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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-01 18:34:05 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-01 18:34:05 +0000 |
commit | 293439505d1fef24ca1596ee034d1897dc30ae0b (patch) | |
tree | ba15f0339f0421d1ec7cbef1fdde4905adf37554 /src/map/unit.c | |
parent | 2f3928c61a4b13eeb29a0a66802b7d334f319af3 (diff) | |
download | hercules-293439505d1fef24ca1596ee034d1897dc30ae0b.tar.gz hercules-293439505d1fef24ca1596ee034d1897dc30ae0b.tar.bz2 hercules-293439505d1fef24ca1596ee034d1897dc30ae0b.tar.xz hercules-293439505d1fef24ca1596ee034d1897dc30ae0b.zip |
- Corrected homunculus's aspd being halved after using some aspd adjusting skill.
- Cleaned up the resetskill function (even though the functionality is the same as before)
- Corrected item 1459 (unused Partizan with no slots) being wlv3 instead of 2 (as the other two partizans)
- Changed the name of the four second versions of homunculi to not have a 2. (so you get a 'lif' and not a 'lif2'
- Removed flag graffiti from abracadabra
- Updated the stun times of Bash, Npc-StunAttack and meteor Assault to 5 secs as reported by Ultra Mage (still pending more data to see if all others need updating as well)
- Removed the log info message 'created homunc...', and the 'loaded homunc' message will only show if the save_log is enabled.
- Some cleanups
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9760 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/unit.c')
-rw-r--r-- | src/map/unit.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/map/unit.c b/src/map/unit.c index a03b24d74..30c47de06 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -268,9 +268,6 @@ int unit_walktoxy( struct block_list *bl, int x, int y, int easy) { nullpo_retr(0, bl); - if ( status_isdead(bl) ) //[orn] - return 0; - ud = unit_bl2ud(bl); if( ud == NULL) return 0; @@ -678,9 +675,6 @@ int unit_can_move(struct block_list *bl) if (DIFF_TICK(ud->canmove_tick, gettick()) > 0) return 0; - if (status_isdead(bl)) - return 0; - if (sd && ( pc_issit(sd) || sd->state.blockedmove |