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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-23 16:31:16 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-23 16:31:16 +0000
commit07e03074151d0361be665c05e140eca8e89295ca (patch)
tree27f45515a8e87d04a470ae4773e3d49279e38f5e /src/map/status.h
parentbe36c563041ad7131b1b5dc86771d167b355a619 (diff)
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- Modified the way autospells stack to mimic official servers. Cards of the same ID cannot stack, but different cards with the same skill can each trigger indepedently of each other.
- Added battle_config autospell_stacking to enable stacking of cards of same ID. - Moved card-specific battle options to items.conf - Autospells triggered when hit will check the range to the target. - Some cleaning up of status_calc_pc - In status_change_start capped the passed success chance to 100% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5377 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.h')
-rw-r--r--src/map/status.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/status.h b/src/map/status.h
index 13989080f..a104b5a9d 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -365,6 +365,7 @@ enum {
extern int StatusIconChangeTable[];
extern int current_equip_item_index;
+extern int current_equip_card_id;
//Mode definitions to clear up code reading. [Skotlex]
#define MD_CANMOVE 0x001