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author | shennetsind <ind@henn.et> | 2013-05-15 21:56:21 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-05-15 21:56:21 -0300 |
commit | c7f3f6c2ceae862866a019d0a438d8f965b042c2 (patch) | |
tree | 1da2a986123b23a05c8722ccc68a949473d84fb9 /src/map | |
parent | c811ddb181a15eae8a6d01a6956ae7c654f424b2 (diff) | |
download | hercules-c7f3f6c2ceae862866a019d0a438d8f965b042c2.tar.gz hercules-c7f3f6c2ceae862866a019d0a438d8f965b042c2.tar.bz2 hercules-c7f3f6c2ceae862866a019d0a438d8f965b042c2.tar.xz hercules-c7f3f6c2ceae862866a019d0a438d8f965b042c2.zip |
Hercules Renewal Phase One: guild.c started
http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/atcommand.c | 46 | ||||
-rw-r--r-- | src/map/battle.c | 10 | ||||
-rw-r--r-- | src/map/battleground.c | 7 | ||||
-rw-r--r-- | src/map/chrif.c | 4 | ||||
-rw-r--r-- | src/map/clif.c | 68 | ||||
-rw-r--r-- | src/map/guild.c | 218 | ||||
-rw-r--r-- | src/map/guild.h | 175 | ||||
-rw-r--r-- | src/map/intif.c | 38 | ||||
-rw-r--r-- | src/map/map.c | 5 | ||||
-rw-r--r-- | src/map/mob.c | 28 | ||||
-rw-r--r-- | src/map/npc.c | 4 | ||||
-rw-r--r-- | src/map/pc.c | 27 | ||||
-rw-r--r-- | src/map/script.c | 46 | ||||
-rw-r--r-- | src/map/skill.c | 10 | ||||
-rw-r--r-- | src/map/status.c | 4 | ||||
-rw-r--r-- | src/map/storage.c | 2 | ||||
-rw-r--r-- | src/map/unit.c | 8 |
17 files changed, 390 insertions, 310 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 931fc280b..8a6399568 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -3243,20 +3243,20 @@ ACMD(party) *------------------------------------------*/ ACMD(guild) { - char guild[NAME_LENGTH]; + char guild_name[NAME_LENGTH]; int prev; nullpo_retr(-1, sd); - memset(guild, '\0', sizeof(guild)); + memset(guild_name, '\0', sizeof(guild_name)); - if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) { + if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) { clif->message(fd, msg_txt(1030)); // Please enter a guild name (usage: @guild <guild_name>). return false; } prev = battle_config.guild_emperium_check; battle_config.guild_emperium_check = 0; - guild_create(sd, guild); + guild->create(sd, guild_name); battle_config.guild_emperium_check = prev; return true; @@ -3272,7 +3272,7 @@ ACMD(breakguild) if (g) { // Check if guild was found if (sd->state.gmaster_flag) { // Check if player is guild master int ret = 0; - ret = guild_break(sd, g->name); // Break guild + ret = guild->dobreak(sd, g->name); // Break guild if (ret) { // Check if anything went wrong return true; // Guild was broken } else { @@ -3305,7 +3305,7 @@ ACMD(agitstart) } agit_flag = 1; - guild_agit_start(); + guild->agit_start(); clif->message(fd, msg_txt(72)); // War of Emperium has been initiated. return true; @@ -3323,7 +3323,7 @@ ACMD(agitstart2) } agit2_flag = 1; - guild_agit2_start(); + guild->agit2_start(); clif->message(fd, msg_txt(403)); // "War of Emperium SE has been initiated." return true; @@ -3341,7 +3341,7 @@ ACMD(agitend) } agit_flag = 0; - guild_agit_end(); + guild->agit_end(); clif->message(fd, msg_txt(74)); // War of Emperium has been ended. return true; @@ -3359,7 +3359,7 @@ ACMD(agitend2) } agit2_flag = 0; - guild_agit2_end(); + guild->agit2_end(); clif->message(fd, msg_txt(405)); // "War of Emperium SE has been ended." return true; @@ -3484,8 +3484,8 @@ ACMD(guildrecall) return false; } - if ((g = guild_searchname(guild_name)) == NULL && // name first to avoid error when name begin with a number - (g = guild_search(atoi(message))) == NULL) + if ((g = guild->searchname(guild_name)) == NULL && // name first to avoid error when name begin with a number + (g = guild->search(atoi(message))) == NULL) { clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. return false; @@ -4080,8 +4080,8 @@ ACMD(guildspy) return false; } - if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number - (g = guild_search(atoi(message))) != NULL) { + if ((g = guild->searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number + (g = guild->search(atoi(message))) != NULL) { if (sd->guildspy == g->guild_id) { sd->guildspy = 0; sprintf(atcmd_output, msg_txt(103), g->name); // No longer spying on the %s guild. @@ -4792,14 +4792,14 @@ ACMD(disguiseall) ACMD(disguiseguild) { int id = 0, i; - char monster[NAME_LENGTH], guild[NAME_LENGTH]; + char monster[NAME_LENGTH], guild_name[NAME_LENGTH]; struct map_session_data *pl_sd; struct guild *g; memset(monster, '\0', sizeof(monster)); - memset(guild, '\0', sizeof(guild)); + memset(guild_name, '\0', sizeof(guild_name)); - if( !message || !*message || sscanf(message, "%23[^,], %23[^\r\n]", monster, guild) < 2 ) { + if( !message || !*message || sscanf(message, "%23[^,], %23[^\r\n]", monster, guild_name) < 2 ) { clif->message(fd, msg_txt(1146)); // Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>). return false; } @@ -4820,7 +4820,7 @@ ACMD(disguiseguild) return false; } - if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) { + if( (g = guild->searchname(guild_name)) == NULL && (g = guild->search(atoi(guild_name))) == NULL ) { clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. return false; } @@ -4888,7 +4888,7 @@ ACMD(undisguiseguild) return false; } - if( (g = guild_searchname(guild_name)) == NULL && (g = guild_search(atoi(message))) == NULL ) { + if( (g = guild->searchname(guild_name)) == NULL && (g = guild->search(atoi(message))) == NULL ) { clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. return false; } @@ -5662,7 +5662,7 @@ ACMD(changegm) return false; } - guild_gm_change(sd->status.guild_id, pl_sd); + guild->gm_change(sd->status.guild_id, pl_sd); return true; } @@ -7467,19 +7467,19 @@ ACMD(sizeall) ACMD(sizeguild) { int size = 0, i; - char guild[NAME_LENGTH]; + char guild_name[NAME_LENGTH]; struct map_session_data *pl_sd; struct guild *g; nullpo_retr(-1, sd); memset(guild, '\0', sizeof(guild)); - if( !message || !*message || sscanf(message, "%d %23[^\n]", &size, guild) < 2 ) { + if( !message || !*message || sscanf(message, "%d %23[^\n]", &size, guild_name) < 2 ) { clif->message(fd, msg_txt(1304)); // Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>). return false; } - if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) { + if( (g = guild->searchname(guild_name)) == NULL && (g = guild->search(atoi(guild_name))) == NULL ) { clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. return false; } @@ -8813,7 +8813,7 @@ ACMD(join) { struct guild *g = sd->guild, *sg = NULL; int i; for (i = 0; i < MAX_GUILDALLIANCE; i++) { - if( g->alliance[i].opposition == 0 && g->alliance[i].guild_id && (sg = guild_search(g->alliance[i].guild_id) ) ) { + if( g->alliance[i].opposition == 0 && g->alliance[i].guild_id && (sg = guild->search(g->alliance[i].guild_id) ) ) { if( !(((struct hChSysCh*)sg->channel)->banned && idb_exists(((struct hChSysCh*)sg->channel)->banned, sd->status.account_id))) { clif->chsys_join((struct hChSysCh *)sg->channel,sd); } diff --git a/src/map/battle.c b/src/map/battle.c index e16f2ece2..1cb6bea4f 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1306,12 +1306,12 @@ int battle_calc_gvg_damage(struct block_list *src,struct block_list *bl,int dama } } if(src->type != BL_MOB) { - struct guild *g = src->type == BL_PC ? ((TBL_PC *)src)->guild : guild_search(status_get_guild_id(src)); + struct guild *g = src->type == BL_PC ? ((TBL_PC *)src)->guild : guild->search(status_get_guild_id(src)); - if (class_ == MOBID_EMPERIUM && (!g || guild_checkskill(g,GD_APPROVAL) <= 0 )) + if (class_ == MOBID_EMPERIUM && (!g || guild->checkskill(g,GD_APPROVAL) <= 0 )) return 0; - if (g && battle_config.guild_max_castles && guild_checkcastles(g)>=battle_config.guild_max_castles) + if (g && battle_config.guild_max_castles && guild->checkcastles(g)>=battle_config.guild_max_castles) return 0; // [MouseJstr] } } @@ -5477,7 +5477,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f { int s_guild = status_get_guild_id(s_bl); int t_guild = status_get_guild_id(t_bl); - if( !(map[m].flag.pvp && map[m].flag.pvp_noguild) && s_guild && t_guild && (s_guild == t_guild || guild_isallied(s_guild, t_guild)) && (!map[m].flag.battleground || sbg_id == tbg_id) ) + if( !