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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-11 23:58:55 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-11 23:58:55 +0000
commit260c3e2fc442271410e96a89b924d54aa767d80d (patch)
treebd236b0b50a55aebe14df57f1e7b9fba8cec03b8 /src/map/unit.h
parent5e5b71be3108edb804bd0c70de055d27b77251d2 (diff)
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- Changed clif_damage/clif_skill_damage to return the walk-delay based on the passed on damage-delay.
- Changed battle_damage to accept the walk-delay as well. - Removed the walk-delay timers from unit.c, merged them to battle_delay_damage. - Traps will not be displayed when you walk within their range. - Added HT_DETECTING revealing traps. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5997 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/unit.h')
-rw-r--r--src/map/unit.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/map/unit.h b/src/map/unit.h
index f3c0c87c9..09eaafc30 100644
--- a/src/map/unit.h
+++ b/src/map/unit.h
@@ -22,8 +22,6 @@ int unit_stop_walking(struct block_list *bl,int type);
int unit_can_move(struct block_list *bl);
int unit_is_walking(struct block_list *bl);
int unit_set_walkdelay(struct block_list *bl, unsigned int tick, int delay, int type);
-int unit_walkdelay(struct block_list *bl, unsigned int tick, int adelay, int delay, int div_);
-
// 位置の強制移動(吹き飛ばしなど)
int unit_movepos(struct block_list *bl,int dst_x,int dst_y, int easy, int checkpath);