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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-19 20:27:05 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-19 20:27:05 +0000
commit64a8dee22964db611964a5c01d3c0b7efe335121 (patch)
tree02601cf3e30c402a28429734dfc3a3af23b3d90e /src/map/status.h
parentd41f7e18f02012ef61df70ee6cc0f3bf1ce14c23 (diff)
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- Fixed the inf code update breakage which was blocking all offensive skills.
- Added battle setting homun_critical_rate (defaults to 0) - Removed enemy_str/pet_str/enemy_perfect_flee and replaced them with - enable_perfect_flee which specifies which objects can have perfect flee and enable_baseatk which specifies which objects can have a base attack value (both in battle.conf) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7752 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.h')
-rw-r--r--src/map/status.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.h b/src/map/status.h
index c11a00fde..d41e08b25 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -618,7 +618,7 @@ int status_calc_pet(struct pet_data* pd, int first); // [Skotlex]
int status_calc_pc(struct map_session_data* sd,int first);
int status_calc_mob(struct mob_data* md, int first); //[Skotlex]
int status_calc_homunculus(struct homun_data *hd, int first);
-void status_calc_misc(struct status_data *status, int level);
+void status_calc_misc(struct status_data *status, int type, int level);
void status_freecast_switch(struct map_session_data *sd);
int status_getrefinebonus(int lv,int type);