(map[m].flag.pvp && map[m].flag.pvp_noguild) && s_guild && t_guild && (s_guild == t_guild || guild->isallied(s_guild, t_guild)) && (!map[m].flag.battleground || sbg_id == tbg_id) ) state |= BCT_GUILD; else state |= BCT_ENEMY; @@ -5510,7 +5510,7 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f { int s_guild = status_get_guild_id(s_bl); int t_guild = status_get_guild_id(t_bl); - if(s_guild && t_guild && (s_guild == t_guild || guild_isallied(s_guild, t_guild))) + if(s_guild && t_guild && (s_guild == t_guild || guild->isallied(s_guild, t_guild))) state |= BCT_GUILD; } } //end non pvp/gvg chk rivality diff --git a/src/map/battleground.c b/src/map/battleground.c index c6a33024a..fa4db436a 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -1,5 +1,6 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #include "../common/cbasetypes.h" #include "../common/timer.h" @@ -92,7 +93,7 @@ int bg_team_join(int bg_id, struct map_session_data *sd) bg->members[i].y = sd->bl.y; bg->count++; - guild_send_dot_remove(sd); + guild->send_dot_remove(sd); for( i = 0; i < MAX_BG_MEMBERS; i++ ) { diff --git a/src/map/chrif.c b/src/map/chrif.c index c5ff16713..05f56029b 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -466,7 +466,7 @@ int chrif_connectack(int fd) { if( !char_init_done ) { char_init_done = true; ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce")); - guild_castle_map_init(); + guild->castle_map_init(); } socket_datasync(fd, true); @@ -529,7 +529,7 @@ void chrif_on_ready(void) { do_reconnect_storage(); //Re-save any guild castles that were modified in the disconnection time. - guild_castle_reconnect(-1, 0, 0); + guild->castle_reconnect(-1, 0, 0); } diff --git a/src/map/clif.c b/src/map/clif.c index 5b32be54a..15d6aeb9d 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -7317,7 +7317,7 @@ void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g) nullpo_retv(g); fd=sd->fd; - ps=guild_getposition(g,sd); + ps=guild->getposition(g,sd); WFIFOHEAD(fd,packet_len(0x16c)); WFIFOW(fd,0)=0x16c; WFIFOL(fd,2)=g->guild_id; @@ -7355,7 +7355,7 @@ void clif_guild_memberlogin_notice(struct guild *g,int idx,int flag) WBUFW(buf,18) = sd->status.hair_color; clif->send(buf,packet_len(0x1f2),&sd->bl,GUILD_WOS); } - else if( ( sd = guild_getavailablesd(g) ) != NULL ) + else if( ( sd = guild->getavailablesd(g) ) != NULL ) { WBUFW(buf,14) = 0; WBUFW(buf,16) = 0; @@ -7456,7 +7456,7 @@ void clif_guild_basicinfo(struct map_session_data *sd) { memcpy(WFIFOP(fd,46),g->name, NAME_LENGTH); memcpy(WFIFOP(fd,70),g->master, NAME_LENGTH); - safestrncpy((char*)WFIFOP(fd,94),msg_txt(300+guild_checkcastles(g)),16); // "'N' castles" + safestrncpy((char*)WFIFOP(fd,94),msg_txt(300+guild->checkcastles(g)),16); // "'N' castles" WFIFOL(fd,110) = 0; // zeny WFIFOSET(fd,packet_len(0x1b6)); @@ -7613,7 +7613,7 @@ void clif_guild_positionchanged(struct guild *g,int idx) WBUFL(buf,16)=g->position[idx].exp_mode; memcpy(WBUFP(buf,20),g->position[idx].name,NAME_LENGTH); // }* - if( (sd=guild_getavailablesd(g))!=NULL ) + if( (sd=guild->getavailablesd(g))!=NULL ) clif->send(buf,WBUFW(buf,2),&sd->bl,GUILD); } @@ -7637,7 +7637,7 @@ void clif_guild_memberpositionchanged(struct guild *g,int idx) WBUFL(buf, 8)=g->member[idx].char_id; WBUFL(buf,12)=g->member[idx].position; // }* - if( (sd=guild_getavailablesd(g))!=NULL ) + if( (sd=guild->getavailablesd(g))!=NULL ) clif->send(buf,WBUFW(buf,2),&sd->bl,GUILD); } @@ -7698,10 +7698,8 @@ void clif_guild_skillinfo(struct map_session_data* sd) WFIFOHEAD(fd, 6 + MAX_GUILDSKILL*37); WFIFOW(fd,0) = 0x0162; WFIFOW(fd,4) = g->skill_point; - for(i = 0, c = 0; i < MAX_GUILDSKILL; i++) - { - if(g->skill[i].id > 0 && guild_check_skill_require(g, g->skill[i].id)) - { + for(i = 0, c = 0; i < MAX_GUILDSKILL; i++) { + if(g->skill[i].id > 0 && guild->check_skill_require(g, g->skill[i].id)) { int id = g->skill[i].id; int p = 6 + c*37; WFIFOW(fd,p+0) = id; @@ -7710,7 +7708,7 @@ void clif_guild_skillinfo(struct map_session_data* sd) WFIFOW(fd,p+8) = skill->get_sp(id, g->skill[i].lv); WFIFOW(fd,p+10) = skill->get_range(id, g->skill[i].lv); safestrncpy((char*)WFIFOP(fd,p+12), skill->get_name(id), NAME_LENGTH); - WFIFOB(fd,p+36)= (g->skill[i].lv < guild_skill_get_max(id) && sd == g->member[0].sd) ? 1 : 0; + WFIFOB(fd,p+36)= (g->skill[i].lv < guild->skill_get_max(id) && sd == g->member[0].sd) ? 1 : 0; c++; } } @@ -7886,7 +7884,7 @@ void clif_guild_message(struct guild *g,int account_id,const char *mes,int len) WBUFW(buf, 2) = len + 5; safestrncpy((char*)WBUFP(buf,4), mes, len+1); - if ((sd = guild_getavailablesd(g)) != NULL) + if ((sd = guild->getavailablesd(g)) != NULL) clif->send(buf, WBUFW(buf,2), &sd->bl, GUILD_NOBG); } @@ -8006,7 +8004,7 @@ void clif_guild_allianceadded(struct guild *g,int idx) WBUFL(buf,2)=g->alliance[idx].opposition; WBUFL(buf,6)=g->alliance[idx].guild_id; memcpy(WBUFP(buf,10),g->alliance[idx].name,NAME_LENGTH); - clif->send(buf,packet_len(0x185),guild_getavailablesd(g),GUILD); + clif->send(buf,packet_len(0x185),guild->getavailablesd(g),GUILD); } */ @@ -9362,7 +9360,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) // guild // (needs to go before clif_spawn() to show guild emblems correctly) if(sd->status.guild_id) - guild_send_memberinfoshort(sd,1); + guild->send_memberinfoshort(sd,1); if(battle_config.pc_invincible_time > 0) { pc_setinvincibletimer(sd,battle_config.pc_invincible_time); @@ -9575,10 +9573,10 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) /* Guild Aura Init */ if( sd->state.gmaster_flag ) { - guild_guildaura_refresh(sd,GD_LEADERSHIP,guild_checkskill(sd->state.gmaster_flag,GD_LEADERSHIP)); - guild_guildaura_refresh(sd,GD_GLORYWOUNDS,guild_checkskill(sd->state.gmaster_flag,GD_GLORYWOUNDS)); - guild_guildaura_refresh(sd,GD_SOULCOLD,guild_checkskill(sd->state.gmaster_flag,GD_SOULCOLD)); - guild_guildaura_refresh(sd,GD_HAWKEYES,guild_checkskill(sd->state.gmaster_flag,GD_HAWKEYES)); + guild->aura_refresh(sd,GD_LEADERSHIP,guild->checkskill(sd->state.gmaster_flag,GD_LEADERSHIP)); + guild->aura_refresh(sd,GD_GLORYWOUNDS,guild->checkskill(sd->state.gmaster_flag,GD_GLORYWOUNDS)); + guild->aura_refresh(sd,GD_SOULCOLD,guild->checkskill(sd->state.gmaster_flag,GD_SOULCOLD)); + guild->aura_refresh(sd,GD_HAWKEYES,guild->checkskill(sd->state.gmaster_flag,GD_HAWKEYES)); } if( sd->state.vending ) { /* show we have a vending */ @@ -10402,7 +10400,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd) struct guild *g = sd->guild, *sg = NULL; int k; for (k = 0; k < MAX_GUILDALLIANCE; k++) { - if( g->alliance[k].opposition == 0 && g->alliance[k].guild_id && (sg = guild_search(g->alliance[k].guild_id) ) ) { + if( g->alliance[k].opposition == 0 && g->alliance[k].guild_id && (sg = guild->search(g->alliance[k].guild_id) ) ) { if( !(((struct hChSysCh*)sg->channel)->banned && idb_exists(((struct hChSysCh*)sg->channel)->banned, sd->status.account_id))) clif->chsys_join((struct hChSysCh *)sg->channel,sd); } @@ -11324,7 +11322,7 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) if( skill_id >= GD_SKILLBASE ) { if( sd->state.gmaster_flag ) - skill_lv = guild_checkskill(sd->state.gmaster_flag, skill_id); + skill_lv = guild->checkskill(sd->state.gmaster_flag, skill_id); else skill_lv = 0; } else { @@ -12384,7 +12382,7 @@ void clif_parse_CreateGuild(int fd,struct map_session_data *sd) return; } - guild_create(sd, name); + guild->create(sd, name); } @@ -12447,7 +12445,7 @@ void clif_parse_GuildChangePositionInfo(int fd, struct map_session_data *sd) return; for(i = 4; i < RFIFOW(fd,2); i += 40 ){ - guild_change_position(sd->status.guild_id, RFIFOL(fd,i), RFIFOL(fd,i+4), RFIFOL(fd,i+12), (char*)RFIFOP(fd,i+16)); + guild->change_position(sd->status.guild_id, RFIFOL(fd,i), RFIFOL(fd,i+4), RFIFOL(fd,i+12), (char*)RFIFOP(fd,i+16)); } } @@ -12462,7 +12460,7 @@ void clif_parse_GuildChangeMemberPosition(int fd, struct map_session_data *sd) return; for(i=4;i<RFIFOW(fd,2);i+=12){ - guild_change_memberposition(sd->status.guild_id, + guild->change_memberposition(sd->status.guild_id, RFIFOL(fd,i),RFIFOL(fd,i+4),RFIFOL(fd,i+8)); } } @@ -12475,7 +12473,7 @@ void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd) struct guild* g; int guild_id = RFIFOL(fd,2); - if( (g = guild_search(guild_id)) != NULL ) + if( (g = guild->search(guild_id)) != NULL ) clif->guild_emblem(sd,g); } @@ -12511,7 +12509,7 @@ void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd) return; } - guild_change_emblem(sd, emblem_len, (const char*)emblem); + guild->change_emblem(sd, emblem_len, (const char*)emblem); } @@ -12531,7 +12529,7 @@ void clif_parse_GuildChangeNotice(int fd, struct map_session_data* sd) if (msg2[0] == '|' && msg2[3] == '|') msg2+= 3; // skip duplicate marker if (msg2[0] == '|') msg2[strnlen(msg2, MAX_GUILDMES2)-1] = '\0'; // delete extra space at the end of string - guild_change_notice(sd, guild_id, msg1, msg2); + guild->change_notice(sd, guild_id, msg1, msg2); } // Helper function for guild invite functions @@ -12551,7 +12549,7 @@ clif_sub_guild_invite(int fd, struct map_session_data *sd, struct map_session_da return 1; } - guild_invite(sd,t_sd); + guild->invite(sd,t_sd); return 0; } @@ -12582,7 +12580,7 @@ void clif_parse_GuildInvite2(int fd, struct map_session_data *sd) /// 1 = accept void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd) { - guild_reply_invite(sd,RFIFOL(fd,2),RFIFOL(fd,6)); + guild->reply_invite(sd,RFIFOL(fd,2),RFIFOL(fd,6)); } @@ -12599,7 +12597,7 @@ void clif_parse_GuildLeave(int fd,struct map_session_data *sd) return; } - guild_leave(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14)); + guild->leave(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14)); } @@ -12611,7 +12609,7 @@ void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd) clif->message(fd, msg_txt(228)); return; } - guild_expulsion(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14)); + guild->expulsion(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14)); } @@ -12645,7 +12643,7 @@ void clif_parse_GuildMessage(int fd, struct