO `item_db_re` VALUES (2850,'E_Ring_C','Ring',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bVit,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2851,'E_Necklace_C','Necklace',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bStr,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2852,'E_Rosary_C','Rosary',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bLuk,4; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2853,'Telekinetic_Orb','Telekinetic Orb',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'110',NULL,0,'bonus bMdef,1; bonus bInt,3; bonus bMaxSP,30; /* bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2853,'Telekinetic_Orb','Telekinetic Orb',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'110',NULL,0,'bonus bMdef,1; bonus bInt,3; bonus bMaxSP,30; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2854,'Alchemy_Glove','Alchemy Glove',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFE,7,2,136,NULL,'125',NULL,0,'bonus bMdef,2; bonus bInt,1; bonus3 bAutoSpell,"MG_FIREBALL",5,10; bonus5 bAutoSpell,"MG_FIREBOLT",5,10,BF_MAGIC,1; bonus2 bSubEle,Ele_Water,-30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2855,'Whike_Black_Tail','Whike Black Tail',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'45',NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2856,'Half_Megin','Half Megingjard',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'47',NULL,0,'bonus bMdef,3; bonus bStr,20;',NULL,NULL); @@ -1916,7 +1916,7 @@ REPLACE INTO `item_db_re` VALUES (2883,'Urj_Seal','Urj Seal',5,20,NULL,200,NULL, REPLACE INTO `item_db_re` VALUES (2884,'Pertz_Seal','Pertz Seal',5,20,NULL,200,NULL,3,NULL,1,0x00000080,8,2,136,NULL,'100',NULL,0,'bonus bBaseAtk,20; bonus bMaxSP,20;',NULL,NULL); #2885, REPLACE INTO `item_db_re` VALUES (2886,'Sabath_Seal','Sabath Seal',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001000,7,2,136,NULL,'100',NULL,0,'bonus bCritical,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2887,'Nabeu\'s_Seal','Nabeu\'s Seal',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001000,7,2,136,NULL,'100',NULL,0,'bonus bBaseAtk,10; /* bonus bEquipmentMatk,20; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2887,'Nabeu\'s_Seal','Nabeu\'s Seal',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001000,7,2,136,NULL,'100',NULL,0,'bonus bBaseAtk,10; bonus bEquipmentMatk,20;',NULL,NULL); #2888, #2889, REPLACE INTO `item_db_re` VALUES (2890,'White_Wing_Brooch','White Wing Brooch',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00000800,7,2,136,NULL,'100',NULL,0,'bonus bDex,2; bonus bLongAtkRate,3;',NULL,NULL); @@ -1928,9 +1928,9 @@ REPLACE INTO `item_db_re` VALUES (2894,'Sura_Gauntlet','Sura Gauntlet',5,20,NULL #2896, #2897, REPLACE INTO `item_db_re` VALUES (2898,'Dark_Rosary','Dark Rosary',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,'90',NULL,0,'bonus bMdef,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2899,'Sound_Amplification_Device','Sound Amplification Device',5,20,NULL,100,NULL,NULL,NULL,1,0x00080800,7,2,136,NULL,'90',NULL,0,'/* bonus2 bSkillAtk,"WM_METALICSOUND",25; */ bonus bCastrate,-50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2899,'Sound_Amplification_Device','Sound Amplification Device',5,20,NULL,100,NULL,NULL,NULL,1,0x00080800,7,2,136,NULL,'90',NULL,0,' bonus2 bSkillAtk,"WM_METALICSOUND",25; bonus bCastrate,-50;',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (2907,'Bawaya_Symbol_Tattoo','Bawaya Symbol Tattoo',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bMatkRate,7; /* bonus bFixedCastrate,-7; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2907,'Bawaya_Symbol_Tattoo','Bawaya Symbol Tattoo',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bMatkRate,7; bonus bFixedCastrate,-7;',NULL,NULL); #2908, #2909, REPLACE INTO `item_db_re` VALUES (2910,'Bakunawa_Symbol_Tattoo','Bakunawa Symbol Tattoo',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus2 bAddRace,RC_NonBoss,7; bonus2 bAddRace,RC_Boss,7; bonus bAspdRate,10;',NULL,NULL); @@ -2391,10 +2391,10 @@ REPLACE INTO `item_db_re` VALUES (4452,'Centipede_Larva_Card','Centipede Larva C REPLACE INTO `item_db_re` VALUES (4453,'Hilsrion_Card','Hillsrion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAtk,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4454,'Light_Up_Card1','Light Up Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (4455,'Light_Up_Card2','Light Up Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4456,'Nidhoggur_Shadow_Card','Nidhoggur Shadow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,5; /* if(BaseClass==Job_High_Wizard) bonus bFixedCastrate,-50; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4457,'Naght_Sieger_Card','Naght Sieger Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"MG_NAPALMBEAT",30; bonus2 bSkillAtk,"MG_SOULSTRIKE",30; bonus2 bSkillAtk,"HW_NAPALMVULCAN",30; bonus2 bSkillAtk,"GS_MAGICALBULLET",30; /* bonus2 bSkillAtk,"WL_SOULEXPANSION",30; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4456,'Nidhoggur_Shadow_Card','Nidhoggur Shadow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,5; if(BaseClass==Job_High_Wizard) bonus bFixedCastrate,-50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4457,'Naght_Sieger_Card','Naght Sieger Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"MG_NAPALMBEAT",30; bonus2 bSkillAtk,"MG_SOULSTRIKE",30; bonus2 bSkillAtk,"HW_NAPALMVULCAN",30; bonus2 bSkillAtk,"GS_MAGICALBULLET",30; bonus2 bSkillAtk,"WL_SOULEXPANSION",30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4458,'Duneyrr_Card','Duneyrr Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; autobonus "{bonus bFlee2,10;}",10,4000,0,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4459,'Rata_Card','Rata Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'/* bonus bEquipmentMatk,10; autobonus "{bonus bFixedCastrate,-50;}",10,4000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}"; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4459,'Rata_Card','Rata Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,10; autobonus "{bonus bFixedCastrate,-50;}",10,4000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4460,'Rhyncho_Card','Rhyncho Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bHealPower,4; bonus bUseSPrate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4461,'Phylla_Card','Phylla Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDex,1; bonus bAgi,1; autobonus "{bonus bCritical,20;}",4,4000,0,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4462,'Hardrock_Mammoth_Card','Hardrock Mammoth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDef,5; if(getrefine()>=12) { bonus bDef,20; bonus bMaxHPrate,10; } if(getrefine()>=14) { bonus bMaxHPrate,3; }',NULL,NULL); @@ -2419,7 +2419,7 @@ REPLACE INTO `item_db_re` VALUES (4506,'Dolomedes_Card','Dolomedes Card',6,20,NU REPLACE INTO `item_db_re` VALUES (4507,'Queen_Scaraba_Card','Queen Scaraba Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (4508,'Gold_Scaraba_Card','Gold Scaraba Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bBaseAtk,20; bonus bMaxHPrate,-1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4509,'Gold_Queen_Scaraba_Card','Gold Queen Scaraba Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,3; bonus2 bSubRace,RC_Insect,10; if(getrefine()>=9) { bonus2 bSubRace,RC_Insect,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4510,'Miming_Card','Miming Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'/* bonus3 bAutoSpell,"WM_LULLABY_DEEPSLEEP",1,30; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4510,'Miming_Card','Miming Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,"WM_LULLABY_DEEPSLEEP",1,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4511,'Little_Fatum_Card','Little Fatum Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAddEff,Eff_Silence,500,ATF_SKILL;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4512,'Parus_Card','Parus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bHealPower,3; if(BaseClass==Job_Acolyte){ bonus bHealPower,getrefine()/2; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4513,'Angra_Mantis_Card','Angra Mantis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,2; if(BaseClass==Job_Thief){ bonus bCritAtkRate,getrefine()/2; }',NULL,NULL); @@ -2431,7 +2431,7 @@ REPLACE INTO `item_db_re` VALUES (4518,'Banaspaty_Card','Banaspaty Card',6,20,NU REPLACE INTO `item_db_re` VALUES (4519,'Butoijo_Card','Butoijo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Angel,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4520,'Leak_Card','Leak Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bStr,3; bonus2 bAddEff,Eff_Confusion,5000; bonus3 bAddEff,Eff_Confusion,5000,ATF_SKILL;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4521,'Sedora_Card','Sedora Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4522,'Sropho_Card','Sropho Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'/* bonus3 bAutoSpell,"WL_FROSTMISTY",1,30; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4522,'Sropho_Card','Sropho Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,"WL_FROSTMISTY",1,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4523,'Pot_Dofle_Card','Pot Dofle Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Water; bonus2 bSubRace,RC_Fish,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4524,'King_Dramoh_Card','King Dramoh Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bStr,2; if(BaseClass==Job_Swordman){ bonus bStr,getrefine()/3; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4525,'Kraken_Card','Kraken Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; skill "TF_HIDING",1; skill "RG_RAID",1; bonus3 bAddEffOnSkill,"RG_RAID",Eff_Bleeding,1000;',NULL,'sc_end SC_HIDING;'); @@ -2506,8 +2506,8 @@ REPLACE INTO `item_db_re` VALUES (4756,'Luck7','LUK+7',6,20,NULL,10,NULL,NULL,NU REPLACE INTO `item_db_re` VALUES (4757,'Luck8','LUK+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,8;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4758,'Luck9','LUK+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,9;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4759,'Luck10','LUK+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4760,'Magic_Attack1','MATK+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,1; /* bonus bFixedCastrate,-1; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4761,'Magic_Attack2','MATK+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,2; /* bonus bFixedCastrate,-1; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4760,'Magic_Attack1','MATK+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,1; bonus bFixedCastrate,-1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4761,'Magic_Attack2','MATK+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,2; bonus bFixedCastrate,-1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4762,'Evasion6','FLEE+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4763,'Evasion12','FLEE+12',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,12;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4764,'Critical5','CRI+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,5;',NULL,NULL); @@ -2552,16 +2552,16 @@ REPLACE INTO `item_db_re` VALUES (4802,'SP150','SP+150',6,20,NULL,10,NULL,NULL,N REPLACE INTO `item_db_re` VALUES (4803,'Recovery_Lv1','Recovery Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (4804,'Cathedral_Lv1','Cathedral Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (4805,'Archbishop_Lv1','Archbishop Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHealPower,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4806,'MagicalAttack3%','MATK+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,3; /* bonus bFixedCastrate,-1; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4806,'MagicalAttack3%','MATK+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,3; bonus bFixedCastrate,-1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4807,'AttackSpeed+1','ASPD+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAspd,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4808,'Fighting_Lv4','Fighting Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus bHit,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4809,'Fighting_Lv3','Fighting Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,12; bonus bHit,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4810,'Fighting_Lv2','Fighting Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,9; bonus bHit,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4811,'Fighting_Lv1','Fighting Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,6; bonus bHit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4812,'Force_Lv4','Force Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'/* bonus bEquipmentMatk,15; */ bonus bCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4813,'Force_Lv3','Force Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'/* bonus bEquipmentMatk,12; */ bonus bCastrate,-8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4814,'Force_Lv2','Force Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'/* bonus bEquipmentMatk,9; */ bonus bCastrate,-6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4815,'Force_Lv1','Force Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'/* bonus bEquipmentMatk,6; */ bonus bCastrate,-4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4812,'Force_Lv4','Force Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,15; bonus bCastrate,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4813,'Force_Lv3','Force Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,12; bonus bCastrate,-8;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4814,'Force_Lv2','Force Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,9; bonus bCastrate,-6;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4815,'Force_Lv1','Force Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,6; bonus bCastrate,-4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4816,'Sharp_Lv3','Sharp Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,12; bonus bHit,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4817,'Sharp_Lv2','Sharp Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,9; bonus bHit,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4818,'Sharp_Lv1','Sharp Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,6; bonus bHit,2;',NULL,NULL); @@ -2572,12 +2572,12 @@ REPLACE INTO `item_db_re` VALUES (4822,'Fighting_Lv7','Fighting Lv7',6,20,NULL,1 REPLACE INTO `item_db_re` VALUES (4823,'Fighting_Lv8','Fighting Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,27; bonus bHit,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4824,'Fighting_Lv9','Fighting Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bHit,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4825,'Fighting_Lv10','Fighting Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,50; bonus bHit,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4826,'Force_Lv5','Force Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'/* bonus bEquipmentMatk,18; */ bonus bCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4827,'Force_Lv6','Force Lv6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'/* bonus bEquipmentMatk,21; */ bonus bCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4828,'Force_Lv7','Force Lv7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'/* bonus bEquipmentMatk,24; */ bonus bCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4829,'Force_Lv8','Force Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'/* bonus bEquipmentMatk,27; */ bonus bCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4830,'Force_Lv9','Force Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'/* bonus bEquipmentMatk,30; */ bonus bCastrate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4831,'Force_Lv10','Force Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'/* bonus bEquipmentMatk,50; */ bonus bCastrate,-20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4826,'Force_Lv5','Force Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,18; bonus bCastrate,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4827,'Force_Lv6','Force Lv6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,21; bonus bCastrate,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4828,'Force_Lv7','Force Lv7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,24; bonus bCastrate,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4829,'Force_Lv8','Force Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,27; bonus bCastrate,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4830,'Force_Lv9','Force Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,30; bonus bCastrate,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4831,'Force_Lv10','Force Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bEquipmentMatk,50; bonus bCastrate,-20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4832,'Archer_Lv1','Archer Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4833,'Archer_Lv2','Archer Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4834,'Archer_Lv3','Archer Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,6;',NULL,NULL); @@ -2597,12 +2597,12 @@ REPLACE INTO `item_db_re` VALUES (4849,'Crescent_Lv1','Crescent Lv1',6,20,NULL,1 REPLACE INTO `item_db_re` VALUES (4850,'Archbishop_Lv2','Archbishop Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHealPower,6; bonus bSPrecovRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4851,'Archbishop_Lv3','Archbishop Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHealPower,12; bonus bSPrecovRate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4852,'Archbishop_Lv4','Archbishop Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHealPower,20; bonus bSPrecovRate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4853,'Special_STR','Special STR',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,1; if(getrefine()>7) { bonus bStr,3; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; } if(getrefine()>11) { bonus bAspd,1; /* bonus bFixedCastrate,-7; */ }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4854,'Special_AGI','Special AGI',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,1; if(getrefine()>7) { bonus bAgi,3; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; } if(getrefine()>11) { bonus bAspd,1; /* bonus bFixedCastrate,-7; */ }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4855,'Special_VIT','Special VIT',2,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,1; if(getrefine()>7) { bonus bVit,3; } if(getrefine()>8) { bonus bMaxSPrate,1; } if(getrefine()>11) { bonus bAspd,1; /* bonus bFixedCastrate,-7; */ }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4856,'Special_INT','Special INT',2,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1; if(getrefine()>7) { bonus bInt,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; /* bonus bFixedCastrate,-7; */ }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4857,'Special_DEX','Special DEX',2,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,1; if(getrefine()>7) { bonus bDex,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; /* bonus bFixedCastrate,-7; */ }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4858,'Special_LUK','Special LUK',2,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,1; if(getrefine()>7) { bonus bLuk,3; } if(getrefine()>8) { bonus bMaxHPrate,1; } if(getrefine()>11) { bonus bAspd,1; /* bonus bFixedCastrate,-7; */ }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4853,'Special_STR','Special STR',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,1; if(getrefine()>7) { bonus bStr,3; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4854,'Special_AGI','Special AGI',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,1; if(getrefine()>7) { bonus bAgi,3; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4855,'Special_VIT','Special VIT',2,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,1; if(getrefine()>7) { bonus bVit,3; } if(getrefine()>8) { bonus bMaxSPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4856,'Special_INT','Special INT',2,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1; if(getrefine()>7) { bonus bInt,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4857,'Special_DEX','Special DEX',2,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,1; if(getrefine()>7) { bonus bDex,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4858,'Special_LUK','Special LUK',2,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,1; if(getrefine()>7) { bonus bLuk,3; } if(getrefine()>8) { bonus bMaxHPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4859,'FLEE+1','Flee+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4860,'FLEE+3','Flee+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4861,'MHP+1%','MaxHP+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,1;',NULL,NULL); @@ -2703,7 +2703,7 @@ REPLACE INTO `item_db_re` VALUES (5091,'Big_Golden_Bell','Decorative Golden Bell REPLACE INTO `item_db_re` VALUES (5092,'Blue_Coif','Coif',5,150000,NULL,300,NULL,5,NULL,NULL,0x00001100,7,2,768,NULL,'65',1,176,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5093,'Blue_Coif_','Coif',5,150000,NULL,300,NULL,5,NULL,1,0x00001100,7,2,768,NULL,'65',1,177,'bonus bMaxSP,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5094,'Orc_Hero_Helm','Helmet of Orc Hero',5,500000,NULL,900,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,768,NULL,'55',1,178,'bonus bStr,2; bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5095,'Orc_Hero_Helm_','Helmet of Orc Hero',5,800000,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,7,2,768,NULL,'55',1,179,'bonus bStr,2; bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5095,'Orc_Hero_Helm_','Helmet of Orc Hero',5,800000,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,7,2,768,NULL,'55',1,179,'bonus bStr,2; bonus bVit,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5096,'Assassin_Mask_','Assassin Mask',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00001100,7,2,1,NULL,'70',NULL,180,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5097,'Cone_Hat_','Holiday Hat',5,NULL,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,144,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5098,'Tiger_Mask','Tiger Mask',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'50',NULL,181,'bonus bStr,3; bonus bMaxHP,100;',NULL,NULL); @@ -3042,7 +3042,7 @@ REPLACE INTO `item_db_re` VALUES (5430,'Sacred_Torch_Coronet','Torch Cap',5,20,N REPLACE INTO `item_db_re` VALUES (5431,'Chicken_Hat','Chicken Hat',5,20,NULL,1000,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,432,'bonus3 bAutoSpell,"MC_LOUD",1,30; bonus bAspdRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5432,'Brazil_Baseball_Cap','bRO 4th Anniversary Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,433,'if(gettime(6)==9&&gettime(5)>=10&&gettime(5)<=24) bonus bAllStats,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5433,'Golden_Wreath','Golden Laurel',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,434,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5434,'Cola_Can','Cola Can',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,435,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5434,'Cola_Can','Cola Can',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,435,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5435,'Coke_Hat','Red Minstrel Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'40',1,436,'bonus bInt,1; bonus bMaxSP,80; bonus bMdef,3; if(getrefine()>5) { bonus bMdef,getrefine()-5; bonus bMaxSP,(getrefine()-5)*10; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5436,'Bride\'s_Corolla','Bride\'s Corolla',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,437,'bonus bLuk,3; bonus bMdef,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5437,'Flower_Of_Fairy','Fairy Flower',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,438,'bonus bInt,1; bonus bMdef,1; bonus2 bSubRace,RC_Insect,5;',NULL,NULL); @@ -3073,17 +3073,17 @@ REPLACE INTO `item_db_re` VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask' REPLACE INTO `item_db_re` VALUES (5462,'Spiked_Scarf','Spiked Scarf',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'90',NULL,459,'bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5463,'Rainbow_Scarf','Rainbow Scarf',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'90',NULL,460,'bonus bInt,1; bonus bMdef,2; bonus bMatkRate,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,461,'bonus bInt,2; skill "PR_MAGNIFICAT",3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5465,'Celestial_Hat','Hat Of Fortune',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'40',1,462,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5466,'Wind_Milestone','Wind Milestone',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,463,'bonus bAgi,2; skill "AL_TELEPORT",1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',5,20,NULL,2000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,464,'bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5468,'Parade_Cap','Parade Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,465,'bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bCastrate,-(getrefine()-5);',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5469,'Noble_Hat','Musketeer Hat',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,466,'bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_ADRENALINE",1,7;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'50',NULL,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',5,20,NULL,800,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'50',NULL,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5472,'Red_White_Hat','Red Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,469,'bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,470,'bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,100; bonus3 bAddMonsterDropItem,991,RC_Fish,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5474,'Notice_Board','AFK Hat',5,20,NULL,700,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,471,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5475,'Cube_Mask','Mask Cube',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,NULL,NULL,472,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5465,'Celestial_Hat','Hat Of Fortune',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'40',1,462,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5466,'Wind_Milestone','Wind Milestone',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,463,'bonus bAgi,2; skill "AL_TELEPORT",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',5,20,NULL,2000,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,464,'bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5468,'Parade_Cap','Parade Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,465,'bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bCastrate,-(getrefine()-5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5469,'Noble_Hat','Musketeer Hat',5,20,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,466,'bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_ADRENALINE",1,7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'50',NULL,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',5,20,NULL,800,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'50',NULL,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5472,'Red_White_Hat','Red Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,469,'bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,470,'bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,100; bonus3 bAddMonsterDropItem,991,RC_Fish,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5474,'Notice_Board','AFK Hat',5,20,NULL,700,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,471,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5475,'Cube_Mask','Mask Cube',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,NULL,NULL,472,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'30',1,473,'bonus bStr,2; bonus bMaxHPrate,-10; bonus2 bAddRace2,3,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5477,'Bro_Flag','Brazilian Flag Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,474,'skill "SM_BASH",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5478,'Classic_Hat','Classic Hat',5,20,NULL,500,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,475,'bonus bStr,2; bonus bMaxHP,300;',NULL,NULL); @@ -3139,7 +3139,7 @@ REPLACE INTO `item_db_re` VALUES (5527,'Lunatic_Hat','Lunatic Hat',5,20,NULL,300 REPLACE INTO `item_db_re` VALUES (5528,'King_Frog_Hat','Frog King Hat',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,7,2,256,NULL,'30',NULL,522,'bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5529,'Evil\'s_Bone_Hat','Satanic Bone Helm',5,20,NULL,600,NULL,6,NULL,1,0xFFFFFFFF,7,2,768,NULL,'70',1,523,'bonus bDex,3; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5530,'Raven_Cap','Raven Cap',5,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,524,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5531,'B_Dragon_Hat','Baby Dragon Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,525,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5531,'B_Dragon_Hat','Baby Dragon Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,525,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5532,'Pirate_Dagger_J','Pirate Dagger',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,1,327,'bonus bShortWeaponDamageReturn,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5533,'Emperor_Wreath_J','Emperor Wreath',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'80',1,261,'bonus bAllStats,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5534,'Fox_Hat_J','Fox Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'70',NULL,403,'bonus bAgi,1; bonus bFlee2,2;',NULL,NULL); @@ -3155,7 +3155,7 @@ REPLACE INTO `item_db_re` VALUES (5543,'Freyja_SCirclet90','Freyja SCirclet90',5 REPLACE INTO `item_db_re` VALUES (5544,'Time_Keeper_Hat','Time Keeper Hat',5,30000,NULL,0,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,240,'bonus bInt,2; bonus bMaxSP,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5545,'Aries_Diadem','Aries Diadem',5,20,NULL,400,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,531,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5546,'Aries_Crown','Aries Crown',5,20,NULL,400,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,532,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5547,'RJC_Katusa','RJC Katusa Flower',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,533,'bonus2 bSkillAtk,"WZ_HEAVENDRIVE",getequiprefinerycnt(EQI_HAND_R) + 15; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",getequiprefinerycnt(EQI_HAND_R) + 15; bonus2 bVariableCastrate,"WZ_HEAVENDRIVE",-25; bonus2 bVariableCastrate,"WZ_HEAVENDRIVE",-25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5547,'RJC_Katusa','RJC Katusa Flower',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,533,' bonus2 bSkillAtk, "WZ_HEAVENDRIVE", 15 + getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk, "WZ_EARTHSPIKE", 15 + getequiprefinerycnt(EQI_HAND_R); bonus2 bVariableCastrate, "WZ_HEAVENDRIVE", -25; bonus2 bVariableCastrate, "WZ_EARTHSPIKE", -25; ',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5548,'Scarlet_Rose','Scarlet Rose',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'50',1,534,'bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5549,'Taurus_Diadem','Taurus Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,535,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5550,'Taurus_Crown','Taurus Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,536,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL); @@ -3171,7 +3171,7 @@ REPLACE INTO `item_db_re` VALUES (5559,'Piece_Of_White_Cloth_E','Piece Of White REPLACE INTO `item_db_re` VALUES (5560,'Bullock_Helm_J','Bullock Helm',5,20,NULL,3000,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'75',1,322,'bonus bMaxHP,100; bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5561,'Rabbit_Magic_Hat_J','Magic Rabbit Hat',5,NULL,NULL,800,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,497,'bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5562,'Good_Wedding_Veil_J','Luxurious Wedding Veil',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,768,NULL,'45',NULL,489,'bonus bMdef,10; bonus bCastRate,-3; bonus bUseSPrate,-5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5563,'Dolor_Hat','Dolor Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,547,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5563,'Dolor_Hat','Dolor Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,547,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5564,'Crown_Of_Deceit','Crown of Deceit',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,'85',1,544,'bonus bInt,4; bonus bCastRate,-10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5565,'Dragon_Arhat_Mask','Dragon Arhat Mask',5,NULL,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'1',NULL,545,'bonus2 bAddRace,RC_DemiHuman,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask',5,NULL,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'1',NULL,546,'bonus2 bAddRace,RC_DemiHuman,2;',NULL,NULL); @@ -3197,7 +3197,7 @@ REPLACE INTO `item_db_re` VALUES (5585,'Rune_Hairband','Rune Cloth Circlet',5,20 REPLACE INTO `item_db_re` VALUES (5586,'Mosquito_Coil','Mosquito Coil',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,563,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5587,'Mosquito_Coil_1Use','Mosquito Coil',5,NULL,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,563,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5588,'Leo_Crown','Leo Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,565,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bDef,1; bonus bFlee,10; bonus3 bAutoSpell,"TK_SEVENWIND",4,50; }',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5589,'Leo_Diadem','Leo Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,566,'bonus bDex,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,10; bonus bAspdRate,3; autobonus "{bonus bSplashRange,1;}",10,10000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}"; }',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5589,'Leo_Diadem','Leo Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,566,'bonus bDex,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,10; bonus bAspdRate,3; autobonus "{bonus bSplashRange,1;}",10,10000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}"; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5590,'K_Poring_Cake_Cap','Poring Cake Hat',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,417,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5591,'Desert_Prince','Desert