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authorglighta <glighta@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-10-29 06:33:43 +0000
committerglighta <glighta@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-10-29 06:33:43 +0000
commit07ff4adffb312e138502a83316dff13287a8d153 (patch)
tree4e4a9d6f582d20ea6ba1490fc31b2085453b9e1f /src/map/vending.c
parent08080a5fc10eb6a9fdc2f1285ba32fda57684d29 (diff)
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-Add some src basic documentation.
-Change some remaining -1 for status ending timer. -Move some hardcoded msg in msg_athena -Small optimisation on battle_attr_fix git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16835 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/vending.c')
-rw-r--r--src/map/vending.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/vending.c b/src/map/vending.c
index ba243f13f..a61e6fc79 100644
--- a/src/map/vending.c
+++ b/src/map/vending.c
@@ -279,7 +279,7 @@ void vending_openvending(struct map_session_data* sd, const char* message, bool
clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0);
return;
}
-
+ //check if nearby npc, (perhaps we should check for nearby shop too
if( vending_checknearnpc(&sd->bl) ) {
char output[150];
sprintf(output,"You're too close to a NPC, you must be at least %d cells away from any NPC.",battle_config.min_npc_vending_distance);