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authorAndrei Karas <akaras@inbox.ru>2016-07-14 22:19:51 +0300
committerGitHub <noreply@github.com>2016-07-14 22:19:51 +0300
commit79ea125f00a9655ee3aea7c784bd012888f39cf6 (patch)
tree1825fec0dabf8fdb06cc578e640825bae93048f1 /src
parentb89dd1428b2d357c8bbe016573fb0ab25ade2782 (diff)
parent6c0b298c869913105e4c4d29a6580bf68cd89f55 (diff)
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Merge pull request #1361 from HerculesWS/coverity-fixes
Fixed various issues reported by coverity
Diffstat (limited to 'src')
-rw-r--r--src/char/char.c28
-rw-r--r--src/char/inter.c4
-rw-r--r--src/common/mmo.h4
-rw-r--r--src/map/atcommand.c69
-rw-r--r--src/map/battle.c6
-rw-r--r--src/map/chat.c16
-rw-r--r--src/map/chat.h8
-rw-r--r--src/map/guild.c12
-rw-r--r--src/map/mob.c2
-rw-r--r--src/map/pc.c119
-rw-r--r--src/map/pc.h22
-rw-r--r--src/map/script.c4
-rw-r--r--src/map/skill.c4
-rw-r--r--src/map/status.c6
14 files changed, 138 insertions, 166 deletions
diff --git a/src/char/char.c b/src/char/char.c
index 5f92e37bf..9275678e6 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -474,9 +474,9 @@ int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p)
if( p->show_equip )
opt |= OPT_SHOW_EQUIP;
- if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `base_level`='%u', `job_level`='%u',"
+ if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
"`base_exp`='%u', `job_exp`='%u', `zeny`='%d',"
- "`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%u',`skill_point`='%u',"
+ "`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d',"
"`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
"`option`='%u',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d',"
"`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
@@ -958,8 +958,8 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_UCHAR, &p.slot, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_STRING, &p.name, sizeof(p.name), NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_SHORT, &p.class_, 0, NULL, NULL)
- || SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_UINT, &p.base_level, 0, NULL, NULL)
- || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_UINT, &p.job_level, 0, NULL, NULL)
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_INT, &p.base_level, 0, NULL, NULL)
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_INT, &p.job_level, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_UINT, &p.base_exp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &p.job_exp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_INT, &p.zeny, 0, NULL, NULL)
@@ -973,8 +973,8 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 16, SQLDT_INT, &p.hp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 17, SQLDT_INT, &p.max_sp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 18, SQLDT_INT, &p.sp, 0, NULL, NULL)
- || SQL_ERROR == SQL->StmtBindColumn(stmt, 19, SQLDT_UINT, &p.status_point, 0, NULL, NULL)
- || SQL_ERROR == SQL->StmtBindColumn(stmt, 20, SQLDT_UINT, &p.skill_point, 0, NULL, NULL)
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 19, SQLDT_INT, &p.status_point, 0, NULL, NULL)
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 20, SQLDT_INT, &p.skill_point, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 21, SQLDT_UINT, &p.option, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 22, SQLDT_UCHAR, &p.karma, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 23, SQLDT_SHORT, &p.manner, 0, NULL, NULL)
@@ -1068,8 +1068,8 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_UCHAR, &p->slot, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_STRING, &p->name, sizeof(p->name), NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_SHORT, &p->class_, 0, NULL, NULL)
- || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_UINT, &p->base_level, 0, NULL, NULL)
- || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_UINT, &p->job_level, 0, NULL, NULL)
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_INT, &p->base_level, 0, NULL, NULL)
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_INT, &p->job_level, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &p->base_exp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_UINT, &p->job_exp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_INT, &p->zeny, 0, NULL, NULL)
@@ -1083,8 +1083,8 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 17, SQLDT_INT, &p->hp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 18, SQLDT_INT, &p->max_sp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 19, SQLDT_INT, &p->sp, 0, NULL, NULL)
- || SQL_ERROR == SQL->StmtBindColumn(stmt, 20, SQLDT_UINT, &p->status_point, 0, NULL, NULL)
- || SQL_ERROR == SQL->StmtBindColumn(stmt, 21, SQLDT_UINT, &p->skill_point, 0, NULL, NULL)
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 20, SQLDT_INT, &p->status_point, 0, NULL, NULL)
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 21, SQLDT_INT, &p->skill_point, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 22, SQLDT_UINT, &p->option, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 23, SQLDT_UCHAR, &p->karma, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 24, SQLDT_SHORT, &p->manner, 0, NULL, NULL)
@@ -4222,7 +4222,7 @@ static void char_delete2_accept(int fd, struct char_session_data* sd)
{// CH: <0829>.W <char id>.L <birth date:YYMMDD>.6B
char birthdate[8+1];
int char_id, i;
- unsigned int base_level;
+ int base_level;
char* data;
time_t delete_date;
@@ -4256,7 +4256,7 @@ static void char_delete2_accept(int fd, struct char_session_data* sd)
return;
}
- SQL->GetData(inter->sql_handle, 0, &data, NULL); base_level = (unsigned int)strtoul(data, NULL, 10);
+ SQL->GetData(inter->sql_handle, 0, &data, NULL); base_level = atoi(data);
SQL->GetData(inter->sql_handle, 1, &data, NULL); delete_date = strtoul(data, NULL, 10);
if( !delete_date || delete_date>time(NULL) )
@@ -4271,8 +4271,8 @@ static void char_delete2_accept(int fd, struct char_session_data* sd)
return;
}
- if( ( char_del_level > 0 && base_level >= (unsigned int)char_del_level ) || ( char_del_level < 0 && base_level <= (unsigned int)(-char_del_level) ) )
- {// character level config restriction
+ if ((char_del_level > 0 && base_level >= char_del_level) || (char_del_level < 0 && base_level <= -char_del_level)) {
+ // character level config restriction
chr->delete2_accept_ack(fd, char_id, 2); // 2: Due to system settings can not be deleted
return;
}
diff --git a/src/char/inter.c b/src/char/inter.c
index d277abec9..756ae32c7 100644
--- a/src/char/inter.c
+++ b/src/char/inter.c
@@ -474,7 +474,7 @@ void mapif_parse_accinfo(int fd)
inter->msg_to_fd(fd, u_fd, aid, "Your query returned the following %d results, please be more specific...",(int)SQL->NumRows(inter->sql_handle));
while ( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) ) {
int class_;
- short base_level, job_level, online;
+ int base_level, job_level, online;
char name[NAME_LENGTH];
SQL->GetData(inter->sql_handle, 0, &data, NULL); account_id = atoi(data);
@@ -546,7 +546,7 @@ void mapif_parse_accinfo2(bool success, int map_fd, int u_fd, int u_aid, int acc
while ( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) ) {
char *data;
int char_id, class_;
- short char_num, base_level, job_level, online;
+ int char_num, base_level, job_level, online;
char name[NAME_LENGTH];
SQL->GetData(inter->sql_handle, 0, &data, NULL); char_id = atoi(data);
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 3d3360132..0a5d9d053 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -570,7 +570,7 @@ struct mmo_charstatus {
int bank_vault;
short class_;
- unsigned int status_point,skill_point;
+ int status_point, skill_point;
int hp,max_hp,sp,max_sp;
unsigned int option;
short manner; // Defines how many minutes a char will be muted, each negative point is equivalent to a minute.
