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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-28 16:42:34 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-28 16:42:34 +0000 |
commit | f4e33de65bca782f34061cd9610792dbffad8b08 (patch) | |
tree | 94488ff4b586e6b878da347b82f4f7dac1328219 /src | |
parent | b31f1a4805c6119e7463f1cb8dd5933b7d68e101 (diff) | |
download | hercules-f4e33de65bca782f34061cd9610792dbffad8b08.tar.gz hercules-f4e33de65bca782f34061cd9610792dbffad8b08.tar.bz2 hercules-f4e33de65bca782f34061cd9610792dbffad8b08.tar.xz hercules-f4e33de65bca782f34061cd9610792dbffad8b08.zip |
- Made it possible to modify the server packet version from the Makefile.
- Merged packet 2b22 (from my server) to handle quick fame updates whenever someone's fame in the ranking changes, but no position swaps take place (prevents having to resend the whole fame list in such events, you lazy Draco <.<)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9936 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r-- | src/char/char.c | 12 | ||||
-rw-r--r-- | src/char_sql/char.c | 12 | ||||
-rw-r--r-- | src/common/mmo.h | 4 | ||||
-rw-r--r-- | src/map/chrif.c | 32 |
4 files changed, 55 insertions, 5 deletions
diff --git a/src/char/char.c b/src/char/char.c index 9a251d733..1e95d7644 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -2676,6 +2676,16 @@ int char_send_fame_list(int fd) { return 0; } +void char_update_fame_list(int type, int index, int fame) +{ + char buf[9]; + WBUFW(buf,0) = 0x2b22; + WBUFB(buf,2) = type; + WBUFB(buf,3) = index; + WBUFL(buf,4) = fame; + mapif_sendall(buf, 8); +} + int search_mapserver(unsigned short map, long ip, short port); int parse_frommap(int fd) { @@ -3174,7 +3184,7 @@ int parse_frommap(int fd) { (pos == size-1 || fame > list[pos+1].fame) ) { //No change in order. list[(int)pos].fame = fame; - char_send_fame_list(fd); + char_update_fame_list(type, pos, fame); break; } // If the player's already in the list, remove the entry and shift the following ones 1 step up diff --git a/src/char_sql/char.c b/src/char_sql/char.c index c6a8e606e..4db97be38 100644 --- a/src/char_sql/char.c +++ b/src/char_sql/char.c @@ -2399,6 +2399,16 @@ int char_send_fame_list(int fd) { return 0; } +void char_update_fame_list(int type, int index, int fame) +{ + char buf[9]; + WBUFW(buf,0) = 0x2b22; + WBUFB(buf,2) = type; + WBUFB(buf,3) = index; + WBUFL(buf,4) = fame; + mapif_sendall(buf, 8); +} + int search_mapserver(unsigned short map, long ip, short port); //Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size) @@ -2964,7 +2974,7 @@ int parse_frommap(int fd) { (pos == size-1 || fame > list[pos+1].fame) ) { //No change in order. list[(int)pos].fame = fame; - char_send_fame_list(fd); + char_update_fame_list(type, pos, fame); break; } // If the player's already in the list, remove the entry and shift the following ones 1 step up diff --git a/src/common/mmo.h b/src/common/mmo.h index f946b46cb..ea997aa5a 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -9,7 +9,9 @@ #include "utils.h" // _WIN32 // server protocol version -#define PACKETVER 8 +#ifndef PACKETVER + #define PACKETVER 8 +#endif #define FIFOSIZE_SERVERLINK 256*1024 diff --git a/src/map/chrif.c b/src/map/chrif.c index 68b97e5b2..f3cf7b7b2 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -38,7 +38,7 @@ static const int packet_len_table[0x3d] = { 6,30,-1,10,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, U->2b0a, U->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f 0,-1,10, 6,11,-1, 0, 0, // 2b10-2b17: U->2b10, U->2b11, U->2b12, U->2b13, U->2b14, U->2b15, U->2b16, U->2b17 -1,-1,-1,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f - -1,10,-1,-1,-1,-1,-1,-1, // 2b20-2b27: U->2b20, U->2b21, F->2b22, F->2b23, F->2b24, F->2b25, F->2b26, F->2b27 + -1,10, 8,-1,-1,-1,-1,-1, // 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, F->2b24, F->2b25, F->2b26, F->2b27 }; //Used Packets: @@ -84,7 +84,8 @@ static const int packet_len_table[0x3d] = { //2b1f: Incomming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius] //2b20: Incomming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius] //2b21: Incomming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex] -//2b22-2b27: FREE +//2b22: Incomming, chrif_updatefamelist_ack. Updated one position in the fame list. +//2b24-2b27: FREE int chrif_connected = 0; int char_fd = 0; //Using 0 instead of -1 is safer against crashes. [Skotlex] @@ -1192,6 +1193,32 @@ int chrif_recvfamelist(int fd) return 0; } +int chrif_updatefamelist_ack(int fd) +{ + struct fame_list *list; + char index; + RFIFOHEAD(fd); + switch (RFIFOB(fd, 2)) + { + case 1: + list = smith_fame_list; + break; + case 2: + list = chemist_fame_list; + break; + case 3: + list = taekwon_fame_list; + break; + default: + return 0; + } + index = RFIFOB(fd, 3); + if (index < 0 || index >= MAX_FAME_LIST) + return 0; + list[(int)index].fame = RFIFOL(fd, 4); + return 1; +} + int chrif_save_scdata(struct map_session_data *sd) { //parses the sc_data of the player and sends it to the char-server for saving. [Skotlex] #ifdef ENABLE_SC_SAVING @@ -1480,6 +1507,7 @@ int chrif_parse(int fd) case 0x2b1f: chrif_disconnectplayer(fd); break; case 0x2b20: chrif_removemap(fd); break; case 0x2b21: chrif_save_ack(fd); break; + case 0x2b22: chrif_updatefamelist_ack(fd); break; default: if (battle_config.error_log) |