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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-14 20:34:02 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-14 20:34:02 +0000 |
commit | 4843efac1f35011a8490ece2aeabb25be3e480e8 (patch) | |
tree | 059e97fc8b68959521ddfd4089814716615b2113 /src/map/status.h | |
parent | fd2afa501d4b887fe13966ce57cea84012b8bed7 (diff) | |
download | hercules-4843efac1f35011a8490ece2aeabb25be3e480e8.tar.gz hercules-4843efac1f35011a8490ece2aeabb25be3e480e8.tar.bz2 hercules-4843efac1f35011a8490ece2aeabb25be3e480e8.tar.xz hercules-4843efac1f35011a8490ece2aeabb25be3e480e8.zip |
Renamed RRMODE to REMODE
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15111 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.h')
-rw-r--r-- | src/map/status.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/map/status.h b/src/map/status.h index 27d60b5a9..01ef0d4ea 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -1362,7 +1362,7 @@ struct status_data { short hit, flee, cri, flee2, def2, mdef2, -#if RRMODE +#if REMODE /** * In RE def and mdef can go over 127 (signed char) limit, so in RE mode we use short **/ @@ -1371,14 +1371,14 @@ struct status_data { aspd_rate; unsigned char def_ele, ele_lv, -#if RRMODE +#if REMODE /** * in RE weapon level is used in several areas, keeping it here saves performance **/ wlv, #endif size, race; -#if RRMODE == 0 +#if REMODE == 0 /** * In NON-RE def and mdef are not required to be short, so we keep it signed char (ancient-default) **/ @@ -1494,7 +1494,7 @@ int status_get_lv(struct block_list *bl); #define status_get_luk(bl) status_get_status_data(bl)->luk #define status_get_hit(bl) status_get_status_data(bl)->hit #define status_get_flee(bl) status_get_status_data(bl)->flee -#if RRMODE +#if REMODE short status_get_def(struct block_list *bl); #else signed char status_get_def(struct block_list *bl); @@ -1524,7 +1524,7 @@ unsigned char status_calc_attack_element(struct block_list *bl, struct status_ch #define status_get_race(bl) status_get_status_data(bl)->race #define status_get_size(bl) status_get_status_data(bl)->size #define status_get_mode(bl) status_get_status_data(bl)->mode -#if RRMODE +#if REMODE /** * in RE weapon level is used in several areas, keeping it here saves performance **/ |