diff options
author | hemagx <hemagx2@gmail.com> | 2015-12-26 11:17:14 +0200 |
---|---|---|
committer | Haru <haru@dotalux.com> | 2016-01-06 15:14:43 +0100 |
commit | 3007a376242f00d8127e39e9e6a89c7e0e5a8b20 (patch) | |
tree | 94250ac801d65c7fdc7b979b98e9c86955ff4f0e /src/map/status.c | |
parent | 1f71f41ee0fdf23680b40ba3d5bd63629e87c3e2 (diff) | |
download | hercules-3007a376242f00d8127e39e9e6a89c7e0e5a8b20.tar.gz hercules-3007a376242f00d8127e39e9e6a89c7e0e5a8b20.tar.bz2 hercules-3007a376242f00d8127e39e9e6a89c7e0e5a8b20.tar.xz hercules-3007a376242f00d8127e39e9e6a89c7e0e5a8b20.zip |
Change all TBL_NPC to struct npc_data as per style guidelines
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/map/status.c b/src/map/status.c index 5ec4e64d0..e29e27236 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -6209,7 +6209,7 @@ const char* status_get_name(struct block_list *bl) { case BL_MOB: return ((struct mob_data *)bl)->name; case BL_PET: return ((struct pet_data *)bl)->pet.name; case BL_HOM: return ((struct homun_data *)bl)->homunculus.name; - case BL_NPC: return ((TBL_NPC*)bl)->name; + case BL_NPC: return ((struct npc_data *)bl)->name; } return "Unknown"; } @@ -6228,7 +6228,7 @@ int status_get_class(struct block_list *bl) { case BL_PET: return ((struct pet_data *)bl)->pet.class_; case BL_HOM: return ((struct homun_data *)bl)->homunculus.class_; case BL_MER: return ((struct mercenary_data *)bl)->mercenary.class_; - case BL_NPC: return ((TBL_NPC*)bl)->class_; + case BL_NPC: return ((struct npc_data *)bl)->class_; case BL_ELEM: return ((struct elemental_data *)bl)->elemental.class_; } return 0; @@ -6248,7 +6248,7 @@ int status_get_lv(struct block_list *bl) { case BL_HOM: return ((struct homun_data *)bl)->homunculus.level; case BL_MER: return ((struct mercenary_data *)bl)->db->lv; case BL_ELEM: return ((struct elemental_data *)bl)->db->lv; - case BL_NPC: return ((TBL_NPC*)bl)->level; + case BL_NPC: return ((struct npc_data *)bl)->level; } return 1; } @@ -6277,7 +6277,7 @@ struct status_data *status_get_status_data(struct block_list *bl) case BL_HOM: return &((struct homun_data *)bl)->battle_status; case BL_MER: return &((struct mercenary_data *)bl)->battle_status; case BL_ELEM: return &((struct elemental_data *)bl)->battle_status; - case BL_NPC: return ((mob->db_checkid(((TBL_NPC*)bl)->class_) == 0) ? &((TBL_NPC*)bl)->status : &status->dummy); + case BL_NPC: return mob->db_checkid(((struct npc_data *)bl)->class_) == 0 ? &((struct npc_data *)bl)->status : &status->dummy; default: return &status->dummy; } @@ -6293,7 +6293,7 @@ struct status_data *status_get_base_status(struct block_list *bl) case BL_HOM: return &((struct homun_data *)bl)->base_status; case BL_MER: return &((struct mercenary_data *)bl)->base_status; case BL_ELEM: return &((struct elemental_data *)bl)->base_status; - case BL_NPC: return ((mob->db_checkid(((TBL_NPC*)bl)->class_) == 0) ? &((TBL_NPC*)bl)->status : NULL); + case BL_NPC: return mob->db_checkid(((struct npc_data *)bl)->class_) == 0 ? &((struct npc_data *)bl)->status : NULL; default: return NULL; } @@ -6385,8 +6385,8 @@ int status_get_guild_id(struct block_list *bl) { return ((struct mercenary_data *)bl)->master->status.guild_id; break; case BL_NPC: - if (((TBL_NPC*)bl)->subtype == SCRIPT) - return ((TBL_NPC*)bl)->u.scr.guild_id; + if (((struct npc_data *)bl)->subtype == SCRIPT) + return ((struct npc_data *)bl)->u.scr.guild_id; break; case BL_SKILL: if (((struct skill_unit *)bl)->group != NULL) @@ -6428,9 +6428,9 @@ int status_get_emblem_id(struct block_list *bl) { return ((struct mercenary_data *)bl)->master->guild_emblem_id; break; case BL_NPC: - if (((TBL_NPC*)bl)->subtype == SCRIPT && ((TBL_NPC*)bl)->u.scr.guild_id > 0) { - struct guild *g = guild->search(((TBL_NPC*)bl)->u.scr.guild_id); - if (g) + if (((struct npc_data *)bl)->subtype == SCRIPT && ((struct npc_data *)bl)->u.scr.guild_id > 0) { + struct guild *g = guild->search(((struct npc_data *)bl)->u.scr.guild_id); + if (g != NULL) return g->emblem_id; } break; @@ -6483,7 +6483,7 @@ struct view_data* status_get_viewdata(struct block_list *bl) case BL_PC: return &((struct map_session_data *)bl)->vd; case BL_MOB: return ((struct mob_data *)bl)->vd; case BL_PET: return &((struct pet_data *)bl)->vd; - case BL_NPC: return ((TBL_NPC*)bl)->vd; + case BL_NPC: return ((struct npc_data *)bl)->vd; case BL_HOM: return ((struct homun_data *)bl)->vd; case BL_MER: return ((struct mercenary_data *)bl)->vd; case BL_ELEM: return ((struct elemental_data *)bl)->vd; @@ -6602,13 +6602,13 @@ void status_set_viewdata(struct block_list *bl, int class_) } break; case BL_NPC: - { - TBL_NPC* nd = (TBL_NPC*)bl; - if (vd) - nd->vd = vd; - else - ShowError("status_set_viewdata (NPC): No view data for class %d (name=%s)\n", class_, nd->name); - } + { + struct npc_data *nd = (struct npc_data *)bl; + if (vd != NULL) + nd->vd = vd; + else + ShowError("status_set_viewdata (NPC): No view data for class %d (name=%s)\n", class_, nd->name); + } break; case BL_HOM: //[blackhole89] { |