map_session_data* sd) if( sd->bg_id ) bg_send_message(sd, text, textlen); else - guild_send_message(sd, text, textlen); + guild->send_message(sd, text, textlen); } @@ -12671,7 +12669,7 @@ void clif_parse_GuildRequestAlliance(int fd, struct map_session_data *sd) return; } - guild_reqalliance(sd,t_sd); + guild->reqalliance(sd,t_sd); } @@ -12682,7 +12680,7 @@ void clif_parse_GuildRequestAlliance(int fd, struct map_session_data *sd) /// 1 = accept void clif_parse_GuildReplyAlliance(int fd, struct map_session_data *sd) { - guild_reply_reqalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6)); + guild->reply_reqalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6)); } @@ -12700,7 +12698,7 @@ void clif_parse_GuildDelAlliance(int fd, struct map_session_data *sd) clif->message(fd, msg_txt(228)); return; } - guild_delalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6)); + guild->delalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6)); } @@ -12726,7 +12724,7 @@ void clif_parse_GuildOpposition(int fd, struct map_session_data *sd) return; } - guild_opposition(sd,t_sd); + guild->opposition(sd,t_sd); } @@ -12741,7 +12739,7 @@ void clif_parse_GuildBreak(int fd, struct map_session_data *sd) clif->message(fd, msg_txt(228)); return; } - guild_break(sd,(char*)RFIFOP(fd,2)); + guild->dobreak(sd,(char*)RFIFOP(fd,2)); } diff --git a/src/map/guild.c b/src/map/guild.c index a028cb201..9e7dc9b0f 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -90,8 +90,7 @@ static TBL_PC* guild_sd_check(int guild_id, int account_id, int char_id) } // Modified [Komurka] -int guild_skill_get_max (int id) -{ +int guild_skill_get_max (int id) { if (id < GD_SKILLBASE || id >= GD_SKILLBASE+MAX_GUILDSKILL) return 0; return guild_skill_tree[id-GD_SKILLBASE].max; @@ -156,7 +155,7 @@ int guild_check_skill_require(struct guild *g,int id) for(i=0;i<MAX_GUILD_SKILL_REQUIRE;i++) { if(guild_skill_tree[idx].need[i].id == 0) break; - if(guild_skill_tree[idx].need[i].lv > guild_checkskill(g,guild_skill_tree[idx].need[i].id)) + if(guild_skill_tree[idx].need[i].lv > guild->checkskill(g,guild_skill_tree[idx].need[i].id)) return 0; } return 1; @@ -230,7 +229,7 @@ struct guild_castle* guild_mapindex2gc(short mapindex) /// lookup: map name -> castle* struct guild_castle* guild_mapname2gc(const char* mapname) { - return guild_mapindex2gc(mapindex_name2id(mapname)); + return guild->mapindex2gc(mapindex_name2id(mapname)); } struct map_session_data* guild_getavailablesd(struct guild* g) @@ -300,8 +299,8 @@ int guild_payexp_timer_sub(DBKey key, DBData *data, va_list ap) { c = db_data2ptr(data); if ( - (g = guild_search(c->guild_id)) == NULL || - (i = guild_getindex(g, c->account_id, c->char_id)) < 0 + (g = guild->search(c->guild_id)) == NULL || + (i = guild->getindex(g, c->account_id, c->char_id)) < 0 ) { ers_free(expcache_ers, c); return 0; @@ -399,8 +398,7 @@ int guild_create(struct map_session_data *sd, const char *name) } //Whether or not to create guild -int guild_created(int account_id,int guild_id) -{ +int guild_created(int account_id,int guild_id) { struct map_session_data *sd=map_id2sd(account_id); if(sd==NULL) @@ -426,7 +424,7 @@ int guild_request_info(int guild_id) //Information request with event int guild_npc_request_info(int guild_id,const char *event) { - if( guild_search(guild_id) ) + if( guild->search(guild_id) ) { if( event && *event ) npc_event_do(event); @@ -445,7 +443,7 @@ int guild_npc_request_info(int guild_id,const char *event) ev->next = db_data2ptr(&prev); } - return guild_request_info(guild_id); + return guild->request_info(guild_id); } //Confirmation of the character belongs to guild @@ -463,7 +461,7 @@ int guild_check_member(struct guild *g) if( sd->status.guild_id != g->guild_id ) continue; - i = guild_getindex(g,sd->status.account_id,sd->status.char_id); + i = guild->getindex(g,sd->status.account_id,sd->status.char_id); if (i < 0) { sd->status.guild_id=0; sd->guild_emblem_id=0; @@ -521,7 +519,7 @@ int guild_recv_info(struct guild *sg) { for (i = 0; i < MAX_GUILDALLIANCE; i++) { tg[i] = NULL; if( sg->alliance[i].opposition == 0 && sg->alliance[i].guild_id ) - tg[i] = guild_search(sg->alliance[i].guild_id); + tg[i] = guild->search(sg->alliance[i].guild_id); } for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) { @@ -558,7 +556,7 @@ int guild_recv_info(struct guild *sg) { //If the guild master is online the first time the guild_info is received, //that means he was the first to join, so apply guild skill blocking here. if( battle_config.guild_skill_relog_delay ) - guild_block_skill(sd, 300000); + guild->block_skill(sd, 300000); //Also set the guild master flag. sd->guild = g; @@ -644,7 +642,7 @@ int guild_invite(struct map_session_data *sd, struct map_session_data *tsd) { if(tsd==NULL || g==NULL) return 0; - if( (i=guild_getposition(g,sd))<0 || !(g->position[i].mode&0x0001) ) + if( (i=guild->getposition(g,sd))<0 || !(g->position[i].mode&0x0001) ) return 0; //Invite permission. if(!battle_config.invite_request_check) { @@ -714,7 +712,7 @@ int guild_reply_invite(struct map_session_data* sd, int guild_id, int flag) struct guild* g; int i; - if( (g=guild_search(guild_id)) == NULL ) + if( (g=guild->search(guild_id)) == NULL ) { sd->guild_invite = 0; sd->guild_invite_account = 0; @@ -746,18 +744,18 @@ void guild_member_joined(struct map_session_data *sd) { struct guild* g; int i; - g=guild_search(sd->status.guild_id); + g=guild->search(sd->status.guild_id); if (!g) { - guild_request_info(sd->status.guild_id); + guild->request_info(sd->status.guild_id); return; } if (strcmp(sd->status.name,g->master) == 0) { // set the Guild Master flag sd->state.gmaster_flag = g; // prevent Guild Skills from being used directly after relog if( battle_config.guild_skill_relog_delay ) - guild_block_skill(sd, 300000); + guild->block_skill(sd, 300000); } - i = guild_getindex(g, sd->status.account_id, sd->status.char_id); + i = guild->getindex(g, sd->status.account_id, sd->status.char_id); if (i == -1) sd->status.guild_id = 0; else { @@ -772,7 +770,7 @@ void guild_member_joined(struct map_session_data *sd) if( !(channel->banned && idb_exists(channel->banned, sd->status.account_id) ) ) clif->chsys_join(channel,sd); for (i = 0; i < MAX_GUILDALLIANCE; i++) { - if( g->alliance[i].opposition == 0 && g->alliance[i].guild_id && (sg = guild_search(g->alliance[i].guild_id) ) ) { + if( g->alliance[i].opposition == 0 && g->alliance[i].guild_id && (sg = guild->search(g->alliance[i].guild_id) ) ) { if( !(((struct hChSysCh*)sg->channel)->banned && idb_exists(((struct hChSysCh*)sg->channel)->banned, sd->status.account_id))) clif->chsys_join((struct hChSysCh*)sg->channel,sd); } @@ -790,7 +788,7 @@ int guild_member_added(int guild_id,int account_id,int char_id,int flag) struct map_session_data *sd= map_id2sd(account_id),*sd2; struct guild *g; - if( (g=guild_search(guild_id))==NULL ) + if( (g=guild->search(guild_id))==NULL ) return 0; if(sd==NULL || sd->guild_invite==0){ @@ -872,7 +870,7 @@ int guild_expulsion(struct map_session_data* sd, int guild_id, int account_id, i if(sd->status.guild_id!=guild_id) return 0; - if( (ps=guild_getposition(g,sd))<0 || !(g->position[ps].mode&0x0010) ) + if( (ps=guild->getposition(g,sd))<0 || !(g->position[ps].mode&0x0010) ) return 0; //Expulsion permission //Can't leave inside guild castles. @@ -882,7 +880,7 @@ int guild_expulsion(struct map_session_data* sd, int guild_id, int account_id, i return 0; // find the member and perform expulsion - i = guild_getindex(g, account_id, char_id); + i = guild->getindex(g, account_id, char_id); if( i != -1 && strcmp(g->member[i].name,g->master) != 0 ) //Can't expel the GL! intif_guild_leave(g->guild_id,account_id,char_id,1,mes); @@ -892,18 +890,18 @@ int guild_expulsion(struct map_session_data* sd, int guild_id, int account_id, i int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, const char* name, const char* mes) { int i; - struct guild* g = guild_search(guild_id); + struct guild* g = guild->search(guild_id); struct map_session_data* sd = map_charid2sd(char_id); struct map_session_data* online_member_sd; if(g == NULL) return 0; // no such guild (error!) - i = guild_getindex(g, account_id, char_id); + i = guild->getindex(g, account_id, char_id); if( i == -1 ) return 0; // not a member (inconsistency!) - online_member_sd = guild_getavailablesd(g); + online_member_sd = guild->getavailablesd(g); if(online_member_sd == NULL) return 0; // noone online to inform @@ -921,7 +919,7 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c // do stuff that needs the guild_id first, BEFORE we wipe it if (sd->state.storage_flag == 2) //Close the guild storage. storage_guild_storageclose(sd); - guild_send_dot_remove(sd); + guild->send_dot_remove(sd); if( hChSys.ally ) { clif->chsys_quitg(sd); } @@ -951,7 +949,7 @@ int guild_send_memberinfoshort(struct map_session_data *sd,int online) sd->status.account_id,sd->status.char_id,online,sd->status.base_level,sd->status.class_); if(!online){ - int i=guild_getindex(g,sd->status.account_id,sd->status.char_id); + int i=guild->getindex(g,sd->status.account_id,sd->status.char_id); if(i>=0) g->member[i].sd=NULL; else @@ -972,7 +970,7 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin { // cleaned up [LuzZza] int i,alv,c,idx=-1,om=0,oldonline=-1; - struct guild *g = guild_search(guild_id); + struct guild *g = guild->search(guild_id); if(g == NULL) return 0; @@ -1041,7 +1039,7 @@ int guild_send_message(struct map_session_data *sd,const char *mes,int len) if(sd->status.guild_id==0) return 0; intif_guild_message(sd->status.guild_id,sd->status.account_id,mes,len); - guild_recv_message(sd->status.guild_id,sd->status.account_id,mes,len); + guild->recv_message(sd->status.guild_id,sd->status.account_id,mes,len); // Chat logging type 'G' / Guild Chat logs->chat(LOG_CHAT_GUILD, sd->status.guild_id, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes); @@ -1055,7 +1053,7 @@ int guild_send_message(struct map_session_data *sd,const char *mes,int len) int guild_recv_message(int guild_id,int account_id,const char *mes,int len) { struct guild *g; - if( (g=guild_search(guild_id))==NULL) + if( (g=guild->search(guild_id))==NULL) return 0; clif->guild_message(g,account_id,mes,len); return 0; @@ -1107,7 +1105,7 @@ int guild_change_position(int guild_id,int idx, *---------------------------------------------------*/ int guild_position_changed(int guild_id,int idx,struct guild_position *p) { - struct guild *g=guild_search(guild_id); + struct guild *g=guild->search(guild_id); int i; if(g==NULL) return 0; @@ -1140,7 +1138,7 @@ int guild_notice_changed(int guild_id,const char *mes1,const char *mes2) { int i; struct map_session_data *sd; - struct guild *g=guild_search(guild_id); + struct guild *g=guild->search(guild_id); if(g==NULL) return 0; @@ -1163,7 +1161,7 @@ int guild_change_emblem(struct map_session_data *sd,int len,const char *data) nullpo_ret(sd); if (battle_config.require_glory_guild && - !((g = sd->guild) && guild_checkskill(g, GD_GLORYGUILD)>0)) { + !((g = sd->guild) && guild->checkskill(g, GD_GLORYGUILD)>0)) { clif->skill_fail(sd,GD_GLORYGUILD,USESKILL_FAIL_LEVEL,0); return 0; } @@ -1178,7 +1176,7 @@ int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data) { int i; struct map_session_data *sd; - struct guild *g=guild_search(guild_id); + struct guild *g=guild->search(guild_id); if(g==NULL) return 0; @@ -1251,8 +1249,7 @@ static DBData create_expcache(DBKey key, va_list args) /*==================================================== * Return taxed experience from player sd to guild *---------------------------------------------------*/ -unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) -{ +unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) { struct guild *g; struct guild_expcache *c; int per; @@ -1263,7 +1260,7 @@ unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) if (sd->status.guild_id == 0 || (g = sd->guild) == NULL || - (per = guild_getposition(g,sd)) < 0 || + (per = guild->getposition(g,sd)) < 0 || (per = g->position[per].exp_mode) < 1) return 0; @@ -1310,7 +1307,7 @@ int guild_skillup(TBL_PC* sd, uint16 skill_id) { struct guild* g; int idx = skill_id - GD_SKILLBASE; - int max = guild_skill_get_max(skill_id); + int max = guild->skill_get_max(skill_id); nullpo_ret(sd); @@ -1333,7 +1330,7 @@ int guild_skillup(TBL_PC* sd, uint16 skill_id) int guild_skillupack(int guild_id,uint16 skill_id,int account_id) { struct map_session_data *sd=map_id2sd(account_id); - struct guild *g=guild_search(guild_id); + struct guild *g=guild->search(guild_id); int i; if(g==NULL) return 0; @@ -1346,7 +1343,7 @@ int guild_skillupack(int guild_id,uint16 skill_id,int account_id) case GD_GLORYWOUNDS: case GD_SOULCOLD: case GD_HAWKEYES: - guild_guildaura_refresh(sd,skill_id,g->skill[skill_id-GD_SKILLBASE].lv); + guild->aura_refresh(sd,skill_id,g->skill[skill_id-GD_SKILLBASE].lv); break; } } @@ -1419,7 +1416,7 @@ int guild_check_alliance(int guild_id1, int guild_id2, int flag) struct guild *g; int i; - g = guild_search(guild_id1); + g = guild->search(guild_id1); if (g == NULL) return 0; @@ -1623,8 +1620,8 @@ int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id sd[0] = map_id2sd(account_id1); sd[1] = map_id2sd(account_id2); - g[0]=guild_search(guild_id1); - g[1]=guild_search(guild_id2); + g[0]=guild->search(guild_id1); + g[1]=guild->search(guild_id2); if(sd[0]!=NULL && (flag&0x0f)==0){ sd[0]->guild_alliance=0; @@ -1733,7 +1730,7 @@ int castle_guild_broken_sub(DBKey key, DBData *data, va_list ap) npc_event_do(strcat(name, "::OnGuildBreak")); //Save the new 'owner', this should invoke guardian clean up and other such things. - guild_castledatasave(gc->castle_id, 1, 0); + guild->castledatasave(gc->castle_id, 1, 0); } return 0; } @@ -1741,7 +1738,7 @@ int castle_guild_broken_sub(DBKey key, DBData *data, va_list ap) //Invoked on /breakguild "Guild name" int guild_broken(int guild_id,int flag) { - struct guild *g = guild_search(guild_id); + struct guild *g = guild->search(guild_id); struct map_session_data *sd = NULL; int i; @@ -1780,7 +1777,7 @@ int guild_gm_change(int guild_id, struct map_session_data *sd) if (sd->status.guild_id != guild_id) return 0; - g=guild_search(guild_id); + g=guild->search(guild_id); nullpo_ret(g); @@ -1799,7 +1796,7 @@ int guild_gm_changed(int guild_id, int account_id, int char_id) struct guild_member gm; int pos, i; - g=guild_search(guild_id); + g=guild->search(guild_id); if (!g) return 0; @@ -1828,7 +1825,7 @@ int guild_gm_changed(int guild_id, int account_id, int char_id) clif->message(g->member[0].sd->fd, msg_txt(679)); //"You have become the Guild Master!" g->member[0].sd->state.gmaster_flag = g; //Block his skills for 5 minutes to prevent abuse. - guild_block_skill(g->member[0].sd, 300000); + guild->block_skill(g->member[0].sd, 300000); } // announce the change to all guild members @@ -1911,7 +1908,7 @@ void guild_castle_map_init(void) */ int guild_castledatasave(int castle_id, int index, int value) { - struct guild_castle *gc = guild_castle_search(castle_id); + struct guild_castle *gc = guild->castle_search(castle_id); if (gc == NULL) { ShowWarning("guild_castledatasave: guild castle '%d' not found\n", castle_id); @@ -1963,7 +1960,7 @@ int guild_castledatasave(int castle_id, int index, int value) } if (!intif_guild_castle_datasave(castle_id, index, value)) { - guild_castle_reconnect(castle_id, index, value); + guild->castle_reconnect(castle_id, index, value); } return 0; } @@ -2012,26 +2009,24 @@ int guild_castledataloadack(int len, struct guild_castle *gc) if( ev < 0 ) { //No castles owned, invoke OnAgitInit as it is. npc_event_doall("OnAgitInit"); npc_event_doall("OnAgitInit2"); - } - else // load received castles into memory, one by one - for( i = 0; i < n; i++, gc++ ) - { - struct guild_castle *c = guild_castle_search(gc->castle_id); - if (!c) { - ShowError("guild_castledataloadack: castle id=%d not found.\n", gc->castle_id); - continue; - } + } else { // load received castles into memory, one by one + for( i = 0; i < n; i++, gc++ ) { + struct guild_castle *c = guild->castle_search(gc->castle_id); + if (!c) { + ShowError("guild_castledataloadack: castle id=%d not found.\n", gc->castle_id); + continue; + } - // update map-server castle data with new info - memcpy(&c->guild_id, &gc->guild_id, sizeof(struct guild_castle) - offsetof(struct guild_castle, guild_id)); + // update map-server castle data with new info + memcpy(&c->guild_id, &gc->guild_id, sizeof(struct guild_castle) - offsetof(struct guild_castle, guild_id)); - if( c->guild_id ) - { - if( i != ev ) - guild_request_info(c->guild_id); - else { // last owned one - guild_npc_request_info(c->guild_id, "::OnAgitInit"); - guild_npc_request_info(c->guild_id, "::OnAgitInit2"); + if( c->guild_id ) { + if( i != ev ) + guild->request_info(c->guild_id); + else { // last owned one + guild->npc_request_info(c->guild_id, "::OnAgitInit"); + guild->npc_request_info(c->guild_id, "::OnAgitInit2"); + } } } } @@ -2095,7 +2090,7 @@ int guild_checkcastles(struct guild *g) bool guild_isallied(int guild_id, int guild_id2) { int i; - struct guild* g = guild_search(guild_id); + struct guild* g = guild->search(guild_id); nullpo_ret(g); ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id2 ); @@ -2228,3 +2223,86 @@ void do_final_guild(void) { aFree(guild_flags);/* never empty; created on boot */ } +void guild_defaults(void) { + guild = &guild_s; + + guild->init = do_init_guild; + guild->final = do_final_guild; + /* */ + guild->skill_get_max = guild_skill_get_max; + /* */ + guild->checkskill = guild_checkskill; + guild->check_skill_require = guild_check_skill_require; + guild->checkcastles = guild_checkcastles; + guild->isallied = guild_isallied; + /* */ + guild->search = guild_search; + guild->searchname = guild_searchname; + guild->castle_search = guild_castle_search; + /* */ + guild->mapname2gc = guild_mapname2gc; + guild->mapindex2gc = guild_mapindex2gc; + /* */ + guild->getavailablesd = guild_getavailablesd; + guild->getindex = guild_getindex; + guild->getposition = guild_getposition; + guild->payexp = guild_payexp; + guild->getexp = guild_getexp; + /* */ + guild->create = guild_create; + guild->created = guild_created; + guild->request_info = guild_request_info; + guild->recv_noinfo = guild_recv_noinfo; + guild->recv_info = guild_recv_info; + guild->npc_request_info = guild_npc_request_info; + guild->invite = guild_invite; + guild->reply_invite = guild_reply_invite; + guild->member_joined = guild_member_joined; + guild->member_added = guild_member_added; + guild->leave = guild_leave; + guild->member_withdraw = guild_member_withdraw; + guild->expulsion = guild_expulsion; + guild->skillup = guild_skillup; + guild->block_skill = guild_block_skill; + guild->reqalliance = guild_reqalliance; + guild->reply_reqalliance = guild_reply_reqalliance; + guild->allianceack = guild_allianceack; + guild->delalliance = guild_delalliance; + guild->opposition = guild_opposition; + guild->check_alliance = guild_check_alliance; + /* */ + guild->send_memberinfoshort = guild_send_memberinfoshort; + guild->recv_memberinfoshort = guild_recv_memberinfoshort; + guild->change_memberposition = guild_change_memberposition; + guild->memberposition_changed = guild_memberposition_changed; + guild->change_position = guild_change_position; + guild->position_changed = guild_position_changed; + guild->change_notice = guild_change_notice; + guild->notice_changed = guild_notice_changed; + guild->change_emblem = guild_change_emblem; + guild->emblem_changed = guild_emblem_changed; + guild->send_message = guild_send_message; + guild->recv_message = guild_recv_message; + guild->send_dot_remove = guild_send_dot_remove; + guild->skillupack = guild_skillupack; + guild->dobreak = guild_break; + guild->broken = guild_broken; + guild->gm_change = guild_gm_change; + guild->gm_changed = guild_gm_changed; + /* */ + guild->castle_map_init = guild_castle_map_init; + guild->castledatasave = guild_castledatasave; + guild->castledataloadack = guild_castledataloadack; + guild->castle_reconnect = guild_castle_reconnect; + /* */ + guild->agit_start = guild_agit_start; + guild->agit_end = guild_agit_end; + guild->agit2_start = guild_agit2_start; + guild->agit2_end = guild_agit2_end; + /* guild flag cachin */ + guild->flag_add = guild_flag_add; + guild->flag_remove = guild_flag_remove; + guild->flags_clear = guild_flags_clear; + /* guild aura */ + guild->aura_refresh = guild_guildaura_refresh; +} diff --git a/src/map/guild.h b/src/map/guild.h index 0df93d138..9841f5451 100644 --- a/src/map/guild.h +++ b/src/map/guild.h @@ -1,5 +1,6 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #ifndef _GUILD_H_ #define _GUILD_H_ @@ -23,90 +24,90 @@ struct guardian_data { struct guild_castle* castle; }; -int guild_skill_get_max(int id); - -int guild_checkskill(struct guild *g,int id); -int guild_check_skill_require(struct guild *g,int id); // [Komurka] -int guild_checkcastles(struct guild *g); // [MouseJstr] -bool guild_isallied(int guild_id, int guild_id2); //Checks alliance based on guild Ids. [Skotlex] - -void do_init_guild(void); -struct guild *guild_search(int guild_id); -struct guild *guild_searchname(char *str); -struct guild_castle *guild_castle_search(int gcid); - -struct guild_castle* guild_mapname2gc(const char* mapname); -struct guild_castle* guild_mapindex2gc(short mapindex); - -struct map_session_data *guild_getavailablesd(struct guild *g); -int guild_getindex(struct guild *g,int account_id,int char_id); -int guild_getposition(struct guild *g, struct map_session_data *sd); -unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp); -int guild_getexp(struct map_session_data *sd,int exp); // [Celest] - -int guild_create(struct map_session_data *sd, const char *name); -int guild_created(int account_id,int guild_id); -int guild_request_info(int guild_id); -int guild_recv_noinfo(int guild_id); -int guild_recv_info(struct guild *sg); -int guild_npc_request_info(int guild_id,const char *ev); -int guild_invite(struct map_session_data *sd,struct map_session_data *tsd); -int guild_reply_invite(struct map_session_data *sd,int guild_id,int flag); -void guild_member_joined(struct map_session_data *sd); -int guild_member_added(int guild_id,int account_id,int char_id,int flag); -int guild_leave(struct map_session_data *sd,int guild_id, - int account_id,int char_id,const char *mes); -int guild_member_withdraw(int guild_id,int account_id,int char_id,int flag, - const char *name,const char *mes); -int guild_expulsion(struct map_session_data *sd,int guild_id, - int account_id,int char_id,const char *mes); -int guild_skillup(struct map_session_data* sd, uint16 skill_id); -void guild_block_skill(struct map_session_data *sd, int time); -int guild_reqalliance(struct map_session_data *sd,struct map_session_data *tsd); -int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag); -int guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2); -int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id2, - int flag,const char *name1,const char *name2); -int guild_delalliance(struct map_session_data *sd,int guild_id,int flag); -int guild_opposition(struct map_session_data *sd,struct map_session_data *tsd); -int guild_check_alliance(int guild_id1, int guild_id2, int flag); - -int guild_send_memberinfoshort(struct map_session_data *sd,int online); -int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int online,int lv,int class_); -int guild_change_memberposition(int guild_id,int account_id,int char_id,short idx); -int guild_memberposition_changed(struct guild *g,int idx,int pos); -int guild_change_position(int guild_id,int idx,int mode,int exp_mode,const char *name); -int guild_position_changed(int guild_id,int idx,struct guild_position *p); -int guild_change_notice(struct map_session_data *sd,int guild_id,const char *mes1,const char *mes2); -int guild_notice_changed(int guild_id,const char *mes1,const char *mes2); -int guild_change_emblem(struct map_session_data *sd,int len,const char *data); -int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data); -int guild_send_message(struct map_session_data *sd,const char *mes,int len); -int guild_recv_message(int guild_id,int account_id,const char *mes,int len); -int guild_send_dot_remove(struct map_session_data *sd); -int guild_skillupack(int guild_id,uint16 skill_id,int account_id); -int guild_break(struct map_session_data *sd,char *name); -int guild_broken(int guild_id,int flag); -int guild_gm_change(int guild_id, struct map_session_data *sd); -int guild_gm_changed(int guild_id, int account_id, int char_id); - -void guild_castle_map_init(void); -int guild_castledatasave(int castle_id,int index,int value); -int guild_castledataloadack(int len, struct guild_castle *gc); -void guild_castle_reconnect(int castle_id, int index, int value); - -void guild_agit_start(void); -void guild_agit_end(void); - -void guild_agit2_start(void); -void guild_agit2_end(void); -/* guild flag cachin */ -void guild_flag_add(struct npc_data *nd); -void guild_flag_remove(struct npc_data *nd); -void guild_flags_clear(void); - -void guild_guildaura_refresh(struct map_session_data *sd, uint16 skill_id, uint16 skill_lv); - -void do_final_guild(void); +struct guild_interface { + void (*init) (void); + void (*final) (void); + /* */ + int (*skill_get_max) (int id); + /* */ + int (*checkskill) (struct guild *g,int id); + int (*check_skill_require) (struct guild *g,int id); // [Komurka] + int (*checkcastles) (struct guild *g); // [MouseJstr] + bool (*isallied) (int guild_id, int guild_id2); //Checks alliance based on guild Ids. [Skotlex] + /* */ + struct guild *(*search) (int guild_id); + struct guild *(*searchname) (char *str); + struct guild_castle *(*castle_search) (int gcid); + /* */ + struct guild_castle *(*mapname2gc) (const char* mapname); + struct guild_castle *(*mapindex2gc) (short mapindex); + /* */ + struct map_session_data *(*getavailablesd) (struct guild *g); + int (*getindex) (struct guild *g,int account_id,int char_id); + int (*getposition) (struct guild *g, struct map_session_data *sd); + unsigned int (*payexp) (struct map_session_data *sd,unsigned int exp); + int (*getexp) (struct map_session_data *sd,int exp); // [Celest] + /* */ + int (*create) (struct map_session_data *sd, const char *name); + int (*created) (int account_id,int guild_id); + int (*request_info) (int guild_id); + int (*recv_noinfo) (int guild_id); + int (*recv_info) (struct guild *sg); + int (*npc_request_info) (int guild_id,const char *ev); + int (*invite) (struct map_session_data *sd,struct map_session_data *tsd); + int (*reply_invite) (struct map_session_data *sd,int guild_id,int flag); + void (*member_joined) (struct map_session_data *sd); + int (*member_added) (int guild_id,int account_id,int char_id,int flag); + int (*leave) (struct map_session_data *sd,int guild_id,int account_id,int char_id,const char *mes); + int (*member_withdraw) (int guild_id,int account_id,int char_id,int flag,const char *name,const char *mes); + int (*expulsion) (struct map_session_data *sd,int guild_id,int account_id,int char_id,const char *mes); + int (*skillup) (struct map_session_data* sd, uint16 skill_id); + void (*block_skill) (struct map_session_data *sd, int time); + int (*reqalliance) (struct map_session_data *sd,struct map_session_data *tsd); + int (*reply_reqalliance) (struct map_session_data *sd,int account_id,int flag); + int (*allianceack) (int guild_id1,int guild_id2,int account_id1,int account_id2,int flag,const char *name1,const char *name2); + int (*delalliance) (struct map_session_data *sd,int guild_id,int flag); + int (*opposition) (struct map_session_data *sd,struct map_session_data *tsd); + int (*check_alliance) (int guild_id1, int guild_id2, int flag); + /* */ + int (*send_memberinfoshort) (struct map_session_data *sd,int online); + int (*recv_memberinfoshort) (int guild_id,int account_id,int char_id,int online,int lv,int class_); + int (*change_memberposition) (int guild_id,int account_id,int char_id,short idx); + int (*memberposition_changed) (struct guild *g,int idx,int pos); + int (*change_position) (int guild_id,int idx,int mode,int exp_mode,const char *name); + int (*position_changed) (int guild_id,int idx,struct guild_position *p); + int (*change_notice) (struct map_session_data *sd,int guild_id,const char *mes1,const char *mes2); + int (*notice_changed) (int guild_id,const char *mes1,const char *mes2); + int (*change_emblem) (struct map_session_data *sd,int len,const char *data); + int (*emblem_changed) (int len,int guild_id,int emblem_id,const char *data); + int (*send_message) (struct map_session_data *sd,const char *mes,int len); + int (*recv_message) (int guild_id,int account_id,const char *mes,int len); + int (*send_dot_remove) (struct map_session_data *sd); + int (*skillupack) (int guild_id,uint16 skill_id,int account_id); + int (*dobreak) (struct map_session_data *sd,char *name); + int (*broken) (int guild_id,int flag); + int (*gm_change) (int guild_id, struct map_session_data *sd); + int (*gm_changed) (int guild_id, int account_id, int char_id); + /* */ + void (*castle_map_init) (void); + int (*castledatasave) (int castle_id,int index,int value); + int (*castledataloadack) (int len, struct guild_castle *gc); + void (*castle_reconnect) (int castle_id, int index, int value); + /* */ + void (*agit_start) (void); + void (*agit_end) (void); + void (*agit2_start) (void); + void (*agit2_end) (void); + /* guild flag cachin */ + void (*flag_add) (struct npc_data *nd); + void (*flag_remove) (struct npc_data *nd); + void (*flags_clear) (void); + /* guild aura */ + void (*aura_refresh) (struct map_session_data *sd, uint16 skill_id, uint16 skill_lv); +} guild_s; + +struct guild_interface *guild; + +void guild_defaults(void); #endif /* _GUILD_H_ */ diff --git a/src/map/intif.c b/src/map/intif.c index bab8470a4..93bb8add7 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -1115,7 +1115,7 @@ int intif_parse_PartyMessage(int fd) // ACK guild creation int intif_parse_GuildCreated(int fd) { - guild_created(RFIFOL(fd,2),RFIFOL(fd,6)); + guild->created(RFIFOL(fd,2),RFIFOL(fd,6)); return 0; } @@ -1124,12 +1124,12 @@ int intif_parse_GuildInfo(int fd) { if(RFIFOW(fd,2) == 8) { ShowWarning("intif: guild noinfo %d\n",RFIFOL(fd,4)); - guild_recv_noinfo(RFIFOL(fd,4)); + guild->recv_noinfo(RFIFOL(fd,4)); return 0; } if( RFIFOW(fd,2)!=sizeof(struct guild)+4 ) ShowError("intif: guild info : data size error Gid: %d recv size: %d Expected size: %d\n",RFIFOL(fd,4),RFIFOW(fd,2),sizeof(struct guild)+4); - guild_recv_info((struct guild *)RFIFOP(fd,4)); + guild->recv_info((struct guild *)RFIFOP(fd,4)); return 0; } @@ -1138,28 +1138,28 @@ int intif_parse_GuildMemberAdded(int fd) { if(battle_config.etc_log) ShowInfo("intif: guild member added %d %d %d %d\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14)); - guild_member_added(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14)); + guild->member_added(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14)); return 0; } // ACK member leaving guild int intif_parse_GuildMemberWithdraw(int fd) { - guild_member_withdraw(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(char *)RFIFOP(fd,55),(char *)RFIFOP(fd,15)); + guild->member_withdraw(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(char *)RFIFOP(fd,55),(char *)RFIFOP(fd,15)); return 0; } // ACK guild member basic info int intif_parse_GuildMemberInfoShort(int fd) { - guild_recv_memberinfoshort(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); + guild->recv_memberinfoshort(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); return 0; } // ACK guild break int intif_parse_GuildBroken(int fd) { - guild_broken(RFIFOL(fd,2),RFIFOB(fd,6)); + guild->broken(RFIFOL(fd,2),RFIFOB(fd,6)); return 0; } @@ -1172,7 +1172,7 @@ int intif_parse_GuildBasicInfoChanged(int fd) int type = RFIFOW(fd,8); //void* data = RFIFOP(fd,10); - struct guild* g = guild_search(guild_id); + struct guild* g = guild->search(guild_id); if( g == NULL ) return 0; @@ -1199,16 +1199,16 @@ int intif_parse_GuildMemberInfoChanged(int fd) struct guild* g; int idx; - g = guild_search(guild_id); + g = guild->search(guild_id); if( g == NULL ) return 0; - idx = guild_getindex(g,account_id,char_id); + idx = guild->getindex(g,account_id,char_id); if( idx == -1 ) return 0; switch( type ) { - case GMI_POSITION: g->member[idx].position = RFIFOW(fd,18); guild_memberposition_changed(g,idx,RFIFOW(fd,18)); break; + case GMI_POSITION: g->member[idx].position = RFIFOW(fd,18); guild->memberposition_changed(g,idx,RFIFOW(fd,18)); break; case GMI_EXP: g->member[idx].exp = RFIFOQ(fd,18); break; case GMI_HAIR: g->member[idx].hair = RFIFOW(fd,18); break; case GMI_HAIR_COLOR: g->member[idx].hair_color = RFIFOW(fd,18); break; @@ -1224,55 +1224,55 @@ int intif_parse_GuildPosition(int fd) { if( RFIFOW(fd,2)!=sizeof(struct guild_position)+12 ) ShowError("intif: guild info : data size error\n %d %d %d",RFIFOL(fd,4),RFIFOW(fd,2),sizeof(struct guild_position)+12); - guild_position_changed(RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); + guild->position_changed(RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); return 0; } // ACK change of guild skill update int intif_parse_GuildSkillUp(int fd) { - guild_skillupack(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); + guild->skillupack(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); return 0; } // ACK change of guild relationship int intif_parse_GuildAlliance(int fd) { - guild_allianceack(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18),(char *) RFIFOP(fd,19),(char *) RFIFOP(fd,43)); + guild->allianceack(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18),(char *) RFIFOP(fd,19),(char *) RFIFOP(fd,43)); return 0; } // ACK change of guild notice int intif_parse_GuildNotice(int fd) { - guild_notice_changed(RFIFOL(fd,2),(char *) RFIFOP(fd,6),(char *) RFIFOP(fd,66)); + guild->notice_changed(RFIFOL(fd,2),(char *) RFIFOP(fd,6),(char *) RFIFOP(fd,66)); return 0; } // ACK change of guild emblem int intif_parse_GuildEmblem(int fd) { - guild_emblem_changed(RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8), (char *)RFIFOP(fd,12)); + guild->emblem_changed(RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8), (char *)RFIFOP(fd,12)); return 0; } // ACK guild message int intif_parse_GuildMessage(int fd) { - guild_recv_message(RFIFOL(fd,4),RFIFOL(fd,8),(char *) RFIFOP(fd,12),RFIFOW(fd,2)-12); + guild->recv_message(RFIFOL(fd,4),RFIFOL(fd,8),(char *) RFIFOP(fd,12),RFIFOW(fd,2)-12); return 0; } // Reply guild castle data request int intif_parse_GuildCastleDataLoad(int fd) { - return guild_castledataloadack(RFIFOW(fd,2), (struct guild_castle *)RFIFOP(fd,4)); + return guild->castledataloadack(RFIFOW(fd,2), (struct guild_castle *)RFIFOP(fd,4)); } // ACK change of guildmaster int intif_parse_GuildMasterChanged(int fd) { - return guild_gm_changed(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); + return guild->gm_changed(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); } // Request pet creation diff --git a/src/map/map.c b/src/map/map.c index 5b0a4ed27..49aef6c4c 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -4960,7 +4960,7 @@ void do_final(void) do_final_instance(); do_final_itemdb(); do_final_storage(); - do_final_guild(); + guild->final(); do_final_party(); do_final_pc(); do_final_pet(); @@ -5201,6 +5201,7 @@ void load_defaults(void) { battle_defaults(); buyingstore_defaults(); clif_defaults(); + guild_defaults(); homunculus_defaults(); ircbot_defaults(); log_defaults(); @@ -5397,7 +5398,7 @@ int do_init(int argc, char *argv[]) do_init_pc(); do_init_status(); do_init_party(); - do_init_guild(); + guild->init(); do_init_storage(); do_init_pet(); homun->init(); diff --git a/src/map/mob.c b/src/map/mob.c index 0f1ad0452..57325ba1c 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -483,8 +483,8 @@ int mob_once_spawn(struct map_session_data* sd, int16 m, int16 x, int16 y, const if (class_ == MOBID_EMPERIUM) { - struct guild_castle* gc = guild_mapindex2gc(map[m].index); - struct guild* g = (gc) ? guild_search(gc->guild_id) : NULL; + struct guild_castle* gc = guild->mapindex2gc(map[m].index); + struct guild* g = (gc) ? guild->search(gc->guild_id) : NULL; if (gc) { md->guardian_data = (struct guardian_data*)aCalloc(1, sizeof(struct guardian_data)); @@ -587,7 +587,7 @@ static int mob_spawn_guardian_sub(int