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authorcookiecrumbs <cookiecrumbs@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-22 01:26:48 +0000
committercookiecrumbs <cookiecrumbs@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-22 01:26:48 +0000
commit04ce57ecc743ec95e79fedab7e00bc650e386d23 (patch)
treeb9a0abcfed19b711b343ef32f37e2f84bea2512e /src/map/status.c
parent48ae82a0d0bd24c8ba9ee622930f4d74009843e9 (diff)
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Added a new configuration option to allow either weapon switching to cancel SC_DANCING or not.
Fixed an issue where movement is frozen (caster) with Longing for Freedom (walking outside of the cast). Added checks related to dancing/ensemble skills to prevent frozen characters. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16470 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 1b12c2ae4..80d194774 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -8858,8 +8858,15 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
{// end status on partner as well
dsc = dsd->sc.data[SC_DANCING];
if(dsc)
- { //This will prevent recursive loops.
+ {
+ struct status_change *tsc = status_get_sc(&dsd->bl);
+
+ //This will prevent recursive loops.
dsc->val2 = dsc->val4 = 0;
+
+ // Set cant.move back to 0 to avoid character freezing.
+ tsc->cant.move = 0;
+ sc->cant.move = 0;
status_change_end(&dsd->bl, SC_DANCING, INVALID_TIMER);
}
}