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author | Smokexyz <sagunkho@hotmail.com> | 2017-03-02 19:24:48 +0800 |
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committer | Smokexyz <sagunkho@hotmail.com> | 2017-04-04 13:38:16 +0800 |
commit | 974222a8d3f189083205bf5d330de04a43226ad3 (patch) | |
tree | b78280b9dad90616196ee37c3992c3e46962b906 /src/map/storage.c | |
parent | 20145c61053479b9acd8ed50c75a80c2a861e349 (diff) | |
download | hercules-974222a8d3f189083205bf5d330de04a43226ad3.tar.gz hercules-974222a8d3f189083205bf5d330de04a43226ad3.tar.bz2 hercules-974222a8d3f189083205bf5d330de04a43226ad3.tar.xz hercules-974222a8d3f189083205bf5d330de04a43226ad3.zip |
Implementation of Item Options System.
Allows the infusing of equipments with bonus item options.
This feature is constrained to clients of packet versions greater than or equal to `20150226`.
Item Options and their effects are defined server-side in `db/item_options.conf` and client side in `data/luafiles514/lua files/datainfo/addrandomoptionnametable.lub`
The ID of the option must tally with the correct index of the description provided in the client side lua file to avoid bugs.
IT_OPT_* keys and MAX_ITEM_OPTIONS macro are also exported from the source as constants.
An additional flag `disable_options` has been added to sql, and as `DisableOptions: true/false (boolean, defaults to false !!for equipments only!!)` to item_db.conf files.
Script commands documentation is also included.
SQL file updates are included.
Credits: [Smokexyz](https://github.com/Smokexyz)
Style and Script Fixes by [Asheraf](https://github.com/Asheraf)
Initial design Idea by [secretdataz](https://github.com/secretdataz)
Diffstat (limited to 'src/map/storage.c')
-rw-r--r-- | src/map/storage.c | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/map/storage.c b/src/map/storage.c index acb72be81..aacc7c053 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -133,9 +133,12 @@ int compare_item(struct item *a, struct item *b) a->bound == b->bound && a->unique_id == b->unique_id) { - int i; - for (i = 0; i < MAX_SLOTS && (a->card[i] == b->card[i]); i++); - return (i == MAX_SLOTS); + int i = 0, k = 0; + ARR_FIND(0, MAX_SLOTS, i, a->card[i] != b->card[i]); + ARR_FIND(0, MAX_ITEM_OPTIONS, k, a->option[k].index != b->option[k].index || a->option[k].value != b->option[k].value); + + if (i == MAX_SLOTS && k == MAX_ITEM_OPTIONS) + return 1; } return 0; } |