Prince',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,567,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5592,'Sigrun\'s_Wings','Sigrun\'s Wings',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'80',NULL,568,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bStr,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||class==Job_Ninja||class==Job_Soul_Linker) bonus bInt,1; else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bDex,1; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,80; bonus bMaxSP,30; }',NULL,NULL); @@ -3217,67 +3217,67 @@ REPLACE INTO `item_db_re` VALUES (5605,'RTC_Third_Best','RTC Third Place',5,NULL # REPLACE INTO `item_db_re` VALUES (5606,'Campume_Hat','Champune Hat',5,500,NULL,1200,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,'3',1,580,'bonus bAllStats,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5607,'Lyria_Doll_Hat','Lyria Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',NULL,581,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5608,'Dorothy_Doll_Hat','Dorothy Doll Hat',5,NULL,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',NULL,582,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5609,'Chung_Hairband','Chung Hairband',5,NULL,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',NULL,583,'bonus bLuk,3; bonus bMdef,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5609,'Chung_Hairband','Chung Hairband',5,NULL,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',NULL,583,'bonus bLuk,3; bonus bMdef,4;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5610,'Ice_Wing_Ear','Ice Wing Ear',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'10',NULL,584,'bonus bLuk,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5611,'Turtle_Hat','Turtle_Hat',5,NULL,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,585,'bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5612,'F_Blue_Drooping_Kitty','F Blue Drooping Kitty',5,250000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,277,'bonus bMdef,15;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5613,'F_Flying_Angel','F Flying Angel',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5614,'F_Smoking_Pipe_','F Smoking Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,NULL,NULL,55,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5615,'F_Pair_Of_Red_Ribbon_','F Pair Of Red Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'45',NULL,169,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5616,'F_Fish_On_Head_','F Fish On Head',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5617,'F_Hibiscus','F Hibiscus',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5618,'F_Cat_Hat','F Cat Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,182,'bonus bLuk,2; bonus bMdef,10;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5619,'F_Bunny_Band_','F Bunny Band',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,15,'bonus bInt,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5620,'F_Magestic_Goat_TW','F Magestic Goat TW',5,20,NULL,800,NULL,5,NULL,NULL,0x006444A2,7,2,256,NULL,NULL,1,41,'bonus bStr,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5621,'F_Sheep_Hat','F Sheep Hat',5,20,NULL,150,NULL,1,NULL,NULL,0x00008110,7,2,256,NULL,NULL,NULL,205,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5622,'F_Mini_Propeller_','F Mini Propeller',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,270,'bonus bDex,1; bonus bAgi,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5623,'F_Alice_Doll','F Alice Doll',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,'30',NULL,208,'bonus bStr,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5624,'F_Red_Glasses','F Red Glasses',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,316,'bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5625,'F_Chick_Hat','F Chick Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,311,'bonus bLuk,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5626,'F_White_Deviruchi_Cap','F White Deviruchi Cap',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'64',1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5627,'F_Vane_Hairpin','F Vane Hairpin',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,313,'bonus bAgi,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5628,'F_Pecopeco_Hairband','F Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,314,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5629,'F_Vacation_Hat','F Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,315,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5630,'F_Charming_Ribbon','F Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,211,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5631,'F_Water_Lily_Crown','F Water Lily Crown',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5632,'F_Vanilmirth_Hat','F Vanilmirth Hat',5,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,317,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5633,'F_Drooping_Bunny_','F Drooping Bunny',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,249,'bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5634,'F_Kettle_Hat','F Kettle Hat',5,20,NULL,600,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,318,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5635,'F_Dragon_Skull','F Dragon Skull',5,20,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,319,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5636,'F_Ramen_Hat','F Ramen Hat',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,320,'bonus bDex,4;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5637,'F_Pink_Fur_Hat','F Pink Fur Hat',5,20,NULL,350,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,281,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5638,'F_Puppy_Hat','F Puppy Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,234,'bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5639,'F_Magic_Eyes','F Magic Eyes',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,'30',1,209,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5640,'F_Jumping_Poring','F Jumping Poring',5,NULL,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,349,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5641,'F_Robo_Eye','F Robo Eye',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'10',NULL,345,'bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5642,'F_Yellow_Wizardry_Hat','F Yellow Wizardry Hat',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,NULL,1,286,'bonus bInt,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5643,'F_Crescent_Helm','F Crescent Helm',5,20,NULL,3000,NULL,8,NULL,NULL,0x000444A2,7,2,768,NULL,'50',1,213,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5644,'F_Tiger_Mask','F Tiger Mask',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'50',NULL,181,'bonus bStr,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5645,'F_Fantastic_Wig','F Fantastic Wig',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,1,308,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5646,'F_Whisper_Mask','F Whisper Mask',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,321,'bonus bAgi,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5647,'F_Bunny_Band_C','F Bunny Band C',5,1,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,15,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5648,'F_Centimental_Flower_C','F Centimental Flower C',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'1',NULL,56,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5649,'F_Apple_Of_Archer_C','F Apple Of Archer C',5,1,NULL,0,NULL,7,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'1',NULL,72,'bonus bDex,4;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5650,'F_Elven_Ears_C','F Elven Ears C',5,1,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,'1',NULL,73,'bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5651,'F_Brooch_C','F Brooch C',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bAgi,4;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5652,'F_Magestic_Goat_C','F Magestic Goat C',5,2,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,41,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5612,'F_Blue_Drooping_Kitty','F Blue Drooping Kitty',5,250000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,277,'bonus bMdef,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5613,'F_Flying_Angel','F Flying Angel',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5614,'F_Smoking_Pipe_','F Smoking Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,NULL,NULL,55,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5615,'F_Pair_Of_Red_Ribbon_','F Pair Of Red Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'45',NULL,169,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5616,'F_Fish_On_Head_','F Fish On Head',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5617,'F_Hibiscus','F Hibiscus',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5618,'F_Cat_Hat','F Cat Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,182,'bonus bLuk,2; bonus bMdef,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5619,'F_Bunny_Band_','F Bunny Band',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,15,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5620,'F_Magestic_Goat_TW','F Magestic Goat TW',5,20,NULL,800,NULL,5,NULL,NULL,0x006444A2,7,2,256,NULL,NULL,1,41,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5621,'F_Sheep_Hat','F Sheep Hat',5,20,NULL,150,NULL,1,NULL,NULL,0x00008110,7,2,256,NULL,NULL,NULL,205,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5622,'F_Mini_Propeller_','F Mini Propeller',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,270,'bonus bDex,1; bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5623,'F_Alice_Doll','F Alice Doll',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,'30',NULL,208,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5624,'F_Red_Glasses','F Red Glasses',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,316,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5625,'F_Chick_Hat','F Chick Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,311,'bonus bLuk,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5626,'F_White_Deviruchi_Cap','F White Deviruchi Cap',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'64',1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5627,'F_Vane_Hairpin','F Vane Hairpin',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,313,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5628,'F_Pecopeco_Hairband','F Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,314,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5629,'F_Vacation_Hat','F Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,315,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5630,'F_Charming_Ribbon','F Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,211,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5631,'F_Water_Lily_Crown','F Water Lily Crown',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5632,'F_Vanilmirth_Hat','F Vanilmirth Hat',5,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,317,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5633,'F_Drooping_Bunny_','F Drooping Bunny',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,249,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5634,'F_Kettle_Hat','F Kettle Hat',5,20,NULL,600,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,318,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5635,'F_Dragon_Skull','F Dragon Skull',5,20,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,319,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5636,'F_Ramen_Hat','F Ramen Hat',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,320,'bonus bDex,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5637,'F_Pink_Fur_Hat','F Pink Fur Hat',5,20,NULL,350,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,281,'bonus bLuk,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5638,'F_Puppy_Hat','F Puppy Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,234,'bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5639,'F_Magic_Eyes','F Magic Eyes',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,'30',1,209,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5640,'F_Jumping_Poring','F Jumping Poring',5,NULL,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,349,'bonus bLuk,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5641,'F_Robo_Eye','F Robo Eye',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'10',NULL,345,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5642,'F_Yellow_Wizardry_Hat','F Yellow Wizardry Hat',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,NULL,1,286,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5643,'F_Crescent_Helm','F Crescent Helm',5,20,NULL,3000,NULL,8,NULL,NULL,0x000444A2,7,2,768,NULL,'50',1,213,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5644,'F_Tiger_Mask','F Tiger Mask',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'50',NULL,181,'bonus bStr,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5645,'F_Fantastic_Wig','F Fantastic Wig',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,1,308,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5646,'F_Whisper_Mask','F Whisper Mask',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,321,'bonus bAgi,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5647,'F_Bunny_Band_C','F Bunny Band C',5,1,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,15,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5648,'F_Centimental_Flower_C','F Centimental Flower C',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'1',NULL,56,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5649,'F_Apple_Of_Archer_C','F Apple Of Archer C',5,1,NULL,0,NULL,7,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'1',NULL,72,'bonus bDex,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5650,'F_Elven_Ears_C','F Elven Ears C',5,1,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,'1',NULL,73,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5651,'F_Brooch_C','F Brooch C',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bAgi,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5652,'F_Magestic_Goat_C','F Magestic Goat C',5,2,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,41,'bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5653,'Darkness_Helm_J','Darkness Helm',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'70',1,586,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5654,'Holy_Marching_Hat_J','Holy Marching Hat',5,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,587,'bonus bStr,2; bonus3 bAutoSpell,"PR_ASPERSIO",2,30;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5655,'Dark_Snake_Lord_Hat_J','Evil Snake Lord Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{bonus bCastrate,-50; bonus bFlee,30;}",50,5000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5655,'Dark_Snake_Lord_Hat_J','Evil Snake Lord Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{bonus bCastrate,-50; bonus bFlee,30;}",50,5000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}";',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5656,'Scooter_Hat_J','Scooter Helmet',5,20,NULL,1000,NULL,7,NULL,1,0xFFFFFFFF,7,2,256,NULL,'50',1,588,'bonus bUnbreakableHelm,0;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'30',NULL,383,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'30',NULL,383,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5658,'Imp_Hat','Imp Hat',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5659,'Sleeper_Hat','Sleeper Hat',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,590,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5660,'Gryphon_Hat','Gryphon Hat',5,20,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,591,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,10;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Banada',5,NULL,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,592,'bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bCastRate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,30;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5662,'Libra_Crown','Libra Crown',5,10,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,593,'bonus bDex,3;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5663,'Libra_Diadem','Libra Diadem',5,10,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,594,'bonus bDex,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5664,'Filir_Wing','Filir\'s Pinions',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',1,595,'bonus bAspdRate,2; bonus bCastRate,-2; ',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5664,'Filir_Wing','Filir\'s Pinions',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',1,595,'bonus bAspdRate,2; bonus bCastRate,-2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5665,'Shaman_Hat','Shaman Hat',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,596,'bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5666,'Golden_Crown','Golden Crown',5,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,597,'bonus bInt,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5667,'Skull_Hood','Skull