@@ -590,7 +590,7 @@ struct mmo_charstatus {
short robe;
char name[NAME_LENGTH];
- unsigned int base_level,job_level;
+ int base_level, job_level;
short str,agi,vit,int_,dex,luk;
unsigned char slot,sex;
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index eef67189a..66ccbe3b0 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -1368,13 +1368,13 @@ ACMD(baselevelup)
clif->message(fd, msg_fd(fd,47)); // Base level can't go any higher.
return false;
} // End Addition
- if ((unsigned int)level > pc->maxbaselv(sd) || (unsigned int)level > pc->maxbaselv(sd) - sd->status.base_level) // fix positive overflow
+ if (level > pc->maxbaselv(sd) || level > pc->maxbaselv(sd) - sd->status.base_level) // fix positive overflow
level = pc->maxbaselv(sd) - sd->status.base_level;
for (i = 0; i < level; i++)
status_point += pc->gets_status_point(sd->status.base_level + i);
sd->status.status_point += status_point;
- sd->status.base_level += (unsigned int)level;
+ sd->status.base_level += level;
status_calc_pc(sd, SCO_FORCE);
status_percent_heal(&sd->bl, 100, 100);
clif->misceffect(&sd->bl, 0);
@@ -1385,7 +1385,7 @@ ACMD(baselevelup)
return false;
}
level*=-1;
- if ((unsigned int)level >= sd->status.base_level)
+ if (level >= sd->status.base_level)
level = sd->status.base_level-1;
for (i = 0; i > -level; i--)
status_point += pc->gets_status_point(sd->status.base_level + i - 1);
@@ -1395,7 +1395,7 @@ ACMD(baselevelup)
sd->status.status_point = 0;
else
sd->status.status_point -= status_point;
- sd->status.base_level -= (unsigned int)level;
+ sd->status.base_level -= level;
clif->message(fd, msg_fd(fd,22)); // Base level lowered.
status_calc_pc(sd, SCO_FORCE);
}
@@ -1426,9 +1426,9 @@ ACMD(joblevelup)
clif->message(fd, msg_fd(fd,23)); // Job level can't go any higher.
return false;
}
- if ((unsigned int)level > pc->maxjoblv(sd) || (unsigned int)level > pc->maxjoblv(sd) - sd->status.job_level) // fix positive overflow
+ if (level > pc->maxjoblv(sd) || level > pc->maxjoblv(sd) - sd->status.job_level) // fix positive overflow
level = pc->maxjoblv(sd) - sd->status.job_level;
- sd->status.job_level += (unsigned int)level;
+ sd->status.job_level += level;
sd->status.skill_point += level;
clif->misceffect(&sd->bl, 1);
clif->message(fd, msg_fd(fd,24)); // Job level raised.
@@ -1438,9 +1438,9 @@ ACMD(joblevelup)
return false;
}
level *=-1;
- if ((unsigned int)level >= sd->status.job_level) // fix negative overflow
+ if (level >= sd->status.job_level) // fix negative overflow
level = sd->status.job_level-1;
- sd->status.job_level -= (unsigned int)level;
+ sd->status.job_level -= level;
if (sd->status.skill_point < level)
pc->resetskill(sd, PCRESETSKILL_NONE); //Reset skills since we need to subtract more points.
if (sd->status.skill_point < level)
@@ -2296,30 +2296,18 @@ ACMD(displaystatus)
ACMD(statuspoint)
{
int point;
- unsigned int new_status_point;
+ int new_status_point;
if (!*message || (point = atoi(message)) == 0) {
clif->message(fd, msg_fd(fd,1010)); // Please enter a number (usage: @stpoint <number of points>).
return false;
}
- if(point < 0)
- {
- if(sd->status.status_point < (unsigned int)(-point))
- {
- new_status_point = 0;
- }
- else
- {
- new_status_point = sd->status.status_point + point;
- }
- }
- else if(UINT_MAX - sd->status.status_point < (unsigned int)point)
- {
- new_status_point = UINT_MAX;
- }
- else
- {
+ if (point < 0 && sd->status.status_point + point < 0) {
+ new_status_point = 0;
+ } else if (point > 0 && (int64)sd->status.status_point + point > INT_MAX) {
+ new_status_point = INT_MAX;
+ } else {
new_status_point = sd->status.status_point + point;
}
@@ -2344,30 +2332,18 @@ ACMD(statuspoint)
ACMD(skillpoint)
{
int point;
- unsigned int new_skill_point;
+ int new_skill_point;
if (!*message || (point = atoi(message)) == 0) {
clif->message(fd, msg_fd(fd,1011)); // Please enter a number (usage: @skpoint <number of points>).
