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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-05-23 21:23:36 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-05-23 21:23:36 +0000
commitf6bcd12cd633717e9e503bb453c85955e29cd519 (patch)
tree49225d619843accadf26532263f615392da5b8a2 /src/map/skill.h
parent9b9305b6b1a1a004c2ef909404daa705e956a5de (diff)
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- Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast time and delay reducibility by item scripts (cards and such)
- Fixed Martyr's Reckoning never triggering for gms with all skills - Added MO_TRIPLEATTACK and RG_SNATCHER to @skillall's skill filter - Made gm_skill_unconditional bypass skill blocking (guild timer, etc) - Reverted the weird delay_dependon_agi thing (r8923, r9055, r9059) - Changed a few memsets to strncpy (reading past buffer is a bad idea) - Sped up some memset operations (multiples of 4 are faster) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10613 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r--src/map/skill.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 9d61a8f54..29bd94ac9 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -71,8 +71,7 @@ struct skill_db {
int hp[MAX_SKILL_LEVEL],sp[MAX_SKILL_LEVEL],mhp[MAX_SKILL_LEVEL],hp_rate[MAX_SKILL_LEVEL],sp_rate[MAX_SKILL_LEVEL],zeny[MAX_SKILL_LEVEL];
int weapon,ammo,ammo_qty[MAX_SKILL_LEVEL],state,spiritball[MAX_SKILL_LEVEL];
int itemid[10],amount[10];
- int castnodex[MAX_SKILL_LEVEL];
- int delaynoagi[MAX_SKILL_LEVEL];
+ int castnodex[MAX_SKILL_LEVEL], delaynodex[MAX_SKILL_LEVEL];
int nocast;
int unit_id[2];
int unit_layout_type[MAX_SKILL_LEVEL];