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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-11 16:04:24 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-11 16:04:24 +0000 |
commit | ebf34f01ebc8d2c1e3af90c58c6be5b240efc01c (patch) | |
tree | f773155526ba89186626de09faf7f2dcbe2bb1c9 /src/zlib | |
parent | 1ce32a605550e2e3418d2ba23948ecc832d7c76c (diff) | |
download | hercules-ebf34f01ebc8d2c1e3af90c58c6be5b240efc01c.tar.gz hercules-ebf34f01ebc8d2c1e3af90c58c6be5b240efc01c.tar.bz2 hercules-ebf34f01ebc8d2c1e3af90c58c6be5b240efc01c.tar.xz hercules-ebf34f01ebc8d2c1e3af90c58c6be5b240efc01c.zip |
- Spirit of Sin and Enchant Deadly Poison now stack.
- Fixed skill damage card bonuses not working on magic skills.
- Moved the setting of sd->npc_id = 0 in npc_dequeue to the beginning, since this function is called when a script is cancelled (TODO: but when this happens, shouldn't the previously ongoing script also be free'd?)
- Made homunc's speed be recalculated when you respawn it from rest state.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9453 54d463be-8e91-2dee-dedb-b68131a5f0ec
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