return false;
}
- if(point < 0)
- {
- if(sd->status.skill_point < (unsigned int)(-point))
- {
- new_skill_point = 0;
- }
- else
- {
- new_skill_point = sd->status.skill_point + point;
- }
- }
- else if(UINT_MAX - sd->status.skill_point < (unsigned int)point)
- {
- new_skill_point = UINT_MAX;
- }
- else
- {
+ if (point < 0 && sd->status.skill_point + point < 0) {
+ new_skill_point = 0;
+ } else if (point > 0 && (int64)sd->status.skill_point + point > INT_MAX) {
+ new_skill_point = INT_MAX;
+ } else {
new_skill_point = sd->status.skill_point + point;
}
@@ -9295,8 +9271,9 @@ ACMD(costume){
}
/* for debugging purposes (so users can easily provide us with debug info) */
/* should be trashed as soon as its no longer necessary */
-ACMD(skdebug) {
- safesnprintf(atcmd_output, sizeof(atcmd_output),"second: %u; third: %u", sd->sktree.second, sd->sktree.third);
+ACMD(skdebug)
+{
+ safesnprintf(atcmd_output, sizeof(atcmd_output),"second: %d; third: %d", sd->sktree.second, sd->sktree.third);
clif->message(fd,atcmd_output);
safesnprintf(atcmd_output, sizeof(atcmd_output),"pc_calc_skilltree_normalize_job: %d",pc->calc_skilltree_normalize_job(sd));
clif->message(fd,atcmd_output);
diff --git a/src/map/battle.c b/src/map/battle.c
index 6182d1ff5..79048457c 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -6774,9 +6774,9 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
if (
(s_sd->class_&MAPID_UPPERMASK) == MAPID_NOVICE ||
(t_sd->class_&MAPID_UPPERMASK) == MAPID_NOVICE ||
- (int)s_sd->status.base_level < battle_config.pk_min_level ||
- (int)t_sd->status.base_level < battle_config.pk_min_level ||
- (battle_config.pk_level_range && abs((int)s_sd->status.base_level - (int)t_sd->status.base_level) > battle_config.pk_level_range)
+ s_sd->status.base_level < battle_config.pk_min_level ||
+ t_sd->status.base_level < battle_config.pk_min_level ||
+ (battle_config.pk_level_range && abs(s_sd->status.base_level - t_sd->status.base_level) > battle_config.pk_level_range)
)
state &= ~BCT_ENEMY;
}
diff --git a/src/map/chat.c b/src/map/chat.c
index df48e1f2c..2fe1aacd4 100644
--- a/src/map/chat.c
+++ b/src/map/chat.c
@@ -44,7 +44,7 @@ struct chat_interface *chat;
/// Initializes a chatroom object (common functionality for both pc and npc chatrooms).
/// Returns a chatroom object on success, or NULL on failure.
-struct chat_data* chat_createchat(struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl)
+struct chat_data* chat_createchat(struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev, int zeny, int min_level, int max_level)
{
struct chat_data* cd;
nullpo_retr(NULL, bl);
@@ -62,8 +62,8 @@ struct chat_data* chat_createchat(struct block_list* bl, const char* title, cons
cd->limit = min(limit, ARRAYLENGTH(cd->usersd));
cd->trigger = trigger;
cd->zeny = zeny;
- cd->minLvl = minLvl;
- cd->maxLvl = maxLvl;
+ cd->min_level = min_level;
+ cd->max_level = max_level;
memset(cd->usersd, 0, sizeof(cd->usersd));
cd->owner = bl;
safestrncpy(cd->npc_event, ev, sizeof(cd->npc_event));
@@ -156,8 +156,8 @@ bool chat_joinchat(struct map_session_data* sd, int chatid, const char* pass) {
return false;
}
- if( sd->status.base_level < cd->minLvl || sd->status.base_level > cd->maxLvl ) {
- if(sd->status.base_level < cd->minLvl)
+ if (sd->status.base_level < cd->min_level || sd->status.base_level > cd->max_level) {
+ if(sd->status.base_level < cd->min_level)
clif->joinchatfail(sd,5); // too low level
else
clif->joinchatfail(sd,6); // too high level
@@ -375,7 +375,7 @@ bool chat_kickchat(struct map_session_data* sd, const char* kickusername) {
/*==========================================
* Creates a chat room for the npc
*------------------------------------------*/
-bool chat_createnpcchat(struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl)
+bool chat_createnpcchat(struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int min_level, int max_level)
{
struct chat_data* cd;
nullpo_ret(nd);
@@ -385,12 +385,12 @@ bool chat_createnpcchat(struct npc_data* nd, const char* title, int limit, bool
return false;
}
- if( zeny > MAX_ZENY || maxLvl > MAX_LEVEL ) {
+ if (zeny > MAX_ZENY || max_level > MAX_LEVEL) {
ShowError("chat_createnpcchat: npc '%s' has a required lvl or amount of zeny over the max limit!\n", nd->exname);
return false;
}
- cd = chat->create(&nd->bl, title, "", limit, pub, trigger, ev, zeny, minLvl, maxLvl);
+ cd = chat->create(&nd->bl, title, "", limit, pub, trigger, ev, zeny, min_level, max_level);
if( cd ) {
nd->chat_id = cd->bl.id;
diff --git a/src/map/chat.h b/src/map/chat.h
index 59d61a46e..af43d9703 100644
--- a/src/map/chat.h
+++ b/src/map/chat.h
@@ -41,8 +41,8 @@ struct chat_data {
uint8 limit; ///< join limit
uint8 trigger; ///< number of users needed to trigger event
uint32 zeny; ///< required zeny to join
- uint32 minLvl; ///< minimum base level to join
- uint32 maxLvl; ///< maximum base level allowed to join
+ int min_level; ///< minimum base level to join
+ int max_level; ///< maximum base level allowed to join
struct map_session_data* usersd[MAX_CHAT_USERS];
struct block_list* owner;
char npc_event[EVENT_NAME_LENGTH];
@@ -63,13 +63,13 @@ struct chat_interface {
bool (*change_owner) (struct map_session_data* sd, const char* nextownername);
bool (*change_status) (struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub);
bool (*kick) (struct map_session_data* sd, const char* kickusername);
- bool (*create_npc_chat) (struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl);
+ bool (*create_npc_chat) (struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev, int zeny, int min_level, int max_level);
bool (*delete_npc_chat) (struct npc_data* nd);
bool (*enable_event) (struct chat_data* cd);
bool (*disable_event) (struct chat_data* cd);
bool (*npc_kick_all) (struct chat_data* cd);
bool (*trigger_event) (struct chat_data *cd);
- struct chat_data* (*create) (struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev, int zeny, int minLvl, int maxLvl);
+ struct chat_data* (*create) (struct block_list* bl, const char* title, const char* pass, int limit, bool pub, int trigger, const char* ev, int zeny, int min_level, int max_level);
};
#ifdef HERCULES_CORE
diff --git a/src/map/guild.c b/src/map/guild.c
index ae3887aca..83afc9538 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -416,20 +416,18 @@ int guild_request_info(int guild_id)
//Information request with event
int guild_npc_request_info(int guild_id,const char *event)
{
- if( guild->search(guild_id) )
- {
- if( event && *event )
+ if (guild->search(guild_id) != NULL) {
+ if (event != NULL && *event != '\0')
npc->event_do(event);
return 0;
}
- if( event && *event )
- {
+ if (event != NULL && *event != '\0') {
struct eventlist *ev;
struct DBData prev;
- ev=(struct eventlist *)aCalloc(sizeof(struct eventlist),1);
- memcpy(ev->name,event,strlen(event));
+ CREATE(ev, struct eventlist, 1);
+ safestrncpy(ev->name, event, sizeof(ev->name));
//The one in the db (if present) becomes the next event from this.
if (guild->infoevent_db->put(guild->infoevent_db, DB->i2key(guild_id), DB->ptr2data(ev), &prev))
ev->next = DB->data2ptr(&prev);
diff --git a/src/map/mob.c b/src/map/mob.c
index b6b36dd61..bede7deed 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2405,7 +2405,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) {
drop_rate += (int)(0.5+drop_rate*status_get_luk(src)*battle_config.drops_by_luk2/10000.);
}
if (sd && battle_config.pk_mode &&
- (int)(md->level - sd->status.base_level) >= 20)
+ md->level - sd->status.base_level >= 20)
drop_rate = (int)(drop_rate*1.25); // pk_mode increase drops if 20 level difference [Valaris]
// Increase drop rate if user has SC_CASH_RECEIVEITEM
diff --git a/src/map/pc.c b/src/map/pc.c
index 93470493a..27bd71b64 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -960,11 +960,11 @@ int pc_isequip(struct map_session_data *sd,int n)
if(pc_has_permission(sd, PC_PERM_USE_ALL_EQUIPMENT))
return 1;
- if (item->elv && sd->status.base_level < (unsigned int)item->elv) {
+ if (item->elv && sd->status.base_level < item->elv) {
clif->msgtable(sd, MSG_ITEM_CANT_EQUIP_LVL);
return 0;
}
- if (item->elvmax && sd->status.base_level > (unsigned int)item->elvmax) {
+ if (item->elvmax && sd->status.base_level > item->elvmax) {
clif->msgtable(sd, MSG_ITEM_CANT_EQUIP_LVL);
return 0;
}
@@ -1583,7 +1583,7 @@ int pc_calc_skilltree(struct map_session_data *sd)
break;
}
}
- if (sd->status.job_level < pc->skill_tree[c][i].joblv) {
+ if (sd->status.job_level < (int)pc->skill_tree[c][i].joblv) {
int jobid = pc->mapid2jobid(sd->class_, sd->status.sex); // need to get its own skilltree
if (jobid > -1) {
if (!pc->skill_tree[pc->class2idx(jobid)][i].inherited)
@@ -1687,7 +1687,7 @@ void pc_check_skilltree(struct map_session_data *sd, int skill_id)
if (!satisfied)
continue;
- if (sd->status.job_level < pc->skill_tree[c][i].joblv) {
+ if (sd->status.job_level < (int)pc->skill_tree[c][i].joblv) {
int jobid = pc->mapid2jobid(sd->class_, sd->status.sex); // need to get its own skilltree
if (jobid > -1) {
if (!pc->skill_tree[pc->class2idx(jobid)][i].inherited)
@@ -1756,28 +1756,25 @@ int pc_calc_skilltree_normalize_job(struct map_session_data *sd)
else if ((sd->class_&JOBL_2) && (sd->class_&MAPID_UPPERMASK) != MAPID_SUPER_NOVICE)
{
// regenerate change_level_2nd
- if (!sd->change_level_2nd)
- {
- if (sd->class_&JOBL_THIRD)
- {
+ if (sd->change_level_2nd == 0) {
+ if (sd->class_&JOBL_THIRD) {
// if neither 2nd nor 3rd jobchange levels are known, we have to assume a default for 2nd
