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authorxantara <xantara@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-03-08 03:37:24 +0000
committerxantara <xantara@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-03-08 03:37:24 +0000
commitb26067dc6831670ba2adb2eb1e80ca28acf08e5f (patch)
treed1d467445d9491120ad73c41421ade98922f0067 /src
parent135ec52fa3accd8a599c5ac006157f4c85428935 (diff)
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- Correctly fixed Aimed Bolt and Arrow Storm skill ratios (related to bugreport:5272 and r15663) - thanks to Lighta
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15666 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/map/battle.c10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index b2ae812a4..f5200456d 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1994,12 +1994,14 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
* Ranger
**/
case RA_ARROWSTORM:
- skillratio += 100 + 50 * skill_lv;
- if( status_get_lv(src) > 100 ) skillratio += skillratio * (status_get_lv(src) / 100); // Base level bonus.
+ skillratio += 900 + 80 * skill_lv;
+ if( status_get_lv(src) > 100 )
+ skillratio *= (status_get_lv(src) / 100); // Base level bonus.
break;
case RA_AIMEDBOLT:
- skillratio += 500 + 50 * skill_lv;
- if( status_get_lv(src) > 100 ) skillratio += skillratio * (status_get_lv(src) / 100); // Base level bonus.
+ skillratio += 400 + 50 * skill_lv;
+ if( status_get_lv(src) > 100 )
+ skillratio *= (status_get_lv(src) / 100); // Base level bonus.
if( tsc && (tsc->data[SC_BITE] || tsc->data[SC_ANKLE] || tsc->data[SC_ELECTRICSHOCKER]) )
wd.div_ = tstatus->size + 2 + rnd()%2;
break;