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authorParadox924X <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-10-09 01:57:04 +0000
committerParadox924X <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-10-09 01:57:04 +0000
commit46afaed6555abf5cfdb979e7b1e0b3a619ee36ae (patch)
tree825b8e97cad9ee3c416d327c1e5f54b1ba1204d3 /src/map/unit.c
parent5ab81c08011abb8af9a1001e7835c72c6de96142 (diff)
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Replaced all nullpo_retr() calls which returned 0 with nullpo_ret() calls.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14414 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/unit.c')
-rw-r--r--src/map/unit.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index fd89559f2..0c16977c1 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -281,7 +281,7 @@ int unit_walktoxy( struct block_list *bl, short x, short y, int flag)
struct unit_data* ud = NULL;
struct status_change* sc = NULL;
- nullpo_retr(0, bl);
+ nullpo_ret(bl);
ud = unit_bl2ud(bl);
@@ -350,8 +350,8 @@ int unit_walktobl(struct block_list *bl, struct block_list *tbl, int range, int
{
struct unit_data *ud = NULL;
struct status_change *sc = NULL;
- nullpo_retr(0, bl);
- nullpo_retr(0, tbl);
+ nullpo_ret(bl);
+ nullpo_ret(tbl);
ud = unit_bl2ud(bl);
if( ud == NULL) return 0;
@@ -490,7 +490,7 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool
struct unit_data *ud = NULL;
struct map_session_data *sd = NULL;
- nullpo_retr(0, bl);
+ nullpo_ret(bl);
sd = BL_CAST(BL_PC, bl);
ud = unit_bl2ud(bl);
@@ -547,7 +547,7 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool
int unit_setdir(struct block_list *bl,unsigned char dir)
{
struct unit_data *ud;
- nullpo_retr( 0, bl );
+ nullpo_ret(bl );
ud = unit_bl2ud(bl);
if (!ud) return 0;
ud->dir = dir;
@@ -560,7 +560,7 @@ int unit_setdir(struct block_list *bl,unsigned char dir)
uint8 unit_getdir(struct block_list *bl)
{
struct unit_data *ud;
- nullpo_retr( 0, bl );
+ nullpo_ret(bl );
ud = unit_bl2ud(bl);
if (!ud) return 0;
return ud->dir;
@@ -572,7 +572,7 @@ uint8 unit_getdir(struct block_list *bl)
int unit_warp(struct block_list *bl,short m,short x,short y,int type)
{
struct unit_data *ud;
- nullpo_retr(0, bl);
+ nullpo_ret(bl);
ud = unit_bl2ud(bl);
if(bl->prev==NULL || !ud)
@@ -650,7 +650,7 @@ int unit_stop_walking(struct block_list *bl,int type)
struct unit_data *ud;
const struct TimerData* td;
unsigned int tick;
- nullpo_retr(0, bl);
+ nullpo_ret(bl);
ud = unit_bl2ud(bl);
if(!ud || ud->walktimer == -1)
@@ -700,7 +700,7 @@ int unit_skilluse_id(struct block_list *src, int target_id, short skill_num, sho
int unit_is_walking(struct block_list *bl)
{
struct unit_data *ud = unit_bl2ud(bl);
- nullpo_retr(0, bl);
+ nullpo_ret(bl);
if(!ud) return 0;
return (ud->walktimer != -1);
}
@@ -714,7 +714,7 @@ int unit_can_move(struct block_list *bl)
struct unit_data *ud;
struct status_change *sc;
- nullpo_retr(0, bl);
+ nullpo_ret(bl);
ud = unit_bl2ud(bl);
sc = status_get_sc(bl);
sd = BL_CAST(BL_PC, bl);
@@ -840,7 +840,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh
unsigned int tick = gettick();
int temp;
- nullpo_retr(0, src);
+ nullpo_ret(src);
if(status_isdead(src))
return 0; // 死んでいないか
@@ -1143,7 +1143,7 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, sh
struct block_list bl;
unsigned int tick = gettick();
- nullpo_retr(0, src);
+ nullpo_ret(src);
if(!src->prev) return 0; // map 上に存在するか
if(status_isdead(src)) return 0;
@@ -1238,7 +1238,7 @@ static int unit_attack_timer(int tid, unsigned int tick, int id, intptr data);
int unit_stop_attack(struct block_list *bl)
{
struct unit_data *ud = unit_bl2ud(bl);
- nullpo_retr(0, bl);
+ nullpo_ret(bl);
if(!ud || ud->attacktimer == -1)
return 0;
@@ -1274,7 +1274,7 @@ int unit_attack(struct block_list *src,int target_id,int continuous)
struct block_list *target;
struct unit_data *ud;
- nullpo_retr(0, ud = unit_bl2ud(src));
+ nullpo_ret(ud = unit_bl2ud(src));
target = map_id2bl(target_id);
if( target==NULL || status_isdead(target) )
@@ -1336,7 +1336,7 @@ int unit_cancel_combo(struct block_list *bl)
return 0; //Combo wasn't active.
