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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-03 14:13:13 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-03 14:13:13 +0000
commit33c862fabb849bbd93ef0bbba4688c149aefeccf (patch)
tree6fc804f30a9721f083bbb5160f1d2a137d9c10d6 /src/map/status.c
parent46b54cfef91120e710a87b4af484bc2f67393200 (diff)
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- Cleaned up (fixed?) a possible overflow in pc_isUseitem, thanks to foobar.
- When you have the wrong ammo-type equipped the skill-failed message is now "skill can't be used with this weapon", which is less misleading than "please equip arrows first". - Corrected pet-equipment display (I originally assumed they went in the shield view-position, when they actually go in the head-bottom position). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5883 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/status.c b/src/map/status.c
index cb97017b1..312b6a6f1 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -3345,9 +3345,9 @@ void status_set_viewdata(struct block_list *bl, int class_)
if (!pcdb_checkid(vd->class_)) {
pd->vd.hair_style = battle_config.pet_hair_style;
if(pd->equip) {
- pd->vd.shield = itemdb_viewid(pd->equip);
- if (!pd->vd.shield)
- pd->vd.shield = pd->equip;
+ pd->vd.head_bottom = itemdb_viewid(pd->equip);
+ if (!pd->vd.head_bottom)
+ pd->vd.head_bottom = pd->equip;
}
}
} else if (battle_config.error_log)