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authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-03-24 17:18:26 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-03-24 17:18:26 +0000
commitbdb9b86170175ac6c98b8c9b1034312a84487f41 (patch)
tree30ddc7fb0c96785b57c5494dd3ff677e3e95eef4 /src
parent42c34947b229b7eace20dd9f51087a6bd944100a (diff)
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timers optimization / speed up / bug fix : no freezing mobs
ported from Yor's git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1284 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/common/timer.c366
-rw-r--r--src/common/timer.h13
2 files changed, 136 insertions, 243 deletions
diff --git a/src/common/timer.c b/src/common/timer.c
index 96631c078..90b4e901e 100644
--- a/src/common/timer.c
+++ b/src/common/timer.c
@@ -1,82 +1,75 @@
-// $Id: timer.c,v 1.1.1.1 2004/09/10 17:44:49 MagicalTux Exp $
+// $Id: timer.c,v 1.1.1.1 2004/09/10 17:44:49 Yor Exp $
// original : core.c 2003/02/26 18:03:12 Rev 1.7
+//#include <config.h>
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
-#ifdef _WIN32
-#include <winsock.h>
+#ifdef __WIN32
+#define __USE_W32_SOCKETS
+#include <windows.h>
#else
#include <sys/socket.h>
#include <sys/time.h>
#endif
#include "timer.h"
-#include "utils.h"
-#include "../common/malloc.h"
+#include "malloc.h"
#ifdef MEMWATCH
#include "memwatch.h"
#endif
-// タイマー間隔の最小値。モンスターの大量召還時、多数のクライアント接続時に
-// サーバーが反応しなくなる場合は、TIMER_MIN_INTERVEL を増やしてください。
-
-// If the server shows no reaction when processing thousands of monsters
-// or connected by many clients, please increase TIMER_MIN_INTERVEL.
-
-#define TIMER_MIN_INTERVEL 50
-
static struct TimerData* timer_data;
-static int timer_data_max,timer_data_num;
+static int timer_data_max, timer_data_num;
static int* free_timer_list;
static int free_timer_list_max, free_timer_list_pos;
-static int timer_heap_max=0; //fixed Shinomori from eA forums
+static int timer_heap_num = 0, timer_heap_max = 0;
static int* timer_heap = NULL;
// for debug
struct timer_func_list {
int (*func)(int,unsigned int,int,int);
struct timer_func_list* next;
- char name[40];
+ char* name;
};
-static struct timer_func_list* tfl_root=NULL;
+static struct timer_func_list* tfl_root;
-#if defined(_WIN32)
-void gettimeofday(struct timeval *t, struct timezone *dummy)
-{
- DWORD millisec = GetTickCount();
+#ifdef __WIN32
+/* Modified struct timezone to void - we pass NULL anyway */
+void gettimeofday(struct timeval *t, void *dummy) {
+ DWORD millisec = GetTickCount();
- t->tv_sec = (int) (millisec / 1000);
- t->tv_usec = (millisec % 1000) * 1000;
+ t->tv_sec = (int) (millisec / 1000);
+ t->tv_usec = (millisec % 1000) * 1000;
}
-
#endif
-
//
-int add_timer_func_list(int (*func)(int,unsigned int,int,int),char* name)
-{
+int add_timer_func_list(int (*func)(int,unsigned int,int,int), char* name) {
struct timer_func_list* tfl;
- CREATE(tfl, struct timer_func_list, 1);
- //CREATE(tfl->name, char, strlen(name) + 1);
+ //CALLOC(tfl, struct timer_func_list, 1);
+ tfl = aCalloc( sizeof(struct timer_func_list) , 1);
+ //MALLOC(tfl->name, char, strlen(name) + 1);
+ tfl->name = aMalloc( strlen(name) + 1 );
