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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-15 15:26:51 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-15 15:26:51 +0000
commite4803fa9d29af8a88a20039c636cb47fcb2a898a (patch)
treec2c2b944b02f050d2f2fc41370552c3b3f3c9da9 /src/map/status.h
parentfa6f60245d391ec204be0cf1a6a8a2fca5bea609 (diff)
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- Asura Strike now moves you to the target on fail always (unless the target does not exists or is in another map or there's a obstacle on the way)
- Corrected skill_attack_area hitting dead characters on it's splash range. - Swapped the values for OPTION_XMAS and OPTION_FLYING. This should enable SG to show the fly animation again, even if sometimes others will see him as Santa. As for xmas cloth, it shouldn't make much of a difference since the view class is changed to christmas anyway. - Moved the AM_CALLHOMUN code from castend_id to castend_pos. - Made AM_CALLHOMUN and AM_RESURRECTHOMUN be like the wedding skills, where they automatically pick a spot around you. - Cleaned up some the AM_RESURRECTHOMUN code. Hopefully it works now. - Cleaned up some the hom evolution code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8292 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.h')
-rw-r--r--src/map/status.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/status.h b/src/map/status.h
index ae30b5415..970a6e578 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -475,9 +475,9 @@ enum {
#define OPTION_WEDDING 0x00001000
#define OPTION_RUWACH 0x00002000
#define OPTION_CHASEWALK 0x00004000
-#define OPTION_XMAS 0x00008000
-//Note that clientside Flying is 0x8000, the SAME as Xmas!!
-#define OPTION_FLYING 0x0020000
+//Note that clientside Flying and Xmas are 0x8000!!
+#define OPTION_XMAS 0x00020000
+#define OPTION_FLYING 0x0008000
//TODO: Get these Missing options...
#define OPTION_SIGHTTRASHER 0x00010000