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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-26 14:22:28 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-26 14:22:28 +0000
commitb6373365e5ac7ccf01c124fcebce6faba2d7519c (patch)
tree9f48c4b8dfa8c47d119961a55a8503ed9e3551e6 /src
parent81d811f3c35d37e358f6874dd702923a0a934275 (diff)
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Replaced occurences of '-1' with the more appropriate 'INVALID_TIMER' value where appropriate.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12998 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/char_sql/int_auction.c2
-rw-r--r--src/map/atcommand.c2
-rw-r--r--src/map/guild.c2
-rw-r--r--src/map/map.c6
-rw-r--r--src/map/mercenary.c6
-rw-r--r--src/map/mob.c10
-rw-r--r--src/map/pc.c18
-rw-r--r--src/map/pet.c14
-rw-r--r--src/map/script.c24
-rw-r--r--src/map/skill.c29
-rw-r--r--src/map/unit.c28
11 files changed, 71 insertions, 70 deletions
diff --git a/src/char_sql/int_auction.c b/src/char_sql/int_auction.c
index caa9b3df9..11554e9a1 100644
--- a/src/char_sql/int_auction.c
+++ b/src/char_sql/int_auction.c
@@ -151,7 +151,7 @@ static int auction_end_timer(int tid, unsigned int tick, int id, intptr data)
ShowInfo("Auction End: id %u.\n", auction->auction_id);
- auction->auction_end_timer = -1;
+ auction->auction_end_timer = INVALID_TIMER;
auction_delete(auction);
}
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 3db3bb9f8..91727695b 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -1924,7 +1924,7 @@ static int atcommand_pvpoff_sub(struct block_list *bl,va_list ap)
clif_pvpset(sd, 0, 0, 2);
if (sd->pvp_timer != -1) {
delete_timer(sd->pvp_timer, pc_calc_pvprank_timer);
- sd->pvp_timer = -1;
+ sd->pvp_timer = INVALID_TIMER;
}
return 0;
}
diff --git a/src/map/guild.c b/src/map/guild.c
index 0f4ec272b..b4f9c100f 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -63,7 +63,7 @@ struct{
// timer for auto saving guild data during WoE
#define GUILD_SAVE_INTERVAL 300000
-int guild_save_timer = -1;
+int guild_save_timer = INVALID_TIMER;
int guild_payexp_timer(int tid, unsigned int tick, int id, intptr data);
int guild_save_sub(int tid, unsigned int tick, int id, intptr data);
diff --git a/src/map/map.c b/src/map/map.c
index eab6a9f7a..07d353aed 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -2070,7 +2070,7 @@ void map_spawnmobs(int m)
if (map[m].mob_delete_timer != -1)
{ //Mobs have not been removed yet [Skotlex]
delete_timer(map[m].mob_delete_timer, map_removemobs_timer);
- map[m].mob_delete_timer = -1;
+ map[m].mob_delete_timer = INVALID_TIMER;
return;
}
for(i=0; i<MAX_MOB_LIST_PER_MAP; i++)
@@ -2122,7 +2122,7 @@ int map_removemobs_timer(int tid, unsigned int tick, int id, intptr data)
ShowError("map_removemobs_timer mismatch: %d != %d (map %s)\n",map[m].mob_delete_timer, tid, map[m].name);
return 0;
}
- map[m].mob_delete_timer = -1;
+ map[m].mob_delete_timer = INVALID_TIMER;
if (map[m].users > 0) //Map not empty!
