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author | shennetsind <ind@henn.et> | 2014-01-24 18:18:13 -0200 |
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committer | shennetsind <ind@henn.et> | 2014-01-24 18:18:13 -0200 |
commit | 7438e401b4209198691d3c8ca65b6c702338fa41 (patch) | |
tree | 59b2f8f11d2a64d8eeb6a05f4e9fef074a1cf8c9 /vcproj-9/map-server.vcproj | |
parent | acc992ac2838f6380ebf2b2f8a514e86c2b750d9 (diff) | |
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Follow up e587d715cbc3
Fixed an issue where character position would not be instantly updated upon using a skill with casttime while in hiding (e.g. cloaking -> soul break), Special Thanks to Michieru!
Turned the feature optional, by commenting out ANTI_MAYAP_CHEAT in src/config/secure.h due it not being entirely able to mimic skill casting out of hiding (read the description in secure.h for further details).
Also fixed some status.c indentation which, unfortunately, considerably increased this commits size.
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'vcproj-9/map-server.vcproj')
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