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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-22 14:57:55 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-22 14:57:55 +0000
commit782af771684f613e20111bd498ccd1b885978551 (patch)
tree66f285d5e1847bcaf869b8b13c321c0664be5594 /src
parent4efdd5fd43c19b846de528610fd9233f52978063 (diff)
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- Twilight Pharmacy's cast time is no longer reducable by dex.
- All weapon enchant levels now last 3 minutes. - Corrected Ankle Snare/Spider Web having a 1% chance to trap rather than 100% - Food boosts are now dispelled on death only. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10050 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/map/clif.c25
-rw-r--r--src/map/skill.c2
-rw-r--r--src/map/status.c22
3 files changed, 12 insertions, 37 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index d95f78c87..f1fa8c2fa 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -8845,31 +8845,6 @@ void clif_parse_Restart(int fd, struct map_session_data *sd) {
break;
pc_setstand(sd);
pc_setrestartvalue(sd, 3);
- if (sd->sc.count && battle_config.debuff_on_logout&2) {
- //For some reason food buffs are removed when you respawn.
- if(sd->sc.data[SC_STRFOOD].timer!=-1)
- status_change_end(&sd->bl,SC_STRFOOD,-1);
- if(sd->sc.data[SC_AGIFOOD].timer!=-1)
- status_change_end(&sd->bl,SC_AGIFOOD,-1);
- if(sd->sc.data[SC_VITFOOD].timer!=-1)
- status_change_end(&sd->bl,SC_VITFOOD,-1);
- if(sd->sc.data[SC_INTFOOD].timer!=-1)
- status_change_end(&sd->bl,SC_INTFOOD,-1);
- if(sd->sc.data[SC_DEXFOOD].timer!=-1)
- status_change_end(&sd->bl,SC_DEXFOOD,-1);
- if(sd->sc.data[SC_LUKFOOD].timer!=-1)
- status_change_end(&sd->bl,SC_LUKFOOD,-1);
- if(sd->sc.data[SC_HITFOOD].timer!=-1)
- status_change_end(&sd->bl,SC_HITFOOD,-1);
- if(sd->sc.data[SC_FLEEFOOD].timer!=-1)
- status_change_end(&sd->bl,SC_FLEEFOOD,-1);
- if(sd->sc.data[SC_BATKFOOD].timer!=-1)
- status_change_end(&sd->bl,SC_BATKFOOD,-1);
- if(sd->sc.data[SC_WATKFOOD].timer!=-1)
- status_change_end(&sd->bl,SC_WATKFOOD,-1);
- if(sd->sc.data[SC_MATKFOOD].timer!=-1)
- status_change_end(&sd->bl,SC_MATKFOOD,-1);
- }
//If warping fails, send a normal stand up packet.
if (pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 2))
clif_resurrection(&sd->bl, 1);
diff --git a/src/map/skill.c b/src/map/skill.c
index c625ab80f..33113f9ac 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -7209,7 +7209,7 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns
case UNT_ANKLESNARE:
if(sg->val2==0 && tsc){
int sec = skill_get_time2(sg->skill_id,sg->skill_lv);
- if (status_change_start(bl,type,100,sg->skill_lv,sg->group_id,0,0,sec, 8))
+ if (status_change_start(bl,type,10000,sg->skill_lv,sg->group_id,0,0,sec, 8))
{
struct TimerData* td = get_timer(tsc->data[type].timer);
if (td) sec = DIFF_TICK(td->tick, tick);
diff --git a/src/map/status.c b/src/map/status.c
index 076b8c573..e2452ad93 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -6035,17 +6035,6 @@ int status_change_clear(struct block_list *bl,int type)
case SC_READYTURN:
case SC_DODGE:
case SC_JAILED:
- case SC_STRFOOD:
- case SC_AGIFOOD:
- case SC_VITFOOD:
- case SC_INTFOOD:
- case SC_DEXFOOD:
- case SC_LUKFOOD:
- case SC_HITFOOD:
- case SC_FLEEFOOD:
- case SC_BATKFOOD:
- case SC_WATKFOOD:
- case SC_MATKFOOD:
continue;
}
status_change_end(bl, i, -1);
@@ -7021,6 +7010,17 @@ int status_change_clear_buffs (struct block_list *bl, int type)
case SC_CP_SHIELD:
case SC_CP_ARMOR:
case SC_CP_HELM:
+ case SC_STRFOOD:
+ case SC_AGIFOOD:
+ case SC_VITFOOD:
+ case SC_INTFOOD:
+ case SC_DEXFOOD:
+ case SC_LUKFOOD:
+ case SC_HITFOOD:
+ case SC_FLEEFOOD:
+ case SC_BATKFOOD:
+ case SC_WATKFOOD:
+ case SC_MATKFOOD:
continue;
//Debuffs that can be removed.