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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-01 00:32:54 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-01 00:32:54 +0000
commit58d4cb0ae8affce8115d965bb03206b9bb692820 (patch)
tree084965d54ad1d7c5ed78ecbcc0bc045823ccc2e8 /src/map/status.c
parent6e909c5fe0ac44b801febce0076cf9866082899f (diff)
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- Fixed NPC_STOP id value in skill_cast_db
- Bladestop will no longer stop when you push either of the characters around. - Fixed Enchant Poison having a near 100% chance of poisoning target on attack. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8015 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 1a3ca25ec..90fe8a87b 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -4704,7 +4704,7 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
val2 = 5; //Lasts 5 hits
break;
case SC_ENCPOISON:
- val2= 25+5*val1; //Poisoning Chance (2.5+5%)
+ val2= 250+50*val1; //Poisoning Chance (2.5+0.5%) in 1/10000 rate
case SC_ASPERSIO:
case SC_FIREWEAPON:
case SC_WATERWEAPON: