diff options
-rw-r--r-- | Changelog-Trunk.txt | 3 | ||||
-rw-r--r-- | src/map/pc.c | 6 | ||||
-rw-r--r-- | src/map/skill.c | 4 | ||||
-rw-r--r-- | src/map/trade.c | 11 |
4 files changed, 19 insertions, 5 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 7c16e98aa..556ac8a98 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/10/05
+ * skill_blown will now trigger on-touch npcs on the landing tile. [Skotlex]
+ * Max trade distance has been reduced from 5 to 2. [Skotlex]
+ * Undisguising will now resend the cart-contents. [Skotlex]
* Added function npc_unload_duplicates(), it unloads all npcs that are a
duplicate of the passed one. For use with @unloadnpc to prevent crashes
when you unload the npc that has duplicates. [Skotlex]
diff --git a/src/map/pc.c b/src/map/pc.c index 7808bdd9c..a37af8273 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1139,6 +1139,12 @@ int pc_disguise(struct map_session_data *sd, int class_) { status_set_viewdata(&sd->bl, class_); clif_changeoption(&sd->bl); clif_spawn(&sd->bl); + if (class_ == sd->status.class_ && pc_iscarton(sd)) + { //It seems the cart info is lost on undisguise. + clif_cartlist(sd); + clif_updatestatus(sd,SP_CARTINFO); + } + return 1; } diff --git a/src/map/skill.c b/src/map/skill.c index 3ec9274d6..98a4e2dc8 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -22,6 +22,7 @@ #include "pet.h" #include "mercenary.h" //[orn] #include "mob.h" +#include "npc.h" #include "battle.h" #include "party.h" #include "itemdb.h" @@ -1770,6 +1771,9 @@ int skill_blown (struct block_list *src, struct block_list *target, int count) if(!(count&0x20000)) clif_blown(target); + if(target->type == BL_PC && map_getcell(target->m,x,y,CELL_CHKNPC)) + npc_touch_areanpc((TBL_PC*)target,target->m,x,y); //Invoke area NPC + return (count&0xFFFF); //Return amount of knocked back cells. } diff --git a/src/map/trade.c b/src/map/trade.c index 23be27700..4d8f4200d 100644 --- a/src/map/trade.c +++ b/src/map/trade.c @@ -19,6 +19,8 @@ #include "log.h"
#include "../common/malloc.h"
+//Max distance from traders to enable a trade to take place.
+#define TRADE_DISTANCE 2
/*==========================================
* Initiates a trade request.
@@ -61,8 +63,8 @@ void trade_traderequest(struct map_session_data *sd, struct map_session_data *ta //Fixed. Only real GMs can request trade from far away! [Lupus]
if (level < lowest_gm_level && (sd->bl.m != target_sd->bl.m ||
- (sd->bl.x - target_sd->bl.x <= -5 || sd->bl.x - target_sd->bl.x >= 5) ||
- (sd->bl.y - target_sd->bl.y <= -5 || sd->bl.y - target_sd->bl.y >= 5))) {
+ !check_distance_bl(&sd->bl, &target_sd->bl, TRADE_DISTANCE)
+ )) {
clif_tradestart(sd, 0); // too far
return ;
}
@@ -93,9 +95,8 @@ void trade_tradeack(struct map_session_data *sd, int type) { //Copied here as well since the original character could had warped.
if (type == 3 && pc_isGM(target_sd) < lowest_gm_level && (sd->bl.m != target_sd->bl.m ||
- (sd->bl.x - target_sd->bl.x <= -5 || sd->bl.x - target_sd->bl.x >= 5) ||
- (sd->bl.y - target_sd->bl.y <= -5 || sd->bl.y - target_sd->bl.y >= 5)))
- {
+ !check_distance_bl(&sd->bl, &target_sd->bl, TRADE_DISTANCE)
+ )) {
sd->trade_partner=0;
target_sd->trade_partner = 0;
clif_tradestart(sd, 0); // too far
|