return 1;
@@ -2738,7 +2738,7 @@ int map_readallmaps (void)
map[i].m = i;
memset(map[i].moblist, 0, sizeof(map[i].moblist)); //Initialize moblist [Skotlex]
- map[i].mob_delete_timer = -1; //Initialize timer [Skotlex]
+ map[i].mob_delete_timer = INVALID_TIMER; //Initialize timer [Skotlex]
if(battle_config.pk_mode)
map[i].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris]
diff --git a/src/map/mercenary.c b/src/map/mercenary.c
index 05dcfa4c7..6a027029f 100644
--- a/src/map/mercenary.c
+++ b/src/map/mercenary.c
@@ -496,7 +496,7 @@ static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr data)
return 0;
}
- hd->hungry_timer = -1;
+ hd->hungry_timer = INVALID_TIMER;
hd->homunculus.hunger-- ;
if(hd->homunculus.hunger <= 10) {
@@ -525,7 +525,7 @@ int merc_hom_hungry_timer_delete(struct homun_data *hd)
nullpo_retr(0, hd);
if(hd->hungry_timer != -1) {
delete_timer(hd->hungry_timer,merc_hom_hungry);
- hd->hungry_timer = -1;
+ hd->hungry_timer = INVALID_TIMER;
}
return 1;
}
@@ -634,7 +634,7 @@ int merc_hom_alloc(struct map_session_data *sd, struct s_homunculus *hom)
map_addiddb(&hd->bl);
status_calc_homunculus(hd,1);
- hd->hungry_timer = -1;
+ hd->hungry_timer = INVALID_TIMER;
return 0;
}
diff --git a/src/map/mob.c b/src/map/mob.c
index 270b9ebd4..74dc4cb05 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -228,7 +228,7 @@ struct mob_data* mob_spawn_dataset(struct spawn_data *data)
if(md->db->status.mode&MD_LOOTER)
md->lootitem = (struct item *)aCalloc(LOOTITEM_SIZE,sizeof(struct item));
- md->deletetimer = -1;
+ md->deletetimer = INVALID_TIMER;
md->skillidx = -1;
status_set_viewdata(&md->bl, md->class_);
status_change_init(&md->bl);
@@ -1007,7 +1007,7 @@ int mob_spawn (struct mob_data *md)
md->attacked_id = 0;
md->target_id = 0;
md->move_fail_count = 0;
- md->spawn_timer = -1;
+ md->spawn_timer = INVALID_TIMER;
// md->master_id = 0;
md->master_dist = 0;
@@ -1903,8 +1903,8 @@ int mob_timer_delete(int tid, unsigned int tick, int id, intptr data)
nullpo_retr(0, bl);
if (bl->type != BL_MOB)
return 0; //??
-//for Alchemist CANNIBALIZE [Lupus]
- ((TBL_MOB*)bl)->deletetimer = -1;
+ //for Alchemist CANNIBALIZE [Lupus]
+ ((TBL_MOB*)bl)->deletetimer = INVALID_TIMER;
unit_free(bl,3);
return 0;
}
@@ -2579,7 +2579,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
if(md->deletetimer!=-1) {
delete_timer(md->deletetimer,mob_timer_delete);
- md->deletetimer=-1;
+ md->deletetimer = INVALID_TIMER;
}
mob_deleteslave(md);
diff --git a/src/map/pc.c b/src/map/pc.c
index 823d8aaa8..3c9d5756a 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -126,7 +126,7 @@ static int pc_invincible_timer(int tid, unsigned int tick, int id, intptr data)
ShowError("invincible_timer %d != %d\n",sd->invincible_timer,tid);
return 0;
}
- sd->invincible_timer=-1;
+ sd->invincible_timer = INVALID_TIMER;
skill_unit_move(&sd->bl,tick,1);
return 0;
@@ -734,10 +734,10 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim
if(!sd->status.hp) pc_setdead(sd);
sd->state.connect_new = 1;
- sd->followtimer = -1; // [MouseJstr]
- sd->invincible_timer = -1;
+ sd->followtimer = INVALID_TIMER; // [MouseJstr]
+ sd->invincible_timer = INVALID_TIMER;
sd->npc_timer_id = -1;
- sd->pvp_timer = -1;
+ sd->pvp_timer = INVALID_TIMER;
sd->canuseitem_tick = tick;
sd->cantalk_tick = tick;
@@ -4114,11 +4114,11 @@ int pc_follow_timer(int tid, unsigned int tick, int id, intptr data)
if (sd->followtimer != tid){
ShowError("pc_follow_timer %d != %d\n",sd->followtimer,tid);
- sd->followtimer = -1;
+ sd->followtimer = INVALID_TIMER;
return 0;
}
- sd->followtimer = -1;
+ sd->followtimer = INVALID_TIMER;
if (pc_isdead(sd))
return 0;
@@ -4149,9 +4149,9 @@ int pc_stop_following (struct map_session_data *sd)
{
nullpo_retr(0, sd);
- if (sd->followtimer != -1) {
+ if (sd->followtimer != INVALID_TIMER) {
delete_timer(sd->followtimer,pc_follow_timer);
- sd->followtimer = -1;
+ sd->followtimer = INVALID_TIMER;
}
sd->followtarget = -1;
@@ -6697,7 +6697,7 @@ int pc_calc_pvprank_timer(int tid, unsigned int tick, int id, intptr data)
sd=map_id2sd(id);
if(sd==NULL)
return 0;
- sd->pvp_timer = -1;
+ sd->pvp_timer = INVALID_TIMER;
if( pc_calc_pvprank(sd) > 0 )
sd->pvp_timer = add_timer(gettick()+PVP_CALCRANK_INTERVAL,pc_calc_pvprank_timer,id,data);
return 0;
diff --git a/src/map/pet.c b/src/map/pet.c
index 2926e57a6..f439c793f 100644
--- a/src/map/pet.c
+++ b/src/map/pet.c
@@ -246,7 +246,7 @@ static int pet_hungry(int tid, unsigned int tick, int id, intptr data)
ShowError("pet_hungry_timer %d != %d\n",pd->pet_hungry_timer,tid);
return 0;
}
- pd->pet_hungry_timer = -1;
+ pd->pet_hungry_timer = INVALID_TIMER;
if (pd->pet.intimate <= 0)
return 1; //You lost the pet already, the rest is irrelevant.
@@ -303,7 +303,7 @@ int pet_hungry_timer_delete(struct pet_data *pd)
nullpo_retr(0, pd);
if(pd->pet_hungry_timer != -1) {
delete_timer(pd->pet_hungry_timer,pet_hungry);
- pd->pet_hungry_timer = -1;
+ pd->pet_hungry_timer = INVALID_TIMER;
}
return 1;
@@ -751,12 +751,12 @@ static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd)
delete_timer(pd->s_skill->timer, pet_skill_support_timer);
else
delete_timer(pd->s_skill->timer, pet_heal_timer);
- pd->s_skill->timer = -1;
+ pd->s_skill->timer = INVALID_TIMER;
}
if (pd->bonus && pd->bonus->timer != -1)
{
delete_timer(pd->bonus->timer, pet_skill_bonus_timer);
- pd->bonus->timer = -1;
+ pd->bonus->timer = INVALID_TIMER;
}
}
@@ -1088,7 +1088,7 @@ int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr data)
if(pd->bonus->timer != tid) {
ShowError("pet_skill_bonus_timer %d != %d\n",pd->bonus->timer,tid);
- pd->bonus->timer = -1;
+ pd->bonus->timer = INVALID_TIMER;
return 0;
}
@@ -1100,7 +1100,7 @@ int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr data)
bonus = 1;
timer = pd->bonus->duration*1000; // the duration for pet bonuses to be in effect
} else { //Lost pet...
