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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-07 21:31:01 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-07 21:31:01 +0000
commitc7c7cf8234180753db71c3da91e6bb3a2dd44593 (patch)
treeaf403140ba6d42c05ea0f35c18a1c49d57590c8d /src/map/skill.h
parentdf3a4d166c38fb385c1d8817523a6e92af890279 (diff)
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- Added a check that forces self skills to cast on yourself in skill_use_id
- Skills with INF_SELF_SKILL + INF2_NO_TARGET_SELF are now "combo" skills in the sense they auto-select your attack target, and do not stop your attacking animation. Attackable time by default is adjusted by amotion. - Gospel won't start taking effect until after 10 secs have passed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5501 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r--src/map/skill.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 0d359e507..1613a47c2 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -183,7 +183,7 @@ struct skill_unit_group *skill_unitsetting( struct block_list *src, int skillid,
struct skill_unit *skill_initunit(struct skill_unit_group *group,int idx,int x,int y);
int skill_delunit(struct skill_unit *unit);
struct skill_unit_group *skill_initunitgroup(struct block_list *src,
- int count,int skillid,int skilllv,int unit_id);
+ int count,int skillid,int skilllv,int unit_id, int limit, int interval);
int skill_delunitgroup(struct skill_unit_group *group);
int skill_clear_unitgroup(struct block_list *src);
int skill_clear_element_field(struct block_list *bl);