Hood',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,'30',1,598,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5668,'Weird_Pumpkin_Hat','Weird Pumpkin Hat',5,20,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,206,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5669,'Poring_Party_Hat_J','Poring Party Hat J',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,340,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5669,'Poring_Party_Hat_J','Poring Party Hat J',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,340,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5670,'Aniv_Star_Hat','Aniv Star Hat',5,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,599,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5671,'Drooping_Morocc_Minion','Drooping Morocc Minion',5,20,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'70',NULL,600,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5672,'Southern_Cross','Southern Cross',5,20,NULL,600,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'50',1,601,'bonus bInt,1;',NULL,NULL); @@ -3296,62 +3296,62 @@ REPLACE INTO `item_db_re` VALUES (5684,'Jewel_Crown_Repl','Ornate Crown',5,20,NU REPLACE INTO `item_db_re` VALUES (5685,'Prontera_Army_Cap_Repl','Army Cap',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,48,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5686,'Feather_Bonnet_Repl','Nice Hat Feather',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,104,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5687,'Viking_Helm_Repl','Orc Helm',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,86,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5688,'2009_Love_Dad','2009 Love Dad',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,611,'bonus bVit,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5688,'2009_Love_Dad','2009 Love Dad',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,611,'bonus bVit,2;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5689,'Queen_Ant_Diadem','Queen Ant Diadem',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'75',1,612,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'50',1,613,'if(getrefine()>6) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; } ',NULL,NULL); +# REPLACE INTO `item_db_re` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'50',1,613,'if(getrefine()>6) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5691,'Catain_Bandanna','Sailor\'s Bandana',5,20,NULL,10,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,542,'bonus bDex,1; bonus2 bSubEle,Ele_Poison,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5692,'Sea_Cat_Hat','Sea Cat Hat',5,20,NULL,10,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,539,'bonus bDex,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5693,'No_Fear_Underware','No Fear Underwear',5,NULL,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'20',NULL,30,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5694,'No_Fear_P_Headgear','No Fear P Headgear',5,NULL,NULL,0,NULL,1,NULL,1,0xFFFFFFFE,7,2,256,NULL,'20',NULL,614,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5695,'E_Blue_Drooping_Kitty','E Blue Drooping Kitty',5,250000,NULL,500,NULL,1,NULL,NULL,NULL,7,2,256,NULL,NULL,1,277,'bonus bMdef,15;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5696,'E_Flying_Angel','E Flying Angel',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5697,'E_Smoking_Pipe_','E Smoking Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,NULL,7,2,1,NULL,NULL,NULL,55,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5698,'E_Pair_OE_Red_Ribbon_','E Pair OE Red Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,NULL,7,2,512,NULL,'45',NULL,169,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5699,'E_Fish_On_Head_','E Fish On Head',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5700,'E_Hibiscus','E Hibiscus',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5701,'E_Cat_Hat','E Cat Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,182,'bonus bLuk,2; bonus bMdef,10;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5702,'E_Bunny_Band_','E Bunny Band',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,15,'bonus bInt,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5703,'E_Magestic_Goat_TW','E Magestic Goat TW',5,20,NULL,800,NULL,5,NULL,NULL,0x006444A2,7,2,256,NULL,NULL,1,41,'bonus bStr,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5704,'E_Sheep_Hat','E Sheep Hat',5,20,NULL,150,NULL,1,NULL,NULL,0x00008110,7,2,256,NULL,NULL,NULL,205,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5705,'E_Mini_Propeller_','E Mini Propeller',5,20,NULL,200,NULL,2,NULL,NULL,NULL,7,2,256,NULL,NULL,1,270,'bonus bDex,1; bonus bAgi,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5706,'E_Alice_Doll','E Alice Doll',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,'30',NULL,208,'bonus bStr,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5707,'E_Red_Glasses','E Red Glasses',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,316,'bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5708,'E_Chick_Hat','E Chick Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,311,'bonus bLuk,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5709,'E_White_Deviruchi_Cap','E White Deviruchi Cap',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'64',1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5710,'E_Vane_Hairpin','E Vane Hairpin',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,313,'bonus bAgi,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5711,'E_Pecopeco_Hairband','E Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,314,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5712,'E_Vacation_Hat','E Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,315,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5713,'E_Charming_Ribbon','E Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,211,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5714,'E_Water_Lily_Crown','E Water Lily Crown',5,20,NULL,200,NULL,NULL,NULL,1,NULL,7,2,256,NULL,'30',NULL,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5715,'E_Vanilmirth_Hat','E Vanilmirth Hat',5,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,317,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5716,'E_Drooping_Bunny_','E Drooping Bunny',5,20,NULL,100,NULL,1,NULL,NULL,NULL,7,2,256,NULL,NULL,1,249,'bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5717,'E_Kettle_Hat','E Kettle Hat',5,20,NULL,600,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,318,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5718,'E_Dragon_Skull','E Dragon Skull',5,20,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,319,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5719,'E_Ramen_Hat','E Ramen Hat',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,320,'bonus bDex,4;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5720,'E_Pink_Fur_Hat','E Pink Fur Hat',5,20,NULL,350,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,281,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5721,'E_Puppy_Hat','E Puppy Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,234,'bonus bAgi,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5722,'E_Magic_Eyes','E Magic Eyes',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,'30',1,209,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5723,'E_Jumping_Poring','E Jumping Poring',5,NULL,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,349,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5724,'E_Robo_Eye','E Robo Eye',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'10',NULL,345,'bonus bDex,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5725,'E_Yellow_Wizardry_Hat','E Yellow Wizardry Hat',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,NULL,1,286,'bonus bInt,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5726,'E_Crescent_Helm','E Crescent Helm',5,20,NULL,3000,NULL,8,NULL,NULL,0x000444A2,7,2,768,NULL,'50',1,213,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5727,'E_Tiger_Mask','E Tiger Mask',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'50',NULL,181,'bonus bStr,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5728,'E_Fantastic_Wig','E Fantastic Wig',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,1,308,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5729,'E_Bunny_Band_C','E Bunny Band C',5,1,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,15,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5730,'E_Centimental_Flower_C','E Centimental Flower C',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'1',NULL,56,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5731,'E_Apple_OE_Archer_C','E Apple OE Archer C',5,1,NULL,0,NULL,7,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'1',NULL,72,'bonus bDex,4;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5732,'E_Elven_Ears_C','E Elven Ears C',5,1,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,'1',NULL,73,'bonus bInt,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5733,'E_Brooch_C','E Brooch C',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bAgi,4;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5734,'E_Magestic_Goat_C','E Magestic Goat C',5,2,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,41,'bonus bStr,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5735,'E_Ribbon_Green','Green Ribbon',5,800,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,NULL,256,NULL,NULL,1,244,'bonus bMdef,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5736,'EF_Whisper_Mask','Whisper Mask',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,321,'bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5737,'Cactus_Hat','Cactus Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,615,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5738,'Snowman_Hat','Snowman Hat',5,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,616,'bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,530,100; bonus2 bAddMonsterDropItem,12354,300; if(getrefine()>7) { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",5,20,BF_WEAPON|BF_MAGIC,0; } else { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",1,20,BF_WEAPON|BF_MAGIC,0; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5695,'E_Blue_Drooping_Kitty','E Blue Drooping Kitty',5,250000,NULL,500,NULL,1,NULL,NULL,NULL,7,2,256,NULL,NULL,1,277,'bonus bMdef,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5696,'E_Flying_Angel','E Flying Angel',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5697,'E_Smoking_Pipe_','E Smoking Pipe',5,20,NULL,100,NULL,NULL,NULL,NULL,NULL,7,2,1,NULL,NULL,NULL,55,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5698,'E_Pair_OE_Red_Ribbon_','E Pair OE Red Ribbon',5,20,NULL,100,NULL,1,NULL,NULL,NULL,7,2,512,NULL,'45',NULL,169,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5699,'E_Fish_On_Head_','E Fish On Head',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5700,'E_Hibiscus','E Hibiscus',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5701,'E_Cat_Hat','E Cat Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,182,'bonus bLuk,2; bonus bMdef,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5702,'E_Bunny_Band_','E Bunny Band',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,15,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5703,'E_Magestic_Goat_TW','E Magestic Goat TW',5,20,NULL,800,NULL,5,NULL,NULL,0x006444A2,7,2,256,NULL,NULL,1,41,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5704,'E_Sheep_Hat','E Sheep Hat',5,20,NULL,150,NULL,1,NULL,NULL,0x00008110,7,2,256,NULL,NULL,NULL,205,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5705,'E_Mini_Propeller_','E Mini Propeller',5,20,NULL,200,NULL,2,NULL,NULL,NULL,7,2,256,NULL,NULL,1,270,'bonus bDex,1; bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5706,'E_Alice_Doll','E Alice Doll',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,256,NULL,'30',NULL,208,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5707,'E_Red_Glasses','E Red Glasses',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,316,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5708,'E_Chick_Hat','E Chick Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,311,'bonus bLuk,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5709,'E_White_Deviruchi_Cap','E White Deviruchi Cap',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'64',1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5710,'E_Vane_Hairpin','E Vane Hairpin',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,313,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5711,'E_Pecopeco_Hairband','E Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,314,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5712,'E_Vacation_Hat','E Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,315,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5713,'E_Charming_Ribbon','E Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,211,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5714,'E_Water_Lily_Crown','E Water Lily Crown',5,20,NULL,200,NULL,NULL,NULL,1,NULL,7,2,256,NULL,'30',NULL,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5715,'E_Vanilmirth_Hat','E Vanilmirth Hat',5,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,317,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5716,'E_Drooping_Bunny_','E Drooping Bunny',5,20,NULL,100,NULL,1,NULL,NULL,NULL,7,2,256,NULL,NULL,1,249,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5717,'E_Kettle_Hat','E Kettle Hat',5,20,NULL,600,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,318,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5718,'E_Dragon_Skull','E Dragon Skull',5,20,NULL,800,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,319,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5719,'E_Ramen_Hat','E Ramen Hat',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,320,'bonus bDex,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5720,'E_Pink_Fur_Hat','E Pink Fur Hat',5,20,NULL,350,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,281,'bonus bLuk,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5721,'E_Puppy_Hat','E Puppy Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,234,'bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5722,'E_Magic_Eyes','E Magic Eyes',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,'30',1,209,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5723,'E_Jumping_Poring','E Jumping Poring',5,NULL,NULL,300,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,349,'bonus bLuk,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5724,'E_Robo_Eye','E Robo Eye',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'10',NULL,345,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5725,'E_Yellow_Wizardry_Hat','E Yellow Wizardry Hat',5,20,NULL,300,NULL,1,NULL,NULL,0x00810204,7,2,256,NULL,NULL,1,286,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5726,'E_Crescent_Helm','E Crescent Helm',5,20,NULL,3000,NULL,8,NULL,NULL,0x000444A2,7,2,768,NULL,'50',1,213,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5727,'E_Tiger_Mask','E Tiger Mask',5,20,NULL,400,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'50',NULL,181,'bonus bStr,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5728,'E_Fantastic_Wig','E Fantastic Wig',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,NULL,1,308,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5729,'E_Bunny_Band_C','E Bunny Band C',5,1,NULL,0,NULL,9,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,15,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5730,'E_Centimental_Flower_C','E Centimental Flower C',5,1,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'1',NULL,56,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5731,'E_Apple_OE_Archer_C','E Apple OE Archer C',5,1,NULL,0,NULL,7,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'1',NULL,72,'bonus bDex,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5732,'E_Elven_Ears_C','E Elven Ears C',5,1,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,'1',NULL,73,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5733,'E_Brooch_C','E Brooch C',5,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'1',NULL,0,'bonus bAgi,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5734,'E_Magestic_Goat_C','E Magestic Goat C',5,2,NULL,0,NULL,5,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,NULL,41,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5735,'E_Ribbon_Green','Green Ribbon',5,800,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,NULL,256,NULL,NULL,1,244,'bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5736,'EF_Whisper_Mask','Whisper Mask',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,769,NULL,NULL,NULL,321,'bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5737,'Cactus_Hat','Cactus Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,615,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5738,'Snowman_Hat','Snowman Hat',5,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,616,'bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,530,100; bonus2 bAddMonsterDropItem,12354,300; if(getrefine()>7) { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",5,20,BF_WEAPON|BF_MAGIC,0; } else { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",1,20,BF_WEAPON|BF_MAGIC,0; }',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5739,'Sagittarius_Crown','Sagittarius Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,617,'bonus bDex,2;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5740,'Sagittarius_Diadem','Sagittarius Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,618,'bonus bDex,2; bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5741,'Im_Egg_Shell_Hat','Eternal Egg Shell',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,101,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5742,'Rudolf_Santa_Hat','Rudolph Santa Hat',5,20,NULL,400,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',1,619,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5743,'Orange_Stem_Hat','Orange Stem Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00000000,7,2,256,NULL,'1',NULL,620,'bonus bLuk,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5743,'Orange_Stem_Hat','Orange Stem Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00000000,7,2,256,NULL,'1',NULL,620,'bonus bLuk,3;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5744,'Capricon_Crown','Capricon Crown',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,621,'bonus bVit,2; bonus bDex,2;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5745,'Capricon_Diadem','Capricon Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,622,'bonus bDex,2; bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5746,'Rune_Circlet','Rune Circlet',5,20,NULL,100,NULL,12,NULL,1,0x00000080,8,2,256,NULL,'100',1,623,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bIntMatk,5; }',NULL,NULL); @@ -3367,23 +3367,23 @@ REPLACE INTO `item_db_re` VALUES (5755,'Silent_Executer','Silent Enforcer',5,20, REPLACE INTO `item_db_re` VALUES (5756,'Wind_Whisper','Wispers of Wind',5,20,NULL,100,NULL,12,NULL,1,0x00010000,8,2,256,NULL,'100',1,633,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bFlee,3; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5757,'Schmidt_Helm','Reissue Schmitz Helm',5,20,NULL,100,NULL,12,NULL,1,0x00004000,8,2,768,NULL,'100',1,634,'bonus bVit,2; bonus bInt,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bDef,5; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5758,'Dying_Swan','Resting Swan',5,20,NULL,100,NULL,17,NULL,1,0x00080000,8,NULL,256,NULL,'100',1,635,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,5; bonus bUseSPrate,-10;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5759,'Noah_Hat','Noah Hat',5,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,636,'bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5759,'Noah_Hat','Noah Hat',5,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,636,'bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5760,'Driver_Band_','Driver Band',5,20,NULL,100,NULL,12,NULL,1,0x00000400,8,NULL,256,NULL,'100',1,637,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bCritical,3; }',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5761,'Sloth_Hat','Sloth Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,638,'bonus bAgi,2;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5762,'Duneyrr_Helm','Duneyrr Helm',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,639,'bonus bAllStats,1; bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5763,'Red_Bunny_Band','Red Bunny Band',5,NULL,NULL,200,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,640,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5765,'Black_Tail_Ribbon','Black Tail Ribbon',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,642,'bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5766,'Amistr_Cap','Amistr Cap',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,643,'bonus bVit,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5767,'Samurai_Mask','Samurai Mask',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'50',NULL,644,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5768,'Sakura_Coronet','Sakura Coronet',5,20,NULL,800,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,645,'bonus bMdef,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture',5,100,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',NULL,646,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5763,'Red_Bunny_Band','Red Bunny Band',5,NULL,NULL,200,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,640,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5765,'Black_Tail_Ribbon','Black Tail Ribbon',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,642,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5766,'Amistr_Cap','Amistr Cap',5,20,NULL,500,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,643,'bonus bVit,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5767,'Samurai_Mask','Samurai Mask',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'50',NULL,644,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5768,'Sakura_Coronet','Sakura Coronet',5,20,NULL,800,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,645,'bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture',5,100,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',NULL,646,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5770,'Splash_Hat','Splash Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,349,'autobonus "{sc_start SC_WINDWEAPON,180000,1;}",3,180000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5771,'Family_Hat','Family Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,109,'bonus bDex,1; bonus bMdef,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5772,'Red_Navy_Hat','Red Navy Hat',5,3000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'95',1,651,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5773,'Navy_Beret','Navy Beret',5,3000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'95',1,652,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5774,'Red_Pirate_Hat','Red Pirate Hat',5,3000,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'95',1,496,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5775,'Choco_Donut_In_Mouth','Choco Donut In Mouth',5,20,NULL,50,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,653,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5776,'Blazing_Sun','Blazing Sun',5,NULL,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,654,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5776,'Blazing_Sun','Blazing Sun',5,NULL,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,654,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5777,'Remover_Hat','Remover Hat',5,20,NULL,800,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,655,'bonus bMdef,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5778,'Blue_Arara_Hat','Blue Arara Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,656,'bonus bStr,2;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5779,'Drooping_Boto','Drooping Boto',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,657,'bonus bInt,2;',NULL,NULL); @@ -3394,10 +3394,10 @@ REPLACE INTO `item_db_re` VALUES (5781,'Persika','Persika',5,20,NULL,100,NULL,NU # REPLACE INTO `item_db_re` VALUES (5784,'PinkBunny_Hairband','PinkBunny Hairband',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,663,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5785,'Green_Bunny_Hairband','Green Bunny Hairband',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,664,'bonus bStr,2; bonus bInt,1; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5786,'Ancient_Elven_Ear','Ancient Elven Ear',5,10,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,665,'bonus bLuk,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5787,'Tha_Maero_Mask','Tha Maero Mask',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'30',NULL,666,'bonus bMdef,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5787,'Tha_Maero_Mask','Tha Maero Mask',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'30',NULL,666,'bonus bMdef,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5788,'3D_Glasses','3D Glasses',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,661,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5789,'Thanatos_Mal_Mask','Thanatos Mal Mask',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,513,NULL,'30',NULL,667,'bonus bVit,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5790,'Holy_Mom_Love','TM',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,768,NULL,'45',1,610,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5790,'Holy_Mom_Love','TM',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,768,NULL,'45',1,610,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5791,'Tenkaippin_Ramen','Tenkaippin Ramen',5,20,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',NULL,668,'bonus bInt,-1; bonus bDex,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5792,'Fish_Pin','Fish Pin',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,669,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5793,'Ribbon_Of_Life','Ribbon Of Life',5,20,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,575,'bonus bInt,1; bonus bMdef,2;',NULL,NULL); @@ -3420,46 +3420,46 @@ REPLACE INTO `item_db_re` VALUES (5809,'Boom_Boom_Hat','Boom Boom Hat',5,NULL,NU REPLACE INTO `item_db_re` VALUES (5810,'Ph.D_Hat_V','Ph.D Hat V',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,NULL,1,98,'bonus bInt,5; bonus bVit,3; bonus bDex,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5811,'Santa_Beard','Santa\'s Beard',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,25,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5812,'Hat_Of_Expert','Hat Of Expert',5,NULL,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,16,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5813,'Red_Ph.D_Hat','Red Ph.D Hat',5,1000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,481,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5813,'Red_Ph.D_Hat','Red Ph.D Hat',5,1000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,481,'bonus bInt,1;',NULL,NULL); #5814,Ati_Atihan_Hat3 REPLACE INTO `item_db_re` VALUES (5815,'Cowboy_Hat_J','Purple Cowboy Hat',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,475,'bonus bStr,1; bonus2 bSubSize,0,5; bonus2 bSubSize,1,5; bonus2 bSubSize,2,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5816,'Classic_Hat_J','Classic Hat',5,20,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,411,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5817,'Valentine_Pledge','Valentine Pledge',5,20,NULL,0,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bAllStats,2; bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5818,'Carnival_Hat','Carnival Hat',5,NULL,NULL,0,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,505,'bonus bAllStats,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5819,'Carnival_Circlet','Carnival Circlet',5,NULL,NULL,0,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,506,'bonus bAllStats,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5820,'Black_Elven_Ears','Black Elven Ears',5,10,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,498,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5820,'Black_Elven_Ears','Black Elven Ears',5,10,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,NULL,NULL,498,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5821,'Gold_Tulip_Hairpin','Gold Tulip Hairpin',5,10,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,499,'bonus2 bExpAddRace,RC_Boss,5; bonus2 bExpAddRace,RC_NonBoss,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5822,'Love_Chick_Hat','Love Chick Hat',5,10000,NULL,100,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,500,'bonus bLuk,4; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Undead,7;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5823,'Love_Arrow','Love Arrow',5,5000,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bDex,5; bonus bAgi,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5823,'Love_Arrow','Love Arrow',5,5000,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bDex,5; bonus bAgi,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5824,'Fools_Day_Hat','Fools Day Hat',5,20,NULL,300,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,265,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5825,'Badge_Of_Order_Grace','Badge Of Order Grace',5,NULL,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bMdef,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5825,'Badge_Of_Order_Grace','Badge Of Order Grace',5,NULL,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bMdef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5826,'Valkyrie_Helmet','Valkyrie Helmet',5,NULL,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,225,'bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5827,'Book_File_Hat','Book File Hat',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,423,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5828,'Honor_Gold_Ring','Honor Gold Ring',5,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',1,0,'bonus bAllStats,1; bonus bMdef,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5829,'Ordinary_Armor','Ordinary Armor',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'30',1,0,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5830,'Woe_Sahkkat','Woe Sahkkat',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,67,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5831,'Woe_Big_Sis_Ribbon','Woe Big Sis Ribbon',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,28,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5832,'Woe_Vane_Hairpin','Woe Vane Hairpin',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,313,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5833,'Woe_Picnic_Hat','Woe Picnic Hat',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,117,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5834,'Woe_Crown','Woe Crown',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,45,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5835,'Woe_Tiara','Woe Tiara',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,19,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5836,'Woe_Boys_Cap','Woe Boys Cap',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,102,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5837,'Woe_Sunglass','Woe Sunglass',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,12,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5838,'Woe_Fin_Helm','Woe Fin Helm',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,100,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5839,'Woe_Blush','Woe Blush',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,125,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5840,'Woe_Elven_Ears','Woe Elven Ears',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,73,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5841,'Shaman_Hat_','Shaman_Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,596,'bonus bLuk,2;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5842,'Loyal_Ring1','Loyal Ring1',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',1,0,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5843,'Loyal_Ring2','Loyal Ring2',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',1,0,'bonus bAllStats,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5829,'Ordinary_Armor','Ordinary Armor',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'30',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5830,'Woe_Sahkkat','Woe Sahkkat',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,67,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5831,'Woe_Big_Sis_Ribbon','Woe Big Sis Ribbon',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,28,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5832,'Woe_Vane_Hairpin','Woe Vane Hairpin',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,313,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5833,'Woe_Picnic_Hat','Woe Picnic Hat',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,117,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5834,'Woe_Crown','Woe Crown',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,45,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5835,'Woe_Tiara','Woe Tiara',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,19,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5836,'Woe_Boys_Cap','Woe Boys Cap',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'60',1,102,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5837,'Woe_Sunglass','Woe Sunglass',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,12,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5838,'Woe_Fin_Helm','Woe Fin Helm',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,100,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5839,'Woe_Blush','Woe Blush',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,125,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5840,'Woe_Elven_Ears','Woe Elven Ears',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'70',NULL,73,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5841,'Shaman_Hat_','Shaman_Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,596,'bonus bLuk,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5842,'Loyal_Ring1','Loyal Ring1',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5843,'Loyal_Ring2','Loyal Ring2',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',1,0,'bonus bAllStats,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5844,'Loyal_Ring3','Loyal