- pd->bonus->timer = -1;
+ pd->bonus->timer = INVALID_TIMER;
return 0;
}
@@ -1139,7 +1139,7 @@ int pet_recovery_timer(int tid, unsigned int tick, int id, intptr data)
clif_emotion(&pd->bl, 33);
}
- pd->recovery->timer = -1;
+ pd->recovery->timer = INVALID_TIMER;
return 0;
}
diff --git a/src/map/script.c b/src/map/script.c
index 449c4ba52..8766b1fe5 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -3043,7 +3043,7 @@ int run_script_timer(int tid, unsigned int tick, int id, intptr data)
while( node && st->sleep.timer != -1 ) {
if( (int)node->key == st->oid && ((struct script_state *)node->data)->sleep.timer == st->sleep.timer ) {
script_erase_sleepdb(node);
- st->sleep.timer = -1;
+ st->sleep.timer = INVALID_TIMER;
break;
}
node = node->next;
@@ -9187,7 +9187,7 @@ static int buildin_pvpoff_sub(struct block_list *bl,va_list ap)
clif_pvpset(sd, 0, 0, 2);
if (sd->pvp_timer != -1) {
delete_timer(sd->pvp_timer, pc_calc_pvprank_timer);
- sd->pvp_timer = -1;
+ sd->pvp_timer = INVALID_TIMER;
}
return 0;
}
@@ -10244,9 +10244,9 @@ BUILDIN_FUNC(petskillbonus)
// wait for timer to start
if (battle_config.pet_equip_required && pd->pet.equip == 0)
- pd->bonus->timer=-1;
+ pd->bonus->timer = INVALID_TIMER;
else
- pd->bonus->timer=add_timer(gettick()+pd->bonus->delay*1000, pet_skill_bonus_timer, sd->bl.id, 0);
+ pd->bonus->timer = add_timer(gettick()+pd->bonus->delay*1000, pet_skill_bonus_timer, sd->bl.id, 0);
return 0;
}
@@ -10521,9 +10521,9 @@ BUILDIN_FUNC(petrecovery)
} else //Init
pd->recovery = (struct pet_recovery *)aMalloc(sizeof(struct pet_recovery));
- pd->recovery->type=(sc_type)script_getnum(st,2);
- pd->recovery->delay=script_getnum(st,3);
- pd->recovery->timer=-1;
+ pd->recovery->type = (sc_type)script_getnum(st,2);
+ pd->recovery->delay = script_getnum(st,3);
+ pd->recovery->timer = INVALID_TIMER;
return 0;
}
@@ -10561,9 +10561,9 @@ BUILDIN_FUNC(petheal)
//Use delay as initial offset to avoid skill/heal exploits
if (battle_config.pet_equip_required && pd->pet.equip == 0)
- pd->s_skill->timer=-1;
+ pd->s_skill->timer = INVALID_TIMER;
else
- pd->s_skill->timer=add_timer(gettick()+pd->s_skill->delay*1000,pet_heal_timer,sd->bl.id,0);
+ pd->s_skill->timer = add_timer(gettick()+pd->s_skill->delay*1000,pet_heal_timer,sd->bl.id,0);
return 0;
}
@@ -10654,9 +10654,9 @@ BUILDIN_FUNC(petskillsupport)
//Use delay as initial offset to avoid skill/heal exploits
if (battle_config.pet_equip_required && pd->pet.equip == 0)
- pd->s_skill->timer=-1;
+ pd->s_skill->timer = INVALID_TIMER;
else
- pd->s_skill->timer=add_timer(gettick()+pd->s_skill->delay*1000,pet_skill_support_timer,sd->bl.id,0);
+ pd->s_skill->timer = add_timer(gettick()+pd->s_skill->delay*1000,pet_skill_support_timer,sd->bl.id,0);
return 0;
}
@@ -13114,7 +13114,7 @@ BUILDIN_FUNC(awake)
delete_timer(tst->sleep.timer, run_script_timer);
node = script_erase_sleepdb(node);
- tst->sleep.timer = -1;
+ tst->sleep.timer = INVALID_TIMER;
tst->sleep.tick = 0;
run_script_main(tst);
}
