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authorKevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-05 21:21:26 +0000
committerKevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-05 21:21:26 +0000
commit3632377af3098a12fa80819ab74b24bde6c4f666 (patch)
treeea8f492d8f80d7afcd85b47f468176045dbfe2c8 /src/map
parent879f41f03302a0767498915c5ca5fe35229ddff6 (diff)
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Fixed unable to move after using a skill to break out of sprint. (bugreport: 1155)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12497 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r--src/map/unit.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index 6270c6c7a..575e95c1e 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -660,9 +660,10 @@ int unit_stop_walking(struct block_list *bl,int type)
if(bl->type == BL_PET && type&~0xff)
ud->canmove_tick = gettick() + (type>>8);
- //Don't stop running because of dmg, just apply the instant stop then keep running [Kevin]
- //if (ud->state.running)
- // status_change_end(bl, SC_RUN, -1);
+ //Readded, the check in unit_set_walkdelay means dmg during running won't fall through to this place in code [Kevin]
+ if (ud->state.running)
+ status_change_end(bl, SC_RUN, -1);
+
return 1;
}