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author | Guilherme G. Menaldo <guilherme.menaldo@outlook.com> | 2018-08-20 21:21:34 -0300 |
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committer | Guilherme G. Menaldo <guilherme.menaldo@outlook.com> | 2018-08-30 12:04:07 -0300 |
commit | dca07b9b9e9640085412b1ceafd691727b871048 (patch) | |
tree | befe427b00bfb6d87f0226df36c817dd296f68c7 /src/plugins/HPMHooking | |
parent | 6a0d3d52dcb64a4e04d49336fa7bdf82874a7cc1 (diff) | |
download | hercules-dca07b9b9e9640085412b1ceafd691727b871048.tar.gz hercules-dca07b9b9e9640085412b1ceafd691727b871048.tar.bz2 hercules-dca07b9b9e9640085412b1ceafd691727b871048.tar.xz hercules-dca07b9b9e9640085412b1ceafd691727b871048.zip |
Fixed Blastime and Claymore Trap damage that wasn't being split by the number of enemies
Diffstat (limited to 'src/plugins/HPMHooking')
4 files changed, 33 insertions, 0 deletions
diff --git a/src/plugins/HPMHooking/HPMHooking.Defs.inc b/src/plugins/HPMHooking/HPMHooking.Defs.inc index 9261f6320..e0c30d6b0 100644 --- a/src/plugins/HPMHooking/HPMHooking.Defs.inc +++ b/src/plugins/HPMHooking/HPMHooking.Defs.inc @@ -7156,6 +7156,8 @@ typedef int (*HPMHOOK_pre_skill_cell_overlap) (struct block_list **bl, va_list a typedef int (*HPMHOOK_post_skill_cell_overlap) (int retVal___, struct block_list *bl, va_list ap); typedef int (*HPMHOOK_pre_skill_timerskill) (int *tid, int64 *tick, int *id, intptr_t *data); typedef int (*HPMHOOK_post_skill_timerskill) (int retVal___, int tid, int64 tick, int id, intptr_t data); +typedef void (*HPMHOOK_pre_skill_trap_do_splash) (struct block_list **bl, uint16 *skill_id, uint16 *skill_lv, int *bl_flag, int64 *tick); +typedef void (*HPMHOOK_post_skill_trap_do_splash) (struct block_list *bl, uint16 skill_id, uint16 skill_lv, int bl_flag, int64 tick); typedef int (*HPMHOOK_pre_skill_trap_splash) (struct block_list **bl, va_list ap); typedef int (*HPMHOOK_post_skill_trap_splash) (int retVal___, struct block_list *bl, va_list ap); typedef int (*HPMHOOK_pre_skill_check_condition_mercenary) (struct block_list **bl, int *skill_id, int *lv, int *type); diff --git a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc index fdd89760e..760f44c5e 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc @@ -5672,6 +5672,8 @@ struct { struct HPMHookPoint *HP_skill_cell_overlap_post; struct HPMHookPoint *HP_skill_timerskill_pre; struct HPMHookPoint *HP_skill_timerskill_post; + struct HPMHookPoint *HP_skill_trap_do_splash_pre; + struct HPMHookPoint *HP_skill_trap_do_splash_post; struct HPMHookPoint *HP_skill_trap_splash_pre; struct HPMHookPoint *HP_skill_trap_splash_post; struct HPMHookPoint *HP_skill_check_condition_mercenary_pre; @@ -12225,6 +12227,8 @@ struct { int HP_skill_cell_overlap_post; int HP_skill_timerskill_pre; int HP_skill_timerskill_post; + int HP_skill_trap_do_splash_pre; + int HP_skill_trap_do_splash_post; int HP_skill_trap_splash_pre; int HP_skill_trap_splash_post; int HP_skill_check_condition_mercenary_pre; diff --git a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc index 140758140..59ebfd130 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc @@ -2902,6 +2902,7 @@ struct HookingPointData HookingPoints[] = { { HP_POP(skill->onskillusage, HP_skill_onskillusage) }, { HP_POP(skill->cell_overlap, HP_skill_cell_overlap) }, { HP_POP(skill->timerskill, HP_skill_timerskill) }, + { HP_POP(skill->trap_do_splash, HP_skill_trap_do_splash) }, { HP_POP(skill->trap_splash, HP_skill_trap_splash) }, { HP_POP(skill->check_condition_mercenary, HP_skill_check_condition_mercenary) }, { HP_POP(skill->locate_element_field, HP_skill_locate_element_field) }, diff --git a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc index d220f78fd..3615f06ed 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc @@ -75794,6 +75794,32 @@ int HP_skill_timerskill(int tid, int64 tick, int id, intptr_t data) { } return retVal___; } +void HP_skill_trap_do_splash(struct block_list *bl, uint16 skill_id, uint16 skill_lv, int bl_flag, int64 tick) { + int hIndex = 0; + if (HPMHooks.count.HP_skill_trap_do_splash_pre > 0) { + void (*preHookFunc) (struct block_list **bl, uint16 *skill_id, uint16 *skill_lv, int *bl_flag, int64 *tick); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_trap_do_splash_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_skill_trap_do_splash_pre[hIndex].func; + preHookFunc(&bl, &skill_id, &skill_lv, &bl_flag, &tick); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.skill.trap_do_splash(bl, skill_id, skill_lv, bl_flag, tick); + } + if (HPMHooks.count.HP_skill_trap_do_splash_post > 0) { + void (*postHookFunc) (struct block_list *bl, uint16 skill_id, uint16 skill_lv, int bl_flag, int64 tick); + for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_trap_do_splash_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_skill_trap_do_splash_post[hIndex].func; + postHookFunc(bl, skill_id, skill_lv, bl_flag, tick); + } + } + return; +} int HP_skill_trap_splash(struct block_list *bl, va_list ap) { int hIndex = 0; int retVal___ = 0; |