Ring3',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,'1',1,0,'bonus bAllStats,3;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5845,'Buzzy_Ball_Board','Buzzy Ball Board',5,50,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,641,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5845,'Buzzy_Ball_Board','Buzzy Ball Board',5,50,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,641,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5846,'Buzzy_Ball_Gum','Buzzy Ball Gum',5,50,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,572,'bonus bMdef,5;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5847,'Fools_Day_Helmet','Fools Day Helmet',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,647,'bonus bInt,5; bonus bVit,-3;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5848,'Robin_Eyepatch','Robin Eyepatch',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,50,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5849,'Doctor_Hairband','Doctor Hairband',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,60,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5850,'Golden_Savage_Hat','Golden Savage Hat',5,20,NULL,500,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'50',1,648,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5851,'Summer_Knight','Summer Knight',5,20,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,768,NULL,'60',NULL,138,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (5852,'Resurrect_Egg_Shell','Resurrect Egg Shell',5,20,NULL,500,NULL,-7,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'40',1,537,'bonus bMdef,-7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5852,'Resurrect_Egg_Shell','Resurrect Egg Shell',5,20,NULL,500,NULL,-7,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'40',1,537,'bonus bMdef,-7; bonus bDef,-7;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5856,'Passion_FB_Hat','Passion FB Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,671,'bonus bStr,2; bonus bDex,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5857,'Cool_FB_Hat','Cool FB Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,672,'bonus bInt,2; bonus bVit,2;',NULL,NULL); @@ -5455,8 +5455,8 @@ REPLACE INTO `item_db_re` VALUES (12377,'Mysterious_PET_Bottle2','Mysterious PET REPLACE INTO `item_db_re` VALUES (12378,'2009_Rice_Cake_Soup','Rice Cake Soup',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (12379,'Pope\'s_Cookie','Pope Cookie',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (12380,'Desert_Wolf_Babe_Scroll','Job Change Flute',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2034,1800000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12381,'ValkyrieA_Scroll','Ancient Languages Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_arch02") { mercenary_create 2037,1800000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12382,'ValkyrieB_Scroll','Ancient Languages Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_arch02") { mercenary_create 2038,1800000; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12381,'ValkyrieA_Scroll','Ancient Languages Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_arch02") { mercenary_create 2037,1800000; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12382,'ValkyrieB_Scroll','Ancient Languages Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_arch02") { mercenary_create 2038,1800000; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12383,'Vulcan_Bullet_Magazine','Vulcan Bullet Magazine',2,11000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (12384,'Rainbow_Ruby_Water','Rainbow Ruby',11,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_war02") { itemSkill "WL_FROSTMISTY",5; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12385,'Rainbow_Ruby_Fire','Rainbow Ruby',11,NULL,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_war02") { itemskill "WL_CRIMSONROCK",5; }',NULL,NULL); @@ -5466,9 +5466,9 @@ REPLACE INTO `item_db_re` VALUES (12388,'Runstone_Crush','Rhydo Runestone For Ap REPLACE INTO `item_db_re` VALUES (12389,'Runstone_Storm','Pertz Runestone For Apprentice',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_STORMBLAST",1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12390,'Runstone_Millennium','Verkana Runestone For Apprentice',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12391,'Lucky_Egg_C','Lucky Egg',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12392,'Repair_A','Repair A',0,220,NULL,70,NULL,NULL,NULL,NULL,0x00000400,8,2,NULL,NULL,NULL,NULL,NULL,'/* madoheal rand(200,300),0; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12393,'Repair_B','Repair B',0,500,NULL,70,NULL,NULL,NULL,NULL,0x00000400,8,2,NULL,NULL,NULL,NULL,NULL,'/* madoheal rand(300,400),0; */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12394,'Repair_C','Repair C',0,1100,NULL,70,NULL,NULL,NULL,NULL,0x00000400,8,2,NULL,NULL,NULL,NULL,NULL,'/* madoheal rand(400,500),0; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12392,'Repair_A','Repair A',0,220,NULL,70,NULL,NULL,NULL,NULL,0x00000400,8,2,NULL,NULL,NULL,NULL,NULL,/*' madoheal rand(200,300),0;'*/,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12393,'Repair_B','Repair B',0,500,NULL,70,NULL,NULL,NULL,NULL,0x00000400,8,2,NULL,NULL,NULL,NULL,NULL,/*' madoheal rand(300,400),0;'*/,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12394,'Repair_C','Repair C',0,1100,NULL,70,NULL,NULL,NULL,NULL,0x00000400,8,2,NULL,NULL,NULL,NULL,NULL,/*' madoheal rand(400,500),0;'*/,NULL,NULL); REPLACE INTO `item_db_re` VALUES (12395,'Tantanmen','Tantan Noodle',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1519;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12396,'Fools_Day_Box','Gift Box?',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(rand(1,10)==1) itemskill "AL_TELEPORT",1; else if(rand(1,10)==2) itemskill "AL_TELEPORT",3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill "ALL_REVERSEORCISH",1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12397,'Fools_Day_Box2','Gift Box?',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(rand(1,10)==1) itemskill "TF_DETOXIFY",1; else if(rand(1,10)==2) itemskill "TF_PICKSTONE",1; else if(rand(1,10)==3) itemskill "BA_FROSTJOKER",1; else if(rand(1,10)==4) itemskill "DC_SCREAM",1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill "AL_RUWACH",1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196;',NULL,NULL); @@ -5679,7 +5679,7 @@ REPLACE INTO `item_db_re` VALUES (12642,'Terra_Mars_100_Box','Terra_Mars_100_Box REPLACE INTO `item_db_re` VALUES (12646,'Fried_Octopus_Legs','Fried Octopus Legs',2,20,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (12647,'Sea_Ink','Sea Ink',2,20,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (12699,'Tikbalang_Belt','Tikbalang Belt',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* pet 2313; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12699,'Tikbalang_Belt','Tikbalang Belt',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' pet 2313;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12700,'Upside_Down_Shirt','Upside Down Shirt',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'warp "malaya",242,211;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12701,'Old_Blue_Box_F','Old Blue Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (12702,'Old_Bleu_Box','Old Navy Box',2,NULL,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_BleuBox),1; getitem groupranditem(IG_BleuBox),1;',NULL,NULL); @@ -5928,14 +5928,14 @@ REPLACE INTO `item_db_re` VALUES (13057,'E_Moonlight_Sword_C','Moonlight Sword', REPLACE INTO `item_db_re` VALUES (13058,'E_Combat_Knife_C','Combad Knife',4,1,NULL,0,'129',NULL,1,NULL,0x028F5EEE,7,2,2,4,'1',NULL,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13059,'E_Asura_C','Asura',4,1,NULL,0,'120',NULL,1,NULL,0x02000000,7,2,2,1,'1',NULL,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13060,'E_Counter_Dagger_C','Counter Dagger',4,1,NULL,0,'209',NULL,1,NULL,0x00810204,7,2,2,4,'1',NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13061,'Black_Wing','Black Wing',4,20,NULL,600,'142',NULL,1,1,0x00020000,7,2,2,3,'102',1,1,'/* bonus2 bSkillAtk,"SC_FATALMENACE",30+(getrefine()*2); */ bonus bMatkRate,(getrefine()*3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13062,'Ancient_Dagger','Ancient Dagger',4,20,NULL,600,'107',NULL,NULL,NULL,0x028F5EEE,2,2,2,4,'120',1,1,'/* bonus bEquipmentMatk,120; */ bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13061,'Black_Wing','Black Wing',4,20,NULL,600,'142',NULL,1,1,0x00020000,7,2,2,3,'102',1,1,' bonus2 bSkillAtk,"SC_FATALMENACE",30+(getrefine()*2); bonus bMatkRate,(getrefine()*3);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13062,'Ancient_Dagger','Ancient Dagger',4,20,NULL,600,'107',NULL,NULL,NULL,0x028F5EEE,2,2,2,4,'120',1,1,' bonus bEquipmentMatk,120; bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,50;',NULL,NULL); #13063, #13064, #13065, REPLACE INTO `item_db_re` VALUES (13066,'P_Dagger3','Eden Dagger III',4,NULL,NULL,0,'165:80',NULL,1,NULL,0xFE9F7EEF,7,2,2,3,'60',NULL,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13067,'Kris','Kris',4,20,NULL,700,'107:70',NULL,1,1,0xFE9F7EEF,2,2,2,3,'30',1,1,'bonus2 bHpDrainRate,50,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13068,'Pompano','Pompano',4,NULL,NULL,0,'160:100',NULL,3,NULL,0xFE9F7EEF,7,2,2,1,'50',NULL,1,'bonus bUnbreakableWeapon,0; autobonus "{bonus bBaseAtk,30;}",10,7000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}"; /* autobonus "{bonus bEquipmentMatk,20;}",10,7000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}"; */ if(BaseLevel>99) { bonus bBaseAtk,10; /* bonus bEquipmentMatk,10; */ }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13068,'Pompano','Pompano',4,NULL,NULL,0,'160:100',NULL,3,NULL,0xFE9F7EEF,7,2,2,1,'50',NULL,1,'bonus bUnbreakableWeapon,0; autobonus "{bonus bBaseAtk,30;}",10,7000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}"; autobonus "{bonus bEquipmentMatk,20;}",10,7000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bEquipmentMatk,10; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13069,'As-nail','As-nail',4,56000,NULL,500,'160:80',NULL,1,NULL,0x000654E2,7,2,2,4,'110',1,1,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13070,'Scarlet-nail','Scarlet-nail',4,56000,NULL,500,'160:80',NULL,1,NULL,0x000654E2,7,2,2,4,'110',1,1,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50);',NULL,NULL); #13071, @@ -5989,10 +5989,10 @@ REPLACE INTO `item_db_re` VALUES (13172,'BF_Gatling_Gun1','Soldier Gatling Gun', REPLACE INTO `item_db_re` VALUES (13173,'BF_Shotgun1','Soldier Shotgun',4,NULL,NULL,0,'100',NULL,9,NULL,0x01000000,7,2,34,3,'80',1,20,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000;}",30,6000,BF_WEAPON,"{specialeffect2 EF_BASH3D;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13174,'BF_Launcher1','Soldier Grenade Launcher',4,NULL,NULL,0,'300',NULL,9,NULL,0x01000000,7,2,34,3,'80',1,21,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000;}",30,9000,BF_WEAPON,"{specialeffect2 EF_BASH3D;}"; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13175,'Lever_Action_Rifle_C','Lever Action Rifle',4,20,NULL,0,'170',NULL,9,NULL,0x01000000,7,2,34,3,NULL,NULL,18,'bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13176,'Krieger_Rifle1','Glorious Rifle',4,NULL,NULL,0,'90',NULL,9,NULL,0x01000000,7,2,34,4,'80',1,18,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bVariableCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13177,'Krieger_Gatling1','Glorious Gatling Gun',4,NULL,NULL,0,'90',NULL,9,NULL,0x01000000,7,2,34,4,'80',1,19,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>10)?10:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) {bonus2 bAddRace,RC_Boss,getrefine(); bonus2 bAddRace,RC_NonBoss,getrefine(); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13178,'Krieger_Shotgun1','Glorious Shotgun',4,NULL,NULL,0,'110',NULL,9,NULL,0x01000000,7,2,34,4,'80',1,20,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>10)?10:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13179,'Krieger_Launcher1','Glorious Grenade Launcher',4,NULL,NULL,0,'330',NULL,9,NULL,0x01000000,7,2,34,4,'80',1,21,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>10)?10:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{bonus bAspdRate,20;}",200,20000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13176,'Krieger_Rifle1','Glorious Rifle',4,NULL,NULL,0,'90',NULL,9,NULL,0x01000000,7,2,34,4,'80',1,18,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bVariableCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13177,'Krieger_Gatling1','Glorious Gatling Gun',4,NULL,NULL,0,'90',NULL,9,NULL,0x01000000,7,2,34,4,'80',1,19,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>10)?10:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) {bonus2 bAddRace,RC_Boss,getrefine(); bonus2 bAddRace,RC_NonBoss,getrefine(); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13178,'Krieger_Shotgun1','Glorious Shotgun',4,NULL,NULL,0,'110',NULL,9,NULL,0x01000000,7,2,34,4,'80',1,20,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>10)?10:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13179,'Krieger_Launcher1','Glorious Grenade Launcher',4,NULL,NULL,0,'330',NULL,9,NULL,0x01000000,7,2,34,4,'80',1,21,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>10)?10:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{bonus bAspdRate,20;}",200,20000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; }',NULL,NULL); # Bullets REPLACE INTO `item_db_re` VALUES (13200,'Bullet','Bullet',10,1,NULL,2,'10',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13201,'Silver_Bullet','Silver Bullet',10,15,NULL,2,'15',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,3,'bonus bAtkEle,Ele_Holy;',NULL,NULL); @@ -6058,13 +6058,13 @@ REPLACE INTO `item_db_re` VALUES (13306,'BF_Huuma_Shuriken2','Valorous Huuma Fro REPLACE INTO `item_db_re` VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken',4,20,NULL,0,'55:90',NULL,1,NULL,0x02000000,7,2,34,4,'80',1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus "{bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100;}",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13308,'Huuma_Blaze_I','Huuma Blaze Shuriken',4,NULL,NULL,0,'230',NULL,1,NULL,0x02000000,7,2,34,4,NULL,NULL,22,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13309,'Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken',4,NULL,NULL,0,'99',NULL,1,NULL,0x02000000,7,2,34,4,'1',NULL,22,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13310,'P_Huuma_Suriken1','P.Huuma Suriken I',4,NULL,NULL,0,'170',NULL,1,NULL,0x02000000,7,2,34,3,'60',NULL,22,'/* bonus bEquipmentMatk,50; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13310,'P_Huuma_Suriken1','P.Huuma Suriken I',4,NULL,NULL,0,'170',NULL,1,NULL,0x02000000,7,2,34,3,'60',NULL,22,' bonus bEquipmentMatk,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13311,'Sword_Huuma_Shuriken','Sword Huuma Shuriken',4,5000,NULL,1500,'170',NULL,1,NULL,0x02000000,8,2,34,3,'99',1,22,'bonus bStr,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13312,'Prototype_Huuma_Shuriken','Prototype Huuma Shuriken',4,NULL,NULL,3000,NULL,NULL,1,NULL,0x02000000,8,2,34,4,'99',1,22,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13313,'Flower_Huuma_Shuriken','Flower Huuma Shuriken',4,100000,NULL,1500,'150',NULL,1,2,0x02000000,8,2,34,3,'110',1,22,'/* bonus bEquipmentMatk,50; */ bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13314,'Wave_Huuma_Shuriken','Wave Huuma Shuriken',4,100000,NULL,1500,'200',NULL,1,NULL,0x02000000,8,2,34,4,'110',1,22,'/* bonus bEquipmentMatk,50; */ bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13315,'Thunderstorm_Huuma_Shuriken','Thunderstorm Huuma Shuriken',4,100000,NULL,1500,'200',NULL,1,NULL,0x02000000,8,2,34,4,'110',1,22,'/* bonus bEquipmentMatk,50; */ bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13316,'Enhance_Huuma_Shuriken','Enhance Huuma Shuriken',4,20,NULL,1500,'55',NULL,1,1,0x02000000,7,2,34,3,'1',1,22,'bonus bUnbreakableWeapon,0; bonus bBaseAtk,10*getrefine(); /* bonus bEquipmentMatk,5*getrefine(); */ bonus bLongAtkRate,getrefine(); if(BaseLevel>=70) { bonus bBaseAtk,5*((BaseLevel-60)/10); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13313,'Flower_Huuma_Shuriken','Flower Huuma Shuriken',4,100000,NULL,1500,'150',NULL,1,2,0x02000000,8,2,34,3,'110',1,22,' bonus bEquipmentMatk,50; bonus bAtkEle,Ele_Fire;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13314,'Wave_Huuma_Shuriken','Wave Huuma Shuriken',4,100000,NULL,1500,'200',NULL,1,NULL,0x02000000,8,2,34,4,'110',1,22,' bonus bEquipmentMatk,50; bonus bAtkEle,Ele_Water;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13315,'Thunderstorm_Huuma_Shuriken','Thunderstorm Huuma Shuriken',4,100000,NULL,1500,'200',NULL,1,NULL,0x02000000,8,2,34,4,'110',1,22,' bonus bEquipmentMatk,50; bonus bAtkEle,Ele_Wind;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13316,'Enhance_Huuma_Shuriken','Enhance Huuma Shuriken',4,20,NULL,1500,'55',NULL,1,1,0x02000000,7,2,34,3,'1',1,22,'bonus bUnbreakableWeapon,0; bonus bBaseAtk,10*getrefine(); bonus bEquipmentMatk,5*getrefine(); bonus bLongAtkRate,getrefine(); if(BaseLevel>=70) { bonus bBaseAtk,5*((BaseLevel-60)/10); }',NULL,NULL); # More 1-Handed Swords REPLACE INTO `item_db_re` VALUES (13400,'Cutlas_','Cutlus',4,20,NULL,900,'150',NULL,1,1,0x000654E2,7,2,2,4,'40',1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13401,'Excalibur_C','Excalibur',4,1,NULL,0,'199',NULL,1,NULL,0x000654E2,7,2,2,4,'1',NULL,2,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;',NULL,NULL); @@ -6293,10 +6293,10 @@ REPLACE INTO `item_db_re` VALUES (13687,'Moonlight_Sword_Box1','Refined Moonligh REPLACE INTO `item_db_re` VALUES (13688,'Spanner_Box1','Refined Wrench Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1534,604800;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13689,'Bok_Choy_Box','Bok Choy Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7766,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13690,'Chung_E_Cake_Box','Green Maiden Cake Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7767,100;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13691,'Freyja_Overcoat_Box','Freya\'s Clothes Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2369,1,604800;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13692,'Freyja_Boots_Box','Freya\'s Boots Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2428,1,604800;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13693,'Freyja_Cape_Box','Freya\'s Manteau Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2533,1,604800;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13694,'Freyja_Crown_Box','Freya\'s Crown Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5306,1,604800;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13691,'Freyja_Overcoat_Box','Freya\'s Clothes Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2369,604800;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13692,'Freyja_Boots_Box','Freya\'s Boots Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2428,604800;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13693,'Freyja_Cape_Box','Freya\'s Manteau Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2533,604800;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13694,'Freyja_Crown_Box','Freya\'s Crown Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5306,1,604800;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13695,'Battle_Manual25_Box','Field Manual 25% Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14532,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13696,'Battle_Manual100_Box','Field Manual 100% Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14533,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13697,'J_Blessing10_Box','Blessing Scroll 10 Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,10;',NULL,NULL); @@ -6466,8 +6466,8 @@ REPLACE INTO `item_db_re` VALUES (13860,'Directive_B_Envelope','Directive Envelo REPLACE INTO `item_db_re` VALUES (13861,'Mini_Battle_Manual_Box','Small Field Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13862,'Trial_Box','Trial Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,2; getitem 12215,15; getitem 12216,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13863,'Repair_Scroll_Box10','Repair Weapon Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13864,'Hockey_Mask_Box','Hockey Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5314,604800;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13865,'Observer_Box','Observer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5315,604800;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13864,'Hockey_Mask_Box','Hockey Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5314,604800;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13865,'Observer_Box','Observer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5315,604800;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13866,'Flying_Angel_Box','Flying Angel Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5210,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13867,'Neko_Mimi_Box','Neko Mimi Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5099,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13868,'MFH_Box','Moonlight Flower Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5214,1;',NULL,NULL); @@ -6520,14 +6520,14 @@ REPLACE INTO `item_db_re` VALUES (13914,'Pty_Assumptio_Box','Party Assumptio 5 S REPLACE INTO `item_db_re` VALUES (13915,'Love_Angel_Box','Love Angel Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12287,604800;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13916,'Squirrel_Box','Squirrel Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12288,604800;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13917,'Gogo_Box','Gogo Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12289,604800;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13918,'?Drooping_W_Kitty_Box?','Koneko Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5372,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13919,'?L_Magestic_Goat_Box?','Baphomet Horns Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5374,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13920,'?Satanic_Chain_P_Box?','Flying Evil Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5376,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13921,'?Antique_Pipe_Box?','Gentleman\'s Pipe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5377,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13922,'?Rabbit_Ear_Hat_Box?','Bunny Top Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5378,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13923,'?Darkness_Helm_Box?','Dark Randgris Helm Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5373,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13924,'?L_Orc_Hero_Helm_Box?','Orc Hero Headdress Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5375,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13925,'Year_Of_Mouse_Scroll','... GoodLuck Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13918,'?Drooping_W_Kitty_Box?','Koneko Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5372,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13919,'?L_Magestic_Goat_Box?','Baphomet Horns Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5374,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13920,'?Satanic_Chain_P_Box?','Flying Evil Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5376,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13921,'?Antique_Pipe_Box?','Gentleman\'s Pipe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5377,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13922,'?Rabbit_Ear_Hat_Box?','Bunny Top Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5378,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13923,'?Darkness_Helm_Box?','Dark Randgris Helm Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5373,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13924,'?L_Orc_Hero_Helm_Box?','Orc Hero Headdress Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5375,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13925,'Year_Of_Mouse_Scroll','... GoodLuck Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13926,'Crusader_Card_Box','Crusader Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4371,1; getitem 4311,1; getitem 4319,1; getitem 4331,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13927,'Alchemist_Card_Box','Alchemist Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4281,1; getitem 4233,1; getitem 4343,1; getitem 4186,1; getitem 4036,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13928,'Rogue_Card_Box','Rogue Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4039,1; getitem 4210,1; getitem 4257,1; getitem 4230,1; getitem 4348,1;',NULL,NULL); @@ -6541,7 +6541,7 @@ REPLACE INTO `item_db_re` VALUES (13935,'Soul_Box','Soul Box',18,20,NULL,10,NULL REPLACE INTO `item_db_re` VALUES (13936,'Noum_Box','Gnome Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4335,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13937,'Robo_Eye_Box','Robo Eye Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5325,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13938,'Twin_Ribbon_Box','Maiden\'s Twin Ribbon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5187,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13939,'Diadem_Box','Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5313,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13939,'Diadem_Box','Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5313,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13940,'Siege_Tele_Scroll_Box','WoE Teleport Scroll 100 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14591,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13941,'TW_Valentine_Scroll','Taiwan Valentine Scroll',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13942,'Love_Angel_Box_1m','Love Angel Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14009,1;',NULL,NULL); @@ -6570,8 +6570,8 @@ REPLACE INTO `item_db_re` VALUES (13964,'Sorin_Doll_Hat_Box','Sorin Doll Hat Box REPLACE INTO `item_db_re` VALUES (13965,'Tayelin_Doll_Hat_Box','Tailring Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5343,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13966,'Binit_Doll_Hat_Box','Vinit Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5344,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13967,'Debril_Doll_Hat_Box','W Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5345,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13968,'Bubblegum_Lower_Box','Bubble Gum Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5394,86400;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13969,'Lucky_Clip_Box','Lucky Clip Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2742,86400;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13968,'Bubblegum_Lower_Box','Bubble Gum Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5394,86400;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13969,'Lucky_Clip_Box','Lucky Clip Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2742,86400;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13970,'Iron_10_Box','Iron Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 998,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13971,'Steel_10_Box','Steel Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 999,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13972,'Coal_10_Box','Coal Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1003,10;',NULL,NULL); @@ -6628,7 +6628,7 @@ REPLACE INTO `item_db_re` VALUES (14022,'F_Refresh_Shoes_Box','Refresh Shoes Box REPLACE INTO `item_db_re` VALUES (14023,'F_Toast_Box','Crunch Toast Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5391,604800;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14024,'F_Robo_Eye_Box','Robo Eye Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5325,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14025,'F_Twin_Ribbon_Box','Maiden\'s Twin Ribbon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5187,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (14026,'F_Diadem_Box','Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5313,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14026,'F_Diadem_Box','Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5313,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14027,'F_Fish_Head_Hat_Box','Fish Head Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5380,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14028,'F_Santa_Poring_Hat_Box','SantaPoring Cap Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5381,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14029,'F_Bell_Ribbon_Box','Bell Ribbon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5382,1;',NULL,NULL); @@ -6641,8 +6641,8 @@ REPLACE INTO `item_db_re` VALUES (14035,'F_Alice_Scroll_Box10','Alice Summoning REPLACE INTO `item_db_re` VALUES (14036,'F_New_Style_Coupon_Box','New Style Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7622,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14037,'F_Repair_Scroll_Box','Repair Weapon Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14521,5; getitem 1002,5; getitem 998,5; getitem 756,5; getitem 999,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14038,'F_Repair_Scroll_Box10','Repair Weapon Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (14039,'F_Hockey_Mask_Box','Hockey Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5314,604800;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (14040,'F_Observer_Box','Observer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5315,604800;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14039,'F_Hockey_Mask_Box','Hockey Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5314,604800;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14040,'F_Observer_Box','Observer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5315,604800;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14041,'F_WOB_Rune_Box5','Yellow Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14582,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14042,'F_WOB_Rune_Box10','Yellow Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14582,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14043,'F_WOB_Schwaltz_Box5','Green Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14583,5;',NULL,NULL); @@ -6830,10 +6830,10 @@ REPLACE INTO `item_db_re` VALUES (14224,'Quagmire_Scroll_Box','Quagmire Scroll 1 REPLACE INTO `item_db_re` VALUES (14225,'Quagmire_Scroll_Box30','Quagmire Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14226,'Quagmire_Scroll_Box50','Quagmire Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14227,'Healing_Staff_Box','Healing Staff Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1638,604800;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (14228,'Praxinus_Box','Praccsinos Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2752,604800;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (14229,'Cherry_Blossom_Scroll','Cherry Blossom Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (14230,'Note_Headphones_Box','Note Headphones Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5151,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (14231,'Novice_Breastplate_Boxes','Novice Breastplate Boxes',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14228,'Praxinus_Box','Praccsinos Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2752,604800;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14229,'Cherry_Blossom_Scroll','Cherry Blossom Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14230,'Note_Headphones_Box','Note Headphones Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5151,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14231,'Novice_Breastplate_Boxes','Novice Breastplate Boxes',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (14232,'Yggdrasilberry_Box_','Yggdrasil Berry 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 607,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14233,'Dead_Tree_Branch_Box1','Dead Branch 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 604,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14234,'Dead_Tree_Branch_Box2','Dead Branch 25 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 604,25;',NULL,NULL); @@ -6883,21 +6883,21 @@ REPLACE INTO `item_db_re` VALUES (14277,'Quagmire_10_Scroll_Box2','Quagmire Scro REPLACE INTO `item_db_re` VALUES (14278,'Quagmire_30_Scroll_Box2','Quagmire Scroll 30 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14279,'Quagmire_50_Scroll_Box2','Quagmire Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14280,'Healing_Staff_Box2','Healing Staff Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1638,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (14281,'Praccsinos_Box','Praccsinos_Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2752,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14281,'Praccsinos_Box','Praccsinos_Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2752,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14282,'Emperium_Box','Emperium Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 714,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14283,'Marriage_Certificate_Box','Written Oath Of Marriage Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6026,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (14284,'Muffler_Box','Muffler Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2548,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (14285,'Balkiriah_Shield_Box','Balkiriah Shield Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2137,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (14286,'Skull_Ring_Box','Skull Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2763,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14284,'Muffler_Box','Muffler Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2548,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14285,'Balkiriah_Shield_Box','Balkiriah Shield Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2137,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14286,'Skull_Ring_Box','Skull Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2763,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14287,'Baricade_Repair_Kit','Barricade Repair Kit',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1019,30; getitem 999,10; getitem 1011,10; getitem 984,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14288,'Guardian_Stone_Repair_Kit','Guardian