summaryrefslogtreecommitdiff
path: root/src/map/skill.h
diff options
context:
space:
mode:
authorHaru <haru@dotalux.com>2020-04-20 21:17:25 +0200
committerHaru <haru@dotalux.com>2020-05-04 02:10:25 +0200
commitbfa423fea55aa5659506cf85e6c418346804ac89 (patch)
treeefd3809adcc899e92de16df032b12d34ca7e177e /src/map/skill.h
parent595dae284856bcf442274b39b63cce8746687c13 (diff)
downloadhercules-bfa423fea55aa5659506cf85e6c418346804ac89.tar.gz
hercules-bfa423fea55aa5659506cf85e6c418346804ac89.tar.bz2
hercules-bfa423fea55aa5659506cf85e6c418346804ac89.tar.xz
hercules-bfa423fea55aa5659506cf85e6c418346804ac89.zip
Refactor the Bard/Dancer Soul Link temporary skill granting code
The code no longer relies on invalid assumptions about the mapping between skill IDs and indices Fixes #2670 Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/skill.h')
-rw-r--r--src/map/skill.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 65195dc75..4dbbaf147 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -2200,6 +2200,7 @@ struct skill_interface {
int (*splash_target) (struct block_list* bl);
int (*check_npc_chaospanic) (struct block_list *bl, va_list args);
int (*count_wos) (struct block_list *bl, va_list ap);
+ int (*get_linked_song_dance_id) (int skill_id);
};
#ifdef HERCULES_CORE