tfl->next = tfl_root;
tfl->func = func;
- strncpy(tfl->name, name, sizeof(tfl->name) - 1);
+ strcpy(tfl->name, name);
tfl_root = tfl;
return 0;
}
-char* search_timer_func_list(int (*func)(int,unsigned int,int,int))
-{
+char* search_timer_func_list(int (*func)(int,unsigned int,int,int)) {
struct timer_func_list* tfl;
- for(tfl = tfl_root;tfl;tfl = tfl->next) {
+
+ for(tfl = tfl_root; tfl; tfl = tfl->next) {
if (func == tfl->func)
return tfl->name;
}
@@ -88,24 +81,21 @@ char* search_timer_func_list(int (*func)(int,unsigned int,int,int))
*----------------------------*/
static unsigned int gettick_cache;
static int gettick_count;
-unsigned int gettick_nocache(void)
-{
-#ifdef _WIN32
- gettick_count = 256; // [Shinomori]
- return gettick_cache = GetTickCount();
-#else
+
+unsigned int gettick_nocache(void) {
struct timeval tval;
- gettimeofday(&tval,NULL);
+
+ gettimeofday(&tval, NULL);
gettick_count = 256;
- return gettick_cache = tval.tv_sec * 1000 + tval.tv_usec/1000;
-#endif
+
+ return gettick_cache = tval.tv_sec * 1000 + tval.tv_usec / 1000;
}
-unsigned int gettick(void)
-{
+unsigned int gettick(void) {
gettick_count--;
- if (gettick_count<0)
+ if (gettick_count < 0)
return gettick_nocache();
+
return gettick_cache;
}
@@ -113,141 +103,66 @@ unsigned int gettick(void)
* CORE : Timer Heap
*--------------------------------------
*/
-
-// デバッグ用関数群
-/*
-static void dump_timer_heap(void) {
- int j;
- for(j = 1 ; j <= timer_heap[0] ; j++) {
- if(j != timer_heap[0] && DIFF_TICK(
- timer_data[timer_heap[j]].tick,
- timer_data[timer_heap[j + 1]].tick
- ) < 0) {
- printf("*");
+static void push_timer_heap(int index) {
+ int i, j;
+ int min, max, pivot; // for sorting
+
+ // check number of element
+ if (timer_heap_num >= timer_heap_max) {
+ if (timer_heap_max == 0) {
+ timer_heap_max = 256;
+ //CALLOC(timer_heap, int, 256);
+ timer_heap = aCalloc( sizeof(int) , 256);
} else {
- printf(" ");
+ timer_heap_max += 256;
+ //REALLOC(timer_heap, int, timer_heap_max);
+ timer_heap = aRealloc( timer_heap, sizeof(int) * timer_heap_max);
+ memset(timer_heap + (timer_heap_max - 256), 0, sizeof(int) * 256);
}
- printf("%d : %d %d\n",j,timer_heap[j],timer_data[timer_heap[j]].tick);
}
-}
-*/
-
-static void push_timer_heap(int index)
-{
- if (timer_heap == NULL || timer_heap[0] + 1 >= timer_heap_max) {
- int first = timer_heap == NULL;
-
- timer_heap_max += 256;
- timer_heap = (int*)aRealloc(timer_heap, sizeof(int) * timer_heap_max);
- memset(timer_heap + (timer_heap_max - 256), 0, sizeof(int) * 256);
- if (first)
- timer_heap[0] = 0;
- }
-
- // timer_heap[0] : タイマーヒープの数
- // timer_heap[1..] : タイマーヒープ(大 → 小)
- if(timer_heap[0] == 0) {
- // データが無い : 先頭に追加
- timer_heap[0]++;
- timer_heap[1] = index;
- } else if(DIFF_TICK(timer_data[timer_heap[timer_heap[0]]].tick,timer_data[index].tick) > 0) {
- // 最後尾に追加
- timer_heap[++timer_heap[0]] = index;
- } else if(DIFF_TICK(timer_data[timer_heap[1]].tick,timer_data[index].tick) < 0) {
- // 先頭に追加
- memmove(&timer_heap[2],&timer_heap[1],timer_heap[0] * sizeof(int));
- timer_heap[0]++;
- timer_heap[1] = index;
- } else {
- int min = 1;
- int max = timer_heap[0] + 1;
- while(max != min + 1) {
- int mid = (min + max)/2;