tid, unsigned int tick, int id, intptr_t d md = (struct mob_data*)bl; nullpo_ret(md->guardian_data); - g = guild_search((int)data); + g = guild->search((int)data); if (g == NULL) { //Liberate castle, if the guild is not found this is an error! [Skotlex] @@ -598,16 +598,16 @@ static int mob_spawn_guardian_sub(int tid, unsigned int tick, int id, intptr_t d if (md->guardian_data->castle->guild_id) //Free castle up. { ShowNotice("Clearing ownership of castle %d (%s)\n", md->guardian_data->castle->castle_id, md->guardian_data->castle->castle_name); - guild_castledatasave(md->guardian_data->castle->castle_id, 1, 0); + guild->castledatasave(md->guardian_data->castle->castle_id, 1, 0); } } else { if (md->guardian_data->number >= 0 && md->guardian_data->number < MAX_GUARDIANS && md->guardian_data->castle->guardian[md->guardian_data->number].visible) - guild_castledatasave(md->guardian_data->castle->castle_id, 10+md->guardian_data->number,0); + guild->castledatasave(md->guardian_data->castle->castle_id, 10+md->guardian_data->number,0); unit_free(&md->bl,CLR_OUTSIGHT); //Remove guardian. } return 0; } - guardup_lv = guild_checkskill(g,GD_GUARDUP); + guardup_lv = guild->checkskill(g,GD_GUARDUP); md->guardian_data->emblem_id = g->emblem_id; memcpy(md->guardian_data->guild_name, g->name, NAME_LENGTH); md->guardian_data->guardup_lv = guardup_lv; @@ -667,7 +667,7 @@ int mob_spawn_guardian(const char* mapname, short x, short y, const char* mobnam if (!mob_parse_dataset(&data)) return 0; - gc=guild_mapname2gc(map[m].name); + gc=guild->mapname2gc(map[m].name); if (gc == NULL) { ShowError("mob_spawn_guardian: No castle set at map %s\n", map[m].name); @@ -676,7 +676,7 @@ int mob_spawn_guardian(const char* mapname, short x, short y, const char* mobnam if (!gc->guild_id) ShowWarning("mob_spawn_guardian: Spawning guardian %d on a castle with no guild (castle map %s)\n", class_, map[m].name); else - g = guild_search(gc->guild_id); + g = guild->search(gc->guild_id); if( has_index && gc->guardian[guardian].id ) { //Check if guardian already exists, refuse to spawn if so. @@ -713,7 +713,7 @@ int mob_spawn_guardian(const char* mapname, short x, short y, const char* mobnam { md->guardian_data->emblem_id = g->emblem_id; memcpy (md->guardian_data->guild_name, g->name, NAME_LENGTH); - md->guardian_data->guardup_lv = guild_checkskill(g,GD_GUARDUP); + md->guardian_data->guardup_lv = guild->checkskill(g,GD_GUARDUP); } else if (md->guardian_data->guild_id) add_timer(gettick()+5000,mob_spawn_guardian_sub,md->bl.id,md->guardian_data->guild_id); mob_spawn(md); @@ -2114,7 +2114,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) } if( md->guardian_data && md->guardian_data->number >= 0 && md->guardian_data->number < MAX_GUARDIANS ) - guild_castledatasave(md->guardian_data->castle->castle_id, 10+md->guardian_data->number,0); + guild->castledatasave(md->guardian_data->castle->castle_id, 10+md->guardian_data->number,0); if( src ) { // Use Dead skill only if not killed by Script or Command @@ -2675,25 +2675,25 @@ int mob_guardian_guildchange(struct mob_data *md) md->guardian_data->guild_name[0] = '\0'; } else { if (md->guardian_data->number >= 0 && md->guardian_data->number < MAX_GUARDIANS && md->guardian_data->castle->guardian[md->guardian_data->number].visible) - guild_castledatasave(md->guardian_data->castle->castle_id, 10+md->guardian_data->number, 0); + guild->castledatasave(md->guardian_data->castle->castle_id, 10+md->guardian_data->number, 0); unit_free(&md->bl,CLR_OUTSIGHT); //Remove guardian. } return 0; } - g = guild_search(md->guardian_data->castle->guild_id); + g = guild->search(md->guardian_data->castle->guild_id); if (g == NULL) { //Properly remove guardian info from Castle data. ShowError("mob_guardian_guildchange: New Guild (id %d) does not exists!\n", md->guardian_data->guild_id); if (md->guardian_data->number >= 0 && md->guardian_data->number < MAX_GUARDIANS) - guild_castledatasave(md->guardian_data->castle->castle_id, 10+md->guardian_data->number, 0); + guild->castledatasave(md->guardian_data->castle->castle_id, 10+md->guardian_data->number, 0); unit_free(&md->bl,CLR_OUTSIGHT); return 0; } md->guardian_data->guild_id = g->guild_id; md->guardian_data->emblem_id = g->emblem_id; - md->guardian_data->guardup_lv = guild_checkskill(g,GD_GUARDUP); + md->guardian_data->guardup_lv = guild->checkskill(g,GD_GUARDUP); memcpy(md->guardian_data->guild_name, g->name, NAME_LENGTH); return 1; diff --git a/src/map/npc.c b/src/map/npc.c index 3a3ae472d..77ee8d486 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -1889,7 +1889,7 @@ int npc_unload(struct npc_data* nd, bool single) { } } if( nd->u.scr.guild_id ) - guild_flag_remove(nd); + guild->flag_remove(nd); } script_stop_sleeptimers(nd->bl.id); @@ -3824,7 +3824,7 @@ int npc_reload(void) { struct block_list* bl; /* clear guild flag cache */ - guild_flags_clear(); + guild->flags_clear(); npc_clear_pathlist(); diff --git a/src/map/pc.c b/src/map/pc.c index 87cb52895..49828071c 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -34,7 +34,7 @@ #include "npc.h" // fake_nd #include "pet.h" // pet_unlocktarget() #include "party.h" // party_search() -#include "guild.h" // guild_search(), guild_request_info() +#include "guild.h" // guild->search(), guild_request_info() #include "script.h" // script_config #include "skill.h" #include "status.h" // struct status_data @@ -1207,7 +1207,7 @@ int pc_reg_received(struct map_session_data *sd) if (sd->status.party_id) party_member_joined(sd); if (sd->status.guild_id) - guild_member_joined(sd); + guild->member_joined(sd); // pet if (sd->status.pet_id > 0) @@ -4086,7 +4086,8 @@ int pc_isUseitem(struct map_session_data *sd,int n) return 0; if( (item->item_usage.flag&NOUSE_SITTING) && (pc_issit(sd) == 1) && (pc_get_group_level(sd) < item->item_usage.override) ) { - clif->colormes(sd->fd,COLOR_WHITE,msg_txt(1474)); + clif->msgtable(sd->fd,664); + //clif->colormes(sd->fd,COLOR_WHITE,msg_txt(1474)); return 0; // You cannot use this item while sitting. } @@ -4749,7 +4750,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y if (battle_config.clear_unit_onwarp&BL_PC) skill->clear_unitgroup(&sd->bl); party_send_dot_remove(sd); //minimap dot fix [Kevin] - guild_send_dot_remove(sd); + guild->send_dot_remove(sd); bg_send_dot_remove(sd); if (sd->regen.state.gc) sd->regen.state.gc = 0; @@ -4824,7 +4825,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y if( sd->status.guild_id > 0 && map[m].flag.gvg_castle ) { // Increased guild castle regen [Valaris] - struct guild_castle *gc = guild_mapindex2gc(sd->mapindex); + struct guild_castle *gc = guild->mapindex2gc(sd->mapindex); if(gc && gc->guild_id == sd->status.guild_id) sd->regen.state.gc = 1; } @@ -4948,7 +4949,7 @@ int pc_checkskill(struct map_session_data *sd,uint16 skill_id) { struct guild *g; if( sd->status.guild_id>0 && (g=sd->guild)!=NULL) - return guild_checkskill(g,skill_id); + return guild->checkskill(g,skill_id); return 0; } else if(!(index = skill->get_index(skill_id)) || index >= ARRAYLENGTH(sd->status.skill) ) { ShowError("pc_checkskill: Invalid skill id %d (char_id=%d).\n", skill_id, sd->status.char_id); @@ -4970,7 +4971,7 @@ int pc_checkskill2(struct map_session_data *sd,uint16 index) { struct guild *g; if( sd->status.guild_id>0 && (g=sd->guild)!=NULL) - return guild_checkskill(g,skill_db[index].nameid); + return guild->checkskill(g,skill_db[index].nameid); return 0; } if(sd->status.skill[index].id == skill_db[index].nameid) @@ -5756,7 +5757,7 @@ int pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned int return 0; // no exp on pvp maps if(sd->status.guild_id>0) - base_exp-=guild_payexp(sd,base_exp); + base_exp-=guild->payexp(sd,base_exp); if(src) pc_calcexp(sd, &base_exp, &job_exp, src); @@ -6053,7 +6054,7 @@ int pc_skillup(struct map_session_data *sd,uint16 skill_id) { nullpo_ret(sd); if( skill_id >= GD_SKILLBASE && skill_id < GD_SKILLBASE+MAX_GUILDSKILL ) { - guild_skillup(sd, skill_id); + guild->skillup(sd, skill_id); return 0; } @@ -6889,10 +6890,10 @@ void pc_revive(struct map_session_data *sd,unsigned int hp, unsigned int sp) { pc_setinvincibletimer(sd, battle_config.pc_invincible_time); if( sd->state.gmaster_flag ) { - guild_guildaura_refresh(sd,GD_LEADERSHIP,guild_checkskill(sd->state.gmaster_flag,GD_LEADERSHIP)); - guild_guildaura_refresh(sd,GD_GLORYWOUNDS,guild_checkskill(sd->state.gmaster_flag,GD_GLORYWOUNDS)); - guild_guildaura_refresh(sd,GD_SOULCOLD,guild_checkskill(sd->state.gmaster_flag,GD_SOULCOLD)); - guild_guildaura_refresh(sd,GD_HAWKEYES,guild_checkskill(sd->state.gmaster_flag,GD_HAWKEYES)); + guild->aura_refresh(sd,GD_LEADERSHIP,guild->checkskill(sd->state.gmaster_flag,GD_LEADERSHIP)); + guild->aura_refresh(sd,GD_GLORYWOUNDS,guild->checkskill(sd->state.gmaster_flag,GD_GLORYWOUNDS)); + guild->aura_refresh(sd,GD_SOULCOLD,guild->checkskill(sd->state.gmaster_flag,GD_SOULCOLD)); + guild->aura_refresh(sd,GD_HAWKEYES,guild->checkskill(sd->state.gmaster_flag,GD_HAWKEYES)); } } // script diff --git a/src/map/script.c b/src/map/script.c index fba6ef0e9..76092f4ce 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -4817,7 +4817,7 @@ BUILDIN(warpguild) int y = script_getnum(st,4); int gid = script_getnum(st,5); - g = guild_search(gid); + g = guild->search(gid); if( g == NULL ) return true; @@ -6759,7 +6759,7 @@ BUILDIN(getguildname) guild_id = script_getnum(st,2); - if( ( g = guild_search(guild_id) ) != NULL ) + if( ( g = guild->search(guild_id) ) != NULL ) { script_pushstrcopy(st,g->name); } @@ -6781,7 +6781,7 @@ BUILDIN(getguildmaster) guild_id = script_getnum(st,2); - if( ( g = guild_search(guild_id) ) != NULL ) + if( ( g = guild->search(guild_id) ) != NULL ) { script_pushstrcopy(st,g->member[0].name); } @@ -6799,7 +6799,7 @@ BUILDIN(getguildmasterid) guild_id = script_getnum(st,2); - if( ( g = guild_search(guild_id) ) != NULL ) + if( ( g = guild->search(guild_id) ) != NULL ) { script_pushint(st,g->member[0].char_id); } @@ -7693,7 +7693,7 @@ BUILDIN(guildskill) id = ( script_isstring(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); level = script_getnum(st,3); for( i=0; i < level; i++ ) - guild_skillup(sd, id); + guild->skillup(sd, id); return true; } @@ -7729,11 +7729,11 @@ BUILDIN(getgdskilllv) guild_id = script_getnum(st,2); skill_id = ( script_isstring(st,3) ? skill->name2id(script_getstr(st,3)) : script_getnum(st,3) ); - g = guild_search(guild_id); + g = guild->search(guild_id); if( g == NULL ) script_pushint(st, -1); else - script_pushint(st, guild_checkskill(g,skill_id)); + script_pushint(st, guild->checkskill(g,skill_id)); return true; } @@ -8372,7 +8372,7 @@ BUILDIN(guildgetexp) if(exp < 0) return true; if(sd && sd->status.guild_id > 0) - guild_getexp (sd, exp); + guild->getexp (sd, exp); return true; } @@ -8393,7 +8393,7 @@ BUILDIN(guildchangegm) if (!sd) script_pushint(st,0); else - script_pushint(st,guild_gm_change(guild_id, sd)); + script_pushint(st,guild->gm_change(guild_id, sd)); return true; } @@ -9322,7 +9322,7 @@ BUILDIN(getmapguildusers) script_pushint(st,-1); return true; } - g = guild_search(gid); + g = guild->search(gid); if (g){ for(i = 0; i < g->max_member; i++) @@ -10743,7 +10743,7 @@ BUILDIN(agitstart) { if(agit_flag==1) return true; // Agit already Start. agit_flag=1; - guild_agit_start(); + guild->agit_start(); return true; } @@ -10751,7 +10751,7 @@ BUILDIN(agitend) { if(agit_flag==0) return true; // Agit already End. agit_flag=0; - guild_agit_end(); + guild->agit_end(); return true; } @@ -10759,7 +10759,7 @@ BUILDIN(agitstart2) { if(agit2_flag==1) return true; // Agit2 already Start. agit2_flag=1; - guild_agit2_start(); + guild->agit2_start(); return true; } @@ -10767,7 +10767,7 @@ BUILDIN(agitend2) { if(agit2_flag==0) return true; // Agit2 already End. agit2_flag=0; - guild_agit2_end(); + guild->agit2_end(); return true; } @@ -10810,9 +10810,9 @@ BUILDIN(flagemblem) clif->guild_emblem_area(&nd->bl); /* guild flag caching */ if( g_id ) /* adding a id */ - guild_flag_add(nd); + guild->flag_add(nd); else if( changed ) /* removing a flag */ - guild_flag_remove(nd); + guild->flag_remove(nd); } return true; } @@ -10820,7 +10820,7 @@ BUILDIN(flagemblem) BUILDIN(getcastlename) { const char* mapname = mapindex_getmapname(script_getstr(st,2),NULL); - struct guild_castle* gc = guild_mapname2gc(mapname); + struct guild_castle* gc = guild->mapname2gc(mapname); const char* name = (gc) ? gc->castle_name : ""; script_pushstrcopy(st,name); return true; @@ -10830,7 +10830,7 @@ BUILDIN(getcastledata) { const char *mapname = mapindex_getmapname(script_getstr(st,2),NULL); int index = script_getnum(st,3); - struct guild_castle *gc = guild_mapname2gc(mapname); + struct guild_castle *gc = guild->mapname2gc(mapname); if (gc == NULL) { script_pushint(st,0); @@ -10874,7 +10874,7 @@ BUILDIN(setcastledata) const char *mapname = mapindex_getmapname(script_getstr(st,2),NULL); int index = script_getnum(st,3); int value = script_getnum(st,4); - struct guild_castle *gc = guild_mapname2gc(mapname); + struct guild_castle *gc = guild->mapname2gc(mapname); if (gc == NULL) { ShowWarning("buildin_setcastledata: guild castle for map '%s' not found\n", mapname); @@ -10886,7 +10886,7 @@ BUILDIN(setcastledata) return false; } - guild_castledatasave(gc->castle_id, index, value); + guild->castledatasave(gc->castle_id, index, value); return true; } @@ -10903,7 +10903,7 @@ BUILDIN(requestguildinfo) } if(guild_id>0) - guild_npc_request_info(guild_id,event); + guild->npc_request_info(guild_id,event); return true; } @@ -11105,7 +11105,7 @@ BUILDIN(mapwarp) // Added by RoVeRT switch(check_val){ case 1: - g = guild_search(check_ID); + g = guild->search(check_ID); if (g){ for( i=0; i < g->max_member; i++) { @@ -11425,7 +11425,7 @@ BUILDIN(guardianinfo) int id = script_getnum(st,3); int type = script_getnum(st,4); - struct guild_castle* gc = guild_mapname2gc(mapname); + struct guild_castle* gc = guild->mapname2gc(mapname); struct mob_data* gd; if( gc == NULL || id < 0 || id >= MAX_GUARDIANS ) diff --git a/src/map/skill.c b/src/map/skill.c index 2e8bc8b1c..bbc88d9d2 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7194,7 +7194,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui src,skill_id,skill_lv,tick, flag|BCT_GUILD|1, skill->castend_nodamage_id); if (sd) - guild_block_skill(sd,skill->get_time2(skill_id,skill_lv)); + guild->block_skill(sd,skill->get_time2(skill_id,skill_lv)); } break; case GD_REGENERATION: @@ -7208,7 +7208,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui src,skill_id,skill_lv,tick, flag|BCT_GUILD|1, skill->castend_nodamage_id); if (sd) - guild_block_skill(sd,skill->get_time2(skill_id,skill_lv)); + guild->block_skill(sd,skill->get_time2(skill_id,skill_lv)); } break; case GD_RESTORE: @@ -7222,7 +7222,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui src,skill_id,skill_lv,tick, flag|BCT_GUILD|1, skill->castend_nodamage_id); if (sd) - guild_block_skill(sd,skill->get_time2(skill_id,skill_lv)); + guild->block_skill(sd,skill->get_time2(skill_id,skill_lv)); } break; case GD_EMERGENCYCALL: @@ -7232,7 +7232,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui int j = 0; struct guild *g; // i don't know if it actually summons in a circle, but oh well. ;P - g = sd?sd->state.gmaster_flag:guild_search(status_get_guild_id(src)); + g = sd?sd->state.gmaster_flag:guild->search(status_get_guild_id(src)); if (!g) break; clif->skill_nodamage(src,bl,skill_id,skill_lv,1); @@ -7247,7 +7247,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui } } if (sd) - guild_block_skill(sd,skill->get_time2(skill_id,skill_lv)); + guild->block_skill(sd,skill->get_time2(skill_id,skill_lv)); } break; diff --git a/src/map/status.c b/src/map/status.c index fd9ef1d2e..b7e906910 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -2096,7 +2096,7 @@ int status_calc_mob_(struct mob_data* md, bool first) if(flag&4) { // Strengthen Guardians - custom value +10% / lv struct guild_castle *gc; - gc=guild_mapname2gc(map[md->bl.m].name); + gc=guild->mapname2gc(map[md->bl.m].name); if (!gc) ShowError("status_calc_mob: No castle set at map %s\n", map[md->bl.m].name); else @@ -5876,7 +5876,7 @@ int status_get_emblem_id(struct block_list *bl) { break; case BL_NPC: if (((TBL_NPC*)bl)->subtype == SCRIPT && ((TBL_NPC*)bl)->u.scr.guild_id > 0) { - struct guild *g = guild_search(((TBL_NPC*)bl)->u.scr.guild_id); + struct guild *g = guild->search(((TBL_NPC*)bl)->u.scr.guild_id); if (g) return g->emblem_id; } diff --git a/src/map/storage.c b/src/map/storage.c index f9c343f09..fda80735a 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -358,7 +358,7 @@ static DBData create_guildstorage(DBKey key, va_list args) struct guild_storage *guild2storage(int guild_id) { struct guild_storage *gs = NULL; - if(guild_search(guild_id) != NULL) + if(guild->search(guild_id) != NULL) gs = idb_ensure(guild_storage_db,guild_id,create_guildstorage); return gs; } diff --git a/src/map/unit.c b/src/map/unit.c index 4602901d9..cbc695c4a 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -2112,9 +2112,9 @@ int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file, if(sd->party_invite>0) party_reply_invite(sd,sd->party_invite,0); if(sd->guild_invite>0) - guild_reply_invite(sd,sd->guild_invite,0); + guild->reply_invite(sd,sd->guild_invite,0); if(sd->guild_alliance>0) - guild_reply_reqalliance(sd,sd->guild_alliance_account,0); + guild->reply_reqalliance(sd,sd->guild_alliance_account,0); if(sd->menuskill_id) sd->menuskill_id = sd->menuskill_val = 0; if( sd->touching_id ) @@ -2143,7 +2143,7 @@ int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file, skill->sit(sd,0); } party_send_dot_remove(sd);//minimap dot fix [Kevin] - guild_send_dot_remove(sd); + guild->send_dot_remove(sd); bg_send_dot_remove(sd); if( map[bl->m].users <= 0 || sd->state.debug_remove_map ) @@ -2320,7 +2320,7 @@ int unit_free(struct block_list *bl, clr_type clrtype) // Notify friends that this char logged out. [Skotlex] map_foreachpc(clif->friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 0); party_send_logout(sd); - guild_send_memberinfoshort(sd,0); + guild->send_memberinfoshort(sd,0); pc_cleareventtimer(sd); pc_inventory_rental_clear(sd); pc_delspiritball(sd,sd->spiritball,1); |