- if (!sd->change_level_3rd)
+ if (sd->change_level_3rd == 0) {
sd->change_level_2nd = pc->max_level[pc->class2idx(pc->mapid2jobid(sd->class_&MAPID_UPPERMASK, sd->status.sex))][1];
- else
+ } else {
sd->change_level_2nd = 1 + skill_point + sd->status.skill_point
- (sd->status.job_level - 1)
- (sd->change_level_3rd - 1)
- novice_skills;
- }
- else
- {
+ }
+ } else {
sd->change_level_2nd = 1 + skill_point + sd->status.skill_point
- (sd->status.job_level - 1)
- novice_skills;
}
- pc_setglobalreg (sd, script->add_str("jobchange_level"), sd->change_level_2nd);
+ pc_setglobalreg(sd, script->add_str("jobchange_level"), sd->change_level_2nd);
}
if (skill_point < novice_skills + (sd->change_level_2nd - 1)) {
@@ -1785,12 +1782,12 @@ int pc_calc_skilltree_normalize_job(struct map_session_data *sd)
sd->sktree.second = ( novice_skills + (sd->change_level_2nd - 1) ) - skill_point;
} else if(sd->class_&JOBL_THIRD) { // limit 3rd class to 2nd class/trans job levels
// regenerate change_level_3rd
- if (!sd->change_level_3rd) {
+ if (sd->change_level_3rd == 0) {
sd->change_level_3rd = 1 + skill_point + sd->status.skill_point
- (sd->status.job_level - 1)
- (sd->change_level_2nd - 1)
- novice_skills;
- pc_setglobalreg (sd, script->add_str("jobchange_level_3rd"), sd->change_level_3rd);
+ pc_setglobalreg(sd, script->add_str("jobchange_level_3rd"), sd->change_level_3rd);
}
if (skill_point < novice_skills + (sd->change_level_2nd - 1) + (sd->change_level_3rd - 1)) {
@@ -4878,12 +4875,12 @@ int pc_isUseitem(struct map_session_data *sd,int n)
if(item->sex != 2 && sd->status.sex != item->sex)
return 0;
//Required level check
- if (item->elv && sd->status.base_level < (unsigned int)item->elv) {
+ if (item->elv && sd->status.base_level < item->elv) {
clif->msgtable(sd, MSG_ITEM_CANT_USE_LVL);
return 0;
}
- if (item->elvmax && sd->status.base_level > (unsigned int)item->elvmax) {
+ if (item->elvmax && sd->status.base_level > item->elvmax) {
clif->msgtable(sd, MSG_ITEM_CANT_USE_LVL);
return 0;
}
@@ -6578,14 +6575,15 @@ int pc_checkbaselevelup(struct map_session_data *sd) {
return 0;
do {
+ int status_points = 0;
sd->status.base_exp -= next;
//Kyoki pointed out that the max overcarry exp is the exp needed for the previous level -1. [Skotlex]
if(!battle_config.multi_level_up && sd->status.base_exp > next-1)
sd->status.base_exp = next-1;
- next = pc->gets_status_point(sd->status.base_level);
- sd->status.base_level ++;
- sd->status.status_point += next;
+ status_points = pc->gets_status_point(sd->status.base_level);
+ sd->status.base_level++;
+ sd->status.status_point += status_points;
} while ((next=pc->nextbaseexp(sd)) > 0 && sd->status.base_exp >= next);
@@ -6626,7 +6624,7 @@ void pc_baselevelchanged(struct map_session_data *sd) {
nullpo_retv(sd);
for( i = 0; i < EQI_MAX; i++ ) {
if( sd->equip_index[i] >= 0 ) {
- if( sd->inventory_data[ sd->equip_index[i] ]->elvmax && sd->status.base_level > (unsigned int)sd->inventory_data[ sd->equip_index[i] ]->elvmax )
+ if (sd->inventory_data[sd->equip_index[i]]->elvmax != 0 && sd->status.base_level > sd->inventory_data[ sd->equip_index[i] ]->elvmax)
pc->unequipitem(sd, sd->equip_index[i], PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE);
}
}
@@ -6646,8 +6644,8 @@ int pc_checkjoblevelup(struct map_session_data *sd)
if(!battle_config.multi_level_up && sd->status.job_exp > next-1)
sd->status.job_exp = next-1;
- sd->status.job_level ++;
- sd->status.skill_point ++;
+ sd->status.job_level++;
+ sd->status.skill_point++;
} while ((next=pc->nextjobexp(sd)) > 0 && sd->status.job_exp >= next);
@@ -6700,7 +6698,7 @@ void pc_calcexp(struct map_session_data *sd, unsigned int *base_exp, unsigned in
//PK modifier
/* this doesn't exist in Aegis, instead there's a CrazyKiller check which double all EXP from this point */
- if (battle_config.pk_mode && (int)(status->get_lv(src) - sd->status.base_level) >= 20)
+ if (battle_config.pk_mode && status->get_lv(src) - sd->status.base_level >= 20)
pk_ratio += 15; // pk_mode additional exp if monster >20 levels [Valaris]
@@ -6829,12 +6827,12 @@ bool pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned in
/*==========================================
* Returns max level for this character.
*------------------------------------------*/
-unsigned int pc_maxbaselv(struct map_session_data *sd)
+int pc_maxbaselv(const struct map_session_data *sd)
{
return pc->max_level[pc->class2idx(sd->status.class_)][0];
}
-unsigned int pc_maxjoblv(struct map_session_data *sd)
+int pc_maxjoblv(const struct map_session_data *sd)
{
return pc->max_level[pc->class2idx(sd->status.class_)][1];
}
@@ -6844,20 +6842,20 @@ unsigned int pc_maxjoblv(struct map_session_data *sd)
*------------------------------------------*/
//Base exp needed for next level.