ud = unit_bl2ud(bl);
- nullpo_retr(0, ud);
+ nullpo_ret(ud);
ud->attackabletime = gettick() + status_get_amotion(bl);
@@ -1404,7 +1404,7 @@ int unit_calc_pos(struct block_list *bl, int tx, int ty, int dir)
{
int dx, dy, x, y, i, k;
struct unit_data *ud = unit_bl2ud(bl);
- nullpo_retr(0, ud);
+ nullpo_ret(ud);
if( dir < 0 || dir > 7 )
return 1;
@@ -1603,7 +1603,7 @@ int unit_skillcastcancel(struct block_list *bl,int type)
unsigned int tick=gettick();
int ret=0, skill;
- nullpo_retr(0, bl);
+ nullpo_ret(bl);
if (!ud || ud->skilltimer==-1)
return 0; //Nothing to cancel.
@@ -1695,7 +1695,7 @@ static int unit_counttargeted_sub(struct block_list* bl, va_list ap)
*------------------------------------------*/
int unit_counttargeted(struct block_list* bl, int target_lv)
{
- nullpo_retr(0, bl);
+ nullpo_ret(bl);
return (map_foreachinrange(unit_counttargeted_sub, bl, AREA_SIZE, BL_CHAR, bl->id, target_lv));
}
@@ -1704,7 +1704,7 @@ int unit_counttargeted(struct block_list* bl, int target_lv)
*------------------------------------------*/
int unit_fixdamage(struct block_list *src,struct block_list *target,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2)
{
- nullpo_retr(0, target);
+ nullpo_ret(target);
if(damage+damage2 <= 0)
return 0;
@@ -1717,7 +1717,7 @@ int unit_fixdamage(struct block_list *src,struct block_list *target,unsigned int
*------------------------------------------*/
int unit_changeviewsize(struct block_list *bl,short size)
{
- nullpo_retr(0, bl);
+ nullpo_ret(bl);
size=(size<0)?-1:(size>0)?1:0;
@@ -1743,7 +1743,7 @@ int unit_remove_map_(struct block_list *bl, int clrtype, const char* file, int l
{
struct unit_data *ud = unit_bl2ud(bl);
struct status_change *sc = status_get_sc(bl);
- nullpo_retr(0, ud);
+ nullpo_ret(ud);
if(bl->prev == NULL)
return 0; //Already removed?
@@ -1964,7 +1964,7 @@ void unit_free_pc(struct map_session_data *sd)
int unit_free(struct block_list *bl, int clrtype)
{
struct unit_data *ud = unit_bl2ud( bl );
- nullpo_retr(0, ud);
+ nullpo_ret(ud);
map_freeblock_lock();
if( bl->prev ) //Players are supposed to logout with a "warp" effect.