- if(DIFF_TICK(timer_data[index].tick,timer_data[timer_heap[mid]].tick) > 0) {
- max = mid;
- } else {
- min = mid;
- }
- }
- memmove(&timer_heap[min+2],&timer_heap[min+1],(timer_heap[0] - min) * sizeof(int));
- timer_heap[min+1] = index;
- timer_heap[0]++;
- }
- // check_timer_heap();
-}
-// 指定したindex を持つタイマーヒープを返す
-static int search_timer_heap(int index)
-{
- if (timer_heap == NULL || timer_heap[0] <= 0) {
- return -1;
+ // do a sorting from higher to lower
+ j = timer_data[index].tick; // speed up
+ // with less than 4 values, it's speeder to use simple loop
+ if (timer_heap_num < 4) {
+ for(i = timer_heap_num; i > 0; i--)
+ if (j < timer_data[timer_heap[i - 1]].tick)
+ break;
+ else
+ timer_heap[i] = timer_heap[i - 1];
+ timer_heap[i] = index;
+ // searching by dichotomie
} else {
- int min = 1;
- int max = timer_heap[0] + 1;
- while(max != min + 1) {
- int mid = (min + max)/2;
- if(DIFF_TICK(timer_data[index].tick,timer_data[timer_heap[mid]].tick) > 0) {
- max = mid;
- } else {
- min = mid;
- }
- }
- if(timer_heap[min] == index) {
- return min;
- } else {
- int pos = min - 1;
- while(pos > 0 && timer_data[index].tick == timer_data[timer_heap[pos]].tick) {
- if(timer_heap[pos] == index) {
- return pos;
- }
- pos--;
- }
- pos = min + 1;
- while(pos <= timer_heap[0] && timer_data[index].tick == timer_data[timer_heap[pos]].tick) {
- if(timer_heap[pos] == index) {
- return pos;
- }
- pos++;
+ // if lower actual item is higher than new
+ if (j < timer_data[timer_heap[timer_heap_num - 1]].tick)
+ timer_heap[timer_heap_num] = index;
+ else {
+ // searching position
+ min = 0;
+ max = timer_heap_num - 1;
+ while (min < max) {
+ pivot = (min + max) / 2;
+ if (j < timer_data[timer_heap[pivot]].tick)
+ min = pivot + 1;
+ else
+ max = pivot;
}
- printf("search_timer_heap : can't find tid:%d\n",index);
- return -1;
+ // move elements - do loop if there are a little number of elements to move
+ if (timer_heap_num - min < 5) {
+ for(i = timer_heap_num; i > min; i--)
+ timer_heap[i] = timer_heap[i - 1];
+ // move elements - else use memmove (speeder for a lot of elements)
+ } else
+ memmove(&timer_heap[min + 1], &timer_heap[min], sizeof(int) * (timer_heap_num - min));
+ // save new element
+ timer_heap[min] = index;
}
}
-}
-static void delete_timer_heap(int index) {
- int pos = search_timer_heap(index);
- if(pos != -1) {
- memmove(&timer_heap[pos],&timer_heap[pos+1],(timer_heap[0] - pos) * sizeof(int));
- timer_heap[0]--;
- }
+ timer_heap_num++;
}
-#ifdef _WIN32
-int top_timer_heap(void)
-#else
-static inline int top_timer_heap(void)
-#endif
-{
- if (timer_heap == NULL || timer_heap[0] <= 0)
- return -1;
-
- return timer_heap[timer_heap[0]];
-}
-
-#ifdef _WIN32
-int pop_timer_heap(void)
-#else
-static inline int pop_timer_heap(void)
-#endif
-{
- if (timer_heap == NULL || timer_heap[0] <= 0)
- return -1;
- return timer_heap[timer_heap[0]--];
-}
-
-int add_timer(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int data)
-{
+int add_timer(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int data) {
struct TimerData* td;
int i;
@@ -258,25 +173,18 @@ int add_timer(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int
} else
