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authorGuilherme G. Menaldo <guilherme.menaldo@outlook.com>2018-03-28 16:23:26 -0300
committerGuilherme G. Menaldo <guilherme.menaldo@outlook.com>2018-04-08 10:17:46 -0300
commit402a20fbba16a9ba320db0e470dbaf0f62c3b90d (patch)
treea647d51492221a0e9caa31e5b532ad23bc15e9bd /src/map
parent38527550c17241e1c905f8077f6589413091087e (diff)
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Added delay to tomb spawn
Diffstat (limited to 'src/map')
-rw-r--r--src/map/battle.c1
-rw-r--r--src/map/battle.h1
-rw-r--r--src/map/mob.c50
-rw-r--r--src/map/mob.h2
-rw-r--r--src/map/npc.h1
5 files changed, 53 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index bd7e31d05..b2490ed23 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -7265,6 +7265,7 @@ static const struct battle_data {
{ "atcommand_max_stat_bypass", &battle_config.atcommand_max_stat_bypass, 0, 0, 100, },
{ "skill_amotion_leniency", &battle_config.skill_amotion_leniency, 90, 0, 300 },
{ "mvp_tomb_enabled", &battle_config.mvp_tomb_enabled, 1, 0, 1 },
+ { "mvp_tomb_spawn_delay", &battle_config.mvp_tomb_spawn_delay, 10000, 0, INT_MAX },
{ "features/atcommand_suggestions", &battle_config.atcommand_suggestions_enabled, 0, 0, 1 },
{ "min_npc_vendchat_distance", &battle_config.min_npc_vendchat_distance, 3, 0, 100 },
{ "vendchat_near_hiddennpc", &battle_config.vendchat_near_hiddennpc, 0, 0, 1 },
diff --git a/src/map/battle.h b/src/map/battle.h
index 8b7fea29f..9eb7557f8 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -490,6 +490,7 @@ struct Battle_Config {
int vcast_stat_scale;
int mvp_tomb_enabled;
+ int mvp_tomb_spawn_delay;
int atcommand_suggestions_enabled;
int min_npc_vendchat_distance;
diff --git a/src/map/mob.c b/src/map/mob.c
index e93c9009d..f2927738e 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -157,6 +157,44 @@ int mobdb_searchname_array_sub(struct mob_db* monster, const char *str, int flag
/*==========================================
* MvP Tomb [GreenBox]
*------------------------------------------*/
+ /// Creates a timer to spawn a tomb
+ /// @param nd : The tomb
+void mvptomb_spawn_delayed(struct npc_data *nd)
+{
+ nullpo_retv(nd);
+
+ if (nd->u.tomb.spawn_timer != INVALID_TIMER)
+ timer->delete(nd->u.tomb.spawn_timer, mob->mvptomb_delayspawn);
+
+ nd->u.tomb.spawn_timer = timer->add(timer->gettick() + battle_config.mvp_tomb_spawn_delay, mob->mvptomb_delayspawn, nd->bl.id, 0);
+}
+
+/// Spawns a tomb after the delay has ended
+/// @param tid : Timer id
+/// @param tick : current tick
+/// @param id : NPC Id
+/// @param data : 0
+int mvptomb_delayspawn(int tid, int64 tick, int id, intptr_t data)
+{
+ struct npc_data *nd = map->id2nd(id);
+
+ if (nd == NULL)
+ return 0;
+
+ if (nd->u.tomb.spawn_timer != tid) {
+ ShowError("mvptomb_delay_spawn: Timer mismatch: %d != %d\n", tid, nd->u.tomb.spawn_timer);
+ return 0;
+ }
+
+ nd->u.tomb.spawn_timer = INVALID_TIMER;
+
+ // Sets view data to make the tomb visible and notifies client
+ status->set_viewdata(&nd->bl, nd->class_);
+ clif->spawn(&(nd->bl));
+
+ return 0;
+}
+
void mvptomb_create(struct mob_data *md, char *killer, time_t time)
{
struct npc_data *nd;
@@ -172,6 +210,7 @@ void mvptomb_create(struct mob_data *md, char *killer, time_t time)
nd->u.tomb.md = md;
nd->u.tomb.kill_time = time;
+ nd->u.tomb.spawn_timer = INVALID_TIMER;
if (killer)
safestrncpy(nd->u.tomb.killer_name, killer, NAME_LENGTH);
@@ -180,8 +219,9 @@ void mvptomb_create(struct mob_data *md, char *killer, time_t time)
map->addnpc(nd->bl.m, nd);
map->addblock(&nd->bl);
- status->set_viewdata(&nd->bl, nd->class_);
- clif->spawn(&nd->bl);
+
+ // Tomb npc is created but not yet visible, we set view data and spawn it after some time
+ mob->mvptomb_spawn_delayed(nd);
}
void mvptomb_destroy(struct mob_data *md) {
@@ -204,6 +244,9 @@ void mvptomb_destroy(struct mob_data *md) {
map->list[m].npc[map->list[m].npc_num] = NULL;
}
+ if (nd->u.tomb.spawn_timer != INVALID_TIMER)
+ timer->delete(nd->u.tomb.spawn_timer, mob->mvptomb_delayspawn);
+
map->deliddb(&nd->bl);
aFree(nd);
@@ -5189,6 +5232,7 @@ int do_init_mob(bool minimal) {
timer->add_func_list(mob->timer_delete,"mob_timer_delete");
timer->add_func_list(mob->spawn_guardian_sub,"mob_spawn_guardian_sub");
timer->add_func_list(mob->respawn,"mob_respawn");
+ timer->add_func_list(mob->mvptomb_delayspawn, "mvptomb_delayspawn");
timer->add_interval(timer->gettick()+MIN_MOBTHINKTIME,mob->ai_hard,0,0,MIN_MOBTHINKTIME);
timer->add_interval(timer->gettick()+MIN_MOBTHINKTIME*10,mob->ai_lazy,0,0,MIN_MOBTHINKTIME*10);
@@ -5295,6 +5339,8 @@ void mob_defaults(void) {
mob->db_searchname_array_sub = mobdb_searchname_array_sub;
mob->mvptomb_create = mvptomb_create;
mob->mvptomb_destroy = mvptomb_destroy;
+ mob->mvptomb_spawn_delayed = mvptomb_spawn_delayed;
+ mob->mvptomb_delayspawn = mvptomb_delayspawn;
mob->db_searchname_array = mobdb_searchname_array;
mob->db_checkid = mobdb_checkid;
mob->get_viewdata = mob_get_viewdata;
diff --git a/src/map/mob.h b/src/map/mob.h
index 3d1b3aadf..2a1a729de 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -447,6 +447,8 @@ struct mob_interface {
int (*db_searchname) (const char *str);
int (*db_searchname_array_sub) (struct mob_db *monster, const char *str, int flag);
// MvP Tomb System
+ void (*mvptomb_spawn_delayed) (struct npc_data *nd);
+ int (*mvptomb_delayspawn) (int tid, int64 tick, int id, intptr_t data);
void (*mvptomb_create) (struct mob_data *md, char *killer, time_t time);
void (*mvptomb_destroy) (struct mob_data *md);
int (*db_searchname_array) (struct mob_db **data, int size, const char *str, int flag);
diff --git a/src/map/npc.h b/src/map/npc.h
index 64a2b3a51..d40e352f4 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -122,6 +122,7 @@ struct npc_data {
struct mob_data *md;
time_t kill_time;
char killer_name[NAME_LENGTH];
+ int spawn_timer;
} tomb;
} u;
struct hplugin_data_store *hdata; ///< HPM Plugin Data Store