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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-04-27 16:53:12 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-04-27 16:53:12 +0000
commit2b3b08e21d52f36dc668f734affb5a4f86e613eb (patch)
tree3886b34a21e159b5afc29f1699a2c97641ab6790 /src
parent7ac8d40efcf43589f36c23d33bc5f6525ec06edc (diff)
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* Fixed break equipment debuff working on bosses (bugreport:3023)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13703 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/map/skill.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 0e1889ef6..acf4bc1ef 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1280,7 +1280,7 @@ int skill_break_equip (struct block_list *bl, unsigned short where, int rate, in
where&=~where_list[i];
else if (rand()%10000 >= rate)
where&=~where_list[i];
- else if (!sd) //Cause Strip effect.
+ else if (!sd && !(status_get_mode(bl)&MD_BOSS)) //Cause Strip effect.
sc_start(bl,scatk[i],100,0,skill_get_time(status_sc2skill(scatk[i]),1));
}
}