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author | shennetsind <ind@henn.et> | 2013-09-17 08:50:23 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-09-17 08:50:23 -0300 |
commit | 35c131c7ff945bff238e3e242e513b5fe42a0067 (patch) | |
tree | 44e17eaad2b233e1b9dc6ef93c00b61ce992b25f /src | |
parent | 5ac2ced45782fc15a9da9c0e714d201acfa5d20c (diff) | |
download | hercules-35c131c7ff945bff238e3e242e513b5fe42a0067.tar.gz hercules-35c131c7ff945bff238e3e242e513b5fe42a0067.tar.bz2 hercules-35c131c7ff945bff238e3e242e513b5fe42a0067.tar.xz hercules-35c131c7ff945bff238e3e242e513b5fe42a0067.zip |
HPM: Battleground.c Interface
Fully Integrated. Closes #97
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src')
-rw-r--r-- | src/map/battle.c | 4 | ||||
-rw-r--r-- | src/map/battleground.c | 119 | ||||
-rw-r--r-- | src/map/battleground.h | 36 | ||||
-rw-r--r-- | src/map/clif.c | 14 | ||||
-rw-r--r-- | src/map/clif.h | 2 | ||||
-rw-r--r-- | src/map/map.c | 6 | ||||
-rw-r--r-- | src/map/pc.c | 14 | ||||
-rw-r--r-- | src/map/script.c | 36 | ||||
-rw-r--r-- | src/map/skill.c | 2 | ||||
-rw-r--r-- | src/map/unit.c | 2 |
10 files changed, 127 insertions, 108 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index e2be5b520..85fa2cb98 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -6028,8 +6028,8 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f int sbg_id = 0, tbg_id = 0; if( map[m].flag.battleground ) { - sbg_id = bg_team_get_id(s_bl); - tbg_id = bg_team_get_id(t_bl); + sbg_id = bg->team_get_id(s_bl); + tbg_id = bg->team_get_id(t_bl); } if( flag&(BCT_PARTY|BCT_ENEMY) ) { diff --git a/src/map/battleground.c b/src/map/battleground.c index eb91f0066..e72683880 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -26,13 +26,11 @@ #include <string.h> #include <stdio.h> -static DBMap* bg_team_db; // int bg_id -> struct battleground_data* -static unsigned int bg_team_counter = 0; // Next bg_id struct battleground_interface bg_s; struct battleground_data* bg_team_search(int bg_id) { // Search a BG Team using bg_id if( !bg_id ) return NULL; - return (struct battleground_data *)idb_get(bg_team_db, bg_id); + return (struct battleground_data *)idb_get(bg->team_db, bg_id); } struct map_session_data* bg_getavailablesd(struct battleground_data *bg) { @@ -46,28 +44,28 @@ int bg_team_delete(int bg_id) { // Deletes BG Team from db int i; struct map_session_data *sd; - struct battleground_data *bg = bg_team_search(bg_id); + struct battleground_data *bgd = bg->team_search(bg_id); if( bg == NULL ) return 0; for( i = 0; i < MAX_BG_MEMBERS; i++ ) { - if( (sd = bg->members[i].sd) == NULL ) + if( (sd = bgd->members[i].sd) == NULL ) continue; - bg_send_dot_remove(sd); + bg->send_dot_remove(sd); sd->bg_id = 0; } - idb_remove(bg_team_db, bg_id); + idb_remove(bg->team_db, bg_id); return 1; } int bg_team_warp(int bg_id, unsigned short mapindex, short x, short y) { // Warps a Team int i; - struct battleground_data *bg = bg_team_search(bg_id); + struct battleground_data *bgd = bg->team_search(bg_id); if( bg == NULL ) return 0; for( i = 0; i < MAX_BG_MEMBERS; i++ ) - if( bg->members[i].sd != NULL ) pc->setpos(bg->members[i].sd, mapindex, x, y, CLR_TELEPORT); + if( bgd->members[i].sd != NULL ) pc->setpos(bgd->members[i].sd, mapindex, x, y, CLR_TELEPORT); return 1; } @@ -81,33 +79,33 @@ int bg_send_dot_remove(struct map_session_data *sd) int bg_team_join(int bg_id, struct map_session_data *sd) { // Player joins team int i; - struct battleground_data *bg = bg_team_search(bg_id); + struct battleground_data *bgd = bg->team_search(bg_id); struct map_session_data *pl_sd; if( bg == NULL || sd == NULL || sd->bg_id ) return 0; - ARR_FIND(0, MAX_BG_MEMBERS, i, bg->members[i].sd == NULL); + ARR_FIND(0, MAX_BG_MEMBERS, i, bgd->members[i].sd == NULL); if( i == MAX_BG_MEMBERS ) return 0; // No free slots sd->bg_id = bg_id; - bg->members[i].sd = sd; - bg->members[i].x = sd->bl.x; - bg->members[i].y = sd->bl.y; + bgd->members[i].sd = sd; + bgd->members[i].x = sd->bl.x; + bgd->members[i].y = sd->bl.y; /* populate 'where i came from' */ if(map[sd->bl.m].flag.nosave || map[sd->bl.m].instance_id >= 0){ struct map_data *m=&map[sd->bl.m]; if(m->save.map) - memcpy(&bg->members[i].source,&m->save,sizeof(struct point)); + memcpy(&bgd->members[i].source,&m->save,sizeof(struct point)); else - memcpy(&bg->members[i].source,&sd->status.save_point,sizeof(struct point)); + memcpy(&bgd->members[i].source,&sd->status.save_point,sizeof(struct point)); } else - memcpy(&bg->members[i].source,&sd->status.last_point,sizeof(struct point)); - bg->count++; + memcpy(&bgd->members[i].source,&sd->status.last_point,sizeof(struct point)); + bgd->count++; guild->send_dot_remove(sd); for( i = 0; i < MAX_BG_MEMBERS; i++ ) { - if( (pl_sd = bg->members[i].sd) != NULL && pl_sd != sd ) + if( (pl_sd = bgd->members[i].sd) != NULL && pl_sd != sd ) clif->hpmeter_single(sd->fd, pl_sd->bl.id, pl_sd->battle_status.hp, pl_sd->battle_status.max_hp); } @@ -124,11 +122,11 @@ int bg_team_leave(struct map_session_data *sd, int flag) if( sd == NULL || !sd->bg_id ) return 0; - bg_send_dot_remove(sd); + bg->send_dot_remove(sd); bg_id = sd->bg_id; sd->bg_id = 0; - if( (bg_data = bg_team_search(bg_id)) == NULL ) + if( (bg_data = bg->team_search(bg_id)) == NULL ) return 0; ARR_FIND(0, MAX_BG_MEMBERS, i, bg_data->members[i].sd == sd); @@ -160,34 +158,34 @@ int bg_team_leave(struct map_session_data *sd, int flag) int bg_member_respawn(struct map_session_data *sd) { // Respawn after killed - struct battleground_data *bg; - if( sd == NULL || !pc_isdead(sd) || !sd->bg_id || (bg = bg_team_search(sd->bg_id)) == NULL ) + struct battleground_data *bgd; + if( sd == NULL || !pc_isdead(sd) || !sd->bg_id || (bgd = bg->team_search(sd->bg_id)) == NULL ) return 0; - if( bg->mapindex == 0 ) + if( bgd->mapindex == 0 ) return 0; // Respawn not handled by Core - pc->setpos(sd, bg->mapindex, bg->x, bg->y, CLR_OUTSIGHT); + pc->setpos(sd, bgd->mapindex, bgd->x, bgd->y, CLR_OUTSIGHT); iStatus->revive(&sd->bl, 1, 100); return 1; // Warped } int bg_create(unsigned short mapindex, short rx, short ry, const char *ev, const char *dev) { - struct battleground_data *bg; - bg_team_counter++; - - CREATE(bg, struct battleground_data, 1); - bg->bg_id = bg_team_counter; - bg->count = 0; - bg->mapindex = mapindex; - bg->x = rx; - bg->y = ry; - safestrncpy(bg->logout_event, ev, sizeof(bg->logout_event)); - safestrncpy(bg->die_event, dev, sizeof(bg->die_event)); - - memset(&bg->members, 0, sizeof(bg->members)); - idb_put(bg_team_db, bg_team_counter, bg); - - return bg->bg_id; + struct battleground_data *bgd; + bg->team_counter++; + + CREATE(bgd, struct battleground_data, 1); + bgd->bg_id = bg->team_counter; + bgd->count = 0; + bgd->mapindex = mapindex; + bgd->x = rx; + bgd->y = ry; + safestrncpy(bgd->logout_event, ev, sizeof(bgd->logout_event)); + safestrncpy(bgd->die_event, dev, sizeof(bgd->die_event)); + + memset(&bgd->members, 0, sizeof(bgd->members)); + idb_put(bg->team_db, bg->team_counter, bg); + + return bgd->bg_id; } int bg_team_get_id(struct block_list *bl) @@ -226,12 +224,12 @@ int bg_team_get_id(struct block_list *bl) int bg_send_message(struct map_session_data *sd, const char *mes, int len) { - struct battleground_data *bg; + struct battleground_data *bgd; nullpo_ret(sd); - if( sd->bg_id == 0 || (bg = bg_team_search(sd->bg_id)) == NULL ) + if( sd->bg_id == 0 || (bgd = bg->team_search(sd->bg_id)) == NULL ) return 0; - clif->bg_message(bg, sd->bl.id, sd->status.name, mes, len); + clif->bg_message(bgd, sd->bl.id, sd->status.name, mes, len); return 0; } @@ -257,7 +255,7 @@ int bg_send_xy_timer_sub(DBKey key, DBData *data, va_list ap) } int bg_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data) { - bg_team_db->foreach(bg_team_db, bg_send_xy_timer_sub, tick); + bg->team_db->foreach(bg->team_db, bg->send_xy_timer_sub, tick); return 0; } void bg_config_read(void) { @@ -497,7 +495,7 @@ void bg_match_over(struct bg_arena *arena, bool canceled) { if( queue->item[i] > 0 && ( sd = iMap->id2sd(queue->item[i]) ) ) { if( sd->bg_queue.arena ) { - bg_team_leave(sd, 0); + bg->team_leave(sd, 0); bg->queue_pc_cleanup(sd); } if( canceled ) @@ -570,7 +568,7 @@ void bg_queue_check(struct bg_arena *arena) { int count = script->hq[arena->queue_id].items; if( count == arena->max_players ) { if( arena->fillup_timer != INVALID_TIMER ) { - iTimer->delete_timer(arena->fillup_timer,bg_fillup_timer); + iTimer->delete_timer(arena->fillup_timer,bg->fillup_timer); arena->fillup_timer = INVALID_TIMER; } bg->queue_pregame(arena); @@ -765,16 +763,16 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_ return BGQA_SUCCESS; } void do_init_battleground(void) { - bg_team_db = idb_alloc(DB_OPT_RELEASE_DATA); - iTimer->add_timer_func_list(bg_send_xy_timer, "bg_send_xy_timer"); - iTimer->add_timer_interval(iTimer->gettick() + battle_config.bg_update_interval, bg_send_xy_timer, 0, 0, battle_config.bg_update_interval); + bg->team_db = idb_alloc(DB_OPT_RELEASE_DATA); + iTimer->add_timer_func_list(bg->send_xy_timer, "bg_send_xy_timer"); + iTimer->add_timer_interval(iTimer->gettick() + battle_config.bg_update_interval, bg->send_xy_timer, 0, 0, battle_config.bg_update_interval); bg->config_read(); } void do_final_battleground(void) { int i; - bg_team_db->destroy(bg_team_db, NULL); + db_destroy(bg->team_db); for( i = 0; i < bg->arenas; i++ ) { if( bg->arena[i] ) @@ -793,6 +791,12 @@ void battleground_defaults(void) { bg->arena = NULL; bg->arenas = 0; /* */ + bg->team_db = NULL; + bg->team_counter = 0; + /* */ + bg->init = do_init_battleground; + bg->final = do_final_battleground; + /* */ bg->name2arena = bg_name2arena; bg->queue_add = bg_queue_add; bg->can_queue = bg_canqueue; @@ -805,6 +809,19 @@ void battleground_defaults(void) { bg->queue_ready_ack = bg_queue_ready_ack; bg->match_over = bg_match_over; bg->queue_check = bg_queue_check; + bg->team_search = bg_team_search; + bg->getavailablesd = bg_getavailablesd; + bg->team_delete = bg_team_delete; + bg->team_warp = bg_team_warp; + bg->send_dot_remove = bg_send_dot_remove; + bg->team_join = bg_team_join; + bg->team_leave = bg_team_leave; + bg->member_respawn = bg_member_respawn; + bg->create = bg_create; + bg->team_get_id = bg_team_get_id; + bg->send_message = bg_send_message; + bg->send_xy_timer_sub = bg_send_xy_timer_sub; + bg->send_xy_timer = bg_send_xy_timer; /* */ bg->config_read = bg_config_read; } diff --git a/src/map/battleground.h b/src/map/battleground.h index 1566e92b8..3edecf902 100644 --- a/src/map/battleground.h +++ b/src/map/battleground.h @@ -43,22 +43,6 @@ struct battleground_data { char die_event[EVENT_NAME_LENGTH]; }; -void do_init_battleground(void); -void do_final_battleground(void); - -struct battleground_data* bg_team_search(int bg_id); -int bg_send_dot_remove(struct map_session_data *sd); -int bg_team_get_id(struct block_list *bl); -struct map_session_data* bg_getavailablesd(struct battleground_data *bg); - -int bg_create(unsigned short mapindex, short rx, short ry, const char *ev, const char *dev); -int bg_team_join(int bg_id, struct map_session_data *sd); -int bg_team_delete(int bg_id); -int bg_team_leave(struct map_session_data *sd, int flag); -int bg_team_warp(int bg_id, unsigned short mapindex, short x, short y); -int bg_member_respawn(struct map_session_data *sd); -int bg_send_message(struct map_session_data *sd, const char *mes, int len); - struct bg_arena { char name[NAME_LENGTH]; unsigned char id; @@ -79,7 +63,6 @@ struct bg_arena { bool ongoing; }; -/* battleground.c interface (incomplete) */ struct battleground_interface { bool queue_on; /* */ @@ -89,6 +72,12 @@ struct battleground_interface { struct bg_arena **arena; unsigned char arenas; /* */ + DBMap *team_db; // int bg_id -> struct battleground_data* + unsigned int team_counter; // Next bg_id + /* */ + void (*init) (void); + void (*final) (void); + /* */ struct bg_arena *(*name2arena) (char *name); void (*queue_add) (struct map_session_data *sd, struct bg_arena *arena, enum bg_queue_types type); enum BATTLEGROUNDS_QUEUE_ACK (*can_queue) (struct map_session_data *sd, struct bg_arena *arena, enum bg_queue_types type); @@ -101,6 +90,19 @@ struct battleground_interface { void (*queue_ready_ack) (struct bg_arena *arena, struct map_session_data *sd, bool response); void (*match_over) (struct bg_arena *arena, bool canceled); void (*queue_check) (struct bg_arena *arena); + struct battleground_data* (*team_search) (int bg_id); + struct map_session_data* (*getavailablesd) (struct battleground_data *bg); + int (*team_delete) (int bg_id); + int (*team_warp) (int bg_id, unsigned short mapindex, short x, short y); + int (*send_dot_remove) (struct map_session_data *sd); + int (*team_join) (int bg_id, struct map_session_data *sd); + int (*team_leave) (struct map_session_data *sd, int flag); + int (*member_respawn) (struct map_session_data *sd); + int (*create) (unsigned short mapindex, short rx, short ry, const char *ev, const char *dev); + int (*team_get_id) (struct block_list *bl); + int (*send_message) (struct map_session_data *sd, const char *mes, int len); + int (*send_xy_timer_sub) (DBKey key, DBData *data, va_list ap); + int (*send_xy_timer) (int tid, unsigned int tick, int id, intptr_t data); /* */ void (*config_read) (void); }; diff --git a/src/map/clif.c b/src/map/clif.c index bdb7eefc7..f55dcdf08 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -339,7 +339,7 @@ int clif_send(const void* buf, int len, struct block_list* bl, enum