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authorHaru <haru@dotalux.com>2014-11-16 06:35:51 +0100
committerHaru <haru@dotalux.com>2014-11-16 07:16:23 +0100
commit02fcaed6bd32b0ffbc4f03b8f9de6f0720e6253f (patch)
tree3161fd5786bb563c32059068eb3b4876d2ae11ca /src/map/trade.c
parent31bff051ee3c353fb7ee5e544d68feeaefd4941f (diff)
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Whitespace cleanup (no code changes)
This includes, and is not limited to: mixed or wrong indentation, excess whitespace (horizontal and vertical), misalignment, trailing spaces. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/trade.c')
-rw-r--r--src/map/trade.c43
1 files changed, 21 insertions, 22 deletions
diff --git a/src/map/trade.c b/src/map/trade.c
index 3bbb73568..4d6909957 100644
--- a/src/map/trade.c
+++ b/src/map/trade.c
@@ -43,8 +43,8 @@ void trade_traderequest(struct map_session_data *sd, struct map_session_data *ta
return;
}
- if (target_sd->npc_id)
- { //Trade fails if you are using an NPC.
+ if (target_sd->npc_id) {
+ //Trade fails if you are using an NPC.
clif->tradestart(sd, 2);
return;
}
@@ -145,9 +145,10 @@ void trade_tradeack(struct map_session_data *sd, int type) {
}
//Check if you can start trade.
- if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.storage_flag ||
- tsd->npc_id || tsd->state.vending || tsd->state.buyingstore || tsd->state.storage_flag)
- { //Fail
+ if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.storage_flag
+ || tsd->npc_id || tsd->state.vending || tsd->state.buyingstore || tsd->state.storage_flag
+ ) {
+ //Fail
clif->tradestart(sd, 2);
clif->tradestart(tsd, 2);
sd->state.deal_locked = 0;
@@ -335,8 +336,8 @@ void trade_tradeadditem(struct map_session_data *sd, short index, short amount)
return;
}
- if( amount == 0 )
- { //Why do this.. ~.~ just send an ack, the item won't display on the trade window.
+ if (amount == 0) {
+ //Why do this.. ~.~ just send an ack, the item won't display on the trade window.
clif->tradeitemok(sd, index, TIO_SUCCESS);
return;
}
@@ -375,7 +376,7 @@ void trade_tradeadditem(struct map_session_data *sd, short index, short amount)
clif->tradeitemok(sd, index+2, TIO_INDROCKS);
return;
}
-
+
//Locate a trade position
ARR_FIND( 0, 10, trade_i, sd->deal.item[trade_i].index == index || sd->deal.item[trade_i].amount == 0 );
if( trade_i == 10 ) //No space left
@@ -385,23 +386,22 @@ void trade_tradeadditem(struct map_session_data *sd, short index, short amount)
}
trade_weight = sd->inventory_data[index]->weight * amount;
- if( target_sd->weight + sd->deal.weight + trade_weight > target_sd->max_weight )
- { //fail to add item -- the player was over weighted.
+ if (target_sd->weight + sd->deal.weight + trade_weight > target_sd->max_weight) {
+ //fail to add item -- the player was over weighted.
clif->tradeitemok(sd, index+2, TIO_OVERWEIGHT);
return;
}
- if( sd->deal.item[trade_i].index == index )
- { //The same item as before is being readjusted.
- if( sd->deal.item[trade_i].amount + amount > sd->status.inventory[index].amount )
- { //packet deal exploit check
+ if (sd->deal.item[trade_i].index == index) {
+ //The same item as before is being readjusted.
+ if (sd->deal.item[trade_i].amount + amount > sd->status.inventory[index].amount) {
+ //packet deal exploit check
amount = sd->status.inventory[index].amount - sd->deal.item[trade_i].amount;
trade_weight = sd->inventory_data[index]->weight * amount;
}
sd->deal.item[trade_i].amount += amount;
- }
- else
- { //New deal item
+ } else {
+ //New deal item
sd->deal.item[trade_i].index = index;
sd->deal.item[trade_i].amount = amount;
}
@@ -427,8 +427,8 @@ void trade_tradeaddzeny(struct map_session_data* sd, int amount)
return;
}
- if( amount < 0 || amount > sd->status.zeny || amount > MAX_ZENY - target_sd->status.zeny )
- { // invalid values, no appropriate packet for it => abort
+ if (amount < 0 || amount > sd->status.zeny || amount > MAX_ZENY - target_sd->status.zeny) {
+ // invalid values, no appropriate packet for it => abort
trade->cancel(sd);
return;
}
@@ -606,8 +606,7 @@ void trade_tradecommit(struct map_session_data *sd) {
clif->tradecompleted(tsd, 0);
// save both player to avoid crash: they always have no advantage/disadvantage between the 2 players
- if (map->save_settings&1)
- {
+ if (map->save_settings&1) {
chrif->save(sd,0);
chrif->save(tsd,0);
}
@@ -616,7 +615,7 @@ void trade_tradecommit(struct map_session_data *sd) {
void trade_defaults(void)
{
trade = &trade_s;
-
+
trade->request = trade_traderequest;
trade->ack = trade_tradeack;
trade->check_impossible = impossible_trade_check;