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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-12 20:34:50 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-12 20:34:50 +0000
commit581541456d789a4064a328c1a3ea403cd9c2c70b (patch)
tree9068719d2ad87f2a7060bea3905188e8e823e43a /src
parent81cdbdf3a34244d1616699e72127505892856572 (diff)
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- made @killmonster make the mobs drop items again.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8976 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/map/atcommand.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 836f40f40..4cb4280a0 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -3711,8 +3711,8 @@ static int atkillmonster_sub(struct block_list *bl, va_list ap) {
return 0; //Do not touch WoE mobs!
if (flag)
- status_kill(bl);
- else //FIXME: Eh.. what exactly is the difference here?
+ status_zap(bl,md->status.hp, 0);
+ else
status_kill(bl);
return 1;
}