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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-17 03:37:23 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-17 03:37:23 +0000
commit84785ca7132b08ff5bb6568a3e62a96c58df7ef4 (patch)
tree9a8f2e7e507ccc64e19c50a49e64ac64664f2cdb /src/mysql
parent7f8e89279b819e0c3b6ed693bbacf880d3800488 (diff)
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- Now you can't close-confine and already confined mob.
- mysql/my_global.h now includes winnt.h under Windows systems... - Updated SC_CLOSECONFINE to store the skill lv in val1 and the amount of locked targets in val2 - Some cleanup of status.c to use StatusSkillChangeTable where appropiate. - Removed the check that prevented mobs from walking into a basilica. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5303 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/mysql')
-rw-r--r--src/mysql/my_global.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mysql/my_global.h b/src/mysql/my_global.h
index 1e2191b51..10d667b95 100644
--- a/src/mysql/my_global.h
+++ b/src/mysql/my_global.h
@@ -501,6 +501,7 @@ typedef float pfloat; /* Mixed prototypes can take float */
//...but what do we do about Win9X ones? [Skotlex]
//typedef int pchar; /* Mixed prototypes can't take char */
//typedef uint puchar; /* Mixed prototypes can't take char */
+#include <winnt.h>
typedef int pbool; /* Mixed prototypes can't take char */
typedef int pshort; /* Mixed prototypes can't take short int */
typedef double pfloat; /* Mixed prototypes can't take float */