diff --git a/src/map/skill.c b/src/map/skill.c
index 178a946c1..1a11d9a0f 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -5244,7 +5244,7 @@ int skill_castend_id(int tid, unsigned int tick, int id, intptr data)
md = BL_CAST(BL_MOB, src);
if( src->prev == NULL ) {
- ud->skilltimer = -1;
+ ud->skilltimer = INVALID_TIMER;
return 0;
}
@@ -5252,17 +5252,17 @@ int skill_castend_id(int tid, unsigned int tick, int id, intptr data)
{// otherwise handled in unit_skillcastcancel()
if( ud->skilltimer != tid ) {
ShowError("skill_castend_id: Timer mismatch %d!=%d!\n", ud->skilltimer, tid);
- ud->skilltimer = -1;
+ ud->skilltimer = INVALID_TIMER;
return 0;
}
if( sd && ud->skilltimer != -1 && pc_checkskill(sd,SA_FREECAST) > 0 )
{// restore original walk speed
- ud->skilltimer = -1;
+ ud->skilltimer = INVALID_TIMER;
status_calc_bl(&sd->bl, SCB_SPEED);
}
- ud->skilltimer = -1;
+ ud->skilltimer = INVALID_TIMER;
}
if (ud->skilltarget == id)
@@ -5475,23 +5475,23 @@ int skill_castend_pos(int tid, unsigned int tick, int id, intptr data)
md = BL_CAST(BL_MOB, src);
if( src->prev == NULL ) {
- ud->skilltimer = -1;
+ ud->skilltimer = INVALID_TIMER;
return 0;
}
if( ud->skilltimer != tid )
{
ShowError("skill_castend_pos: Timer mismatch %d!=%d\n", ud->skilltimer, tid);
- ud->skilltimer = -1;
+ ud->skilltimer = INVALID_TIMER;
return 0;
}
if( sd && ud->skilltimer != -1 && pc_checkskill(sd,SA_FREECAST) > 0 )
{// restore original walk speed
- ud->skilltimer=-1;
+ ud->skilltimer = INVALID_TIMER;
status_calc_bl(&sd->bl, SCB_SPEED);
}
- ud->skilltimer=-1;
+ ud->skilltimer = INVALID_TIMER;
do {
if(status_isdead(src))
@@ -7822,12 +7822,13 @@ int skill_check_condition(struct map_session_data* sd, short skill, short lv, in
return 0; //Can't repeat previous combo skill.
}
break;
- } else
- if(sc->data[SC_COMBO]->val1 == skill)
- break; //Combo ready.
- //Cancel combo wait.
- unit_cancel_combo(&sd->bl);
- return 0;
+ }
+ if(sc->data[SC_COMBO]->val1 != skill)
+ { //Cancel combo wait.
+ unit_cancel_combo(&sd->bl);
+ return 0;
+ }
+ break; //Combo ready.
case BD_ADAPTATION:
{
int time;
diff --git a/src/map/unit.c b/src/map/unit.c
index 8da6ecddd..4c2ff82b9 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -124,7 +124,7 @@ static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr data)
ShowError("unit_walk_timer mismatch %d != %d\n",ud->walktimer,tid);
return 0;
}
- ud->walktimer=-1;
+ ud->walktimer = INVALID_TIMER;
if( bl->prev == NULL ) return 0; // block_list から抜けているので移動停止する
if(ud->walkpath.path_pos>=ud->walkpath.path_len)
@@ -156,9 +156,9 @@ static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr data)
if (bl->x != x || bl->y != y || ud->walktimer != -1)
return 0; //map_moveblock has altered the object beyond what we expected (moved/warped it)
- ud->walktimer = 1;
+ ud->walktimer = 1; //FIXME: why '1'? [ultramage]
map_foreachinmovearea(clif_insight, bl, AREA_SIZE, -dx, -dy, sd?BL_ALL:BL_PC, bl);
- ud->walktimer = -1;
+ ud->walktimer = INVALID_TIMER;