i = timer_data_num;
if (i >= timer_data_num)
- for (i = timer_data_num;i<timer_data_max && timer_data[i].type; i++);
+ for (i = timer_data_num; i < timer_data_max && timer_data[i].type; i++);
if (i >= timer_data_num && i >= timer_data_max) {
- int j;
if (timer_data_max == 0) {
timer_data_max = 256;
- CREATE_A(timer_data, struct TimerData, timer_data_max);
- //timer_data[0] = NULL;
+ //CALLOC(timer_data, struct TimerData, timer_data_max);
+ timer_data = aCalloc( sizeof(struct TimerData) , timer_data_max);
} else {
timer_data_max += 256;
- RECREATE(timer_data, struct TimerData, timer_data_max);
- if (timer_data == NULL) {
- printf("out of memory : add_timer timer_data\n");
- exit(1);
- }
- memset(timer_data + (timer_data_max - 256), 0,
- sizeof(struct TimerData) * 256);
+ //REALLOC(timer_data, struct TimerData, timer_data_max);
+ timer_data = aRealloc( timer_data, sizeof(struct TimerData) * timer_data_max);
+ memset(timer_data + (timer_data_max - 256), 0, sizeof(struct TimerData) * 256);
}
- for(j = timer_data_max-256;j<timer_data_max; j++)
- timer_data[j].type = 0;
}
td = &timer_data[i];
td->tick = tick;
@@ -288,94 +196,79 @@ int add_timer(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int
push_timer_heap(i);
if (i >= timer_data_num)
timer_data_num = i + 1;
+
return i;
}
-int add_timer_interval(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int data,int interval)
-{
+int add_timer_interval(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int data,int interval) {
int tid;
+
tid = add_timer(tick,func,id,data);
timer_data[tid].type = TIMER_INTERVAL;
timer_data[tid].interval = interval;
+
return tid;
}
-int delete_timer(int id,int (*func)(int,unsigned int,int,int))
-{
+int delete_timer(int id,int (*func)(int,unsigned int,int,int)) {
if (id <= 0 || id >= timer_data_num) {
printf("delete_timer error : no such timer %d\n", id);
return -1;
}
if (timer_data[id].func != func) {
printf("delete_timer error : function dismatch %08x(%s) != %08x(%s)\n",
- (int)timer_data[id].func,
- search_timer_func_list(timer_data[id].func),
- (int)func,
- search_timer_func_list(func));
+ (int)timer_data[id].func, search_timer_func_list(timer_data[id].func),
+ (int)func, search_timer_func_list(func));
return -2;
}
// そのうち消えるにまかせる
timer_data[id].func = NULL;
timer_data[id].type = TIMER_ONCE_AUTODEL;
- // timer_data[id].tick -= 60 * 60 * 1000;
+// timer_data[id].tick -= 60 * 60 * 1000;
+
return 0;
}
-int addtick_timer(int tid,unsigned int tick)
-{
- delete_timer_heap(tid);
- timer_data[tid].tick += tick;
- push_timer_heap(tid);
- return timer_data[tid].tick;
+int addtick_timer(int tid,unsigned int tick) {
+ return timer_data[tid].tick += tick;
}
-struct TimerData* get_timer(int tid)
-{
+
+struct TimerData* get_timer(int tid) {
return &timer_data[tid];
}
+int do_timer(unsigned int tick) {
+ int i, nextmin = 1000;
-int do_timer(unsigned int tick)
-{
- int i,nextmin = 1000;
-
-#if 0
- static int disp_tick = 0;
- if (DIFF_TICK(disp_tick,tick)<-5000 || DIFF_TICK(disp_tick,tick)>5000) {
- printf("timer %d(%d + %d)\n",timer_data_num,timer_heap[0],free_timer_list_pos);
- disp_tick = tick;
- }
-#endif
-
- while((i = top_timer_heap()) >= 0) {
