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authorshadow <shadow@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-31 22:49:09 +0000
committershadow <shadow@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-31 22:49:09 +0000
commit21dbc498aa93746cc8aaf38b7362a58c71addb84 (patch)
treebd9b0517e2a1ec85104e947816b625a337136cb7 /src/map/status.c
parentdffb28cf06c60daccb6c216923c9332b1cc40fe2 (diff)
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Quagmire now will affect boss monsters, but more info is required to code the debuff exceptions properly.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13028 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r--src/map/status.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 0cd4a03a6..19fa38cf8 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -4783,7 +4783,6 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
case SC_BLESSING:
if (!undead_flag && status->race!=RC_DEMON)
break;
- case SC_QUAGMIRE:
case SC_DECREASEAGI:
case SC_PROVOKE:
case SC_COMA: