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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-20 17:25:05 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-20 17:25:05 +0000
commit386421a953a51e90fa56da5e294ecdac58647549 (patch)
tree12803313574bbb74967056a70d0b8362f4da2816 /src/map/status.h
parent787638a2dbf76c57154b94f8e3fb2d758bee486c (diff)
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- Fixed itemskill variable being cleared before parsing the skill, this causes auto-casted teleport to fail to skip the skill menu. It is now cleared on castend_pos/id directly.
- The item skill/lv variables now use 0 as default to signal they aren't being used (instead of -1) - Skills with state 'move_enable' will now do a "walk path" check between target cell/object and caster instead of a "shoot path" check, this would fix skills like snap or charge from letting you "teleport" across pits. - Fixed a possible double map_addblock when hatching a pet egg right before going through a warp. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9275 54d463be-8e91-2dee-dedb-b68131a5f0ec
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