send_target struct map_session_data *sd, *tsd; struct party_data *p = NULL; struct guild *g = NULL; - struct battleground_data *bg = NULL; + struct battleground_data *bgd = NULL; int x0 = 0, x1 = 0, y0 = 0, y1 = 0, fd; struct s_mapiterator* iter; @@ -545,9 +545,9 @@ int clif_send(const void* buf, int len, struct block_list* bl, enum send_target case BG_SAMEMAP_WOS: case BG: case BG_WOS: - if( sd && sd->bg_id && (bg = bg_team_search(sd->bg_id)) != NULL ) { + if( sd && sd->bg_id && (bgd = bg->team_search(sd->bg_id)) != NULL ) { for( i = 0; i < MAX_BG_MEMBERS; i++ ) { - if( (sd = bg->members[i].sd) == NULL || !(fd = sd->fd) ) + if( (sd = bgd->members[i].sd) == NULL || !(fd = sd->fd) ) continue; if( sd->bl.id == bl->id && (type == BG_WOS || type == BG_SAMEMAP_WOS || type == BG_AREA_WOS) ) continue; @@ -13047,7 +13047,7 @@ void clif_parse_GuildMessage(int fd, struct map_session_data* sd) } if( sd->bg_id ) - bg_send_message(sd, text, textlen); + bg->send_message(sd, text, textlen); else guild->send_message(sd, text, textlen); } @@ -15920,11 +15920,11 @@ void clif_bg_xy_remove(struct map_session_data *sd) /// Notifies clients of a battleground message (ZC_BATTLEFIELD_CHAT). /// 02dc <packet len>.W <account id>.L <name>.24B <message>.?B -void clif_bg_message(struct battleground_data *bg, int src_id, const char *name, const char *mes, int len) +void clif_bg_message(struct battleground_data *bgd, int src_id, const char *name, const char *mes, int len) { struct map_session_data *sd; unsigned char *buf; - if( !bg->count || (sd = bg_getavailablesd(bg)) == NULL ) + if( !bgd->count || (sd = bg->getavailablesd(bgd)) == NULL ) return; buf = (unsigned char*)aMalloc((len + NAME_LENGTH + 8)*sizeof(unsigned char)); @@ -15966,7 +15966,7 @@ void clif_parse_BattleChat(int fd, struct map_session_data* sd) sd->cantalk_tick = iTimer->gettick() + battle_config.min_chat_delay; } - bg_send_message(sd, text, textlen); + bg->send_message(sd, text, textlen); } diff --git a/src/map/clif.h b/src/map/clif.h index 73d3611a2..35e3e75f3 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -826,7 +826,7 @@ struct clif_interface { void (*bg_hp) (struct map_session_data *sd); void (*bg_xy) (struct map_session_data *sd); void (*bg_xy_remove) (struct map_session_data *sd); - void (*bg_message) (struct battleground_data *bg, int src_id, const char *name, const char *mes, int len); + void (*bg_message) (struct battleground_data *bgd, int src_id, const char *name, const char *mes, int len); void (*bg_updatescore) (int16 m); void (*bg_updatescore_single) (struct map_session_data *sd); void (*sendbgemblem_area) (struct map_session_data *sd); diff --git a/src/map/map.c b/src/map/map.c index 5cc475ad7..a1c78f35b 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -1540,7 +1540,7 @@ int map_quit(struct map_session_data *sd) { npc->event_dequeue(sd); if( sd->bg_id && !sd->bg_queue.arena ) /* TODO: dump this chunk after bg_queue is fully enabled */ - bg_team_leave(sd,1); + bg->team_leave(sd,1); skill->cooldown_save(sd); pc->itemcd_do(sd,false); @@ -4951,7 +4951,7 @@ void do_final(void) skill->final(); iStatus->do_final_status(); unit->final(); - do_final_battleground(); + bg->final(); iDuel->do_final_duel(); elemental->do_final_elemental(); do_final_maps(); @@ -5427,7 +5427,7 @@ int do_init(int argc, char *argv[]) quest->init(); npc->init(); unit->init(); - do_init_battleground(); + bg->init(); iDuel->do_init_duel(); vending->init(); diff --git a/src/map/pc.c b/src/map/pc.c index 6399d9f25..b8380a840 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4908,7 +4908,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y skill->clear_unitgroup(&sd->bl); party->send_dot_remove(sd); //minimap dot fix [Kevin] guild->send_dot_remove(sd); - bg_send_dot_remove(sd); + bg->send_dot_remove(sd); if (sd->regen.state.gc) sd->regen.state.gc = 0; // make sure vending is allowed here @@ -6656,7 +6656,7 @@ void pc_respawn(struct map_session_data* sd, clr_type clrtype) { if( !pc_isdead(sd) ) return; // not applicable - if( sd->bg_id && bg_member_respawn(sd) ) + if( sd->bg_id && bg->member_respawn(sd) ) return; // member revived by battleground pc->setstand(sd); @@ -6761,9 +6761,9 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) { pc->setparam(sd, SP_KILLERRID, src?src->id:0); if( sd->bg_id ) {/* TODO: purge when bgqueue is deemed ok */ - struct battleground_data *bg; - if( (bg = bg_team_search(sd->bg_id)) != NULL && bg->die_event[0] ) - npc->event(sd, bg->die_event, 0); + struct battleground_data *bgd; + if( (bgd = bg->team_search(sd->bg_id)) != NULL && bgd->die_event[0] ) + npc->event(sd, bgd->die_event, 0); } for( i = 0; i < sd->queues_count; i++ ) { @@ -7036,8 +7036,8 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) { iTimer->add_timer(tick+1, pc_respawn_timer, sd->bl.id, 0); return 1|8; } else if( sd->bg_id ) { - struct battleground_data *bg = bg_team_search(sd->bg_id); - if( bg && bg->mapindex > 0 ) { // Respawn by BG + struct battleground_data *bgd = bg->team_search(sd->bg_id); + if( bgd && bgd->mapindex > 0 ) { // Respawn by BG iTimer->add_timer(tick+1000, pc_respawn_timer, sd->bl.id, 0); return 1|8; } diff --git a/src/map/script.c b/src/map/script.c index efd743d13..547d1e87e 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -15747,7 +15747,7 @@ BUILDIN(waitingroom2bg) ev = script_getstr(st,5); // Logout Event dev = script_getstr(st,6); // Die Event - if( (bg_id = bg_create(mapindex, x, y, ev, dev)) == 0 ) + if( (bg_id = bg->create(mapindex, x, y, ev, dev)) == 0 ) { // Creation failed script_pushint(st,0); return true; @@ -15756,7 +15756,7 @@ BUILDIN(waitingroom2bg) n = cd->users; for( i = 0; i < n && i < MAX_BG_MEMBERS; i++ ) { - if( (sd = cd->usersd[i]) != NULL && bg_team_join(bg_id, sd) ) + if( (sd = cd->usersd[i]) != NULL && bg->team_join(bg_id, sd) ) mapreg->setreg(reference_uid(script->add_str("$@arenamembers"), i), sd->bl.id); else mapreg->setreg(reference_uid(script->add_str("$@arenamembers"), i), 0); @@ -15790,7 +15790,7 @@ BUILDIN(waitingroom2bg_single) if( (sd = cd->usersd[0]) == NULL ) return true; - if( bg_team_join(bg_id, sd) ) + if( bg->team_join(bg_id, sd) ) { pc->setpos(sd, mapindex, x, y, CLR_TELEPORT); script_pushint(st,1); @@ -15803,15 +15803,15 @@ BUILDIN(waitingroom2bg_single) BUILDIN(bg_team_setxy) { - struct battleground_data *bg; + struct battleground_data *bgd; int bg_id; bg_id = script_getnum(st,2); - if( (bg = bg_team_search(bg_id)) == NULL ) + if( (bgd = bg->team_search(bg_id)) == NULL ) return true; - bg->x = script_getnum(st,3); - bg->y = script_getnum(st,4); + bgd->x = script_getnum(st,3); + bgd->y = script_getnum(st,4); return true; } @@ -15826,7 +15826,7 @@ BUILDIN(bg_warp) return true; // Invalid Map x = script_getnum(st,4); y = script_getnum(st,5); - bg_team_warp(bg_id, mapindex, x, y); + bg->team_warp(bg_id, mapindex, x, y); return true; } @@ -15873,14 +15873,14 @@ BUILDIN(bg_leave) if( sd == NULL || !sd->bg_id ) return true; - bg_team_leave(sd,0); + bg->team_leave(sd,0); return true; } BUILDIN(bg_destroy) { int bg_id = script_getnum(st,2); - bg_team_delete(bg_id); + bg->team_delete(bg_id); return true; } @@ -15890,13 +15890,13 @@ BUILDIN(bg_getareausers) int16 m, x0, y0, x1, y1; int bg_id; int i = 0, c = 0; - struct battleground_data *bg = NULL; + struct battleground_data *bgd = NULL; struct map_session_data *sd; bg_id = script_getnum(st,2); str = script_getstr(st,3); - if( (bg = bg_team_search(bg_id)) == NULL || (m = iMap->mapname2mapid(str)) < 0 ) + if( (bgd = bg->team_search(bg_id)) == NULL || (m = iMap->mapname2mapid(str)) < 0 ) { script_pushint(st,0); return true; @@ -15909,7 +15909,7 @@ BUILDIN(bg_getareausers) for( i = 0; i < MAX_BG_MEMBERS; i++ ) { - if( (sd = bg->members[i].sd) == NULL ) + if( (sd = bgd->members[i].sd) == NULL ) continue; if( sd->bl.m != m || sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1 ) continue; @@ -15938,11 +15938,11 @@ BUILDIN(bg_updatescore) BUILDIN(bg_get_data) { - struct battleground_data *bg; + struct battleground_data *bgd; int bg_id = script_getnum(st,2), type = script_getnum(st,3); - if( (bg = bg_team_search(bg_id)) == NULL ) + if( (bgd = bg->team_search(bg_id)) == NULL ) { script_pushint(st,0); return true; @@ -15950,7 +15950,7 @@ BUILDIN(bg_get_data) switch( type ) { - case 0: script_pushint(st, bg->count); break; + case 0: script_pushint(st, bgd->count); break; default: ShowError("script:bg_get_data: unknown data identifier %d\n", type); break; @@ -17545,7 +17545,7 @@ BUILDIN(bg_create_team) { x = script_getnum(st,3); y = script_getnum(st,4); - if( (bg_id = bg_create(mapindex, x, y, ev, dev)) == 0 ) { // Creation failed + if( (bg_id = bg->create(mapindex, x, y, ev, dev)) == 0 ) { // Creation failed script_pushint(st,-1); } else script_pushint(st,bg_id); @@ -17568,7 +17568,7 @@ BUILDIN(bg_join_team) { if( !sd ) script_pushint(st, 1); else - script_pushint(st,bg_team_join(team_id, sd)?0:1); + script_pushint(st,bg->team_join(team_id, sd)?0:1); return true; } diff --git a/src/map/skill.c b/src/map/skill.c index ded169677..6ec9d2fec 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -15276,7 +15276,7 @@ struct skill_unit_group* skill_initunitgroup (struct block_list* src, int count, group->src_id = src->id; group->party_id = iStatus->get_party_id(src); group->guild_id = iStatus->get_guild_id(src); - group->bg_id = bg_team_get_id(src); + group->bg_id = bg->team_get_id(src); group->group_id = skill_get_new_group_id(); group->unit = (struct skill_unit *)aCalloc(count,sizeof(struct skill_unit)); group->unit_count = count; diff --git a/src/map/unit.c b/src/map/unit.c index ee9920e4b..0551baaea 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -2185,7 +2185,7 @@ int unit_remove_map(struct block_list *bl, clr_type clrtype, const char* file, i } party->send_dot_remove(sd);//minimap dot fix [Kevin] guild->send_dot_remove(sd); - bg_send_dot_remove(sd); + bg->send_dot_remove(sd); if( map[bl->m].users <= 0 || sd->state.debug_remove_map ) {// this is only place where map users is decreased, if the mobs were removed too soon then this function was executed too many times [FlavioJS] |