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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-04-23 13:57:22 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-04-23 13:57:22 +0000
commited41067640c512709c2cdbed42241840a22ba23e (patch)
tree05b7c6fff80ac7c96a06c228ae223a1e2bd8846c /src/map/skill.h
parente11769f4b0ff9dc912f1d7a442248f824717c763 (diff)
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Made some adjustments to the land skill code, based on official information:
- Expanded and corrected the land skill view id enum in skill.h - Renamed UNT_ATTACK_SKILLS to UNT_DUMMYSKILL and UNT_KAENSIN to UNT_KAEN (official terminology) - changed GS_DESPERADO to use the UNT_DUMMYSKILL view id instead of UNT_KAENSIN (and is it supposed to be a land skill at all?) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13688 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r--src/map/skill.h39
1 files changed, 22 insertions, 17 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 6d32e449b..4a2b7bfcf 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -1055,22 +1055,23 @@ enum e_skill {
MER_ESTIMATION,
};
+/// The client view ids for land skills.
enum {
UNT_SAFETYWALL = 0x7e,
UNT_FIREWALL,
UNT_WARP_WAITING,
UNT_WARP_ACTIVE,
- //0x82
- UNT_SANCTUARY = 0x83,
+ UNT_BENEDICTIO, //TODO
+ UNT_SANCTUARY,
UNT_MAGNUS,
UNT_PNEUMA,
- UNT_ATTACK_SKILLS, //These show no effect on the client, therefore can be used for attack skills.
+ UNT_DUMMYSKILL, //These show no effect on the client
UNT_FIREPILLAR_WAITING,
UNT_FIREPILLAR_ACTIVE,
- //0x89
- //0x8a
- //0x8b
- UNT_USED_TRAPS = 0x8c,
+ UNT_HIDDEN_TRAP, //TODO
+ UNT_TRAP, //TODO
+ UNT_HIDDEN_WARP_NPC, //TODO
+ UNT_USED_TRAPS,
UNT_ICEWALL,
UNT_QUAGMIRE,
UNT_BLASTMINE,
@@ -1111,25 +1112,29 @@ enum {
UNT_CALLFAMILY,
UNT_GOSPEL,
UNT_BASILICA,
- UNT_MOONLIT,//0xb5 //I HOPE this one doesn't shows any effects
- UNT_FOGWALL = 0xb6,
+ UNT_MOONLIT,
+ UNT_FOGWALL,
UNT_SPIDERWEB,
UNT_GRAVITATION,
UNT_HERMODE,
- UNT_DESPERADO, //0xba //Temporary setting until correct value is found.
- UNT_SUITON = 0xbb,
+ UNT_KAENSIN, //TODO
+ UNT_SUITON,
UNT_TATAMIGAESHI,
- UNT_KAENSIN,
+ UNT_KAEN,
UNT_GROUNDDRIFT_WIND,
UNT_GROUNDDRIFT_DARK,
UNT_GROUNDDRIFT_POISON,
UNT_GROUNDDRIFT_WATER,
UNT_GROUNDDRIFT_FIRE,
- //0xc3 ?
- //0xc4 ?
- //0xc5 ?
- //0xc6 ?
- UNT_EVILLAND = 0xc7,
+ UNT_DEATHWAVE, //TODO
+ UNT_WATERATTACK, //TODO
+ UNT_WINDATTACK, //TODO
+ UNT_EARTHQUAKE, //TODO
+ UNT_EVILLAND,
+ UNT_DARK_RUNNER, //TODO
+ UNT_DARK_TRANSFER, //TODO
+
+ UNT_MAX = 0x190
};
#endif /* _SKILL_H_ */