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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-19 19:40:19 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-19 19:40:19 +0000
commit334f81bebe92b6014d4b21607de5539d99af0cf1 (patch)
tree77d5e9a5de1ae1c8be254ad5796687f1a2c634a6 /src
parenta2decc5d8acbf0c309c1396d4023c490d6e6a038 (diff)
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- removed 'skill_fail' message when a ground skill fails as that caues double 'skill failed' messages in several instances.
- Corrected shop freeing using free instead of aFree ,causing memory leak reports. - Corrected the sc def settings modifying tick_def in regards to sc_def instead of tick_def git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11762 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/map/npc.c2
-rw-r--r--src/map/skill.c6
-rw-r--r--src/map/status.c4
-rw-r--r--src/map/unit.c2
4 files changed, 5 insertions, 9 deletions
diff --git a/src/map/npc.c b/src/map/npc.c
index c65997d39..ea5e17502 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -1300,7 +1300,7 @@ int npc_unload(struct npc_data* nd)
#endif
if( nd->bl.subtype == SHOP )
- free(nd->u.shop.shop_item);
+ aFree(nd->u.shop.shop_item);
else
if( nd->bl.subtype == SCRIPT )
{
diff --git a/src/map/skill.c b/src/map/skill.c
index b294af028..5d1e33fc0 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -5487,12 +5487,8 @@ int skill_castend_pos (int tid, unsigned int tick, int id, int data)
ud->canact_tick = tick;
ud->skillid = ud->skilllv = 0;
- if(sd) {
- clif_skill_fail(sd,ud->skillid,0,0);
+ if(sd)
sd->skillitem = sd->skillitemlv = 0;
- }
- else if (hd && hd->master)
- clif_skill_fail(hd->master, ud->skillid, 0, 0);
else if(md)
md->skillidx = -1;
return 0;
diff --git a/src/map/status.c b/src/map/status.c
index 706037115..8a04109b3 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -4519,7 +4519,7 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti
if (tick_def) {
if (battle_config.pc_sc_def_rate != 100)
- tick_def = sc_def*battle_config.pc_sc_def_rate/100;
+ tick_def = tick_def*battle_config.pc_sc_def_rate/100;
}
} else {
@@ -4535,7 +4535,7 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti
if (tick_def) {
if (battle_config.mob_sc_def_rate != 100)
- tick_def = sc_def*battle_config.mob_sc_def_rate/100;
+ tick_def = tick_def*battle_config.mob_sc_def_rate/100;
}
}
diff --git a/src/map/unit.c b/src/map/unit.c
index 9a214e2e6..21cdb61fe 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1816,7 +1816,7 @@ int unit_free(struct block_list *bl, int clrtype)
clif_foreachclient(clif_friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 0);
party_send_logout(sd);
guild_send_memberinfoshort(sd,0);
- pc_cleareventtimer(sd);
+ pc_cleareventtimer(sd);
pc_delspiritball(sd,sd->spiritball,1);
if (clrtype >= 0) {
chrif_save_scdata(sd); //Save status changes, then clear'em out from memory. [Skotlex]