-unsigned int pc_nextbaseexp(struct map_session_data *sd)
+unsigned int pc_nextbaseexp(const struct map_session_data *sd)
{
nullpo_ret(sd);
- if(sd->status.base_level>=pc->maxbaselv(sd) || sd->status.base_level<=0)
+ if (sd->status.base_level >= pc->maxbaselv(sd) || sd->status.base_level <= 0)
return 0;
return pc->exp_table[pc->class2idx(sd->status.class_)][0][sd->status.base_level-1];
}
//Base exp needed for this level.
-unsigned int pc_thisbaseexp(struct map_session_data *sd)
+unsigned int pc_thisbaseexp(const struct map_session_data *sd)
{
- if(sd->status.base_level>pc->maxbaselv(sd) || sd->status.base_level<=1)
+ if (sd->status.base_level > pc->maxbaselv(sd) || sd->status.base_level <= 1)
return 0;
return pc->exp_table[pc->class2idx(sd->status.class_)][0][sd->status.base_level-2];
@@ -6871,19 +6869,19 @@ unsigned int pc_thisbaseexp(struct map_session_data *sd)
*------------------------------------------*/
//Job exp needed for next level.
-unsigned int pc_nextjobexp(struct map_session_data *sd)
+unsigned int pc_nextjobexp(const struct map_session_data *sd)
{
nullpo_ret(sd);
- if(sd->status.job_level>=pc->maxjoblv(sd) || sd->status.job_level<=0)
+ if (sd->status.job_level >= pc->maxjoblv(sd) || sd->status.job_level <= 0)
return 0;
return pc->exp_table[pc->class2idx(sd->status.class_)][1][sd->status.job_level-1];
}
//Job exp needed for this level.
-unsigned int pc_thisjobexp(struct map_session_data *sd)
+unsigned int pc_thisjobexp(const struct map_session_data *sd)
{
- if(sd->status.job_level>pc->maxjoblv(sd) || sd->status.job_level<=1)
+ if (sd->status.job_level > pc->maxjoblv(sd) || sd->status.job_level <= 1)
return 0;
return pc->exp_table[pc->class2idx(sd->status.class_)][1][sd->status.job_level-2];
}
@@ -7134,9 +7132,9 @@ int pc_skillup(struct map_session_data *sd,uint16 skill_id) {
if (!pc_has_permission(sd, PC_PERM_ALL_SKILL)) // may skill everything at any time anyways, and this would cause a huge slowdown
clif->skillinfoblock(sd);
} else if( battle_config.skillup_limit ){
- if (sd->sktree.second)
+ if (sd->sktree.second != 0)
clif->msgtable_num(sd, MSG_SKILL_POINTS_LEFT_JOB1, sd->sktree.second);
- else if (sd->sktree.third)
+ else if (sd->sktree.third != 0)
clif->msgtable_num(sd, MSG_SKILL_POINTS_LEFT_JOB2, sd->sktree.third);
else if (pc->calc_skillpoint(sd) < 9) /* TODO: official response? */
clif->messagecolor_self(sd->fd, COLOR_RED, "You need the basic skills");
@@ -7298,7 +7296,7 @@ int pc_resetstate(struct map_session_data* sd)
// New statpoint table used here - Dexity
if (sd->status.base_level > MAX_LEVEL) {
//pc->statp[] goes out of bounds, can't reset!
- ShowError("pc_resetstate: Can't reset stats of %d:%d, the base level (%u) is greater than the max level supported (%d)\n",
+ ShowError("pc_resetstate: Can't reset stats of %d:%d, the base level (%d) is greater than the max level supported (%d)\n",
sd->status.account_id, sd->status.char_id, sd->status.base_level, MAX_LEVEL);
return 0;
}
@@ -7722,7 +7720,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
if (md->target_id==sd->bl.id)
mob->unlocktarget(md,tick);
if (battle_config.mobs_level_up && md->status.hp
- && (unsigned int)md->level < pc->maxbaselv(sd)
+ && md->level < pc->maxbaselv(sd)
&& !md->guardian_data && md->special_state.ai == AI_NONE// Guardians/summons should not level. [Skotlex]
) {
// monster level up [Valaris]
@@ -7989,7 +7987,7 @@ void pc_revive(struct map_session_data *sd,unsigned int hp, unsigned int sp) {
/*==========================================
* script reading pc status registry
*------------------------------------------*/
-int pc_readparam(struct map_session_data* sd,int type)
+int pc_readparam(const struct map_session_data *sd, int type)
{
int val = 0;
@@ -8047,7 +8045,7 @@ int pc_readparam(struct map_session_data* sd,int type)
case SP_VARCASTRATE:
#endif
case SP_CASTRATE:
- val = sd->castrate+=val;
+ val = sd->castrate;
break;
case SP_MAXHPRATE: val = sd->hprate; break;
case SP_MAXSPRATE: val = sd->sprate; break;
@@ -8147,15 +8145,15 @@ int pc_setparam(struct map_session_data *sd,int type,int val)
switch(type){
case SP_BASELEVEL:
- if ((unsigned int)val > pc->maxbaselv(sd)) //Capping to max
+ if (val > pc->maxbaselv(sd)) //Capping to max
val = pc->maxbaselv(sd);
- if ((unsigned int)val > sd->status.base_level) {
+ if (val > sd->status.base_level) {
