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authorHaru <haru@dotalux.com>2015-05-19 01:59:33 +0200
committerHaru <haru@dotalux.com>2015-05-19 03:08:22 +0200
commitbd2109d614a443045c7bbbf632bb9035216e3623 (patch)
tree2e125e4ce2b6a8c60b5e2303b1e2b0a88386ff70 /src/map/status.c
parent6ac5a0ccfb601b81e1b84f6e86175d40bb16864b (diff)
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Fixed some issues reported by coverity scan [3/3]
- Automatically zeroed variables are now zeroed in the correct size, regardless of padding. - Special thanks to Ind. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c88
1 files changed, 6 insertions, 82 deletions
diff --git a/src/map/status.c b/src/map/status.c
index b84650b07..c93ea183f 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -2181,40 +2181,11 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
sd->def_rate = sd->def2_rate = sd->mdef_rate = sd->mdef2_rate = 100;
sd->regen.state.block = 0;
- // zeroed arrays, order follows the order in pc.h.
- // add new arrays to the end of zeroed area in pc.h (see comments) and size here. [zzo]
- memset (sd->param_bonus, 0, sizeof(sd->param_bonus)
- + sizeof(sd->param_equip)
- + sizeof(sd->subele)
- + sizeof(sd->subrace)
- + sizeof(sd->subrace2)
- + sizeof(sd->subsize)
- + sizeof(sd->reseff)
- + sizeof(sd->weapon_coma_ele)
- + sizeof(sd->weapon_coma_race)
- + sizeof(sd->weapon_atk)
- + sizeof(sd->weapon_atk_rate)
- + sizeof(sd->arrow_addele)
- + sizeof(sd->arrow_addrace)
- + sizeof(sd->arrow_addsize)
- + sizeof(sd->magic_addele)
- + sizeof(sd->magic_addrace)
- + sizeof(sd->magic_addsize)
- + sizeof(sd->magic_atk_ele)
- + sizeof(sd->critaddrace)
- + sizeof(sd->expaddrace)
- + sizeof(sd->ignore_mdef)
- + sizeof(sd->ignore_def)
- + sizeof(sd->sp_gain_race)
- + sizeof(sd->sp_gain_race_attack)
- + sizeof(sd->hp_gain_race_attack)
-#ifdef RENEWAL
- + sizeof(sd->race_tolerance)
-#endif
- );
+ // zeroed arrays
+ memset(ZEROED_BLOCK_POS(sd), 0, ZEROED_BLOCK_SIZE(sd));
- memset (&sd->right_weapon.overrefine, 0, sizeof(sd->right_weapon) - sizeof(sd->right_weapon.atkmods));
- memset (&sd->left_weapon.overrefine, 0, sizeof(sd->left_weapon) - sizeof(sd->left_weapon.atkmods));
+ memset(ZEROED_BLOCK_POS(&(sd->right_weapon)), 0, ZEROED_BLOCK_SIZE(&(sd->right_weapon)));
+ memset(ZEROED_BLOCK_POS(&(sd->left_weapon)), 0, ZEROED_BLOCK_SIZE(&(sd->left_weapon)));
if (sd->special_state.intravision && !sd->sc.data[SC_CLAIRVOYANCE]) //Clear intravision as long as nothing else is using it
clif->sc_end(&sd->bl,sd->bl.id,SELF,SI_CLAIRVOYANCE);
@@ -2248,40 +2219,6 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) {
bstatus->ele_lv = 1;
bstatus->race = RC_DEMIHUMAN;
- //zero up structures...
- memset(&sd->autospell,0,sizeof(sd->autospell)
- + sizeof(sd->autospell2)
- + sizeof(sd->autospell3)
- + sizeof(sd->addeff)
- + sizeof(sd->addeff2)
- + sizeof(sd->addeff3)
- + sizeof(sd->skillatk)
- + sizeof(sd->skillusesprate)
- + sizeof(sd->skillusesp)
- + sizeof(sd->skillheal)
- + sizeof(sd->skillheal2)
- + sizeof(sd->hp_loss)
- + sizeof(sd->sp_loss)
- + sizeof(sd->hp_regen)
- + sizeof(sd->sp_regen)
- + sizeof(sd->skillblown)
- + sizeof(sd->skillcast)
- + sizeof(sd->add_def)
- + sizeof(sd->add_mdef)
- + sizeof(sd->add_mdmg)
- + sizeof(sd->add_drop)
- + sizeof(sd->itemhealrate)
- + sizeof(sd->subele2)
- + sizeof(sd->skillcooldown)
- + sizeof(sd->skillfixcast)
- + sizeof(sd->skillvarcast)
- + sizeof(sd->skillfixcastrate)
- + sizeof(sd->def_set_race)
- + sizeof(sd->mdef_set_race)
- );
-
- memset (&sd->bonus, 0,sizeof(sd->bonus));
-
// Autobonus
pc->delautobonus(sd,sd->autobonus,ARRAYLENGTH(sd->autobonus),true);
pc->delautobonus(sd,sd->autobonus2,ARRAYLENGTH(sd->autobonus2),true);
@@ -12427,21 +12364,8 @@ void status_defaults(void) {
status->current_equip_item_index = 0; //Contains inventory index of an equipped item. To pass it into the EQUP_SCRIPT [Lupus]
status->current_equip_card_id = 0; //To prevent card-stacking (from jA) [Skotlex]
- memset(status->max_weight_base,0,sizeof(status->max_weight_base)
- + sizeof(status->HP_table)
- + sizeof(status->SP_table)
- + sizeof(status->aspd_base)
- + sizeof(status->Skill2SCTable)
- + sizeof(status->IconChangeTable)
- + sizeof(status->ChangeFlagTable)
- + sizeof(status->SkillChangeTable)
- + sizeof(status->RelevantBLTypes)
- + sizeof(status->DisplayType)
- + sizeof(status->refine_info)
- + sizeof(status->atkmods)
- + sizeof(status->job_bonus)
- + sizeof(status->sc_conf)
- );
+ // These macros are used instead of a sum of sizeof(), to ensure that padding won't interfere with our size, and code won't rot when adding more fields
+ memset(ZEROED_BLOCK_POS(status), 0, ZEROED_BLOCK_SIZE(status));
status->data_ers = NULL;
memset(&status->dummy, 0, sizeof(status->dummy));