if(sd) {
if(map_getcell(bl->m,x,y,CELL_CHKNPC)) {
@@ -315,7 +315,7 @@ int unit_walktoxy( struct block_list *bl, short x, short y, int flag)
if(ud->attacktimer != -1) {
delete_timer( ud->attacktimer, unit_attack_timer );
- ud->attacktimer = -1;
+ ud->attacktimer = INVALID_TIMER;
}
return unit_walktoxy_sub(bl);
@@ -391,7 +391,7 @@ int unit_walktobl(struct block_list *bl, struct block_list *tbl, int range, int
if(ud->attacktimer != -1) {
delete_timer( ud->attacktimer, unit_attack_timer );
- ud->attacktimer = -1;
+ ud->attacktimer = INVALID_TIMER;
}
if (unit_walktoxy_sub(bl)) {
@@ -512,9 +512,9 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool
map_moveblock(bl, dst_x, dst_y, gettick());
- ud->walktimer = 1;
+ ud->walktimer = 1; //FIXME: why '1'? [ultramage]
map_foreachinmovearea(clif_insight, bl, AREA_SIZE, -dx, -dy, sd?BL_ALL:BL_PC, bl);
- ud->walktimer = -1;
+ ud->walktimer = INVALID_TIMER;
if(sd) {
if(map_getcell(bl->m,bl->x,bl->y,CELL_CHKNPC)) {
@@ -656,7 +656,7 @@ int unit_stop_walking(struct block_list *bl,int type)
//behaviour changes in the future, this code could break!
td = get_timer(ud->walktimer);
delete_timer(ud->walktimer, unit_walktoxy_timer);
- ud->walktimer = -1;
+ ud->walktimer = INVALID_TIMER;
ud->state.change_walk_target = 0;
tick = gettick();
if ((type&0x02 && !ud->walkpath.path_pos) //Force moving at least one cell.
@@ -1193,7 +1193,7 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, sh
unit_stop_walking(src,1);
}
else {
- ud->skilltimer = -1;
+ ud->skilltimer = INVALID_TIMER;
skill_castend_pos(ud->skilltimer,tick,src->id,0);
}
return 1;
@@ -1210,7 +1210,7 @@ int unit_stop_attack(struct block_list *bl)
return 0;
delete_timer( ud->attacktimer, unit_attack_timer );
- ud->attacktimer = -1;
+ ud->attacktimer = INVALID_TIMER;
ud->target = 0;
return 0;
}
@@ -1384,7 +1384,7 @@ static int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int t
}
sd = BL_CAST(BL_PC, src);
md = BL_CAST(BL_MOB, src);
- ud->attacktimer=-1;
+ ud->attacktimer = INVALID_TIMER;
target=map_id2bl(ud->target);
if(src == NULL || src->prev == NULL || target==NULL || target->prev == NULL)
@@ -1534,7 +1534,7 @@ int unit_skillcastcancel(struct block_list *bl,int type)
if(ret<0)
ShowError("delete timer error : skillid : %d\n",ret);
- ud->skilltimer = -1;
+ ud->skilltimer = INVALID_TIMER;
if( sd && pc_checkskill(sd,SA_FREECAST) > 0 )
status_calc_bl(&sd->bl, SCB_SPEED);
@@ -1711,7 +1711,7 @@ int unit_remove_map_(struct block_list *bl, int clrtype, const char* file, int l
if(sd->pvp_timer!=-1) {
delete_timer(sd->pvp_timer,pc_calc_pvprank_timer);
- sd->pvp_timer = -1;
+ sd->pvp_timer = INVALID_TIMER;
sd->pvp_rank = 0;
}
if(sd->duel_group > 0)
@@ -1935,7 +1935,7 @@ int unit_free(struct block_list *bl, int clrtype)
struct mob_data *md = (struct mob_data*)bl;
if(md->deletetimer!=-1) {
delete_timer(md->deletetimer,mob_timer_delete);
- md->deletetimer=-1;
+ md->deletetimer = INVALID_TIMER;
}
if(md->lootitem) {
aFree(md->lootitem);