int stat = 0, i;
- for (i = 0; i < (int)((unsigned int)val - sd->status.base_level); i++)
+ for (i = 0; i < val - sd->status.base_level; i++)
stat += pc->gets_status_point(sd->status.base_level + i);
sd->status.status_point += stat;
}
- sd->status.base_level = (unsigned int)val;
+ sd->status.base_level = val;
sd->status.base_exp = 0;
// clif->updatestatus(sd, SP_BASELEVEL); // Gets updated at the bottom
clif->updatestatus(sd, SP_NEXTBASEEXP);
@@ -8168,12 +8166,13 @@ int pc_setparam(struct map_session_data *sd,int type,int val)
}
break;
case SP_JOBLEVEL:
- if ((unsigned int)val >= sd->status.job_level) {
- if ((unsigned int)val > pc->maxjoblv(sd)) val = pc->maxjoblv(sd);
+ if (val >= sd->status.job_level) {
+ if (val > pc->maxjoblv(sd))
+ val = pc->maxjoblv(sd);
sd->status.skill_point += val - sd->status.job_level;
clif->updatestatus(sd, SP_SKILLPOINT);
}
- sd->status.job_level = (unsigned int)val;
+ sd->status.job_level = val;
sd->status.job_exp = 0;
// clif->updatestatus(sd, SP_JOBLEVEL); // Gets updated at the bottom
clif->updatestatus(sd, SP_NEXTJOBEXP);
@@ -8492,12 +8491,12 @@ int pc_jobchange(struct map_session_data *sd,int job, int upper)
// changing from 1st to 2nd job
if ((b_class&JOBL_2) && !(sd->class_&JOBL_2) && (b_class&MAPID_UPPERMASK) != MAPID_SUPER_NOVICE) {
sd->change_level_2nd = sd->status.job_level;
- pc_setglobalreg (sd, script->add_str("jobchange_level"), sd->change_level_2nd);
+ pc_setglobalreg(sd, script->add_str("jobchange_level"), sd->change_level_2nd);
}
// changing from 2nd to 3rd job
else if((b_class&JOBL_THIRD) && !(sd->class_&JOBL_THIRD)) {
sd->change_level_3rd = sd->status.job_level;
- pc_setglobalreg (sd, script->add_str("jobchange_level_3rd"), sd->change_level_3rd);
+ pc_setglobalreg(sd, script->add_str("jobchange_level_3rd"), sd->change_level_3rd);
}
if(sd->cloneskill_id) {
@@ -11051,7 +11050,7 @@ int pc_readdb(void) {
while(fgets(line, sizeof(line), fp)) {
int jobs[CLASS_COUNT], job_count, job, job_id;
int type;
- unsigned int ui,maxlv;
+ int maxlv;
char *split[4];
if(line[0]=='/' && line[1]=='/')
continue;
@@ -11073,7 +11072,7 @@ int pc_readdb(void) {
}
maxlv = atoi(split[0]);
if (maxlv > MAX_LEVEL) {
- ShowWarning("pc_readdb: Specified max level %u for job %d is beyond server's limit (%d).\n ", maxlv, job_id, MAX_LEVEL);
+ ShowWarning("pc_readdb: Specified max level %d for job %d is beyond server's limit (%d).\n ", maxlv, job_id, MAX_LEVEL);
maxlv = MAX_LEVEL;
}
count++;
@@ -11084,15 +11083,15 @@ int pc_readdb(void) {
//The reasoning behind the -2 is this... if the max level is 5, then the array
//should look like this:
//0: x, 1: x, 2: x: 3: x 4: 0 <- last valid value is at 3.
- while ((ui = pc->max_level[job][type]) >= 2 && pc->exp_table[job][type][ui-2] <= 0)
+ while ((i = pc->max_level[job][type]) >= 2 && pc->exp_table[job][type][i-2] <= 0)
pc->max_level[job][type]--;
if (pc->max_level[job][type] < maxlv) {
- ShowWarning("pc_readdb: Specified max %u for job %d, but that job's exp table only goes up to level %u.\n", maxlv, job_id, pc->max_level[job][type]);
+ ShowWarning("pc_readdb: Specified max %d for job %d, but that job's exp table only goes up to level %d.\n", maxlv, job_id, pc->max_level[job][type]);
ShowInfo("Filling the missing values with the last exp entry.\n");
//Fill the requested values with the last entry.
- ui = (pc->max_level[job][type] <= 2? 0: pc->max_level[job][type]-2);
- for (; ui+2 < maxlv; ui++)
- pc->exp_table[job][type][ui] = pc->exp_table[job][type][ui-1];
+ i = (pc->max_level[job][type] <= 2 ? 0: pc->max_level[job][type]-2);
+ for (; i+2 < maxlv; i++)
+ pc->exp_table[job][type][i] = pc->exp_table[job][type][i-1];
pc->max_level[job][type] = maxlv;
}
//ShowDebug("%s - Class %d: %d\n", type?"Job":"Base", job_id, pc->max_level[job][type]);
@@ -11105,7 +11104,7 @@ int pc_readdb(void) {
job = pc->class2idx(job_id);
memcpy(pc->exp_table[job][type], pc->exp_table[jobs[0]][type], sizeof(pc->exp_table[0][0]));
pc->max_level[job][type] = maxlv;
- //ShowDebug("%s - Class %d: %u\n", type?"Job":"Base", job_id, pc->max_level[job][type]);
+ //ShowDebug("%s - Class %d: %d\n", type?"Job":"Base", job_id, pc->max_level[job][type]);
}
}
fclose(fp);
@@ -11233,9 +11232,9 @@ void pc_validate_levels(void) {
if (i == JOB_WEDDING || i == JOB_XMAS || i == JOB_SUMMER)
continue; //Classes that do not need exp tables.
