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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-05 14:13:03 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-05 14:13:03 +0000 |
commit | 5c6a9a4f7a53505a31f6d5c9fe16280d1782b264 (patch) | |
tree | b6ca3ace8bc811a21dff1226f6c805d5703ed670 /src/map/status.c | |
parent | 17724e67996877069caf4533b835c41c696d5cdc (diff) | |
download | hercules-5c6a9a4f7a53505a31f6d5c9fe16280d1782b264.tar.gz hercules-5c6a9a4f7a53505a31f6d5c9fe16280d1782b264.tar.bz2 hercules-5c6a9a4f7a53505a31f6d5c9fe16280d1782b264.tar.xz hercules-5c6a9a4f7a53505a31f6d5c9fe16280d1782b264.zip |
- OnEquip scripts will be trigger on log-on now.
- Infinite Endure will no longer give mdef bonus.
- Removed bInfiniteEndure bonus, Eddga card now uses onequip/onunequip to start/end infinite endure.
- Hammer fall's stun duration is now 1+lv seconds.
- Fixed Kaahi's SP cost per heal.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6487 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 55 |
1 files changed, 40 insertions, 15 deletions
diff --git a/src/map/status.c b/src/map/status.c index 2dd28505e..be58f7792 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -821,7 +821,15 @@ int status_calc_pc(struct map_session_data* sd,int first) if(!c)
continue;
data = itemdb_exists(c);
- if (!data || !data->script)
+ if(!data)
+ continue;
+ if(first&1 && data->equip_script)
+ { //Execute equip-script on login
+ run_script(data->equip_script,0,sd->bl.id,0);
+ if (!calculating)
+ return 1;
+ }
+ if(!data->script)
continue;
if(data->flag.no_equip) { //Card restriction checks.
if(map[sd->bl.m].flag.restricted && data->flag.no_equip&map[sd->bl.m].zone)
@@ -868,6 +876,14 @@ int status_calc_pc(struct map_session_data* sd,int first) continue;
sd->def += sd->inventory_data[index]->def;
+
+ if(first&1 && sd->inventory_data[index]->equip_script)
+ { //Execute equip-script on login
+ run_script(sd->inventory_data[index]->equip_script,0,sd->bl.id,0);
+ if (!calculating)
+ return 1;
+ }
+
if(sd->inventory_data[index]->type == 4) {
int r,wlv = sd->inventory_data[index]->wlv;
struct weapon_data *wd;
@@ -884,12 +900,15 @@ int status_calc_pc(struct map_session_data* sd,int first) if (wd == &sd->left_weapon) {
sd->attackrange_ += sd->inventory_data[index]->range;
- sd->state.lr_flag = 1;
- run_script(sd->inventory_data[index]->script,0,sd->bl.id,0);
- sd->state.lr_flag = 0;
+ if(sd->inventory_data[index]->script) {
+ sd->state.lr_flag = 1;
+ run_script(sd->inventory_data[index]->script,0,sd->bl.id,0);
+ sd->state.lr_flag = 0;
+ }
} else {
sd->attackrange += sd->inventory_data[index]->range;
- run_script(sd->inventory_data[index]->script,0,sd->bl.id,0);
+ if(sd->inventory_data[index]->script)
+ run_script(sd->inventory_data[index]->script,0,sd->bl.id,0);
}
if (!calculating) //Abort, run_script retriggered status_calc_pc. [Skotlex]
return 1;
@@ -908,9 +927,11 @@ int status_calc_pc(struct map_session_data* sd,int first) }
else if(sd->inventory_data[index]->type == 5) {
refinedef += sd->status.inventory[index].refine*refinebonus[0][0];
- run_script(sd->inventory_data[index]->script,0,sd->bl.id,0);
- if (!calculating) //Abort, run_script retriggered status_calc_pc. [Skotlex]
- return 1;
+ if(sd->inventory_data[index]->script) {
+ run_script(sd->inventory_data[index]->script,0,sd->bl.id,0);
+ if (!calculating) //Abort, run_script retriggered status_calc_pc. [Skotlex]
+ return 1;
+ }
}
}
@@ -2100,7 +2121,7 @@ int status_calc_mdef(struct block_list *bl, int mdef) return 90;
if(sc->data[SC_SKA].timer != -1) // [marquis007]
return 90; // should it up mdef too?
- if(sc->data[SC_ENDURE].timer!=-1)
+ if(sc->data[SC_ENDURE].timer!=-1 && sc->data[SC_ENDURE].val4 == 0)
mdef += sc->data[SC_ENDURE].val1;
}
@@ -3938,8 +3959,9 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val break;
case SC_ENDURE: /* インデュア */
if(tick <= 0) tick = 1000 * 60;
- calc_flag = 1; // for updating mdef
val2 = 7; // [Celest]
+ if (!val4)
+ calc_flag = 1; // for updating mdef
break;
case SC_AUTOBERSERK:
{
@@ -4279,8 +4301,8 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val break;
case SC_BERSERK: /* バ?サ?ク */
- if (sc->data[SC_ENDURE].timer == -1 || sc->data[SC_ENDURE].val1 <= 10)
- sc_start(bl, SC_ENDURE, 100, 11, tick);
+ if (sc->data[SC_ENDURE].timer == -1 || !sc->data[SC_ENDURE].val4)
+ sc_start4(bl, SC_ENDURE, 100, 1,0,0,1, tick);
if(sd && !(flag&4)){
sd->status.hp = sd->status.max_hp * 3;
sd->status.sp = 0;
@@ -4450,7 +4472,7 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val break;
}
val2 = 200*val1; //HP heal
- val3 = 5*val2; //SP cost
+ val3 = 5*val1; //SP cost
val4 = -1; //Kaahi Timer.
break;
case SC_BLESSING:
@@ -4876,7 +4898,6 @@ int status_change_end( struct block_list* bl , int type,int tid ) switch(type){ /* 異常の種類ごとの?理 */
case SC_PROVOKE: /* プロボック */
- case SC_ENDURE: // celest
case SC_CONCENTRATE: /* 集中力向上 */
case SC_BLESSING: /* ブレッシング */
case SC_ANGELUS: /* アンゼルス */
@@ -4977,6 +4998,10 @@ int status_change_end( struct block_list* bl , int type,int tid ) calc_flag = 1;
break;
+ case SC_ENDURE: // celest
+ calc_flag = (sc->data[type].val4==0);
+ break;
+
case SC_WEDDING: //結婚用(結婚衣裳になって?くのが?いとか)
{
struct view_data *vd = status_get_viewdata(bl);
@@ -5481,7 +5506,7 @@ int status_change_timer(int tid, unsigned int tick, int id, int data) break;
case SC_ENDURE: /* インデュア */
- if(sc->data[type].val1 > 10 || (sd && sd->special_state.infinite_endure))
+ if(sc->data[type].val4)
{
sc->data[type].timer=add_timer(1000*60+tick,status_change_timer, bl->id, data);
return 0;
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