summaryrefslogtreecommitdiff
path: root/src/map/unit.c
diff options
context:
space:
mode:
authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-05-23 21:23:36 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-05-23 21:23:36 +0000
commitf6bcd12cd633717e9e503bb453c85955e29cd519 (patch)
tree49225d619843accadf26532263f615392da5b8a2 /src/map/unit.c
parent9b9305b6b1a1a004c2ef909404daa705e956a5de (diff)
downloadhercules-f6bcd12cd633717e9e503bb453c85955e29cd519.tar.gz
hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.tar.bz2
hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.tar.xz
hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.zip
- Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast time and delay reducibility by item scripts (cards and such)
- Fixed Martyr's Reckoning never triggering for gms with all skills - Added MO_TRIPLEATTACK and RG_SNATCHER to @skillall's skill filter - Made gm_skill_unconditional bypass skill blocking (guild timer, etc) - Reverted the weird delay_dependon_agi thing (r8923, r9055, r9059) - Changed a few memsets to strncpy (reading past buffer is a bad idea) - Sped up some memset operations (multiples of 4 are faster) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10613 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/unit.c')
-rw-r--r--src/map/unit.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index c4ca10395..a60ab2d95 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -954,7 +954,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, int skill_num, int
break;
case MO_FINGEROFFENSIVE:
if(sd)
- casttime += casttime * ((skill_lv > sd->spiritball)? sd->spiritball:skill_lv);
+ casttime += casttime * min(skill_lv, sd->spiritball);
break;
case MO_EXTREMITYFIST:
if (sc && sc->data[SC_COMBO].timer != -1 &&
@@ -981,6 +981,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, int skill_num, int
break;
}
+ // moved here to prevent Suffragium from ending if skill fails
if (!(skill_get_castnodex(skill_num, skill_lv)&2))
casttime = skill_castfix_sc(src, casttime);
@@ -1116,7 +1117,7 @@ int unit_skilluse_pos2( struct block_list *src, int skill_x, int skill_y, int sk
unit_stop_attack(src);
ud->state.skillcastcancel = castcancel;
-
+ // moved here to prevent Suffragium from ending if skill fails
if (!(skill_get_castnodex(skill_num, skill_lv)&2))
casttime = skill_castfix_sc(src, casttime);