Stone Repair Kit',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 984,1; getitem 985,1; getitem 7049,30; getitem 717,5; getitem 716,5; getitem 715,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14289,'Cloth_Dye_Coupon_Box','New Clothing Dye Coupon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6046,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14290,'Cloth_Dye_Coupon2_Box','Original Clothing Dye Coupon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6047,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14291,'Cloth_Dye_Coupon3_Box','Clothing Dye Coupon Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6046,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14292,'Cloth_Dye_Coupon4_Box','Clothing Dye Coupon Box II',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6047,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (14293,'Mercenary_Contract_Box','Mercenary Contract Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,1;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (14294,'Mercenary_Contract_Box5','Mercenary Contract Box 5ea',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (14295,'Mercenary_Contract_Box10','Mercenary Contract Box 10ea',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14293,'Mercenary_Contract_Box','Mercenary Contract Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14294,'Mercenary_Contract_Box5','Mercenary Contract Box 5ea',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14295,'Mercenary_Contract_Box10','Mercenary Contract Box 10ea',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14296,'Angel_Scroll','Angel Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (14297,'Devil_Scroll','Devil Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (14300,'Mask_Of_Ifrit_Box','Mask Of Ifrit Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5420,1;',NULL,NULL); @@ -7037,18 +7037,18 @@ REPLACE INTO `item_db_re` VALUES (14609,'Spoiled_Cuisine','Spoiled Cuisine',2,NU REPLACE INTO `item_db_re` VALUES (15000,'Bone_Plate','Bone Plate',5,20,NULL,1000,NULL,60,NULL,1,0x000654E2,2,2,16,NULL,'85',1,0,'bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRate,RC_DemiHuman,10; bonus2 bIgnoreDefRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15001,'Odin\'s_Blessing_I','Odin\'s Blessing',5,NULL,NULL,0,NULL,10,NULL,NULL,0xFFFFFFFE,7,2,16,NULL,NULL,NULL,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (15002,'Rune_Plate','Rune Plate',5,NULL,NULL,0,NULL,95,NULL,1,0x00000080,7,2,16,NULL,'99',1,0,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (15003,'Freyja_SRobe7','Freyja SRobe7',5,NULL,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'20',NULL,0,'bonus bMaxHP,700;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (15004,'Freyja_SRobe30','Freyja SRobe30',5,NULL,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'20',NULL,0,'bonus bMaxHP,700;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (15005,'Freyja_SRobe60','Freyja SRobe60',5,NULL,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'20',NULL,0,'bonus bMaxHP,700;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (15006,'Freyja_SRobe90','Freyja SRobe90',5,NULL,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'20',NULL,0,'bonus bMaxHP,700;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15003,'Freyja_SRobe7','Freyja SRobe7',5,NULL,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'20',NULL,0,'bonus bMaxHP,700;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15004,'Freyja_SRobe30','Freyja SRobe30',5,NULL,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'20',NULL,0,'bonus bMaxHP,700;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15005,'Freyja_SRobe60','Freyja SRobe60',5,NULL,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'20',NULL,0,'bonus bMaxHP,700;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15006,'Freyja_SRobe90','Freyja SRobe90',5,NULL,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'20',NULL,0,'bonus bMaxHP,700;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15007,'Time_Keepr_Robe','Time Keeper Robe',5,30000,NULL,0,NULL,62,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'1',1,0,'bonus bMdef,1; bonus bStr,2; bonus bMaxHP,200;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15008,'Flame_Sprits_Armor__','Flame Sprits Armor',5,20,NULL,1000,NULL,25,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'1',1,0,'bonus bMdef,1; bonus2 bSubEle,Ele_Fire,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15009,'Para_Team_Uniform1','Eden Team Uniform I',5,NULL,NULL,0,NULL,35,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'12',NULL,0,'bonus bMaxHP,100; bonus bMaxSP,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15010,'Para_Team_Uniform2','Eden Team Uniform II',5,NULL,NULL,0,NULL,46,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'26',NULL,0,'bonus bMaxHP,200; bonus bMaxSP,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15011,'Para_Team_Uniform3','Eden Team Uniform III',5,NULL,NULL,0,NULL,58,NULL,NULL,0xFFFFFFFF,7,2,16,NULL,'40',NULL,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15012,'Puente_Robe','Puente Robe',5,12000,NULL,400,NULL,42,NULL,1,0xFFFFFFFF,7,2,16,NULL,'22',1,0,'/* bonus bFixedCastrate,-3; */ bonus bHealPower,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15012,'Puente_Robe','Puente Robe',5,12000,NULL,400,NULL,42,NULL,1,0xFFFFFFFF,7,2,16,NULL,'22',1,0,' bonus bFixedCastrate,-3; bonus bHealPower,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15013,'Claire_Suits','Claire Suits',5,28000,NULL,2800,NULL,58,NULL,1,0xFFFFFFFE,2,2,16,NULL,'22',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15014,'Ebone_Armor','Ebon Armor',5,40000,NULL,4500,NULL,93,NULL,1,0x00004080,8,2,16,NULL,'100',1,0,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15014,'Ebone_Armor','Ebon Armor',5,40000,NULL,4500,NULL,93,NULL,1,0x000FDF80,8,2,16,NULL,'100',1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (15015,'Upg_Adv_Suit','Upg Adv Suit',5,20,NULL,150,NULL,25,NULL,1,0xFFFFFFFF,7,2,16,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15016,'Upg_Coat','Upg Coat',5,20,NULL,600,NULL,47,NULL,1,0xFFFFFFFE,7,2,16,NULL,'1',1,0,'bonus bMaxHPRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15017,'Upg_Saint_Robe','Upg Saint Robe',5,20,NULL,300,NULL,55,NULL,1,0x00048530,7,2,16,NULL,'1',1,0,'bonus bMdef,5; bonus bMaxHPRate,3;',NULL,NULL); @@ -7102,14 +7102,14 @@ REPLACE INTO `item_db_re` VALUES (16006,'Tourist_Mace','Tourist Mace',4,NULL,NUL REPLACE INTO `item_db_re` VALUES (16007,'Mjolnir_C','Mjolnir',4,20,NULL,0,'250',NULL,1,NULL,0x000444A2,7,2,2,4,'95',NULL,8,'bonus bAtkEle,Ele_Wind; bonus bStr,15; bonus bDex,40;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16008,'F_Spanner_C','Spanner',4,2,NULL,0,'150',NULL,1,NULL,0x00008110,7,2,2,3,NULL,NULL,8,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (16009,'E_Spanner_C','Spanner',4,2,NULL,0,'150',NULL,1,NULL,0x00008110,7,2,2,3,NULL,NULL,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16010,'Red_Ether_Bag','Red Ether Bag',4,20,NULL,0,'15:100',NULL,1,1,0x0004C5B2,7,2,2,3,'102',1,8,'/* if(getrefine()>=6){ bonus2 bSkillAtk,"GN_CRAZYWEED",20+((getrefine()-5)*2); bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20+((getrefine()-5)*2); } else { bonus2 bSkillAtk,"GN_CRAZYWEED",20; bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20; } */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16010,'Red_Ether_Bag','Red Ether Bag',4,20,NULL,0,'15:100',NULL,1,1,0x0004C5B2,7,2,2,3,'102',1,8,' if(getrefine()>=6){ bonus2 bSkillAtk,"GN_CRAZYWEED",20+((getrefine()-5)*2); bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20+((getrefine()-5)*2); } else { bonus2 bSkillAtk,"GN_CRAZYWEED",20; bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20; }',NULL,NULL); #16011, #16012, REPLACE INTO `item_db_re` VALUES (16013,'Judgement_Mace1','Judgement Mace I',4,20,NULL,1200,'140:180',NULL,1,2,0x00000100,2,2,2,3,'100',1,8,'bonus bStr,1; bonus bInt,1; autobonus "{bonus2 bAddRace,RC_Demon,20;}",10,7000,BF_WEAPON|BF_MAGIC,"{specialeffect2 EF_BLOODDRAIN;}";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16014,'P_Mace3','Eden Mace III',4,NULL,NULL,0,'172',NULL,1,NULL,0x0004C5B3,7,2,2,3,'60',NULL,8,NULL,NULL,NULL); #16015, REPLACE INTO `item_db_re` VALUES (16016,'Tuna','Tuna',4,NULL,NULL,0,'180',NULL,1,NULL,0x0004C5B3,7,2,2,1,'50',NULL,8,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Stun,100; bonus3 bAutoSpell,"SM_BASH",5+5*(getskilllv("SM_BASH")==10),10; if(BaseLevel>99) { bonus bBaseAtk,20; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16017,'Bloody_Cross','Bloody Cross',4,20,NULL,1500,'170',NULL,1,NULL,0x00008110,7,2,2,4,'100',1,8,'bonus bAtkEle,Ele_Dark; /* bonus3 bAutoSpell,"WL_HELLINFERNO",1,10+(getrefine()*5); */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16017,'Bloody_Cross','Bloody Cross',4,20,NULL,1500,'170',NULL,1,NULL,0x00008110,7,2,2,4,'100',1,8,'bonus bAtkEle,Ele_Dark; bonus3 bAutoSpell,"WL_HELLINFERNO",1,10+(getrefine()*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16018,'Judgement_Mace2','Judgement Mace II',4,20,NULL,1200,'170:180',NULL,1,1,0x00000100,2,2,2,3,'130',1,8,'bonus bStr,2; bonus bInt,2; autobonus "{bonus2 bAddRace,RC_Demon,40;}",10,7000,BF_WEAPON|BF_MAGIC,"{specialeffect2 EF_BLOODDRAIN;}";',NULL,NULL); #16019, REPLACE INTO `item_db_re` VALUES (16020,'Bellum_Stunner','Bellum Stunner',4,20,NULL,1500,'170',NULL,1,NULL,0x0004C5B3,7,2,2,4,'95',1,8,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Stun,1000+getrefine(); bonus bAspdRate,getrefine();',NULL,NULL); @@ -7233,14 +7233,14 @@ REPLACE INTO `item_db_re` VALUES (18004,'Iron_Cannon_Ball','Iron Cannon Ball',10 REPLACE INTO `item_db_re` VALUES (18100,'Shooting_Star','Shooting Star',4,20,NULL,0,'190',NULL,5,NULL,0x00080800,7,2,34,4,'1',1,11,'bonus bLongAtkRate,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18101,'F_Bow_Of_Rudra_C','Rudra Bow',4,2,NULL,0,'185',NULL,5,NULL,0x000A0848,7,2,34,4,NULL,NULL,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18102,'E_Bow_Of_Rudra_C','Rudra Bow',4,2,NULL,0,'185',NULL,5,NULL,0x000A0848,7,2,34,4,NULL,NULL,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18103,'Mystic_Bow','Mystic Bow',4,NULL,NULL,1700,'75',NULL,5,NULL,0x00000400,8,2,34,3,'105',1,11,'/* bonus bEquipmentMatk,100; */ bonus bInt,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18103,'Mystic_Bow','Mystic Bow',4,NULL,NULL,1700,'75',NULL,5,NULL,0x00000400,8,2,34,3,'105',1,11,' bonus bEquipmentMatk,100; bonus bInt,4;',NULL,NULL); #18104, #18105, REPLACE INTO `item_db_re` VALUES (18106,'P_Bow3','Eden Bow III',4,NULL,NULL,0,'140',NULL,5,NULL,0x000A0848,7,2,34,3,'60',NULL,11,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18107,'Malangdo_Crab','Malangdo Crab',4,NULL,NULL,0,'120',NULL,5,NULL,0x000A0848,7,2,34,1,'50',NULL,11,'bonus bUnbreakableWeapon,0; bonus bLuk,3; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bLongAtkRate,10; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18108,'Zebra_Eel','Zebra Eel',4,NULL,NULL,0,'180',NULL,5,NULL,0x00080800,7,2,34,1,'50',NULL,11,'bonus bUnbreakableWeapon,0; bonus bAgi,3; autobonus "{bonus bAspd,2;}",10,7000,BF_WEAPON,"{specialeffect2 EF_HASTEUP;}"; if(BaseLevel>99) { bonus bLongAtkRate,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18109,'Thief_Crossbow','Thief Crossbow',4,56000,NULL,1100,'150',NULL,5,2,0x00020000,7,2,34,4,'100',1,11,'/* bonus2 bSkillAtk,"SC_TRIANGLESHOT",(getrefine()/2); */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18110,'Giant_Crossbow','Giant Crossbow',4,56000,NULL,900,'160',NULL,5,2,0x00000800,7,2,34,4,'110',1,11,'/* bonus2 bSkillAtk,"RA_ARROWSTORM",(getrefine()/5); */ if(readparam(bAgi)>=120){ bonus bAspd,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18109,'Thief_Crossbow','Thief Crossbow',4,56000,NULL,1100,'150',NULL,5,2,0x00020000,7,2,34,4,'100',1,11,' bonus2 bSkillAtk,"SC_TRIANGLESHOT",(getrefine()/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18110,'Giant_Crossbow','Giant Crossbow',4,56000,NULL,900,'160',NULL,5,2,0x00000800,7,2,34,4,'110',1,11,' bonus2 bSkillAtk,"RA_ARROWSTORM",(getrefine()/5); if(readparam(bAgi)>=120){ bonus bAspd,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18111,'Creeper_Bow','Creeper Bow',4,56000,NULL,1500,'150',NULL,5,2,0x00080800,7,2,34,3,'120',1,11,'bonus bDex,1; bonus3 bAutoSpell,"PF_SPIDERWEB",1,10;',NULL,NULL); #18112, REPLACE INTO `item_db_re` VALUES (18113,'Bellum_Balista','Bellum Balista',4,20,NULL,1100,'50',NULL,5,NULL,0x000A0848,7,2,34,4,'95',1,11,'bonus2 bSPVanishRate,10000,4; bonus bAspd,-5;',NULL,NULL); @@ -7254,7 +7254,7 @@ REPLACE INTO `item_db_re` VALUES (18505,'Umbala_Spirit','Umbala Spirit',5,NULL,N REPLACE INTO `item_db_re` VALUES (18506,'Hattah_Black','Hattah Black',5,12000,NULL,4000,NULL,2,NULL,1,0xFFFFFFFF,7,2,769,NULL,'1',1,676,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18507,'Elven_Ears_','Elven Ears',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,512,NULL,'70',NULL,73,NULL,NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (18514,'Para_Team_Hat2','Eden Team Hat II',5,NULL,NULL,0,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',1,682,'autobonus "{bonus bBaseAtk,10;}",50,5000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}"; /* autobonus "{bonus bEquipmentMatk,10;}",50,5000,BF_MAGIC,"{specialeffect2 EF_MAGICALATTHIT;}"; */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18514,'Para_Team_Hat2','Eden Team Hat II',5,NULL,NULL,0,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,'60',1,682,'autobonus "{bonus bBaseAtk,10;}",50,5000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}"; autobonus "{bonus bEquipmentMatk,10;}",50,5000,BF_MAGIC,"{specialeffect2 EF_MAGICALATTHIT;}";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18515,'RTC_Winner_Hat','RTC Winner Hat',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,683,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18516,'RTC_2nd_Winner_Hat','RTC 2nd Winner Hat',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,684,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18517,'RTC_3rd_Winner_Hat','RTC 3rd Winner Hat',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,685,NULL,NULL,NULL); @@ -7269,7 +7269,7 @@ REPLACE INTO `item_db_re` VALUES (18526,'Candy_Cane_In_Mouth','Candy Cane In Mou REPLACE INTO `item_db_re` VALUES (18527,'Dark_Pumpkin_Hat','Dark Pumpkin-head',5,20,NULL,500,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'45',1,691,'bonus2 bAddMonsterDropItem,12192,20; bonus bMdef,5; bonus bAllStats,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18539,'Skull_Cap','Skull Cap',5,40,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,713,'bonus bMatkRate,2; if(getrefine() >= 5) { bonus bMatkRate,3; } if(getrefine() >= 7) { bonus bMatkRate,3; }',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (18570,'Ancient_Gold_Ornament','Ancient Gold Ornament',5,20,NULL,400,NULL,7,NULL,1,0xFFFFFFFE,7,2,256,NULL,'100',1,739,'if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddRace,RC_Boss,8; bonus2 bAddRace,RC_NonBoss,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ /* bonus bEquipmentMatk,8; */ } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18570,'Ancient_Gold_Ornament','Ancient Gold Ornament',5,20,NULL,400,NULL,7,NULL,1,0xFFFFFFFE,7,2,256,NULL,'100',1,739,'if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddRace,RC_Boss,8; bonus2 bAddRace,RC_NonBoss,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ bonus bEquipmentMatk,8; } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; }',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (18580,'Yggdrasil_Crown','Yggdrasil Crown',5,20,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,724,'bonus bMdef,3; bonus bHealPower,2; bonus bHealpower2,10; if(getrefine() >= 7){ bonus bHealPower,5; } if(getrefine() >= 9){ bonus bHealPower,3; }',NULL,NULL); # @@ -7323,5 +7323,5 @@ REPLACE INTO `item_db_re` VALUES (19528,'Costume_Iron_Cain','Costume Iron Cain', REPLACE INTO `item_db_re` VALUES (19529,'Costume_Angel_Wing','Costume Angel Wing',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,38,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19530,'Costume_Wild_Rose','Costume Wild Rose',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,541,NULL,NULL,NULL); # More 2-Handed Swords -REPLACE INTO `item_db_re` VALUES (21001,'Bellum_Claymore','Bellum Claymore',4,20,NULL,3500,'260',NULL,1,NULL,0x00004082,7,2,34,4,'95',1,3,'bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,30; if(getrefine()>=6) { bonus2 bAddRace,RC_DemiHuman,40; } if(getrefine()>=9) { autobonus2 "{bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20;}",200,1000,BF_WEAPON,"{specialeffect2 EF_REFLECTSHIELD;}"; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (21001,'Bellum_Claymore','Bellum Claymore',4,20,NULL,3500,'260',NULL,1,NULL,0x00004082,7,2,34,4,'95',1,3,'bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,30; if(getrefine()>=6) { bonus2 bAddRace,RC_DemiHuman,40; } if(getrefine()>=9) { autobonus2 "{bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20;}",200,1000,BF_WEAPON,"{specialeffect2 EF_REFLECTSHIELD;}"; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (21002,'Bellum_Katzbalger','Bellum Katzbalger',4,20,NULL,2500,'100',NULL,1,NULL,0x00004082,7,2,34,4,'95',1,3,'bonus2 bSPVanishRate,10000,8;',NULL,NULL); |