j = pc->class2idx(i);
- if (!pc->max_level[j][0])
+ if (pc->max_level[j][0] == 0)
ShowWarning("Class %s (%d) does not has a base exp table.\n", pc->job_name(i), i);
- if (!pc->max_level[j][1])
+ if (pc->max_level[j][1] == 0)
ShowWarning("Class %s (%d) does not has a job exp table.\n", pc->job_name(i), i);
}
}
diff --git a/src/map/pc.h b/src/map/pc.h
index 58f7a2266..df5416bc1 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -456,8 +456,8 @@ END_ZEROED_BLOCK;
int eventtimer[MAX_EVENTTIMER];
unsigned short eventcount; // [celest]
- unsigned char change_level_2nd; // job level when changing from 1st to 2nd class [jobchange_level in global_reg_value]
- unsigned char change_level_3rd; // job level when changing from 2nd to 3rd class [jobchange_level_3rd in global_reg_value]
+ int change_level_2nd; // job level when changing from 1st to 2nd class [jobchange_level in global_reg_value]
+ int change_level_3rd; // job level when changing from 2nd to 3rd class [jobchange_level_3rd in global_reg_value]
char fakename[NAME_LENGTH]; // fake names [Valaris]
@@ -564,7 +564,7 @@ END_ZEROED_BLOCK;
/* */
struct {
- unsigned int second,third;
+ int second, third;
} sktree;
/**
@@ -795,7 +795,7 @@ struct pc_interface {
BEGIN_ZEROED_BLOCK; /* Everything within this block will be memset to 0 when status_defaults() is executed */
unsigned int exp_table[CLASS_COUNT][2][MAX_LEVEL];
- unsigned int max_level[CLASS_COUNT][2];
+ int max_level[CLASS_COUNT][2];
unsigned int statp[MAX_LEVEL+1];
unsigned int level_penalty[3][RC_MAX][MAX_LEVEL*2+1];
/* */
@@ -909,15 +909,15 @@ END_ZEROED_BLOCK; /* End */
int (*follow) (struct map_session_data *sd, int target_id); // [MouseJstr]
int (*stop_following) (struct map_session_data *sd);
- unsigned int (*maxbaselv) (struct map_session_data *sd);
- unsigned int (*maxjoblv) (struct map_session_data *sd);
+ int (*maxbaselv) (const struct map_session_data *sd);
+ int (*maxjoblv) (const struct map_session_data *sd);
int (*checkbaselevelup) (struct map_session_data *sd);
int (*checkjoblevelup) (struct map_session_data *sd);
bool (*gainexp) (struct map_session_data *sd, struct block_list *src, unsigned int base_exp, unsigned int job_exp, bool is_quest);
- unsigned int (*nextbaseexp) (struct map_session_data *sd);
- unsigned int (*thisbaseexp) (struct map_session_data *sd);
- unsigned int (*nextjobexp) (struct map_session_data *sd);
- unsigned int (*thisjobexp) (struct map_session_data *sd);
+ unsigned int (*nextbaseexp) (const struct map_session_data *sd);
+ unsigned int (*thisbaseexp) (const struct map_session_data *sd);
+ unsigned int (*nextjobexp) (const struct map_session_data *sd);
+ unsigned int (*thisjobexp) (const struct map_session_data *sd);
int (*gets_status_point) (int level);
int (*need_status_point) (struct map_session_data *sd,int type,int val);
int (*maxparameterincrease) (struct map_session_data* sd, int type);
@@ -958,7 +958,7 @@ END_ZEROED_BLOCK; /* End */
int (*changelook) (struct map_session_data *sd,int type,int val);
int (*equiplookall) (struct map_session_data *sd);
- int (*readparam) (struct map_session_data *sd,int type);
+ int (*readparam) (const struct map_session_data *sd, int type);
int (*setparam) (struct map_session_data *sd,int type,int val);
int (*readreg) (struct map_session_data *sd, int64 reg);
void (*setreg) (struct map_session_data *sd, int64 reg,int val);
diff --git a/src/map/script.c b/src/map/script.c
index effe40ea5..353d57a67 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -11928,8 +11928,8 @@ BUILDIN(getwaitingroomstate)
case 32: script_pushint(st, (cd->users >= cd->limit)); break;
case 33: script_pushint(st, (cd->users >= cd->trigger)); break;
- case 34: script_pushint(st, cd->minLvl); break;
- case 35: script_pushint(st, cd->maxLvl); break;
+ case 34: script_pushint(st, cd->min_level); break;
+ case 35: script_pushint(st, cd->max_level); break;
case 36: script_pushint(st, cd->zeny); break;
default: script_pushint(st, -1); break;
}
diff --git a/src/map/skill.c b/src/map/skill.c
index 2962cb76e..0c2f099fb 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -6891,7 +6891,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
return 1;
}
if( skill_id == AM_BERSERKPITCHER ) {
- if( dstsd && dstsd->status.base_level < (unsigned int)sd->inventory_data[i]->elv ) {
+ if (dstsd && dstsd->status.base_level < sd->inventory_data[i]->elv) {
clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
map->freeblock_unlock();
return 1;
@@ -15322,7 +15322,7 @@ void skill_weaponrefine (struct map_session_data *sd, int idx)
if( sd->status.class_ == JOB_MECHANIC_T )
per += 100;
else
- per += 5 * ((signed int)sd->status.job_level - 50);
+ per += 5 * (sd->status.job_level - 50);
pc->delitem(sd, i, 1, 0, DELITEM_NORMAL, LOG_TYPE_REFINE); // FIXME: is this the correct reason flag?
if (per > rnd() % 1000) {
diff --git a/src/map/status.c b/src/map/status.c
index 315f6bb19..3c3b15312 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -2169,9 +2169,7 @@ int status_calc_pet_(struct pet_data *pd, enum e_status_calc_opt opt)
if (battle_config.pet_lv_rate && pd->msd) {
struct map_session_data *sd = pd->msd;
- int lv;
-
- lv =sd->status.base_level*battle_config.pet_lv_rate/100;
+ int lv = sd->status.base_level * battle_config.pet_lv_rate / 100;
if (lv < 0)
lv = 1;
if (lv != pd->pet.level || opt&SCO_FIRST) {
@@ -2630,7 +2628,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
// Job bonuses
index = pc->class2idx(sd->status.class_);
- for(i=0;i<(int)sd->status.job_level && i<MAX_LEVEL;i++){
+ for (i = 0; i < sd->status.job_level && i < MAX_LEVEL; i++) {
if(!status->dbs->job_bonus[index][i])
continue;
switch(status->dbs->job_bonus[index][i]) {