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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-04-01 08:37:31 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-04-01 08:37:31 +0000
commit96a3da18a1e77035ee894283a3c805c7062a203d (patch)
treeb73768517041057f95f6ae70497f374196eb9672 /src/map
parent612a264f1dfa99ff5ee6484139c115200f4bc179 (diff)
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* Fixed a potential crash in pc_walk in Win32 builds
* Added bAddEffWhenHitShort and changed bAddEffWhenHit back to all physical damage git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1373 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r--src/map/map.h3
-rw-r--r--src/map/pc.c16
-rw-r--r--src/map/skill.c36
-rw-r--r--src/map/status.c1
4 files changed, 33 insertions, 23 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 0193c315e..ceddea0e8 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -286,6 +286,7 @@ struct map_session_data {
int critaddrace[12];
short no_regen;
int addeff3[10];
+ short addeff3_type[10];
short autospell2_id,autospell2_lv,autospell2_rate,autospell2_type;
int skillatk[2];
unsigned short unstripable_equip;
@@ -659,7 +660,7 @@ enum {
SP_SKILL_ATK, SP_UNSTRIPABLE, SP_ADD_DAMAGE_BY_CLASS, // 2018-2020
SP_SP_GAIN_VALUE, SP_IGNORE_DEF_MOB, SP_HP_LOSS_RATE, SP_ADDRACE2, SP_HP_GAIN_VALUE, // 2021-2025
SP_SUBSIZE, SP_DAMAGE_WHEN_UNEQUIP, SP_ADD_ITEM_HEAL_RATE, SP_LOSESP_WHEN_UNEQUIP, SP_EXP_ADDRACE, // 2026-2030
- SP_SP_GAIN_RACE, SP_SUBRACE2,
+ SP_SP_GAIN_RACE, SP_SUBRACE2, SP_ADDEFF_WHENHIT_SHORT // 2031-2033
};
enum {
diff --git a/src/map/pc.c b/src/map/pc.c
index dc5792327..de289a33b 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -1829,8 +1829,16 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
sd->critaddrace[type2]+=val;
break;
case SP_ADDEFF_WHENHIT:
- if(sd->state.lr_flag != 2)
+ if(sd->state.lr_flag != 2) {
+ sd->addeff3[type2]+=val;
+ sd->addeff3_type[type2]=1;
+ }
+ break;
+ case SP_ADDEFF_WHENHIT_SHORT:
+ if(sd->state.lr_flag != 2) {
sd->addeff3[type2]+=val;
+ sd->addeff3_type[type2]=0;
+ }
break;
case SP_SKILL_ATK:
if(sd->state.lr_flag != 2) {
@@ -3198,10 +3206,8 @@ static int pc_walk(int tid,unsigned int tick,int id,int data)
int moveblock;
int x,y,dx,dy;
- sd = map_id2sd(id);
-#ifndef _WIN32
- nullpo_retr_f(0, sd, "id=%d", id);
-#endif
+ if ((sd = map_id2sd(id)) == NULL)
+ return 0;
if(sd->walktimer != tid){
if(battle_config.error_log)
diff --git a/src/map/skill.c b/src/map/skill.c
index d84a18d7a..1f891e944 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1020,10 +1020,11 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
}
if((sd||dstsd) && skillid != MC_CARTREVOLUTION && attack_type&BF_WEAPON){ /* カ?ドによる追加?果 */
- int i;
+ int i, type;
int sc_def_card=100;
for(i=SC_STONE;i<=SC_BLIND;i++){
+ type=i-SC_STONE;
//?象に?態異常
switch (i) {
case SC_STONE:
@@ -1046,17 +1047,17 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
if (sd) {
if(!sd->state.arrow_atk) {
- if(rand()%10000 < (sd->addeff[i-SC_STONE])*sc_def_card/100 ){
+ if(rand()%10000 < (sd->addeff[type])*sc_def_card/100 ){
if(battle_config.battle_log)
- printf("PC %d skill_addeff: cardによる異常?動 %d %d\n",sd->bl.id,i,sd->addeff[i-SC_STONE]);
- status_change_start(bl,i,7,0,0,0,(i==SC_CONFUSION)? 10000+7000:skill_get_time2(sc2[i-SC_STONE],7),0);
