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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-03-17 19:38:03 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-03-17 19:38:03 +0000 |
commit | 71d7f4a76ad303785d9179342ab963613eaa24c2 (patch) | |
tree | bd7b8f697fd90850a7c10eccf03f12a5fef3cd8c /src/map/status.c | |
parent | eff843d3c539370892143c18cb49f5ec7d16e1a2 (diff) | |
download | hercules-71d7f4a76ad303785d9179342ab963613eaa24c2.tar.gz hercules-71d7f4a76ad303785d9179342ab963613eaa24c2.tar.bz2 hercules-71d7f4a76ad303785d9179342ab963613eaa24c2.tar.xz hercules-71d7f4a76ad303785d9179342ab963613eaa24c2.zip |
HELLO WORLD.
- Fixed bugreport:5424, deep sleep status now makes target unable to move
- Fixed bugreport:5335, savage steak and similar foods now provide their bonus correctly.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15695 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c index b4e95ae71..f5c588b27 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -864,6 +864,14 @@ void initChangeTables(void) StatusChangeFlagTable[SC_DEATHHURT] |= SCB_REGEN; StatusChangeFlagTable[SC_VENOMBLEED] |= SCB_MAXHP; StatusChangeFlagTable[SC_OBLIVIONCURSE] |= SCB_REGEN; + + StatusChangeFlagTable[SC_SAVAGE_STEAK] |= SCB_STR; + StatusChangeFlagTable[SC_COCKTAIL_WARG_BLOOD] |= SCB_INT; + StatusChangeFlagTable[SC_MINOR_BBQ] |= SCB_VIT; + StatusChangeFlagTable[SC_SIROMA_ICE_TEA] |= SCB_DEX; + StatusChangeFlagTable[SC_DROCERA_HERB_STEAMED] |= SCB_AGI; + StatusChangeFlagTable[SC_PUTTI_TAILS_NOODLES] |= SCB_LUK; + #if RE_EDP /** * In RE EDP increases your atk and weapon atk @@ -7742,7 +7750,10 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val case SC_STONE: sc->opt1 = OPT1_STONEWAIT; break; case SC_FREEZE: sc->opt1 = OPT1_FREEZE; break; case SC_STUN: sc->opt1 = OPT1_STUN; break; - case SC_SLEEP: sc->opt1 = OPT1_SLEEP; break; + case SC_SLEEP: + case SC_DEEPSLEEP: + sc->opt1 = OPT1_SLEEP; + break; case SC_BURNING: sc->opt1 = OPT1_BURNING; break; // Burning need this to be showed correctly. [pakpil] case SC_WHITEIMPRISON: sc->opt1 = OPT1_IMPRISON; break; //OPT2 @@ -8545,6 +8556,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const case SC_FREEZE: case SC_STUN: case SC_SLEEP: + case SC_DEEPSLEEP: case SC_BURNING: sc->opt1 = 0; break; |