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author | Haru <haru@dotalux.com> | 2014-11-16 06:35:51 +0100 |
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committer | Haru <haru@dotalux.com> | 2014-11-16 07:16:23 +0100 |
commit | 02fcaed6bd32b0ffbc4f03b8f9de6f0720e6253f (patch) | |
tree | 3161fd5786bb563c32059068eb3b4876d2ae11ca /src/map/status.h | |
parent | 31bff051ee3c353fb7ee5e544d68feeaefd4941f (diff) | |
download | hercules-02fcaed6bd32b0ffbc4f03b8f9de6f0720e6253f.tar.gz hercules-02fcaed6bd32b0ffbc4f03b8f9de6f0720e6253f.tar.bz2 hercules-02fcaed6bd32b0ffbc4f03b8f9de6f0720e6253f.tar.xz hercules-02fcaed6bd32b0ffbc4f03b8f9de6f0720e6253f.zip |
Whitespace cleanup (no code changes)
This includes, and is not limited to: mixed or wrong indentation, excess
whitespace (horizontal and vertical), misalignment, trailing spaces.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/status.h')
-rw-r--r-- | src/map/status.h | 122 |
1 files changed, 61 insertions, 61 deletions
diff --git a/src/map/status.h b/src/map/status.h index aca26b1af..00c243543 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -102,7 +102,7 @@ typedef enum sc_type { SC_BURNING, SC_DEEP_SLEEP, SC_COMMON_MAX = 14, // end - + //Next up, we continue on 20, to leave enough room for additional "common" ailments in the future. SC_PROVOKE = 20, SC_ENDURE, @@ -267,7 +267,7 @@ typedef enum sc_type { SC_DONTFORGETME, //180 SC_FORTUNE, SC_SERVICEFORYOU, - SC_STOP, //Prevents inflicted chars from walking. [Skotlex] + SC_STOP, //Prevents inflicted chars from walking. [Skotlex] SC_STRUP, SC_SOULLINK, SC_COMA, //Not a real SC_, it makes a char's HP/SP hit 1. @@ -324,7 +324,7 @@ typedef enum sc_type { SC_NJ_SUITON, SC_NJ_NEN, SC_KNOWLEDGE, - SC_SMA_READY, //240 + SC_SMA_READY, //240 SC_FLING, SC_HLIF_AVOID, SC_HLIF_CHANGE, @@ -334,7 +334,7 @@ typedef enum sc_type { SC_HAMI_DEFENCE, SC_INCASPDRATE, SC_PLUSAVOIDVALUE, - SC_JAILED, //250 + SC_JAILED, //250 SC_ENCHANTARMS, SC_MAGICALATTACK, SC_STONESKIN, @@ -679,7 +679,7 @@ typedef enum sc_type { SC_ZANGETSU, SC_GENSOU, SC_AKAITSUKI, - + //homon S SC_STYLE_CHANGE, SC_GOLDENE_FERSE, // 540 @@ -705,13 +705,13 @@ typedef enum sc_type { SC_TELEKINESIS_INTENSE, SC_OFFERTORIUM, SC_FRIGG_SONG, // 560 - + SC_ALL_RIDING, SC_HANBOK, SC_MONSTER_TRANSFORM, SC_ANGEL_PROTECT, SC_ILLUSIONDOPING, - + SC_MTF_ASPD, SC_MTF_RANGEATK, SC_MTF_MATK, @@ -724,10 +724,10 @@ typedef enum sc_type { SC_OKTOBERFEST, SC_STRANGELIGHTS, SC_DECORATION_OF_MUSIC, - + SC__MAELSTROM, SC__CHAOS, - + SC__FEINTBOMB_MASTER, SC_FALLENEMPIRE, SC_FLASHCOMBO, // 580 @@ -1494,21 +1494,21 @@ enum si_type { //SI_ = 735, SI_CHILL = 736, SI_BURNT = 737, -// SI_PCCAFE_PLAY_TIME = 738, -// SI_TWISTED_TIME = 739, + //SI_PCCAFE_PLAY_TIME = 738, + //SI_TWISTED_TIME = 739, SI_FLASHCOMBO = 740, -// SI_JITTER_BUFF1 = 741, -// SI_JITTER_BUFF2 = 742, -// SI_JITTER_BUFF3 = 743, -// SI_JITTER_BUFF4 = 744, -// SI_JITTER_BUFF5 = 745, -// SI_JITTER_BUFF6 = 746, -// SI_JITTER_BUFF7 = 747, -// SI_JITTER_BUFF8 = 748, -// SI_JITTER_BUFF9 = 749, -// SI_JITTER_BUFF10 = 750, -// SI_CUP_OF_BOZA = 751, + //SI_JITTER_BUFF1 = 741, + //SI_JITTER_BUFF2 = 742, + //SI_JITTER_BUFF3 = 743, + //SI_JITTER_BUFF4 = 744, + //SI_JITTER_BUFF5 = 745, + //SI_JITTER_BUFF6 = 746, + //SI_JITTER_BUFF7 = 747, + //SI_JITTER_BUFF8 = 748, + //SI_JITTER_BUFF9 = 749, + //SI_JITTER_BUFF10 = 750, + //SI_CUP_OF_BOZA = 751, SI_B_TRAP = 752, SI_E_CHAIN = 753, SI_E_QD_SHOT_READY = 754, @@ -1534,38 +1534,38 @@ enum si_type { SI_PACKING_ENVELOPE9 = 774, SI_PACKING_ENVELOPE10 = 775, SI_GLASTHEIM_TRANS = 776, -// SI_ZONGZI_POUCH_TRANS = 777, + //SI_ZONGZI_POUCH_TRANS = 777, SI_HEAT_BARREL_AFTER = 778, SI_DECORATION_OF_MUSIC = 779, -// SI_OVERSEAEXPUP = 780, -// SI_CLOWN_N_GYPSY_CARD = 781, -// SI_OPEN_NPC_MARKET = 782, -// SI_BEEF_RIB_STEW = 783, -// SI_PORK_RIB_STEW = 784, -// SI_CHUSEOK_MONDAY = 785, -// SI_CHUSEOK_TUESDAY = 786, -// SI_CHUSEOK_WEDNESDAY = 787, -// SI_CHUSEOK_THURSDAY = 788, -// SI_CHUSEOK_FRIDAY = 789, -// SI_CHUSEOK_WEEKEND = 790, -// SI_ALL_LIGHTGUARD = 791, -// SI_ALL_LIGHTGUARD_COOL_TIME = 792, -// SI_MTF_MHP = 793, -// SI_MTF_MSP = 794, -// SI_MTF_PUMPKIN = 795, -// SI_MTF_HITFLEE = 796, -// SI_MTF_CRIDAMAGE2 = 797, -// SI_MTF_SPDRAIN = 798, -// SI_ACUO_MINT_GUM = 799, -// ... -// SI_GUILD_STORAGE = 810, -// ... -// SI_JUMPINGCLAN = 815, -// ... -// SI_MTF_RANGEATK2 = 818, -// SI_MTF_ASPD2 = 819, -// SI_MTF_MATK2 = 820, + //SI_OVERSEAEXPUP = 780, + //SI_CLOWN_N_GYPSY_CARD = 781, + //SI_OPEN_NPC_MARKET = 782, + //SI_BEEF_RIB_STEW = 783, + //SI_PORK_RIB_STEW = 784, + //SI_CHUSEOK_MONDAY = 785, + //SI_CHUSEOK_TUESDAY = 786, + //SI_CHUSEOK_WEDNESDAY = 787, + //SI_CHUSEOK_THURSDAY = 788, + //SI_CHUSEOK_FRIDAY = 789, + //SI_CHUSEOK_WEEKEND = 790, + //SI_ALL_LIGHTGUARD = 791, + //SI_ALL_LIGHTGUARD_COOL_TIME = 792, + //SI_MTF_MHP = 793, + //SI_MTF_MSP = 794, + //SI_MTF_PUMPKIN = 795, + //SI_MTF_HITFLEE = 796, + //SI_MTF_CRIDAMAGE2 = 797, + //SI_MTF_SPDRAIN = 798, + //SI_ACUO_MINT_GUM = 799, + // ... + //SI_GUILD_STORAGE = 810, + // ... + //SI_JUMPINGCLAN = 815, + // ... + //SI_MTF_RANGEATK2 = 818, + //SI_MTF_ASPD2 = 819, + //SI_MTF_MATK2 = 820, SI_MAX, }; @@ -1681,18 +1681,18 @@ enum { OPTION_DRAGON5 = 0x04000000, OPTION_HANBOK = 0x08000000, OPTION_OKTOBERFEST = 0x10000000, - + #ifndef NEW_CARTS OPTION_CART1 = 0x00000008, OPTION_CART2 = 0x00000080, OPTION_CART3 = 0x00000100, OPTION_CART4 = 0x00000200, OPTION_CART5 = 0x00000400, - + /* compound constant for older carts */ OPTION_CART = OPTION_CART1|OPTION_CART2|OPTION_CART3|OPTION_CART4|OPTION_CART5, #endif - + // compound constants OPTION_DRAGON = OPTION_DRAGON1|OPTION_DRAGON2|OPTION_DRAGON3|OPTION_DRAGON4|OPTION_DRAGON5, OPTION_COSTUME = OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER|OPTION_HANBOK|OPTION_OKTOBERFEST, @@ -1825,7 +1825,7 @@ struct regen_data_sub { struct { unsigned int hp,sp; } tick; - + //Regen rates (where every 1 means +100% regen) struct { unsigned char hp,sp; @@ -1842,18 +1842,18 @@ struct regen_data { struct { unsigned int hp,sp,shp,ssp; } tick; - + //Regen rates (where every 1 means +100% regen) struct { unsigned char hp,sp,shp,ssp; } rate; - + struct { - unsigned walk:1; //Can you regen even when walking? - unsigned gc:1; //Tags when you should have double regen due to GVG castle + unsigned walk:1; //Can you regen even when walking? + unsigned gc:1; //Tags when you should have double regen due to GVG castle unsigned overweight :2; //overweight state (1: 50%, 2: 90%) - unsigned block :2; //Block regen flag (1: Hp, 2: Sp) + unsigned block :2; //Block regen flag (1: Hp, 2: Sp) } state; //skill-regen, sitting-skill-regen (since not all chars with regen need it) @@ -2069,7 +2069,7 @@ struct status_interface { int (*get_matk) (struct block_list *src, int flag); void (*update_matk) ( struct block_list *bl ); int (*readdb) (void); - + void (*initChangeTables) (void); void (*initDummyData) (void); int (*base_amotion_pc) (struct map_session_data *sd, struct status_data *st); |