+ printf("PC %d skill_addeff: cardによる異常?動 %d %d\n",sd->bl.id,i,sd->addeff[type]);
+ status_change_start(bl,i,7,0,0,0,(i==SC_CONFUSION)? 10000+7000:skill_get_time2(sc2[type],7),0);
}
}
else {
- if(rand()%10000 < (sd->addeff[i-SC_STONE]+sd->arrow_addeff[i-SC_STONE])*sc_def_card/100 ){
+ if(rand()%10000 < (sd->addeff[type]+sd->arrow_addeff[type])*sc_def_card/100 ){
if(battle_config.battle_log)
- printf("PC %d skill_addeff: cardによる異常?動 %d %d\n",sd->bl.id,i,sd->addeff[i-SC_STONE]);
- status_change_start(bl,i,7,0,0,0,(i==SC_CONFUSION)? 10000+7000:skill_get_time2(sc2[i-SC_STONE],7),0);
+ printf("PC %d skill_addeff: cardによる異常?動 %d %d\n",sd->bl.id,i,sd->addeff[type]);
+ status_change_start(bl,i,7,0,0,0,(i==SC_CONFUSION)? 10000+7000:skill_get_time2(sc2[type],7),0);
}
}
}
@@ -1082,25 +1083,26 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
if (sd) {
if(!sd->state.arrow_atk) {
- if(rand()%10000 < (sd->addeff2[i-SC_STONE])*sc_def_card/100 ){
+ if(rand()%10000 < (sd->addeff2[type])*sc_def_card/100 ){
if(battle_config.battle_log)
- printf("PC %d skill_addeff: cardによる異常?動 %d %d\n",src->id,i,sd->addeff2[i-SC_STONE]);
- status_change_start(src,i,7,0,0,0,(i==SC_CONFUSION)? 10000+7000:skill_get_time2(sc2[i-SC_STONE],7),0);
+ printf("PC %d skill_addeff: cardによる異常?動 %d %d\n",src->id,i,sd->addeff2[type]);
+ status_change_start(src,i,7,0,0,0,(i==SC_CONFUSION)? 10000+7000:skill_get_time2(sc2[type],7),0);
}
}
else {
- if(rand()%10000 < (sd->addeff2[i-SC_STONE]+sd->arrow_addeff2[i-SC_STONE])*sc_def_card/100 ){
+ if(rand()%10000 < (sd->addeff2[type]+sd->arrow_addeff2[type])*sc_def_card/100 ){
if(battle_config.battle_log)
- printf("PC %d skill_addeff: cardによる異常?動 %d %d\n",src->id,i,sd->addeff2[i-SC_STONE]);
- status_change_start(src,i,7,0,0,0,(i==SC_CONFUSION)? 10000+7000:skill_get_time2(sc2[i-SC_STONE],7),0);
+ printf("PC %d skill_addeff: cardによる異常?動 %d %d\n",src->id,i,sd->addeff2[type]);
+ status_change_start(src,i,7,0,0,0,(i==SC_CONFUSION)? 10000+7000:skill_get_time2(sc2[type],7),0);
}
}
}
- if (dstsd && ((sd && !sd->state.arrow_atk) || (status_get_range(src)<=2)) &&
- rand()%10000 < dstsd->addeff3[i-SC_STONE]*sc_def_card/100){
+ if (dstsd && rand()%10000 < dstsd->addeff3[type]*sc_def_card/100){
+ if (dstsd->addeff3_type[type] != 1 && ((sd && !sd->state.arrow_atk) || (status_get_range(src)<=2)))
+ continue;
if(battle_config.battle_log)
- printf("PC %d skill_addeff: cardによる異常?動 %d %d\n",src->id,i,dstsd->addeff3[i-SC_STONE]);
- status_change_start(src,i,7,0,0,0,(i==SC_CONFUSION)? 10000+7000:skill_get_time2(sc2[i-SC_STONE],7),0);
+ printf("PC %d skill_addeff: cardによる異常?動 %d %d\n",src->id,i,dstsd->addeff3[type]);
+ status_change_start(src,i,7,0,0,0,(i==SC_CONFUSION)? 10000+7000:skill_get_time2(sc2[type],7),0);
}
}
}
diff --git a/src/map/status.c b/src/map/status.c
index 493544677..f5098bd20 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -498,6 +498,7 @@ int status_calc_pc(struct map_session_data* sd,int first)
sd->autospell2_id = sd->autospell2_lv = sd->autospell2_rate = 0;
memset(sd->critaddrace,0,sizeof(sd->critaddrace));
memset(sd->addeff3,0,sizeof(sd->addeff3));
+ memset(sd->addeff3_type,0,sizeof(sd->addeff3_type));
memset(sd->skillatk,0,sizeof(sd->skillatk));
sd->add_damage_class_count = sd->add_damage_class_count_ = sd->add_magic_damage_class_count = 0;
sd->add_def_class_count = sd->add_mdef_class_count = 0;