- if(i == 2) {
- i = 2;
- }
- if (DIFF_TICK(timer_data[i].tick , tick)>0) {
- nextmin = DIFF_TICK(timer_data[i].tick , tick);
+ while(timer_heap_num) {
+ i = timer_heap[timer_heap_num - 1]; // next shorter element
+ if (DIFF_TICK(timer_data[i].tick, tick) > 0) {
+ nextmin = DIFF_TICK(timer_data[i].tick, tick);
break;
}
- pop_timer_heap();
+ if (timer_heap_num > 0) // suppress the actual element from the table
+ timer_heap_num--;
timer_data[i].type |= TIMER_REMOVE_HEAP;
if (timer_data[i].func) {
- if (DIFF_TICK(timer_data[i].tick , tick) < -1000) {
+ if (DIFF_TICK(timer_data[i].tick, tick) < -1000) {
// 1秒以上の大幅な遅延が発生しているので、
// timer処理タイミングを現在値とする事で
// 呼び出し時タイミング(引数のtick)相対で処理してる
// timer関数の次回処理タイミングを遅らせる
- timer_data[i].func(i,tick,timer_data[i].id,timer_data[i].data);
+ timer_data[i].func(i, tick, timer_data[i].id, timer_data[i].data);
} else {
- timer_data[i].func(i,timer_data[i].tick,timer_data[i].id,timer_data[i].data);
+ timer_data[i].func(i, timer_data[i].tick, timer_data[i].id, timer_data[i].data);
}
}
- if (timer_data[i].type&TIMER_REMOVE_HEAP) {
+ if (timer_data[i].type & TIMER_REMOVE_HEAP) {
switch(timer_data[i].type & ~TIMER_REMOVE_HEAP) {
case TIMER_ONCE_AUTODEL:
timer_data[i].type = 0;
if (free_timer_list_pos >= free_timer_list_max) {
free_timer_list_max += 256;
- RECREATE(free_timer_list, int, free_timer_list_max);
- memset(free_timer_list + (free_timer_list_max - 256), 0,
- 256 * sizeof(free_timer_list[0]));
+ //REALLOC(free_timer_list, int, free_timer_list_max);
+ free_timer_list = aRealloc(free_timer_list, sizeof(int) * free_timer_list_max);
+ memset(free_timer_list + (free_timer_list_max - 256), 0, 256 * sizeof(int));
}
free_timer_list[free_timer_list_pos++] = i;
break;
@@ -392,25 +285,14 @@ int do_timer(unsigned int tick)
}
}
- if(nextmin < TIMER_MIN_INTERVEL)
+ if (nextmin < 10)
+ nextmin = 10;
- nextmin = TIMER_MIN_INTERVEL;
return nextmin;
}
-void timer_final(void)
-{
- struct timer_func_list *tfl, *tfl_next;
- for(tfl = tfl_root; tfl; tfl = tfl_next)
- {
- tfl_next = tfl->next;
- aFree(tfl);
- tfl = NULL;
- }
- if(timer_heap)
- aFree(timer_heap);
- if(free_timer_list)
- aFree(free_timer_list);
- if(timer_data)
- aFree(timer_data);
+void timer_final() {
+ //FREE(timer_data);
+ aFree(timer_data);
}
+
diff --git a/src/common/timer.h b/src/common/timer.h
index 57036ae01..81086cb70 100644
--- a/src/common/timer.h
+++ b/src/common/timer.h
@@ -3,6 +3,12 @@
#ifndef _TIMER_H_
#define _TIMER_H_
+#ifdef __WIN32
+/* We need winsock lib to have timeval struct - windows is weirdo */
+#define __USE_W32_SOCKETS
+#include <windows.h>
+#endif
+
#define BASE_TICK 5
#define TIMER_ONCE_AUTODEL 1
@@ -25,6 +31,10 @@ struct TimerData {
// Function prototype declaration
+#ifdef __WIN32
+void gettimeofday(struct timeval *t, void *dummy);
+#endif
+
unsigned int gettick_nocache(void);
unsigned int gettick(void);
@@ -36,9 +46,10 @@ int addtick_timer(int tid,unsigned int tick);
struct TimerData *get_timer(int tid);
int do_timer(unsigned int tick);
-void timer_final();
int add_timer_func_list(int (*)(int,unsigned int,int,int),char*);
char* search_timer_func_list(int (*)(int,unsigned int,int,int));
+void timer_final();
+
#endif // _TIMER_H_