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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-08-17 00:48:37 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-08-17 00:48:37 +0000
commit890930b7296683744525d43f8a914f20704c461a (patch)
tree3ee700479ccd7054fd403b7e8056dd1af51c71dd /src/map/status.c
parente8218a6e7a252c5c08b51fb584dbe2c144ba9326 (diff)
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* Attempting to tackle, and fix some simple errors in skills.
- Stormgust hit counter no longer resets under new casts of stormgust. - RG_STEALCOIN will now cause the monster to aggro player on success. (bugreport:3547) - SL_WIZARD will now consume one crystal fragement per reflected hit. (bugreport:3603) - WZ_FROSTNOVA will now ignore targets in area that are already frozen. (bugreport:3980) - SL_KAAHI will no longer uses SP if player has full health already. (bugreport:3918) - CG_TAROTCARD "The Lovers" will heal source player instead of target. (bugreport:4171) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14378 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index aa639337e..f1315f23f 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -1175,7 +1175,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int
{
if(!skill_num && !(status->mode&MD_BOSS) && tsc->data[SC_TRICKDEAD])
return 0;
- if((skill_num == WZ_STORMGUST || skill_num == NJ_HYOUSYOURAKU)
+ if((skill_num == WZ_STORMGUST || skill_num == WZ_FROSTNOVA || skill_num == NJ_HYOUSYOURAKU)
&& tsc->data[SC_FREEZE])
return 0;
if(skill_num == PR_LEXAETERNA && (tsc->data[SC_FREEZE] || (tsc->data[SC_STONE] && tsc->opt1 == OPT1_STONE)))